Custom render plugin

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Revision as of 22:09, 19 June 2015 by Sandungas (talk | contribs)
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1 Identifiers:

  • 1

1 Interface

contains 13 subs:

0: 3 Parameter: int, void * callback, int
1: 3 Parameter: int, void * callback, int
2: 3 Parameter: int id (0-0xC), int (0-9), void *
3: 1 Parameter: uint8_t [0x14]
4: 2 Parameter: void * interface, int
5: 2 Parameter: int, int
6: 3 Parameter: float, char *, int
7: 1 Parameter: char *
8: 0 Parameter: - blur (increase?)
9: 0 Parameter: - blur (decrease?)
10: 0 Parameter: - (increase)
11: 0 Parameter: - (decrease)
12: 1 Parameter: uint8

custom_render_plugin.rco (RCOXML contents)

  • Notes:
    • page_null and blur seems generic
    • page_coldboot is the old coldboot animation when ps3 boots (used before coldboot.raf was implemented)
    • page_coldboot2 is the new coldboot animation when ps3 boots (associated with coldboot.raf)
    • page_gameboot is the animation when a game boots (it changed along the different firmware versions, see RCOXML animations examples)
    • page_otherboot doesnt exists in newer firmwares, but there is a <Animation name="anim_otherboot"> that seems to be unlinked
Code Sample