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This wiki page is temporally under rebuilding, the previous content has been splitted and moved to: PS1 Emulation, PS2 Emulation, PSP Emulation
Now is going to be repurposed as an introduction to general emulation concepts and as a wiki navigation node to link to other relates pages, if you want to collaborate join the Discussion

Introduction[edit | edit source]

Links[edit | edit source]

XMB settings related with emulators[edit | edit source]

XMB game settings related with PS1, PS2, PSP emulators

See the info in the official user guide and some samples

  • In XMB Settings[Game Settings][PS/PS2 Upscaler] (added since firmware 1.80, stored in XRegistry.sys/setting/game/emuUpConvert)
    • [Off] - Disable upscaled output.
    • [Normal] - Upscale and display at a size that matches the screen size (keep 4:3 aspect ratio)
    • [Full] - Upscale and display at full screen by changing proportions and stretching the image (to widescreen)
  • In XMB Settings[Game Settings][PS/PS2 Smoothing] (added since firmware 1.80, stored in XRegistry.sys/setting/game/emuSmoothing)
    • [Off] - Disable smoothing
    • [On] - Use smoothing to reduce the roughness of the displayed image (note: when titles that support progression scan have this option turned on, they revert back to 480p with no alterations)
  • In XMB Settings[Game Settings][PSP™ Remaster - Screen Mode] (stored in XRegistry.sys/setting/game/pspemuViewmode)
    • Sets the display size of the screen during gameplay. This setting can only be used when outputting video to an HD TV
    • [Normal]
    • [Full Screen]
  • In XMB Settings[Game Settings][PSP™ Remaster - 3D Display] (stored in XRegistry.sys/setting/game/pspemu3dDisplay and pspemu3dDepthAdjust)
    • Sets whether or not to display Images in 3D.You can also adjust the depth of 3D images. This setting can only used when playing a stereoscopic 3D game using a 3D TV
    • [Off]
    • [On]
      • [7] (Strong)
      • [6]
      • [5] (Normal)
      • [4]
      • [3]
      • [2]
      • [1] (Weak)
  • In XMB Settings[Game Settings][PSP™ Remaster - Ad Hoc Mode Channel] (stored in XRegistry.sys/setting/game/pspemuAdhocModeCh)
    • Set a channel for use in ad hoc mode. Choose the same channel as the person you want to connect with
    • [Automatic]
    • [1]
    • [6]
    • [11]
  • In XMB Settings[Game Settings][PSP™ Remaster - Ad Hoc Mode] (stored in XRegistry.sys/setting/game/pspemuAdhocModeWlan)
    • Sets whether or not to use ad hoc mode over a wireless LAN
    • [Off]
    • [On]

Resolution[edit | edit source]

PS1 Native resolution[edit | edit source]

Games are always 4:3 with any resolution between 704x480 NTSC / 704x576 PAL (the bios initialisation screen) and lower:

  • Horizontal: 256 (rare e.g. Dragon Warrior VII), 320, 368 (occasionally 384 e.g. SF Zero 3 but not X-Men vs SF which was shrunk to 368), 512, 576, 600, 640 or 704
  • Vertical: 240 (NTSC), 300 (PAL), 480 (NTSC), 576 (PAL)

Tekken 3 uses a strange pixel area of 384x480. Regardless of the screen area, the aspect ratio is still 4:3 for all PlayStation games. Very common resolutions : 320x224 for NTSC and 320x256 for PAL.

PS2 Native Resolution[edit | edit source]

Video output resolution: variable from 256x224 to 1280x1024 (not 1920x1080) pixels.