PS1 Emulation: Difference between revisions

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== Files ==
== PS1 Emulator Types and Revisions ==
 
<div>
=== Emulator versions ===
<div style="float:top; text-align:center;">'''PS1 Emulator Types and Revisions'''</div>
There is no accurate info in wiki about the different PS1 emulator .self revisions, if you want to collaborate documenting this info see the experimental table on {{talk}} page
<div style="float:left;">
 
{| class="wikitable" style="line-height:100%; font-size:70%; margin-right:5px"
=== Game formats ===
|+ ps1_emu.elf (decrypted)<br><div style="height:5px"></div>
See: [[ISO.BIN.EDAT]] and [[PSISOIMG0000]]
! Firmware !! Size !! MD5 !! Timestamp !! <abbr title="Revision">Rev</abbr> !! style="padding:1px" | <abbr title="Maximun number of supported commands">Comm</abbr>
|-
! [[1.00_AV|1.00 AV]]
| 10 296 408 || style="font-family:monospace" | 981A7428C2A59219FA05861EDEEDBD4A || 06/10/04/12:16 || ? || ?
|-
! [[1.02_CEX|1.02]]
| 10.296.408 || style="font-family:monospace" | C5FE03742A951194C336EE33783F5CD6 || 06/10/21/00:01 || ? || ?
|-
! [[1.10_CEX|1.10]]
| 10.296.408 || style="font-family:monospace" | C9C9D7D2E36F3E3579A5DF713E9ABE1E || 06/11/09/06:09 || ? || ?
|-
! [[1.11_CEX|1.11]]
| 10.296.408 || style="font-family:monospace" | 26271CCA29B77483DC3D7FDDE7B9CC3C || 06/11/21/17:55 || ? || ?
|-
! [[1.30_CEX|1.30]]
| 10.296.496 || style="font-family:monospace" | E7932EC24E72B3005EE152B141A63690 || 06/12/05/05:34 || ? || ?
|-
! [[1.31_CEX|1.31]]
| 10.296.496 || style="font-family:monospace" | 2244DE70C85093D7E37BC3D3F4278BE1 || 06/12/12/18:48 || ? || ?
|-
! [[1.32_CEX|1.32]]
| 10.296.496 || style="font-family:monospace" | 601BCADBBBC0A2D0433C932A2D67C4EF || 06/12/18/05:55 || ? || ?
|-
! [[1.50_CEX|1.50]]
| 10.303.536 || style="font-family:monospace" | F8050B006CDFCC64DF742D7BBDC03130 || 07/01/18/22:53 || ? || ?
|-
! ?
| ? || ? || ? || ? || ?
|-
! [[1.70_CEX|1.70]]
| 6.857.648 || style="font-family:monospace" | EA49942B6789FBE0A1C98BC12E282533 || 07/04/16/16:12 || ? || <abbr title="Highest Command ID used in the configs">0x14?</abbr>
|-
! ?
| ? || ? || ? || ? || ?
|-
! [[1.90_CEX|1.90]]
| 6.974.864 || style="font-family:monospace" | 478CFED0F7EE13C94F01C2A246C83D45 || 07/07/21/06:45 || ? || ?
|-
! ?
| ? || ? || ? || ? || ?
|-
| colspan="6" style="background:#ff8080; text-align:center; line-height:75%" | Stripped/extracted rom/bios
|-
! [[2.10_CEX|2.10]]
| 2.887.152 || style="font-family:monospace" | AEE181B061E586F99E76C033C9DCF726 || 07/12/15/05:30 || ? || 0x15
|-
! ?
| ? || ? || ? || ? || ?
|-
! [[3.40_CEX|3.40]]
| 2.824.576 || style="font-family:monospace" | A6ABFB04739575E2264A4D3FEB2A9CBF || 10/06/23/15:45 || ? || ?
|-
! ?
| ? || ? || ? || ? || ?
|-
! [[3.66_CEX|3.66]]
| 2.824.832 || style="font-family:monospace" | 95399A202003E216794511BD2D2E9DF6 || 11/06/16/03:52 || ? || ?
|-{{cellcolors|#bbbbff}}
! [[3.70_CEX|3.70]]
| rowspan="3" | 2.824.920 || style="font-family:monospace" | 045D81147B9BDFB8C8A416FD5F5A0C56 || 11/08/05/03:42 || rowspan="3" | same || rowspan="3" | ?
|-{{cellcolors|#bbbbff}}
! ~
| colspan="2" style="text-align:center; background-color:#bbbbff;" | ''Any''
|-{{cellcolors|#bbbbff}}
! [[3.72_CEX|3.72]]
| style="font-family:monospace" | C745A30231103B83F04539021E4878FC || 11/09/14/01:17
|-{{cellcolors|#ddddff}}
! [[3.73_CEX|3.73]]
| rowspan="2" | 2.824.920 || style="font-family:monospace" | EB3AFF30B3206CFA6A8962AB393F773E || 11/10/04/12:55 || rowspan="2" | same || rowspan="2" | ?
|-{{cellcolors|#ddddff}}
! [[3.74_CEX|3.74]]
| style="font-family:monospace" | E2A77C3DC9FD5AD4264341196462D096 || 11/10/25/00:38
|-{{cellcolors|#bbbbff}}
! [[4.00_CEX|4.00]]
| rowspan="3" | 2.829.784 || style="font-family:monospace" | 94A8E6A8063C08FAD8CA9B340CCCAE67 || 11/11/22/03:17 || rowspan="3" | same || rowspan="3" | ?
|-{{cellcolors|#bbbbff}}
! ~
| colspan="2" style="text-align:center; background-color:#bbbbff;" | ''Any''
|-{{cellcolors|#bbbbff}}
! [[4.11_CEX|4.11]]
| style="font-family:monospace" | 02B7F6D5F517959161B2154135D4B3BC || 12/02/11/07:13
|-
! [[4.15_CEX|4.15]]
| ? || ? || ? || ? || ?
|-{{cellcolors|#ddddff}}
! [[4.20_CEX|4.20]]
| rowspan="2" | 2.829.912 || style="font-family:monospace" | 3778948C92F5FA12CB0AABE65BEE5465 || 12/06/15/02:09 || rowspan="2" | same || rowspan="2" | ?
|-{{cellcolors|#ddddff}}
! [[4.21_CEX|4.21]]
| style="font-family:monospace" | B7B662397E3FFDD7C11F9617C1B41856 || 12/06/30/01:13
|-
! [[4.23_SEX|4.23 S]]
| 2.829.912 || style="font-family:monospace" | 6E74CC51E0C6462DF1F9278ED9DB9593 || 12/07/31/00:22 || ? || ?
|-
! [[4.25_CEX|4.25]]
| 2.829.912 || style="font-family:monospace" | 03EA65C3EA3F8DB04F236C49C6B6C0E1 || 12/09/07/07:03 || <abbr title="same code than 4.20 CEX and 4.21 CEX.... but different than the 4.23 SEX in between, grrrr">same</abbr> || ?
|-
! ?
| ? || ? || ? || ? || ?
|-
! ?
| ? || ? || ? || ? || ?
|-
! ?
| ? || ? || ? || ? || ?
|-
! [[4.78_CEX|4.78]]
| 2.765.488 || style="font-family:monospace" | 354F1DEEDCA3C4CFA1B49B6B28B1648D || 15/12/17/01:18 || ? || ?
|-
! [[4.80_CEX|4.80]]
| ? || ? || ? || ? || ?
|-
! [[4.81_CEX|4.81]]
| 2.765.616 || style="font-family:monospace" | 2123E3D6A8E81647CB41F51AFEE6CCD6 || 16/10/24/19:23 || ? || ?
|-
! colspan="6" style="background:#80ff80; line-height:75%" | Abandoned (last revision)
|-{{cellcolors|#ddddff}}
! [[4.82_CEX|4.82]]
| rowspan="3" | 2.765.616 || style="font-family:monospace" | 64BFA4DBD595A20E317B2189B54BF673 || 17/08/24/15:42 || rowspan="3" | Last || rowspan="3" | 0x15
|-
! ~
| colspan="2" style="text-align:center; background-color:#ddddff;" | ''Any''
|-
! [[4.89_CEX|4.89]]
| style="background-color:#ddddff; font-family:monospace" | 44F975821FD714E2E810771836178CB3 || style="background-color:#ddddff;" | 22/02/04/14:38
|}
<span style="font-size:small">
{{dot}}'''Decrypted (elf)''': changes <abbr title="When comparing two decrypted files of the same revision from different firmwares the only differences are the build label (1 area with size 0x20) and the target firmware (1 area with size 0x2)">every firmware version</abbr><br>
{{dot}}'''<abbr title="0x20 bytes">Build label</abbr>''': yes, with timestamp, search for '''-sgpu-sspu-sli4'''<br>
{{dot}}'''<abbr title="2 bytes">Target Firmware</abbr>''': yes repeated '''one''' time<br>
{{dot}}'''Revision''': unknown
</span>
</div>
<div style="float:left;">
{| class="wikitable" style="line-height:100%; font-size:70%; margin-left:5px; margin-right:5px"
|+ ps1_netemu.elf (decrypted)<br><div style="height:5px"></div>
! Firmware !! Size !! MD5 !! Timestamp !! <abbr title="Revision">Rev</abbr> !! style="padding:1px" | <abbr title="Maximun number of supported commands">Comm</abbr>
|-
! [[1.70_CEX|1.70]]
| 6.872.592 || style="font-family:monospace" | 5DA8492C4702F94DDDC4530921316789 || 07/04/16/16:13 || ? || <abbr title="Highest Command ID used in the configs">0x16?</abbr>
|-
! ?
| ? || ? || ? || ? || ?
|-
! ?
| ? || ? || ? || ? || ?
|-
! [[1.90_CEX|1.90]]
| 6.853.368 || style="font-family:monospace" | 8A5A3676B461C97A9A467D5651D6EAAD || 07/07/21/06:47 || ? || ?
|-
! ?
| ? || ? || ? || ? || ?
|-
| colspan="6" style="background:#ff8080; text-align:center; line-height:75%" | Stripped/extracted rom/bios
|-
! [[2.10_CEX|2.10]]
| 2.764.288 || style="font-family:monospace" | 7826B1C6799404216D4771C07DE12F53 || 07/12/15/05:31 || ? || <abbr title="Highest Command ID used in the configs">0x18?</abbr>
|-
! ?
| ? || ? || ? || ? || ?
|-
! [[3.40_CEX|3.40]]
| 2.971.288 || style="font-family:monospace" | FD32C7B7CBA2639FC8DB9EB615A16461 || 10/06/23/15:46 || 6520 || <abbr title="Highest Command ID used in the configs">0x2C?</abbr>
|-
! ?
| ? || ? || ? || ? || ?
|-
! [[3.66_CEX|3.66]]
| 2.971.976 || style="font-family:monospace" | 9586FC8B121E59526C31405DCFFB79CA || 11/06/16/03:54 || ? || ?
|-{{cellcolors|#bbbbff}}
! [[3.70_CEX|3.70]]
| rowspan="3" | 2.972.168 || style="font-family:monospace" | AA1DB63461EE0BE021ED45F85A6EECE0 || 11/08/05/03:43 || rowspan="3" | same || rowspan="3" | ?
|-{{cellcolors|#bbbbff}}
! ~
| colspan="2" style="text-align:center; background-color:#bbbbff;" | ''Any''
|-{{cellcolors|#bbbbff}}
! [[3.72_CEX|3.72]]
| style="font-family:monospace" | 32F45129EC2844D419582912E54CEB22 || 11/09/14/01:18
|-{{cellcolors|#ddddff}}
! [[3.73_CEX|3.73]]
| rowspan="2" | 2.972.168 || style="font-family:monospace" | 17063FFAB205B72ABF7F59582B8A7988 || 11/10/04/12:56 || rowspan="2" | same || rowspan="2" | ?
|-{{cellcolors|#ddddff}}
! [[3.74_CEX|3.74]]
| style="font-family:monospace" | 89C03D80ACE7C4FA914DD699621EB4F8 || 11/10/25/00:40
|-{{cellcolors|#bbbbff}}
! [[4.00_CEX|4.00]]
| rowspan="2" | 2.977.128 || style="font-family:monospace" | DBB8FB62BE3F2064D31332FCB7575DF1 || 11/11/22/03:19 || rowspan="2" | same || rowspan="2" | ?
|-{{cellcolors|#bbbbff}}
! [[4.01_CEX|4.01]]
| style="font-family:monospace" | 9E60379FA979B0440C27C6AEE38754AF || 11/12/23/01:10
|-{{cellcolors|#ddddff}}
! [[4.10_CEX|4.10]]
| rowspan="2" | 2.977.208 || style="font-family:monospace" | B3CD41AB8235906AB41D3DA18D04F00E || 12/02/05/23:19 || rowspan="2" | same || rowspan="2" | ?
|-{{cellcolors|#ddddff}}
! [[4.11_CEX|4.11]]
| style="font-family:monospace" | 4DDF2C3289AD9BEDF0719DBE1BDA971C || 12/02/11/07:15
|-
! [[4.15_CEX|4.15]]
| ? || ? || ? || ? || ?
|-{{cellcolors|#bbbbff}}
! [[4.20_CEX|4.20]]
| rowspan="2" | 2.977.432 || style="font-family:monospace" | 363A2D5EE2246E9CEFCBF1078593C771 || 12/06/15/02:10 || rowspan="2" | same || rowspan="2" | ?
|-{{cellcolors|#bbbbff}}
! [[4.21_CEX|4.21]]
| style="font-family:monospace" | 5E08C86EC07E4F227D3591DD9530CC95 || 12/06/30/01:15
|-
! [[4.23_SEX|4.23 S]]
| 2.977.416 || style="font-family:monospace" | 149E5E6AD727B1B37E29D4E8D15D5BB0 || 12/07/31/00:23 || ? || ?
|-
! [[4.25_CEX|4.25]]
| 2.977.432 || style="font-family:monospace" | 295B61D9EEE704077FEC870C8EAC7D35 || 12/09/07/07:04 || <abbr title="same code than 4.20 CEX and 4.21 CEX.... but different than the 4.23 SEX in between, grrrr">same</abbr> || ?
|-
! ?
| ? || ? || ? || ? || ?
|-
! ?
| ? || ? || ? || ? || ?
|-
! ?
| ? || ? || ? || ? || ?
|-
! [[4.78_CEX|4.78]]
| 2.913.480 || style="font-family:monospace" | 398A7CA9F0E8449E15FCB33B87C96194 || 15/12/17/01:19 || ? || ?
|-
! [[4.80_CEX|4.80]]
| ? || ? || ? || ? || ?
|-
! [[4.81_CEX|4.81]]
| 2.913.656 || style="font-family:monospace" | 8765A00EE467B8635A13ECCBB1F85B89 || 16/10/24/19:24 || ? || ?
|-
! [[4.82_CEX|4.82]]
| 2.913.752 || style="font-family:monospace" | FCEB6595F9F8E5C77BA36C73C38397D9 || 17/08/24/15:43 || ? || ?
|-
! colspan="6" style="background:#80ff80; line-height:75%" | Abandoned (last revision)
|-{{cellcolors|#ddddff}}
! [[4.83_CEX|4.83]]
| rowspan="3" | 2.913.992 || style="font-family:monospace" | CA9509623B9885E18D12E14FA1488EEF || 18/09/02/18:03 || rowspan="3" | 11624 || rowspan="3" | 0x3C
|-
! ~
| colspan="2" style="text-align:center; background-color:#ddddff;" | ''Any''
|-
! [[4.89_CEX|4.89]]
| style="background-color:#ddddff; font-family:monospace" | AE51D20A9E9564A135800E0F0AFC3F53 || style="background-color:#ddddff;" | 22/02/04/14:39
|}
<span style="font-size:small">
{{dot}}'''Decrypted (elf)''': changes <abbr title="When comparing two decrypted files of the same revision from different firmwares the only differences are the build label (1 area with size 0x20) and the target firmware (2 areas with size 0x2)">every firmware version</abbr><br>
{{dot}}'''<abbr title="0x20 bytes">Build label</abbr>''': yes, with timestamp, search for '''-sgpu-sli4'''<br>
{{dot}}'''<abbr title="2 bytes">Target Firmware</abbr>''': yes repeated '''two''' times<br>
{{dot}}'''Revision''': <abbr title="ps1_netemu.self from firmware 2.10 (or older) doesnt contains the revision string">sometimes</abbr>, search for '''Revision'''
</span>
</div><div style="float:left;">
{| class="wikitable" style="line-height:100%; font-size:70%; margin-left:5px; margin-right:5px"
|+ ps1_newemu.elf (decrypted)<br><div style="height:5px"></div>
! Firmware !! Size !! MD5 !! Timestamp !! <abbr title="Revision">Rev</abbr> !! style="padding:1px" | <abbr title="Maximun number of supported commands">Comm</abbr>
|-
! [[2.10_CEX|2.10]]
| 2.763.848 || style="font-family:monospace" | C792C72A06B94705374B846B94981B1A || 07/12/15/05:31 || ? || <abbr title="Highest Command ID used in the configs">0x19?</abbr>
|-
! ?
| ? || ? || ? || ? || ?
|-
! [[3.40_CEX|3.40]]
| 2.708.856 || style="font-family:monospace" | C866D54E85BAA06D111C8300F9EA85F1 || 10/06/23/15:51 || ? || <abbr title="Highest Command ID used in the configs">0x18?</abbr>
|-
! ?
| ? || ? || ? || ? || ?
|-
! [[3.66_CEX|3.66]]
| 2.708.864 || style="font-family:monospace" | 9AB86CFAEB12675F3DB08FCAA3541534 || 11/06/16/03:54 || ? || ?
|-{{cellcolors|#bbbbff}}
! [[3.70_CEX|3.70]]
| rowspan="3" | 2.708.880 || style="font-family:monospace" | 7AB7C32901778E3F0C9B8DB45296821B || 11/08/05/03:44 || rowspan="3" | same || rowspan="3" | ?
|-{{cellcolors|#bbbbff}}
! ~
| colspan="2" style="text-align:center; background-color:#bbbbff;" | ''Any''
|-{{cellcolors|#bbbbff}}
! [[3.72_CEX|3.72]]
| style="font-family:monospace" | 2863E9B70B4FB6C5A0938FF508C46057 || 11/09/14/01:18
|-{{cellcolors|#ddddff}}
! [[3.73_CEX|3.73]]
| rowspan="2" | 2.708.880 || style="font-family:monospace" | 871E256771632569D664FF2A1ECE82C3 || 11/10/04/12:57 || rowspan="2" | same || rowspan="2" | ?
|-{{cellcolors|#ddddff}}
! [[3.74_CEX|3.74]]
| style="font-family:monospace" | 8A8AC80CBA58561CC754C6CF66B059AB || 11/10/25/00:40
|-{{cellcolors|#bbbbff}}
! [[4.00_CEX|4.00]]
| rowspan="2" | 2.713.832 || style="font-family:monospace" | F9E840430B2BC982CB1A71B7BDD7FC35 || 11/11/22/03:19 || rowspan="2" | same || rowspan="2" | ?
|-{{cellcolors|#bbbbff}}
! [[4.01_CEX|4.01]]
| style="font-family:monospace" | 953090CBCB96626899731B711B3D5B6A || 11/12/23/01:11
|-{{cellcolors|#ddddff}}
! [[4.10_CEX|4.10]]
| rowspan="2" | 2.713.720 || style="font-family:monospace" | 47E7FA52DB7BDEDF2187EB02D868834D || 12/02/05/23:20 || rowspan="2" | same || rowspan="2" | ?
|-{{cellcolors|#ddddff}}
! [[4.11_CEX|4.11]]
| style="font-family:monospace" | 8A90DB2A206BE79423A99D4CF2458241 || 12/02/11/07:16
|-
! [[4.15_CEX|4.15]]
| ? || ? || ? || ? || ?
|-{{cellcolors|#bbbbff}}
! [[4.20_CEX|4.20]]
| rowspan="2" | 2.713.904 || style="font-family:monospace" | 8AC80356D1EFDDCFF7A7AD82136137D2 || 12/06/15/02:11 || rowspan="2" | same || rowspan="2" | ?
|-{{cellcolors|#bbbbff}}
! [[4.21_CEX|4.21]]
| style="font-family:monospace" | E482927E47B00C1478313E343DD652C4 || 12/06/30/01:15
|-
! [[4.23_SEX|4.23 S]]
| 2.713.888 || style="font-family:monospace" | A2CF9C4C00B40779FB5C529849E0D6A4 || 12/07/31/00:24 || ? || ?
|-
! [[4.25_CEX|4.25]]
| 2.713.904 || style="font-family:monospace" | 24107753F0B02075DAB20492BA67167D || 12/09/07/07:05 || <abbr title="same code than 4.20 CEX and 4.21 CEX.... but different than the 4.23 SEX in between, grrrr">same</abbr> || ?
|-
! ?
| ? || ? || ? || ? || ?
|-
! ?
| ? || ? || ? || ? || ?
|-
! ?
| ? || ? || ? || ? || ?
|-
! [[4.78_CEX|4.78]]
| 2.649.144 || style="font-family:monospace" | BF78A0DC74084B43777A7F8CE6C7B66A || 15/12/17/01:20 || ? || ?
|-
! [[4.80_CEX|4.80]]
| ? || ? || ? || ? || ?
|-
! [[4.81_CEX|4.81]]
| 2.649.272 || style="font-family:monospace" | 0C76DE974439B12546EA494639C8EE9A || 16/10/24/19:25 || ? || ?
|-
! colspan="6" style="background:#80ff80; line-height:75%" | Abandoned (last revision)
|-{{cellcolors|#ddddff}}
! [[4.82_CEX|4.82]]
| rowspan="3" | 2.649.288 || style="font-family:monospace" | C5957F268EE9E1429DE3AF0BC15F1395 || 17/08/24/15:44 || rowspan="3" | Last || rowspan="3" | 0x18
|-
! ~
| colspan="2" style="text-align:center; background-color:#ddddff;" | ''Any''
|-
! [[4.89_CEX|4.89]]
| style="background-color:#ddddff; font-family:monospace" | F3739EB5CB787316B614F0CF244726D2 || style="background-color:#ddddff;" | 22/02/04/14:39
|}
<span style="font-size:small">
{{dot}}'''Decrypted (elf)''': changes <abbr title="When comparing two decrypted files of the same revision from different firmwares the only differences are the build label (1 area with size 0x20) and the target firmware (2 areas with size 0x2)">every firmware version</abbr><br>
{{dot}}'''<abbr title="0x20 bytes">Build label</abbr>''': yes, with timestamp, search for '''-sgpu-sspu-sli4'''<br>
{{dot}}'''<abbr title="2 bytes">Target Firmware</abbr>''': yes repeated '''two''' times<br>
{{dot}}'''Revision''': unknown
</span>
</div>
</div>
<br style="clear: both;" />


=== Savegames ===
== PS1 emulators workload comparison ==
*Location: /dev_hdd0/savedata/vmc
Note: capitalisation of filename is important: name it xxx.VM1 instead of xxxx.vm1 (e.g. Internal Memory Card.VM1 for PSX/PSone, Internal Memory Card.VM2 for PS2/PStwo)
 
The .VMx files appear to be raw memory card data:
* [[PS1_Savedata#Virtual_Memory_Card_PS1_.28.VM1.29 | .VM1 Playstation 1 Memory cards]] can be edited with [[PS1_Savedata#Memory_Card_Tools_PS1 | MemcardRex]]
* [[PS2_Savedata#Virtual_Memory_Card_PS2_.28.VM2.29 | .VM2 Playstation 2 Memory cards]] can be edited with [http://www.csclub.uwaterloo.ca:11068/mymc/ mymc]
 
==PS1 emulators workload comparison==


All emulators seems to use similar workload. Note that SPU 0-4 don't use JOB name per se, so is just info what they do.
All emulators seems to use similar workload. Note that SPU 0-4 don't use JOB name per se, so is just info what they do.
Line 120: Line 461:
| PPU:1 || ? || ? ||
| PPU:1 || ? || ? ||
|}
|}
== PS1 BIOS ==
The PS1 emulators included in between PS3 firmwares [[1.00_AV|1.00]] up to [[2.01_CEX|2.01]] contains a PS1 BIOS embedded inside the emulator .SELF structure<br>
In PS3 firmware [[2.10_CEX|2.10]] (at the same time the ps1_newemu.self was introduced) the PS1 BIOS was extracted from the .SELF and shipped as an independant file named ps1_rom.bin. This BIOS have a size of 4.089.584 bytes (MD5: FBB5F59EC332451DEBCCF1E377017237) and is exactly the same file that was previously embedded in all PS1 emulators<br>
In PS3 firmware [[4.00_CEX|4.00]] the ps1_rom.bin file was reduced in size down to 524.288 bytes (MD5: 81BBE60BA7A3D1CEA1D48C14CBCC647B) by removing the unrelated PS2 functions<br>
The latest version of ps1_rom file is the first 512KB of the 1.90 PS2 rom.<br>
{| class="wikitable" style="line-height:110%; font-size:90%"
|+ ps1_rom.bin<br><div style="height:5px"></div>
! Firmware !! Size !! MD5
|-
! [[2.10_CEX|2.10]] ~ [[3.74_CEX|3.74]]
| 4.089.584 || style="font-family:monospace" | FBB5F59EC332451DEBCCF1E377017237
|-
! [[4.00_CEX|4.00]] ~ [[4.88_CEX|4.88]]
| 524.288 || style="font-family:monospace" | 81BBE60BA7A3D1CEA1D48C14CBCC647B
|}
The PS1 BIOS version can be seen in a string (codenamed VERSTR) with this text, where the last character of the first text row with the suffix "'''A'''" indicates the region (A=America, E=Europe, J=Japan). This character is always located at offset 0x7FF52 in all PS1 and PS2 bios/roms
<pre>System ROM Version 5.0 06/23/03 A
Copyright 1993-1999 (C) Sony Computer Entertainment Inc.
</pre>
On PCSX2 while in PS1 mode the latest versions of the "'''J'''" and "'''E'''" roms/bios are not able to load the games from all regions because was added an additional '''CD licence check''' that only accepts the discs matching the hardcoded region<br>
The  "'''A'''" roms/bios are able to load all regions games because doesnt have this check. It happens the same in the PS2 roms/bios, only the "'''A'''" ones accepts the games from all regions by default (this is why you have to patch the MECHACON for the US DTL region to get true region free playback)<br>
The bios included in the PS3 firmwares is the "'''A'''" version, so it doesnt have this check, and allows the version string to be patched to replace the suffix "'''A'''" by "'''E'''" or "'''J'''" as explained below
=== PS1 BIOS Region patch ===
Inside the emulators there is a string with the characters: <span style="font-familly:monospace; font-weight:bold">JJJJAEJEAEJJEJJA</span> that works as a selector based on the [[Product Code]] (also known as TargetID, and located inside the [[IDPS]])<br>
When the emulators are executed (inmediatly before booting the game) the PS3 does a check to the [[Product Code]], then the PS1 BIOS is loaded into memory and a patch is applyed to the version string to replace the suffix "'''A'''" by one of the characters from the selector string<br>
This patch is related to the region, there are only 3 posible results for it, '''A'''=America, '''E'''=Europe, '''J'''=Japan. It changes the video output, and is unknown if is responsible for anything else, like timings etc...
<div style="overflow-x:auto">
{|class="wikitable" style="line-height:110%; font-size:90%"
|-style="text-align:center"
! Console Type
| {{NOT_IN_USE}} || class="nowrap" | {{TOOL}} {{SD}} || class="nowrap" | {{DEX}} {{DTCP-IP}} {{TEST}} || colspan="13" | {{CEX}} {{SHOP}}
|-style="text-align:center; font-weight:bold"
! [[SKU_Regioning|Release Region]]
| colspan="3" | WorldWide || Japan || US<br>Canada || Europe || Korea || U.K.<br>Ireland || Mexico || Australia<br>New Zealand || Singapore<br>Malaysia || Taiwan || Russia<br>Ukraine<br>India || China || Hong Kong || Brazil
|-style="text-align:center"
! [[SKU_Models|PS3 Models]]
| style="background:lightgrey" | N/A || DECR-xx'''00'''<br>DEH-Zxx'''00''' || DECH-xx'''00'''&nbsp;&nbsp;<br>DECH-Sxx'''00''' || CECHx'''00'''&nbsp;&nbsp;&nbsp;<br>CECH-xx'''00''' || CECHx'''01'''&nbsp;&nbsp;&nbsp;<br>CECH-xx'''01''' || CECHx'''04'''&nbsp;&nbsp;&nbsp;<br>CECH-xx'''04''' || CECHx'''05'''&nbsp;&nbsp;&nbsp;<br>CECH-xx'''05''' || CECHx'''03'''&nbsp;&nbsp;&nbsp;<br>CECH-xx'''03''' || CECHx'''11'''&nbsp;&nbsp;&nbsp;<br>CECH-xx'''11''' || CECHx'''02'''&nbsp;&nbsp;&nbsp;<br>CECH-xx'''02''' || CECHx'''06'''&nbsp;&nbsp;&nbsp;<br>CECH-xx'''06''' || CECHx'''07'''&nbsp;&nbsp;&nbsp;<br>CECH-xx'''07''' || CECHx'''08'''&nbsp;&nbsp;&nbsp;<br>CECH-xx'''08''' || style="background:lightgrey" | N/A || CECHx'''12'''&nbsp;&nbsp;&nbsp;<br>CECH-xx'''12''' || CECHx'''14'''&nbsp;&nbsp;&nbsp;<br>CECH-xx'''14'''
|-style="text-align:center; font-weight:bold"
! [[Product Code]]
| 0x80 || 0x81 || 0x82 || 0x83 || 0x84 || 0x85 || 0x86 || 0x87 || 0x88 || 0x89 || 0x8A || 0x8B || 0x8C || 0x8D || 0x8E || 0x8F
|-style="text-align:center"
! [[SKU_Regioning|PS1 PS2 Region]]
| colspan="3" | NTSC-J || NTSC-J || NTSC-U/C || PAL || NTSC-J || PAL || NTSC-U/C || PAL || NTSC-J || NTSC-J || PAL || NTSC-J || NTSC-J || NTSC-U/C
|-style="text-align:center; font-weight:bold"
! PS1 BIOS patch
! J !! J !! J !! J !! A !! E !! J !! E !! A !! E !! J !! J !! E !! J !! J !! A
|}
</div>
As example, in a retail PS3 model released in Europe (Fat=CECHx'''04''' or Slim/SuperSlim CECH-xx'''04''') the version string inside ps1_rom.bin is patched with the suffix "'''E'''" resulting in:
<pre>
System ROM Version 5.0 06/23/03 E
Copyright 1993-1999 (C) Sony Computer Entertainment Inc.
</pre>
==== PS1 BIOS Cobra Patch ====
Every CFW which use cobra module potentially can be affected by nasty bug that is there probably even before 7.00, example based on ps1_emu:
<pre>
SprxPatch ps1_emu_patches[] =
{
{ ps1_emu_get_region_offset, LI(R29, 0x82), &condition_true }, /* regions 0x80-0x82 bypass region check. */
{ 0 }
};
</pre>
The cobra patch is skipping part of code where the region of the PS3 is stored for later usage, and is setting the whole emulation to Japan region (NTSC U/C) by applying an static hard patch that belongs to [[Product Code]] '''0x82''' (a debug DECH-xx'''00''' PS3 model) potentially leading to PAL games frame pacing issues, desynced audio, and maybe more. While i can't test that i'm 100% sure that better solution here will be read third character of Title ID from SYSTEM.CNF file of disc/iso, and then applying a dynamic patch based on it<br>
If the game Title ID have an "'''E'''" (example: SLES-12345) then patch to ANY EU target ID, similar for US, for titles where U or E isn't found just use default J target ID
<pre>
SprxPatch ps1_emu_patches[] =
{
{ ps1_emu_get_region_offset, LI(R29, title_id_based_region), &condition_true }, /* Dynamic patch based on TitleID. */
{ 0 }
};
</pre>
=== PS1 BIOS Replacements ===
Is worth to note the suffix "'''A'''", "'''E'''", or "'''J'''" in the version string inside the BIOS is always on the same offset in ALL PS1 and PS2 bios images. So in case of replacing the bios the patches mentioned above will be applyed normally<br>
The bios can be replaced by any PS1 rom image (included DTL models), and by most PS2 rom images (maybe by all, deckard models untested). Replacing it by the original PS1 bios restores the Sony logo at start up, and is able to run PS1 menu alone (unmounting disc image with WebMAN during Sony Computer Entertainment logo). Both memory card and CD player are fully accessible. Remounting a disc image (regardless if different than the one started with) will work and boot to PlayStation logo from main menu. Props to Jabu, iirc he figured out running Sony startup screen ages ago<br>
The emulator have a bug (netemu at least) that loads the bios with a fixed size of 4MB file. They probably not changed that size after they reduced the bios file size from 4MB to 512KB. So any PS1/PS2(no deckard) bios image can be used if it have a size of 4MB or smaller. All of them should load games fine.
==PS1 GPU emulation==
That part of all 3 emulators is quite impressive. Task is split between 4 SPE cores, but not in usual way.
Every core is responsible for different part of PS1 GPU command flow, which is done dynamically. All that is linked by so called sli (spu link?), and all SPE cores run exactly same elf file.
SPE program synchronize using sliTick, and sliTock functions with use of channels 16 - 24, and with help of PPU.
That way 4 different PS1 GPU emulators can proceed 4 different PS1 GPU commands at the same time, with synchronization enough to not override other PS1 GPU tasks.
As a example you can remove dithering by patch only on SPU0, and observe that only 1/4 of displayed lines will be missing dither pattern.
== PSone Classic format ==
See: [[ISO.BIN.EDAT]] and [[PSISOIMG0000]]
* Savegames Location: /dev_hdd0/savedata/vmc
Note: capitalisation of filename is important: name it xxx.VM1 instead of xxxx.vm1 (e.g. Internal Memory Card.VM1 for PSX/PSone, Internal Memory Card.VM2 for PS2/PStwo)
The .VMx files appear to be raw memory card data:
* [[PS1_Savedata#Virtual_Memory_Card_PS1_.28.VM1.29 | .VM1 Playstation 1 Memory cards]] can be edited with [[PS1_Savedata#Memory_Card_Tools_PS1 | MemcardRex]]
* [[PS2_Savedata#Virtual_Memory_Card_PS2_.28.VM2.29 | .VM2 Playstation 2 Memory cards]] can be edited with [http://www.csclub.uwaterloo.ca:11068/mymc/ mymc]
=== PSone Classic Tools ===
*Latest psxtract by kozarovv (release date 2022/01/30) adds support to subchannel data extraction for single and multi disc PSone Classic games (used by libcrypt protected PAL games). Based on https://github.com/DeadlySystem/psxtract-2 (Only Windows version is updated, Linux code is not updated). Please mirror or even make pr on github if that's prefered. '''[https://www.mediafire.com/file/ytg875p1a6ph89f/psxtract-2-master.zip/file Download]''' (source plus exe)
*Other psxtract versions commented [https://www.psx-place.com/threads/ive-made-a-new-version-of-xdontnanos-psxtract.35541/#post-314241 here]


== Arguments ==
== Arguments ==
Line 197: Line 643:
|}
|}


==PS1 GPU emulation==
== PS1 games management in multiman ==
=== Manual starting SELF method ===
#Insert PSX/PSone disc (region/pressed doesn't matter)
#Start MultiMAN (e.g. 2.07.01++)
::*Since 02.07.05 the PSX and PS2 discs are properly detected. PSX discs will show in XMB Game Column and you can launch the PS1 game from there. It uses ps1_emu.self default (you can choose Load or Load (Net), latter uses ps1_netemu).
#Switch to filemanager mode
#Browse to /dev_flash/ps1emu
#Select either one of the ps1 emulation SELF files
 
Note: Some games run better with ps1_emu.self (e.g. Mortal Kombat) while others run better with ps1_netemu.self (e.g. Resident Evil 3). If it doesn't work, try another ps1 emulation SELF file.
 
Downside: memory card options are unavailable unless you created a Virtual Memorycard ''before'' starting MultiMAN (XMB::Category Game:: Memory Card Utility (PS/PS2) > Create a PS1 memory card. Set it to Slot 1 (Press Triangle while selecting the Memory Card, then Assign it). Note: naming it "Internal Memory Card" sometimes works better than other names. MultiMAN 02.07.07 seems to solve the savegame issues.
 
=== Changes in MultiMAN 2.07.00/01 for ps1_emu handling ===
These options where needed to make above work:
* Added: LV2 access rights to use LV1 Storage Manager (syscall 864)
* Added: LV1 patch for user access to sys_storage functions (syscalls 600 to 623)
 
=== Arguments handling===
From multiman.cpp source (line 2502) http://code.google.com/p/multiman/source/browse/source/multiman.cpp?r=8c5b662f1c54d4f95f646949cae3d033b15b1a2e
{{Boxcode|code=<syntaxhighlight lang="c">
{
char* launchargv[9];
memset(launchargv, 0, sizeof(launchargv));
launchargv[0] = (char*)malloc(strlen(mc1)+1); strcpy(launchargv[0], mc1);
launchargv[1] = (char*)malloc(strlen(mc2)+1); strcpy(launchargv[1], mc2);
launchargv[2] = (char*)malloc( 5); strcpy(launchargv[2], "0082");
launchargv[3] = (char*)malloc( 5); strcpy(launchargv[3], "1600");
launchargv[4] = (char*)malloc(10); strcpy(launchargv[4], app_path);
launchargv[5] = (char*)malloc( 2); strcpy(launchargv[5], "1");
launchargv[6] = (char*)malloc( 2); strcpy(launchargv[6], "2"); // full screen on/off = 2/1
launchargv[7] = (char*)malloc( 2); strcpy(launchargv[7], "1"); // smoothing on/off = 1/0
launchargv[8] = NULL;
unload_modules();
exitspawn((const char*) "/dev_flash/ps1emu/ps1_netemu.self", (char* const*)launchargv, NULL, NULL, 0, 1001, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
}


That part of all 3 emulators is quite impressive. Task is split between 4 SPE cores, but not in usual way.
{
Every core is responsible for different part of PS1 GPU command flow, which is done dynamically. All that is linked by so called sli (spu link?), and all SPE cores run exactly same elf file.
char* launchargv[7];
SPE program synchronize using sliTick, and sliTock functions with use of channels 16 - 24, and with help of PPU.
memset(launchargv, 0, sizeof(launchargv));
That way 4 different PS1 GPU emulators can proceed 4 different PS1 GPU commands at the same time, with synchronization enough to not override other PS1 GPU tasks.
launchargv[0] = (char*)malloc(strlen(mc1)+1); strcpy(launchargv[0], mc1);
As a example you can remove dithering by patch only on SPU0, and observe that only 1/4 of displayed lines will be missing dither pattern.
launchargv[1] = (char*)malloc(strlen(mc2)+1); strcpy(launchargv[1], mc2);
launchargv[2] = (char*)malloc( 5); strcpy(launchargv[2], "0082"); // region
launchargv[3] = (char*)malloc( 5); strcpy(launchargv[3], "1200");
launchargv[4] = (char*)malloc( 2); strcpy(launchargv[4], "1"); // full screen on/off = 2/1
launchargv[5] = (char*)malloc( 2); strcpy(launchargv[5], "1"); // smoothing on/off = 1/0
launchargv[6] = NULL;
unload_modules();
exitspawn((const char*) "/dev_flash/ps1emu/ps1_emu.self", (char* const*)launchargv, NULL, NULL, 0, 1001, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
}
</syntaxhighlight>}}
*Notes:
**The '''''full screen''''' commented argument seems to be the '''Upscaler''' setting available from XMB {{icon category settings}} ⇨ '''[Game Settings]''' ⇨ '''[PS/PS2 Upscaler]''', with values: '''full/normal/off = 2/1/0'''


== Game settings ==
== Game settings ==
Line 251: Line 743:


=== Embedded Game settings ===
=== Embedded Game settings ===
All the PS1 emulators contains a list of game settings embedded inside his .SELF structure inside 3 tables we could name the '''Checksums Table''', the '''Title IDs table''' (is the only in human readable format), and the '''Commands Data Table'''. The offset of this tables differs by emulator revision and by emulator type<br><!-- as far i know there is not a known way to find his offsets programatically, other than doing a search for a well known value, usually the first checksum-->
All the PS1 emulators contain a list of game settings embedded inside his .SELF structure inside 3 tables we could name the '''Checksums Table''', the '''Titles table''', and the '''Commands Table'''. The offsets of this tables differs by emulator revision and type<br><!-- as far i know there is not a known way to find his offsets programatically, other than doing a search for a well known value, usually the first checksum-->
The entry point to read the whole structure of game setting tables starts by reading a checksum (read below), next to it there is an offset (to read the Title IDs table), and a '''Command Count''' with a '''Command offset''' (to read the Commands Data Table), to load the data in the other tables is needed to substract 0x10000 to this offsets<br>
The entry point to read the whole structure of this tables starts by reading the 4 bytes of the first '''Checksum''' of the first game from the checksums table (see below), next 4 bytes are an offset (to read the Titles table), next 4 bytes is a '''Command Count''' and next 4 bytes is a '''Command offset''' (to read the Commands Table), to load the data in the other tables is needed to <abbr title="Or substract 0xFEB0000 in firmware 1.70 and keep in mind the order of the commands table is inverted">substract 0x10000</abbr> to this offsets located next to the checksum of a specific game<br>
Every command inside the Commands Data Table is 8 bytes where the first 4 bytes are the '''Command ID''' (see talk page) and the last 4 bytes is the '''Command Data'''<br>
The Title IDs (from inside the '''Titles table''') doesnt seems to be used for any logic check, seems to be mostly identifyers (with typos) intended to be displayed in some kind of debug menu in "human readable format" only for informative purposes. Are text strings null terminated in the format "ABCD_123.45" and aligned to 8 bytes, so most of them have a total size of 0x10 but in old firmwares there are some entries with the text "unknown" with a size of 8 bytes (in other words, the entries with the text "unknown" are half the size of the others)<br>
Every command inside the Commands Table is composed by 8 bytes, where the first 4 bytes are the '''Command ID''' (see talk page) and the next 4 bytes is the '''Command Data'''<br>
All the '''Command Data''' values can be considered the most bottom of this hierarchy... except command ID=0x02(netemu 3.40 up to 4.88) containing an offset to a deeper level of the hierarchy where is stored a list with some of the disc sectors for a few libcrypt protected games
All the '''Command Data''' values can be considered the most bottom of this hierarchy... except command ID=0x02(netemu 3.40 up to 4.88) containing an offset to a deeper level of the hierarchy where is stored a list with some of the disc sectors for a few libcrypt protected games


==== Sector 16 checksum ====
==== Game checksum ====
Checksum is simple Adler32 calculated from 2048 bytes of disc data, starting from 0x9318 offset in raw image. Emulator perform check if that sector have CD001 string, if string is missing "unknown" string is used, and hash calculation is not performed. You can use tools like hashtab to easily calculate checksum for new game.<br>
Checksum is simple Adler32 calculated from 2048 bytes of disc data, starting from 0x9318 offset in raw image. Emulator perform check if that sector have CD001 string, if string is missing "unknown" string is used, and hash calculation is not performed. You can use tools like hashtab to easily calculate checksum for new game.<br>
Is calculated using the data contents only (2048 bytes or 0x800h) of the sector 16 (beginning at the 0x9318 of the RAW/2352 image). Every single byte is used in the process. Calculation code does start at 0xC1658 in the ps1_netemu from 4.88 firmware.
Is calculated using the data contents only (2048 bytes or 0x800h) of the sector 16 (beginning at the 0x9318 of the RAW/2352 image). Every single byte is used in the process. Calculation code does start at 0xC1658 in the ps1_netemu from 4.88 firmware.
Line 320: Line 813:
     print (hex(suma))
     print (hex(suma))
</syntaxhighlight>}}
</syntaxhighlight>}}
==== Game settings access ====
Like mentioned above config is created from 2x u32 values. Lets call first value command, and second value param.<br>
Command is used to calculate address for param, and only param is stored on obtained address.<br>
Emulator then check for params, and if found (usually when not zero) apply settings based on them.<br>
Beside functions that read command params directly, every emulator have function (madeup name) ReadInternalConfigValue(u32 command_id). This function take command_id as only variable, and return param in r3 for selected command. This is used widely to read command params, that include libcrypt commands.
<div class="mw-collapsible mw-collapsed">'''Disassembly of the related function'''<pre class="mw-collapsible-content">
0x10BC8                lwz      r0, 0(r9)      # load HASH
0x10BCC                cmpw      cr7, r0, r27    # compare title HASH with one from DB
0x10BD0                bne      cr7, loc_10BB8  # loop till HASH found
0x10BD4                slwi      r0, r10, 4      # config number << 4 to get offset from first entry in table
0x10BD8                addi      r24, r1, 0xAB0+var_A40
0x10BDC                extsw    r0, r0
0x10BE0                clrldi    r3, r24, 32
0x10BE4                add      r29, r0, r8    # r29 now points to game entry in config table
0x10BE8                lwz      r4, 4(r29)      # load pointer to game ID
0x10BEC                bl        sub_137FF8
0x10BF0                nop
0x10BF4                lwz      r28, 8(r29)
0x10BF8                cmpwi    cr7, r28, 0
0x10BFC                ble      cr7, loc_10C58  # check config count is not 0 or less
0x10C00                lwz      r26, 0xC(r29)  # r26 is now pointer to configs for game
0x10C04                li        r30, 0
0x10C08                li        r29, 0
0x10C0C                lwz      r25, off_17B5D8 # "core.c: CoreCheckTitle: param[%d] = 0x%"...
0x10C10
0x10C10 read_conf_loop:                          # CODE XREF: CoreCheckTitle+2DC↓j
0x10C10                add      r11, r30, r26  # r11 is now pointer to currently read config for game
0x10C14                addi      r29, r29, 1    # count...
0x10C18                clrldi    r11, r11, 32
0x10C1C                mr        r3, r25        # just for print
0x10C20                addi      r30, r30, 8    # add 8 so next time in loop we read new config (4),
0x10C20                                          # and new params (4) if game have more than one config
0x10C24                lwz      r4, 0(r11)      # load command
0x10C28                lwz      r0, 4(r11)      # load params
0x10C2C                slwi      r9, r4, 2      # r9 = r4 << 2 so shift our command to the left by 2, and store in r9
0x10C30                clrldi    r5, r0, 32      # just print again
0x10C34                addi      r9, r9, 0x10    # add 0x10 to shifted command value
0x10C34                                          # to create address where param of config will be stored
0x10C38                extsw    r4, r4
0x10C3C                extsw    r9, r9
0x10C40                add      r9, r9, r31    # r31 is value that change between emu versions.
0x10C40                                          # That way emulator can keep correct config IDs without changes to table.
0x10C40                                          # r31 0x2B0930 + what we currently have in r9 after previous calculations.
0x10C44                stw      r0, 4(r9)      # Store param on finally calculated address + 4. For example for config 04
0x10C44                                          # address will be 0x2B0954.
0x10C48                bl        print_
0x10C4C                nop
0x10C50                cmpw      cr7, r28, r29  # r28 overall config count
0x10C50                                          # r29 currently read count
0x10C54                bne      cr7, read_conf_loop
</pre></div>
Function mentioned above is placed on (in emu memory, 4.86):
* ps1_emu 0x10638
* ps1_newemu 0x12F54
* ps1_netemu 0xB65F0
<!-- strings for printing
CoreCheckTitle: start
CoreCheckTitle: param[%d] = 0x%08xU
CoreCheckTitle: 0x%08xU, "%s" %c
-->


==== Game settings lists ====
==== Game settings lists ====
Line 332: Line 888:
</div></div>{{clear}}
</div></div>{{clear}}


==PS1 rom handling==
Current version of ps1_rom file is first 512KB of 1.90 PS2 rom. Previously it was exactly the same version but whole 4MB were supplied to emulator.<br>
Since firmware 2.10++ all PS1 emulators, ps1_emu.self, ps1_netemu.self, ps1_newemu.self uses the since then added ps1_rom.bin bios file. In earlier firmwares file was embed into every emulator self file. File '''ps1_rom.bin''' is exactly the same file that was previously embed in all PS1 emulators.
{| class="wikitable" style="line-height:110%; font-size:90%"
|+ ps1_rom.bin
! Firmware !! Size !! MD5
|-
! [[2.10_CEX|2.10]] ~ [[3.74_CEX|3.74]]
| 4.089.584 || style="font-family:monospace" | FBB5F59EC332451DEBCCF1E377017237
|-
! [[4.00_CEX|4.00]] ~ [[4.88_CEX|4.88]]
| 524.288 || style="font-family:monospace" | 81BBE60BA7A3D1CEA1D48C14CBCC647B
|}
===Region patch===
All 3 emulators perform bios patching right after file is loaded into memory. Patch is related to region lock, and is unknown that its responsible for anything else, like timings etc.<br>
There is a string in emulator JJJJAEJEAEJJEJJA which is selector for bios/rom region based on target ID ([[Product_Code]]).
<pre>J    J    J    J    A    E    J    E    A    E    J    J    E    J    J    A
0x80 0x81 0x82 0x83 0x84 0x85 0x86 0x87 0x88 0x89 0x8A 0x8B 0x8C 0x8D 0x8E 0x8F</pre>
Patch apply to string in VERSTR, '''X''' is replaced with appropriate region:
<pre>System ROM Version 5.0 06/23/03 X
Copyright 1993-1999 (C) Sony Computer Entertainment Inc.
</pre>
Is worth to note that '''X''' is always on the same offset in ALL ps1 bios versions, and all ps2 bios images. So in case of bios swap
([[Talk:PS1_Emulation#ps1_rom.bin]] ) correct region will be still set.<br>
Patched offset is 0x7FF52 in rom file itself. Cobra have region free patch that in the end make X set to A (America) region, which apparently make bios region free. This can be true as similar thing happen on PCSX2 in ps1 mode. US rom is able to run all regions games, while JPN/EU fail to load different regions. It is because later JPN/EU BIOS versions have got an additional CD licence check introduced, accepting only the discs matching the hardcoded region. US BIOSes have never got this check implemented. By the way, it is the same thing with the PS2 BIOSes - only the US one will accept the discs from all over the world by default (that is why you have to patch the MECHACON for the US DTL region to get true region free playback).
==PS1 games management in multiman==
=== Manual starting SELF method ===
#Insert PSX/PSone disc (region/pressed doesn't matter)
#Start MultiMAN (e.g. 2.07.01++)
::*Since 02.07.05 the PSX and PS2 discs are properly detected. PSX discs will show in XMB Game Column and you can launch the PS1 game from there. It uses ps1_emu.self default (you can choose Load or Load (Net), latter uses ps1_netemu).
#Switch to filemanager mode
#Browse to /dev_flash/ps1emu
#Select either one of the ps1 emulation SELF files
Note: Some games run better with ps1_emu.self (e.g. Mortal Kombat) while others run better with ps1_netemu.self (e.g. Resident Evil 3). If it doesn't work, try another ps1 emulation SELF file.
Downside: memory card options are unavailable unless you created a Virtual Memorycard ''before'' starting MultiMAN (XMB::Category Game:: Memory Card Utility (PS/PS2) > Create a PS1 memory card. Set it to Slot 1 (Press Triangle while selecting the Memory Card, then Assign it). Note: naming it "Internal Memory Card" sometimes works better than other names. MultiMAN 02.07.07 seems to solve the savegame issues.
=== Changes in MultiMAN 2.07.00/01 for ps1_emu handling ===
These options where needed to make above work:
* Added: LV2 access rights to use LV1 Storage Manager (syscall 864)
* Added: LV1 patch for user access to sys_storage functions (syscalls 600 to 623)
=== Arguments handling===
From multiman.cpp source (line 2502) http://code.google.com/p/multiman/source/browse/source/multiman.cpp?r=8c5b662f1c54d4f95f646949cae3d033b15b1a2e
{{Boxcode|code=<syntaxhighlight lang="c">
{
char* launchargv[9];
memset(launchargv, 0, sizeof(launchargv));
launchargv[0] = (char*)malloc(strlen(mc1)+1); strcpy(launchargv[0], mc1);
launchargv[1] = (char*)malloc(strlen(mc2)+1); strcpy(launchargv[1], mc2);
launchargv[2] = (char*)malloc( 5); strcpy(launchargv[2], "0082");
launchargv[3] = (char*)malloc( 5); strcpy(launchargv[3], "1600");
launchargv[4] = (char*)malloc(10); strcpy(launchargv[4], app_path);
launchargv[5] = (char*)malloc( 2); strcpy(launchargv[5], "1");
launchargv[6] = (char*)malloc( 2); strcpy(launchargv[6], "2"); // full screen on/off = 2/1
launchargv[7] = (char*)malloc( 2); strcpy(launchargv[7], "1"); // smoothing on/off = 1/0
launchargv[8] = NULL;
unload_modules();
exitspawn((const char*) "/dev_flash/ps1emu/ps1_netemu.self", (char* const*)launchargv, NULL, NULL, 0, 1001, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
}
{
char* launchargv[7];
memset(launchargv, 0, sizeof(launchargv));
launchargv[0] = (char*)malloc(strlen(mc1)+1); strcpy(launchargv[0], mc1);
launchargv[1] = (char*)malloc(strlen(mc2)+1); strcpy(launchargv[1], mc2);
launchargv[2] = (char*)malloc( 5); strcpy(launchargv[2], "0082"); // region
launchargv[3] = (char*)malloc( 5); strcpy(launchargv[3], "1200");
launchargv[4] = (char*)malloc( 2); strcpy(launchargv[4], "1"); // full screen on/off = 2/1
launchargv[5] = (char*)malloc( 2); strcpy(launchargv[5], "1"); // smoothing on/off = 1/0
launchargv[6] = NULL;
unload_modules();
exitspawn((const char*) "/dev_flash/ps1emu/ps1_emu.self", (char* const*)launchargv, NULL, NULL, 0, 1001, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
}
</syntaxhighlight>}}
*Notes:
**The '''''full screen''''' commented argument seems to be the '''Upscaler''' setting available from XMB {{icon category settings}} ⇨ '''[Game Settings]''' ⇨ '''[PS/PS2 Upscaler]''', with values: '''full/normal/off = 2/1/0'''
{{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude>
{{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude>

Latest revision as of 13:33, 20 August 2024

Description[edit | edit source]

Note: there are no PS1 emulators available in early Tool/DECR and Debug/DEX firmwares (does not have dev_flash/ps1emu or ps2emu folder. dev_flash/vsh/etc/version.txt & index.dat say: ¨ps1emu:NA@NA: ps2emu:NA@NA: ps2gxemu:NA@NA: emerald:NA@NA: bdp:NA@NA:¨).

Firmware changes related with PS1 emulation
  • Firmware 1.02:
    • Added ps1_emu.self
  • Firmware 1.70:
    • Added ps1_netemu.self
    • Added the ability to play original PlayStation format games downloaded from the PlayStation Store.
    • Added rumble functionality for USB accessories which support it when playing PS2 games.
    • Saved data from PlayStation format software now usable on both PSP and PS3 systems.
    • Backwards compatibility for PS1 and PS2 games was improved.
  • Firmware 1.80:
    • Ability to upscale PS1 and PS2 games
    • Ability to copy PS1/PS2 game saves from PS3 to Memory Cards using a Memory Card adapter.
    • Backwards compatibility for PS1 and PS2 games was improved.
  • Firmware 2.10:
    • Added ps1_newemu.self
    • Added ps1_rom.bin (MD5: FBB5F59EC332451DEBCCF1E377017237)
    • Users can now play PS1 game discs on a PSP with remote play, PSP firmware version 3.50 or newer is required. (this feature was not announced).
    • Backwards compatibility for PS1 and PS2 games was improved (Update was also unannounced but evident in Sony's backwards compatibility search site).
  • Firmware 4.00
    • Updated ps1_rom.bin (MD5: 81BBE60BA7A3D1CEA1D48C14CBCC647B). The new rom is stripped from PS2 related functions. As a result is 3565296 bytes smaller than previous version.

PS1 Emulator Types and Revisions[edit | edit source]

PS1 Emulator Types and Revisions
ps1_emu.elf (decrypted)
Firmware Size MD5 Timestamp Rev Comm
1.00 AV 10 296 408 981A7428C2A59219FA05861EDEEDBD4A 06/10/04/12:16 ? ?
1.02 10.296.408 C5FE03742A951194C336EE33783F5CD6 06/10/21/00:01 ? ?
1.10 10.296.408 C9C9D7D2E36F3E3579A5DF713E9ABE1E 06/11/09/06:09 ? ?
1.11 10.296.408 26271CCA29B77483DC3D7FDDE7B9CC3C 06/11/21/17:55 ? ?
1.30 10.296.496 E7932EC24E72B3005EE152B141A63690 06/12/05/05:34 ? ?
1.31 10.296.496 2244DE70C85093D7E37BC3D3F4278BE1 06/12/12/18:48 ? ?
1.32 10.296.496 601BCADBBBC0A2D0433C932A2D67C4EF 06/12/18/05:55 ? ?
1.50 10.303.536 F8050B006CDFCC64DF742D7BBDC03130 07/01/18/22:53 ? ?
? ? ? ? ? ?
1.70 6.857.648 EA49942B6789FBE0A1C98BC12E282533 07/04/16/16:12 ? 0x14?
? ? ? ? ? ?
1.90 6.974.864 478CFED0F7EE13C94F01C2A246C83D45 07/07/21/06:45 ? ?
? ? ? ? ? ?
Stripped/extracted rom/bios
2.10 2.887.152 AEE181B061E586F99E76C033C9DCF726 07/12/15/05:30 ? 0x15
? ? ? ? ? ?
3.40 2.824.576 A6ABFB04739575E2264A4D3FEB2A9CBF 10/06/23/15:45 ? ?
? ? ? ? ? ?
3.66 2.824.832 95399A202003E216794511BD2D2E9DF6 11/06/16/03:52 ? ?
3.70 2.824.920 045D81147B9BDFB8C8A416FD5F5A0C56 11/08/05/03:42 same ?
~ Any
3.72 C745A30231103B83F04539021E4878FC 11/09/14/01:17
3.73 2.824.920 EB3AFF30B3206CFA6A8962AB393F773E 11/10/04/12:55 same ?
3.74 E2A77C3DC9FD5AD4264341196462D096 11/10/25/00:38
4.00 2.829.784 94A8E6A8063C08FAD8CA9B340CCCAE67 11/11/22/03:17 same ?
~ Any
4.11 02B7F6D5F517959161B2154135D4B3BC 12/02/11/07:13
4.15 ? ? ? ? ?
4.20 2.829.912 3778948C92F5FA12CB0AABE65BEE5465 12/06/15/02:09 same ?
4.21 B7B662397E3FFDD7C11F9617C1B41856 12/06/30/01:13
4.23 S 2.829.912 6E74CC51E0C6462DF1F9278ED9DB9593 12/07/31/00:22 ? ?
4.25 2.829.912 03EA65C3EA3F8DB04F236C49C6B6C0E1 12/09/07/07:03 same ?
? ? ? ? ? ?
? ? ? ? ? ?
? ? ? ? ? ?
4.78 2.765.488 354F1DEEDCA3C4CFA1B49B6B28B1648D 15/12/17/01:18 ? ?
4.80 ? ? ? ? ?
4.81 2.765.616 2123E3D6A8E81647CB41F51AFEE6CCD6 16/10/24/19:23 ? ?
Abandoned (last revision)
4.82 2.765.616 64BFA4DBD595A20E317B2189B54BF673 17/08/24/15:42 Last 0x15
~ Any
4.89 44F975821FD714E2E810771836178CB3 22/02/04/14:38

 · Decrypted (elf): changes every firmware version
 · Build label: yes, with timestamp, search for -sgpu-sspu-sli4
 · Target Firmware: yes repeated one time
 · Revision: unknown

ps1_netemu.elf (decrypted)
Firmware Size MD5 Timestamp Rev Comm
1.70 6.872.592 5DA8492C4702F94DDDC4530921316789 07/04/16/16:13 ? 0x16?
? ? ? ? ? ?
? ? ? ? ? ?
1.90 6.853.368 8A5A3676B461C97A9A467D5651D6EAAD 07/07/21/06:47 ? ?
? ? ? ? ? ?
Stripped/extracted rom/bios
2.10 2.764.288 7826B1C6799404216D4771C07DE12F53 07/12/15/05:31 ? 0x18?
? ? ? ? ? ?
3.40 2.971.288 FD32C7B7CBA2639FC8DB9EB615A16461 10/06/23/15:46 6520 0x2C?
? ? ? ? ? ?
3.66 2.971.976 9586FC8B121E59526C31405DCFFB79CA 11/06/16/03:54 ? ?
3.70 2.972.168 AA1DB63461EE0BE021ED45F85A6EECE0 11/08/05/03:43 same ?
~ Any
3.72 32F45129EC2844D419582912E54CEB22 11/09/14/01:18
3.73 2.972.168 17063FFAB205B72ABF7F59582B8A7988 11/10/04/12:56 same ?
3.74 89C03D80ACE7C4FA914DD699621EB4F8 11/10/25/00:40
4.00 2.977.128 DBB8FB62BE3F2064D31332FCB7575DF1 11/11/22/03:19 same ?
4.01 9E60379FA979B0440C27C6AEE38754AF 11/12/23/01:10
4.10 2.977.208 B3CD41AB8235906AB41D3DA18D04F00E 12/02/05/23:19 same ?
4.11 4DDF2C3289AD9BEDF0719DBE1BDA971C 12/02/11/07:15
4.15 ? ? ? ? ?
4.20 2.977.432 363A2D5EE2246E9CEFCBF1078593C771 12/06/15/02:10 same ?
4.21 5E08C86EC07E4F227D3591DD9530CC95 12/06/30/01:15
4.23 S 2.977.416 149E5E6AD727B1B37E29D4E8D15D5BB0 12/07/31/00:23 ? ?
4.25 2.977.432 295B61D9EEE704077FEC870C8EAC7D35 12/09/07/07:04 same ?
? ? ? ? ? ?
? ? ? ? ? ?
? ? ? ? ? ?
4.78 2.913.480 398A7CA9F0E8449E15FCB33B87C96194 15/12/17/01:19 ? ?
4.80 ? ? ? ? ?
4.81 2.913.656 8765A00EE467B8635A13ECCBB1F85B89 16/10/24/19:24 ? ?
4.82 2.913.752 FCEB6595F9F8E5C77BA36C73C38397D9 17/08/24/15:43 ? ?
Abandoned (last revision)
4.83 2.913.992 CA9509623B9885E18D12E14FA1488EEF 18/09/02/18:03 11624 0x3C
~ Any
4.89 AE51D20A9E9564A135800E0F0AFC3F53 22/02/04/14:39

 · Decrypted (elf): changes every firmware version
 · Build label: yes, with timestamp, search for -sgpu-sli4
 · Target Firmware: yes repeated two times
 · Revision: sometimes, search for Revision

ps1_newemu.elf (decrypted)
Firmware Size MD5 Timestamp Rev Comm
2.10 2.763.848 C792C72A06B94705374B846B94981B1A 07/12/15/05:31 ? 0x19?
? ? ? ? ? ?
3.40 2.708.856 C866D54E85BAA06D111C8300F9EA85F1 10/06/23/15:51 ? 0x18?
? ? ? ? ? ?
3.66 2.708.864 9AB86CFAEB12675F3DB08FCAA3541534 11/06/16/03:54 ? ?
3.70 2.708.880 7AB7C32901778E3F0C9B8DB45296821B 11/08/05/03:44 same ?
~ Any
3.72 2863E9B70B4FB6C5A0938FF508C46057 11/09/14/01:18
3.73 2.708.880 871E256771632569D664FF2A1ECE82C3 11/10/04/12:57 same ?
3.74 8A8AC80CBA58561CC754C6CF66B059AB 11/10/25/00:40
4.00 2.713.832 F9E840430B2BC982CB1A71B7BDD7FC35 11/11/22/03:19 same ?
4.01 953090CBCB96626899731B711B3D5B6A 11/12/23/01:11
4.10 2.713.720 47E7FA52DB7BDEDF2187EB02D868834D 12/02/05/23:20 same ?
4.11 8A90DB2A206BE79423A99D4CF2458241 12/02/11/07:16
4.15 ? ? ? ? ?
4.20 2.713.904 8AC80356D1EFDDCFF7A7AD82136137D2 12/06/15/02:11 same ?
4.21 E482927E47B00C1478313E343DD652C4 12/06/30/01:15
4.23 S 2.713.888 A2CF9C4C00B40779FB5C529849E0D6A4 12/07/31/00:24 ? ?
4.25 2.713.904 24107753F0B02075DAB20492BA67167D 12/09/07/07:05 same ?
? ? ? ? ? ?
? ? ? ? ? ?
? ? ? ? ? ?
4.78 2.649.144 BF78A0DC74084B43777A7F8CE6C7B66A 15/12/17/01:20 ? ?
4.80 ? ? ? ? ?
4.81 2.649.272 0C76DE974439B12546EA494639C8EE9A 16/10/24/19:25 ? ?
Abandoned (last revision)
4.82 2.649.288 C5957F268EE9E1429DE3AF0BC15F1395 17/08/24/15:44 Last 0x18
~ Any
4.89 F3739EB5CB787316B614F0CF244726D2 22/02/04/14:39

 · Decrypted (elf): changes every firmware version
 · Build label: yes, with timestamp, search for -sgpu-sspu-sli4
 · Target Firmware: yes repeated two times
 · Revision: unknown


PS1 emulators workload comparison[edit | edit source]

All emulators seems to use similar workload. Note that SPU 0-4 don't use JOB name per se, so is just info what they do.

ps1_emu.self
Core Job Source Notes
SPU0 PS1 GPU SLI0 SPU ASM PS1 GPU software emulation
SPU1 PS1 GPU SLI1 SPU ASM PS1 GPU software emulation
SPU2 PS1 GPU SLI2 SPU ASM PS1 GPU software emulation
SPU3 PS1 GPU SLI3 SPU ASM PS1 GPU software emulation
SPU4 PS1 SPU SPU ASM PS1 SPU software emulation
SPU5 _libadec_at3CellSpursKernel0 SPU ASM AT library from ps3 firmware
SPU6 Isolation C++ Raw SPU Not PS1 emu specific
SPU7 - - Unavailable: Factory disabled SPU
PPU:0 ? ?
PPU:1 ? ?
ps1_netemu.self
Core Job Source Notes
SPU0 PS1 GPU SLI0 SPU ASM PS1 GPU software emulation
SPU1 PS1 GPU SLI1 SPU ASM PS1 GPU software emulation
SPU2 PS1 GPU SLI2 SPU ASM PS1 GPU software emulation
SPU3 PS1 GPU SLI3 SPU ASM PS1 GPU software emulation
SPU4 PS1 SPU SPU ASM PS1 SPU software emulation
SPU5 _libadec_at3CellSpursKernel0 SPU ASM AT3 library from ps3 firmware
SPU6 Isolation C++ Raw SPU Not PS1 emu specific
SPU7 - - Unavailable: Factory disabled SPU
PPU:0 ? ?
PPU:1 ? ?
ps1_newemu.self
Core Job Source Notes
SPU0 PS1 GPU SLI0 SPU ASM PS1 GPU software emulation
SPU1 PS1 GPU SLI1 SPU ASM PS1 GPU software emulation
SPU2 PS1 GPU SLI2 SPU ASM PS1 GPU software emulation
SPU3 PS1 GPU SLI3 SPU ASM PS1 GPU software emulation
SPU4 PS1 SPU SPU ASM PS1 SPU software emulation
SPU5 _libadec_at3CellSpursKernel0 SPU ASM AT3 library from ps3 firmware
SPU6 Isolation C++ Raw SPU Not PS1 emu specific
SPU7 - - Unavailable: Factory disabled SPU
PPU:0 ? ?
PPU:1 ? ?

PS1 BIOS[edit | edit source]

The PS1 emulators included in between PS3 firmwares 1.00 up to 2.01 contains a PS1 BIOS embedded inside the emulator .SELF structure
In PS3 firmware 2.10 (at the same time the ps1_newemu.self was introduced) the PS1 BIOS was extracted from the .SELF and shipped as an independant file named ps1_rom.bin. This BIOS have a size of 4.089.584 bytes (MD5: FBB5F59EC332451DEBCCF1E377017237) and is exactly the same file that was previously embedded in all PS1 emulators
In PS3 firmware 4.00 the ps1_rom.bin file was reduced in size down to 524.288 bytes (MD5: 81BBE60BA7A3D1CEA1D48C14CBCC647B) by removing the unrelated PS2 functions
The latest version of ps1_rom file is the first 512KB of the 1.90 PS2 rom.

ps1_rom.bin
Firmware Size MD5
2.10 ~ 3.74 4.089.584 FBB5F59EC332451DEBCCF1E377017237
4.00 ~ 4.88 524.288 81BBE60BA7A3D1CEA1D48C14CBCC647B

The PS1 BIOS version can be seen in a string (codenamed VERSTR) with this text, where the last character of the first text row with the suffix "A" indicates the region (A=America, E=Europe, J=Japan). This character is always located at offset 0x7FF52 in all PS1 and PS2 bios/roms

System ROM Version 5.0 06/23/03 A
Copyright 1993-1999 (C) Sony Computer Entertainment Inc.

On PCSX2 while in PS1 mode the latest versions of the "J" and "E" roms/bios are not able to load the games from all regions because was added an additional CD licence check that only accepts the discs matching the hardcoded region
The "A" roms/bios are able to load all regions games because doesnt have this check. It happens the same in the PS2 roms/bios, only the "A" ones accepts the games from all regions by default (this is why you have to patch the MECHACON for the US DTL region to get true region free playback)
The bios included in the PS3 firmwares is the "A" version, so it doesnt have this check, and allows the version string to be patched to replace the suffix "A" by "E" or "J" as explained below

PS1 BIOS Region patch[edit | edit source]

Inside the emulators there is a string with the characters: JJJJAEJEAEJJEJJA that works as a selector based on the Product Code (also known as TargetID, and located inside the IDPS)
When the emulators are executed (inmediatly before booting the game) the PS3 does a check to the Product Code, then the PS1 BIOS is loaded into memory and a patch is applyed to the version string to replace the suffix "A" by one of the characters from the selector string
This patch is related to the region, there are only 3 posible results for it, A=America, E=Europe, J=Japan. It changes the video output, and is unknown if is responsible for anything else, like timings etc...

Console Type  NOT IN USE   TOOL   SD   DEX   DTCP-IP   AV TEST   CEX   SHOP 
Release Region WorldWide Japan US
Canada
Europe Korea U.K.
Ireland
Mexico Australia
New Zealand
Singapore
Malaysia
Taiwan Russia
Ukraine
India
China Hong Kong Brazil
PS3 Models N/A DECR-xx00
DEH-Zxx00
DECH-xx00  
DECH-Sxx00
CECHx00   
CECH-xx00
CECHx01   
CECH-xx01
CECHx04   
CECH-xx04
CECHx05   
CECH-xx05
CECHx03   
CECH-xx03
CECHx11   
CECH-xx11
CECHx02   
CECH-xx02
CECHx06   
CECH-xx06
CECHx07   
CECH-xx07
CECHx08   
CECH-xx08
N/A CECHx12   
CECH-xx12
CECHx14   
CECH-xx14
Product Code 0x80 0x81 0x82 0x83 0x84 0x85 0x86 0x87 0x88 0x89 0x8A 0x8B 0x8C 0x8D 0x8E 0x8F
PS1 PS2 Region NTSC-J NTSC-J NTSC-U/C PAL NTSC-J PAL NTSC-U/C PAL NTSC-J NTSC-J PAL NTSC-J NTSC-J NTSC-U/C
PS1 BIOS patch J J J J A E J E A E J J E J J A

As example, in a retail PS3 model released in Europe (Fat=CECHx04 or Slim/SuperSlim CECH-xx04) the version string inside ps1_rom.bin is patched with the suffix "E" resulting in:

System ROM Version 5.0 06/23/03 E
Copyright 1993-1999 (C) Sony Computer Entertainment Inc.

PS1 BIOS Cobra Patch[edit | edit source]

Every CFW which use cobra module potentially can be affected by nasty bug that is there probably even before 7.00, example based on ps1_emu:

SprxPatch ps1_emu_patches[] =
{
	{ ps1_emu_get_region_offset, LI(R29, 0x82), &condition_true }, /* regions 0x80-0x82 bypass region check. */
	{ 0 }
};

The cobra patch is skipping part of code where the region of the PS3 is stored for later usage, and is setting the whole emulation to Japan region (NTSC U/C) by applying an static hard patch that belongs to Product Code 0x82 (a debug DECH-xx00 PS3 model) potentially leading to PAL games frame pacing issues, desynced audio, and maybe more. While i can't test that i'm 100% sure that better solution here will be read third character of Title ID from SYSTEM.CNF file of disc/iso, and then applying a dynamic patch based on it
If the game Title ID have an "E" (example: SLES-12345) then patch to ANY EU target ID, similar for US, for titles where U or E isn't found just use default J target ID

SprxPatch ps1_emu_patches[] =
{
	{ ps1_emu_get_region_offset, LI(R29, title_id_based_region), &condition_true }, /* Dynamic patch based on TitleID. */
	{ 0 }
};

PS1 BIOS Replacements[edit | edit source]

Is worth to note the suffix "A", "E", or "J" in the version string inside the BIOS is always on the same offset in ALL PS1 and PS2 bios images. So in case of replacing the bios the patches mentioned above will be applyed normally
The bios can be replaced by any PS1 rom image (included DTL models), and by most PS2 rom images (maybe by all, deckard models untested). Replacing it by the original PS1 bios restores the Sony logo at start up, and is able to run PS1 menu alone (unmounting disc image with WebMAN during Sony Computer Entertainment logo). Both memory card and CD player are fully accessible. Remounting a disc image (regardless if different than the one started with) will work and boot to PlayStation logo from main menu. Props to Jabu, iirc he figured out running Sony startup screen ages ago
The emulator have a bug (netemu at least) that loads the bios with a fixed size of 4MB file. They probably not changed that size after they reduced the bios file size from 4MB to 512KB. So any PS1/PS2(no deckard) bios image can be used if it have a size of 4MB or smaller. All of them should load games fine.

PS1 GPU emulation[edit | edit source]

That part of all 3 emulators is quite impressive. Task is split between 4 SPE cores, but not in usual way. Every core is responsible for different part of PS1 GPU command flow, which is done dynamically. All that is linked by so called sli (spu link?), and all SPE cores run exactly same elf file. SPE program synchronize using sliTick, and sliTock functions with use of channels 16 - 24, and with help of PPU. That way 4 different PS1 GPU emulators can proceed 4 different PS1 GPU commands at the same time, with synchronization enough to not override other PS1 GPU tasks. As a example you can remove dithering by patch only on SPU0, and observe that only 1/4 of displayed lines will be missing dither pattern.

PSone Classic format[edit | edit source]

See: ISO.BIN.EDAT and PSISOIMG0000

  • Savegames Location: /dev_hdd0/savedata/vmc

Note: capitalisation of filename is important: name it xxx.VM1 instead of xxxx.vm1 (e.g. Internal Memory Card.VM1 for PSX/PSone, Internal Memory Card.VM2 for PS2/PStwo)

The .VMx files appear to be raw memory card data:

PSone Classic Tools[edit | edit source]

  • Latest psxtract by kozarovv (release date 2022/01/30) adds support to subchannel data extraction for single and multi disc PSone Classic games (used by libcrypt protected PAL games). Based on https://github.com/DeadlySystem/psxtract-2 (Only Windows version is updated, Linux code is not updated). Please mirror or even make pr on github if that's prefered. Download (source plus exe)
  • Other psxtract versions commented here

Arguments[edit | edit source]

ps1_emu.self[edit | edit source]

ps1_emu.self arguments
7 arguments Name Example Notes
argv[0] self starting location dev_flash/ps1emu/ps1_emu.self
argv[1] VM1-1 location dev_hdd0/savedata/vmc/filename1.VM1
argv[2] VM1-2 location dev_hdd0/savedata/vmc/filename2.VM1
argv[3] Regionnumber/TargetID 0082
argv[4] unknown 1200
argv[5] unknown 1 XRegistry.sys/setting/game/emuUpConvert ? (full/normal/off = 2/1/0)
argv[6] unknown 0 XRegistry.sys/setting/game/emuSmoothing ? (on/off = 1/0)

ps1_netemu.self[edit | edit source]

ps1_netemu.self arguments
9 arguments Name Example Notes
argv[0] Self starting location dev_flash/ps1emu/ps1_netemu.self
argv[1] VM1-1 name (dev_hdd0/savedata/vmc/)argv[1]
argv[2] VM1-2 name (dev_hdd0/savedata/vmc/)argv[2]
argv[3] Regionnumber/TargetID 0084
argv[4] Unknown 1200
argv[5] Path to ps1 game /dev_hdd0/game/NPUJ01324
argv[6] Vibration on/off? 1 Seems to be XRegistry.sys/setting/pad/vibrationEnable
argv[7] Emu UpConvert 0 XRegistry.sys/setting/game/emuUpConvert ? (full/normal/off = 2/1/0)
argv[8] Emu Smoothing 0 XRegistry.sys/setting/game/emuSmoothing ? (on/off = 1/0)

ps1_newemu.self[edit | edit source]

ps1_newemu.self arguments
9 arguments Name Example Notes
argv[0] self starting location dev_flash/ps1emu/ps1_newemu.self
argv[1] VM1-1 name (dev_hdd0/savedata/vmc/)argv[1]
argv[2] VM1-2 name (dev_hdd0/savedata/vmc/)argv[2]
argv[3] Regionnumber/TargetID 0082
argv[4] unknown 600
argv[5] path to ps1 game /dev_hdd0/game/NPUJ01324
argv[6] unknown 1
argv[7] unknown 2
argv[8] unknown 2

PS1 games management in multiman[edit | edit source]

Manual starting SELF method[edit | edit source]

  1. Insert PSX/PSone disc (region/pressed doesn't matter)
  2. Start MultiMAN (e.g. 2.07.01++)
  • Since 02.07.05 the PSX and PS2 discs are properly detected. PSX discs will show in XMB Game Column and you can launch the PS1 game from there. It uses ps1_emu.self default (you can choose Load or Load (Net), latter uses ps1_netemu).
  1. Switch to filemanager mode
  2. Browse to /dev_flash/ps1emu
  3. Select either one of the ps1 emulation SELF files

Note: Some games run better with ps1_emu.self (e.g. Mortal Kombat) while others run better with ps1_netemu.self (e.g. Resident Evil 3). If it doesn't work, try another ps1 emulation SELF file.

Downside: memory card options are unavailable unless you created a Virtual Memorycard before starting MultiMAN (XMB::Category Game:: Memory Card Utility (PS/PS2) > Create a PS1 memory card. Set it to Slot 1 (Press Triangle while selecting the Memory Card, then Assign it). Note: naming it "Internal Memory Card" sometimes works better than other names. MultiMAN 02.07.07 seems to solve the savegame issues.

Changes in MultiMAN 2.07.00/01 for ps1_emu handling[edit | edit source]

These options where needed to make above work:

  • Added: LV2 access rights to use LV1 Storage Manager (syscall 864)
  • Added: LV1 patch for user access to sys_storage functions (syscalls 600 to 623)

Arguments handling[edit | edit source]

From multiman.cpp source (line 2502) http://code.google.com/p/multiman/source/browse/source/multiman.cpp?r=8c5b662f1c54d4f95f646949cae3d033b15b1a2e

{
	char* launchargv[9];
	memset(launchargv, 0, sizeof(launchargv));
	launchargv[0] = (char*)malloc(strlen(mc1)+1); strcpy(launchargv[0], mc1);
	launchargv[1] = (char*)malloc(strlen(mc2)+1); strcpy(launchargv[1], mc2);
	launchargv[2] = (char*)malloc( 5); strcpy(launchargv[2], "0082");
	launchargv[3] = (char*)malloc( 5); strcpy(launchargv[3], "1600");
	launchargv[4] = (char*)malloc(10); strcpy(launchargv[4], app_path);
	launchargv[5] = (char*)malloc( 2); strcpy(launchargv[5], "1");
	launchargv[6] = (char*)malloc( 2); strcpy(launchargv[6], "2");		// full screen	on/off	= 2/1
	launchargv[7] = (char*)malloc( 2); strcpy(launchargv[7], "1");		// smoothing	on/off	= 1/0
	launchargv[8] = NULL;
	unload_modules();
	exitspawn((const char*) "/dev_flash/ps1emu/ps1_netemu.self", (char* const*)launchargv, NULL, NULL, 0, 1001, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
}

{
	char* launchargv[7];
	memset(launchargv, 0, sizeof(launchargv));
	launchargv[0] = (char*)malloc(strlen(mc1)+1); strcpy(launchargv[0], mc1);
	launchargv[1] = (char*)malloc(strlen(mc2)+1); strcpy(launchargv[1], mc2);
	launchargv[2] = (char*)malloc( 5); strcpy(launchargv[2], "0082");	// region
	launchargv[3] = (char*)malloc( 5); strcpy(launchargv[3], "1200");
	launchargv[4] = (char*)malloc( 2); strcpy(launchargv[4], "1");		// full screen	on/off	= 2/1
	launchargv[5] = (char*)malloc( 2); strcpy(launchargv[5], "1");		// smoothing	on/off	= 1/0
	launchargv[6] = NULL;
	unload_modules();
	exitspawn((const char*) "/dev_flash/ps1emu/ps1_emu.self", (char* const*)launchargv, NULL, NULL, 0, 1001, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
}
  • Notes:
    • The full screen commented argument seems to be the Upscaler setting available from XMB Settings[Game Settings][PS/PS2 Upscaler], with values: full/normal/off = 2/1/0

Game settings[edit | edit source]

External CONFIG file[edit | edit source]

Created/loaded by ps1_newemu.self and ps1_netemu.self at path: /USRDIR/CONFIG
Example:

00000000 1C 00 00 00 50 53 31 45 6D 75 43 6F 6E 66 69 67 ....PS1EmuConfig
00000010 46 69 6C 65 00 97 0A 54 04 00 00 00 01 00 00 00 File...T........
00000020 0F D4 CC B9 10 00 00 00 64 69 73 63 5F 6E 6F 00 ........disc_no.
00000030 04 00 00 00 00 00 00 00 93 D1 5B F8             ..........[.    
Offset size data notes
0x00 0x04 1C 00 00 00 size of the next 4 values
0x04 0x10 PS1EmuConfigFile name/id
0x14 0x04 00 97 0A 54 ?
0x18 0x04 04 00 00 00 ?
0x1C 0x04 01 00 00 00 ?
0x20 0x04 0F D4 CC B9 crc32 of the previous 4 values
0x24 0x04 10 00 00 00 size of the next 3 values
0x28 0x08 disc_no name/id
0x30 0x04 04 00 00 00 amount of discs
0x34 0x04 00 00 00 00 disc number
0x38 0x04 93 D1 5B F8 crc32 of the previous 3 values
  • Other posible entries/commands/id
    • user_memory_size ? (in both ps1_newemu.elf and ps1_netemu.elf appears next to PS1EmuConfigFile and disc_no)

Embedded Game settings[edit | edit source]

All the PS1 emulators contain a list of game settings embedded inside his .SELF structure inside 3 tables we could name the Checksums Table, the Titles table, and the Commands Table. The offsets of this tables differs by emulator revision and type
The entry point to read the whole structure of this tables starts by reading the 4 bytes of the first Checksum of the first game from the checksums table (see below), next 4 bytes are an offset (to read the Titles table), next 4 bytes is a Command Count and next 4 bytes is a Command offset (to read the Commands Table), to load the data in the other tables is needed to substract 0x10000 to this offsets located next to the checksum of a specific game
The Title IDs (from inside the Titles table) doesnt seems to be used for any logic check, seems to be mostly identifyers (with typos) intended to be displayed in some kind of debug menu in "human readable format" only for informative purposes. Are text strings null terminated in the format "ABCD_123.45" and aligned to 8 bytes, so most of them have a total size of 0x10 but in old firmwares there are some entries with the text "unknown" with a size of 8 bytes (in other words, the entries with the text "unknown" are half the size of the others)
Every command inside the Commands Table is composed by 8 bytes, where the first 4 bytes are the Command ID (see talk page) and the next 4 bytes is the Command Data
All the Command Data values can be considered the most bottom of this hierarchy... except command ID=0x02(netemu 3.40 up to 4.88) containing an offset to a deeper level of the hierarchy where is stored a list with some of the disc sectors for a few libcrypt protected games

Game checksum[edit | edit source]

Checksum is simple Adler32 calculated from 2048 bytes of disc data, starting from 0x9318 offset in raw image. Emulator perform check if that sector have CD001 string, if string is missing "unknown" string is used, and hash calculation is not performed. You can use tools like hashtab to easily calculate checksum for new game.
Is calculated using the data contents only (2048 bytes or 0x800h) of the sector 16 (beginning at the 0x9318 of the RAW/2352 image). Every single byte is used in the process. Calculation code does start at 0xC1658 in the ps1_netemu from 4.88 firmware.

Disassembly of the related function
loc_C1658:
0xC1658   lwz       r11, -0x7E4C(r2)
0xC165C   lis       r6, -0x7FF9
0xC1660   li        r9, 0x800                           # number of bytes to process. The value is passed to the CTR register next.
0xC1664   li        r0, 1
0xC1668   ori       r6, r6, 0x8071 # 0xFFFFFFFF80078071 # value the bytes are multiplied by
0xC166C   mtctr     r9                                  # set the CTR register for the loop count decrement
0xC1670   mr        r7, r24                             # first offset of the sector data to process moved into the r7 register (0x2DC28C in the RAM).
0xC1674   li        r10, 1                              # set the r10 register to 1.
0xC1678   li        r8, 0                               # set the r8 register to 0.
0xC167C   addi      r15, r24, 0x800                     # last offset of the sector data to process. It does not seem to be used at all.
0xC1680   stw       r0, 0x2640(r11)
loc_C1684:
0xC1684   clrldi    r11, r7, 32                         # move the content from r7 to the r11 (it is the current offset of the byte to process)
0xC1688   addi      r7, r7, 1
0xC168C   lbz       r9, 0(r11)                          # load the byte for calculation
0xC1690   add       r9, r10, r9                         # add r10 to r9
0xC1694   mulhwu    r0, r9, r6                          # multiply the byte by constant and store the high 32 bits of result in the r0
0xC1698   srwi      r10, r0, 15                         # divide the result by 0x8000
0xC169C   slwi      r11, r10, 4                         # multiply r10 by 0x10
0xC16A0   slwi      r0, r10, 16                         # multiply r10 by 0x10000
0xC16A4   subf      r0, r11, r0
0xC16A8   add       r0, r0, r10
0xC16AC   subf      r10, r0, r9
0xC16B0   add       r11, r8, r10
0xC16B4   mulhwu    r0, r11, r6
0xC16B8   srwi      r8, r0, 15
0xC16BC   slwi      r9, r8, 4
0xC16C0   slwi      r0, r8, 16
0xC16C4   subf      r0, r9, r0
0xC16C8   add       r0, r0, r8
0xC16CC   subf      r8, r0, r11
0xC16D0   bdnz+     loc_C1684                           # loop

0xC16D4   lwz       r22, -0x7E4C(r2)
0xC16D8   mr        r3, r22
0xC16DC   lbz       r4, 0xA7(r22)
0xC16E0   lbz       r0, 0xA6(r22)
0xC16E4   slwi      r4, r4, 8
0xC16E8   lbz       r9, 0xA5(r22)
0xC16EC   lbz       r11, 0xA4(r22)
0xC16F0   or        r4, r4, r0
0xC16F4   slwi      r0, r8, 16                         # multiply the r8 by 0x10000 and place the result in the r0 register. It is the higher four bytes of hash.
0xC16F8   slwi      r4, r4, 8
0xC16FC   add       r0, r0, r10                        # add the r10 to r0 - the lower four bytes of hash
0xC1700   or        r4, r4, r9
0xC1704   stw       r0, 0x2640(r22)                    # store the hash

Super simple python script to calculate checksum, script lack of some checks performed by emu, and is hardcoded to 0x9318 offset, but should be enough.
Usage: edit *your first.bin* to name of your image, run script from CMD. Require python (3?).

Find_checksum.py
Edit-copy purple.svg.png
import zlib

with open('your first.bin', 'rb') as f:
    f.seek(0x9318)
    suma = zlib.adler32(f.read(2048))
    print (hex(suma))

Game settings access[edit | edit source]

Like mentioned above config is created from 2x u32 values. Lets call first value command, and second value param.
Command is used to calculate address for param, and only param is stored on obtained address.
Emulator then check for params, and if found (usually when not zero) apply settings based on them.

Beside functions that read command params directly, every emulator have function (madeup name) ReadInternalConfigValue(u32 command_id). This function take command_id as only variable, and return param in r3 for selected command. This is used widely to read command params, that include libcrypt commands.

Disassembly of the related function
0x10BC8                 lwz       r0, 0(r9)       # load HASH
0x10BCC                 cmpw      cr7, r0, r27    # compare title HASH with one from DB
0x10BD0                 bne       cr7, loc_10BB8  # loop till HASH found
0x10BD4                 slwi      r0, r10, 4      # config number << 4 to get offset from first entry in table
0x10BD8                 addi      r24, r1, 0xAB0+var_A40
0x10BDC                 extsw     r0, r0
0x10BE0                 clrldi    r3, r24, 32
0x10BE4                 add       r29, r0, r8     # r29 now points to game entry in config table
0x10BE8                 lwz       r4, 4(r29)      # load pointer to game ID
0x10BEC                 bl        sub_137FF8
0x10BF0                 nop
0x10BF4                 lwz       r28, 8(r29)
0x10BF8                 cmpwi     cr7, r28, 0
0x10BFC                 ble       cr7, loc_10C58  # check config count is not 0 or less
0x10C00                 lwz       r26, 0xC(r29)   # r26 is now pointer to configs for game
0x10C04                 li        r30, 0
0x10C08                 li        r29, 0
0x10C0C                 lwz       r25, off_17B5D8 # "core.c: CoreCheckTitle: param[%d] = 0x%"...
0x10C10
0x10C10 read_conf_loop:                           # CODE XREF: CoreCheckTitle+2DC↓j
0x10C10                 add       r11, r30, r26   # r11 is now pointer to currently read config for game
0x10C14                 addi      r29, r29, 1     # count...
0x10C18                 clrldi    r11, r11, 32
0x10C1C                 mr        r3, r25         # just for print
0x10C20                 addi      r30, r30, 8     # add 8 so next time in loop we read new config (4),
0x10C20                                           # and new params (4) if game have more than one config
0x10C24                 lwz       r4, 0(r11)      # load command
0x10C28                 lwz       r0, 4(r11)      # load params
0x10C2C                 slwi      r9, r4, 2       # r9 = r4 << 2 so shift our command to the left by 2, and store in r9
0x10C30                 clrldi    r5, r0, 32      # just print again
0x10C34                 addi      r9, r9, 0x10    # add 0x10 to shifted command value
0x10C34                                           # to create address where param of config will be stored
0x10C38                 extsw     r4, r4
0x10C3C                 extsw     r9, r9
0x10C40                 add       r9, r9, r31     # r31 is value that change between emu versions. 
0x10C40                                           # That way emulator can keep correct config IDs without changes to table.
0x10C40                                           # r31 0x2B0930 + what we currently have in r9 after previous calculations.
0x10C44                 stw       r0, 4(r9)       # Store param on finally calculated address + 4. For example for config 04
0x10C44                                           # address will be 0x2B0954.
0x10C48                 bl        print_
0x10C4C                 nop
0x10C50                 cmpw      cr7, r28, r29   # r28 overall config count
0x10C50                                           # r29 currently read count
0x10C54                 bne       cr7, read_conf_loop

Function mentioned above is placed on (in emu memory, 4.86):

  • ps1_emu 0x10638
  • ps1_newemu 0x12F54
  • ps1_netemu 0xB65F0

Game settings lists[edit | edit source]

TitleID settings hardcoded in ps1_emu.self
Firmware 3.55
Title ID Title Checksum Comm. Flags Notes
SLPS_023.64 Chrono Cross [Disc1of2] 40b572aa 1 0x0000001500000003 1.02++
SLPS_023.65 Chrono Cross [Disc2of2] 55e87206 1 0x0000001500000003 1.02++
SLPM_860.28 Final Fantasy IV 770f6f03 3 0x00000004000000c8
0x0000000500000064
0x0000000600000064
1.02++
SLPS_000.13 Raiden Project 9dc97376 3 0x00000004000000c8
0x0000000500000064
0x0000000600000064
1.02++
SLPS_023.61 Touge Max G c1556eb3 1 0x0000000100000001 1.02++
SLPS_013.43 Rebus 2b2270f6 1 0x0000000100000080 1.02++
SLPS_007.70 Final Fantasy Tactics ba3573e7 1 0x0000000100000010 1.02++
SLPS_017.72 Squaresoft Data Disc 2 [Chocobo no Fushigi na Dungeon 2 Bonus Disc] 3e6e7597 2 0x00000007fffffa00
0x0000000100000001
1.02++
SLPS_035.01 Final Fantasy II [Final Fantasy I+II - Premium Package] 47146c30 1 0x0000001500000003 1.02++
SLPS_035.02 Final Fantasy II 32256c55 1 0x0000001500000003 1.02++
SLPS_023.71 Fever - Sankyo Koushiki Pachinko Simulation d59774b8 1 0x0000000100000020 1.02++
SLPS_007.50 Xevious 3D-G+ edad71d8 1 0x0000000100000040 1.02++
SLPS_007.00 Final Fantasy VII [Disc1of3] 14dd7664 1 0x0000001500000003 1.02++
SLPS_007.01 Final Fantasy VII [Disc2of3] 498a7601 1 0x0000001500000003
SLPS_007.02 Final Fantasy VII [Disc3of3] 78eb7645 1 0x0000001500000003
SLPS_008.30 Ace Combat 2 9ea572ab 1 0x0000001500000003 1.02++
SLPM_862.26 Glay Station - Glay Complete Works [Disc1of2] d9fb6e40 1 0x00000007fffff700 1.02++
SLPS_034.95 Kamen Rider Ryuki 76fa6c8f 3 0x0000000800000001
0x0000000100010000
0x0000001300000300
1.02++
SLPM_861.62 World Soccer - Jikkyou Winning Eleven 3 - Final Version 171a6e8c 1 0x0000000300000708 1.02++
SLPM_861.62 World Soccer - Jikkyou Winning Eleven 3 - Final Version 3b716e92 1 0x0000000300000708 1.02++
SCPS_100.92 Doko Demo Issyo 985c6d1c 1 0x0000000100010000 1.02++
SLPM_870.56 World Soccer - Winning Eleven 2002 c18c6d68 1 0x0000000100010000 1.02++
SLPS_014.34 3D Kakutou Tsukuru 33196d96 1 0x0000000100010000 1.02++
SLPS_021.08 Tron ni Kobun [Disc1of2] fee172c6 2 0x0000000a00000000
0x0000000100010000
1.02++
SLPS_021.09 Tron ni Kobun [Disc2of2] ecb1743a 2 0x0000000a00000000
0x0000000100010000
1.02++
SLPS_022.27 Simple 1500 Series Vol.014 - The Block Kuzushi 8212727f 1 0x0000000100010000 1.02++
SLPS_027.36 Senkai Taisen - TV Animation Senkaiden Houshin Engi yori 24bc6f0e 1 0x0000000100010000 1.02++
SLPS_000.40 Tekken 3a6f72f5 1 0x0000000100010000 1.02++
SLPS_014.21 Kagero - Kokumeikan Shinshou 5e466c72 1 0x0000000100010000 1.02++
SLPM_864.90 Muscle Ranking - Kinniku Banzuke - Road to Sasuke e94570d4 1 0x0000000100010000 1.02++
SLPS_007.52 Pachi-Slot Kanzen Kouryaku 1 - Universal Koushiki Guide Vol.1 40a7270 1 0x0000000100010000 1.02++
SLPS_003.04 Noel - Not Digital [Special Edition] [Disc1of2] 2d507191 1 0x0000000100010000 1.02++
SLPS_003.04 Noel - Not Digital [Special Edition] [Disc1of2] b4570c7 1 0x0000000100010000 1.02++
SLPS_003.05 Noel - Not Digital [Special Edition] [Disc2of2] 2f7c6d6c 1 0x0000000100010000 1.02++
SLPM_860.97 Jikkyou Powerful Pro Yakyuu '98 Kaimaku-ban c15f7120 1 0x0000000100010000 1.02++
SLPM_860.98 Metal Gear Solid [Jikkyou Powerful Pro Yakyuu '98 Kaimakuban - Bonus Disc] eb946d0a 1 0x0000000100010000 1.02++
SLPS_016.09 Million Classic [Disc1of2] 60f06ea0 1 0x0000000100010000 1.02++
SLPS_016.10 Million Classic [Disc2of2] e90a6ce3 1 0x0000000100010000 1.02++
SLPS_024.12 Puyo Puyoon - Car-Kun to Issho ab3b70e7 1 0x0000000100010000 1.02++
SLPS_025.70 Kidou Senshi Gundam - Giren no Yabou - Zeon no Keifu [Disc1of2] c47c6d81 2 0x0000000a00000000
0x0000000100010000
1.02++
SLPS_025.71 Kidou Senshi Gundam - Giren no Yabou - Zeon no Keifu [Disc2of2] 1ede6edc 2 0x0000000a00000000
0x0000000100010000
1.02++
SLPS_016.83 Simple 1500 Series Vol.005 - The Igo 7ffa79b2 1 0x0000000100010000 1.02++
SLPS_010.08 Einhander a72b7071 2 0x0000000100010000
0x0000000a0000000a
1.02++
SLPS_023.68 Marvel vs. Capcom - Clash of the Super Heroes - EX Edition 12e17661 1 0x0000000100010000 1.02++
SLPS_024.60 Koudelka [Disc1of4] aa1473a6 2 0x0000000a00000000
0x0000000100010000
1.02++
SLPS_024.61 Koudelka [Disc2of4] 8cb57276 2 0x0000000a00000000
0x0000000100010000
1.02++
SLPS_024.62 Koudelka [Disc3of4] 344473b8 2 0x0000000a00000000
0x0000000100010000
1.02++
SLPS_024.63 Koudelka [Disc4of4] 689a72b4 2 0x0000000a00000000
0x0000000100010000
1.02++
SCPS_101.36 Gunparade March aa4070a9 1 0x0000000100010000 1.02++
SLPS_017.17 Bomberman ead56ab7 1 0x0000000100010000 1.02++
SLPS_024.69 DX Jinsei Game III - The Game of Life 302c70d1 1 0x0000000900000001 1.02++
SLPM_869.63 DX Jinsei Game IV - The Game of Life aef26b24 1 0x0000000900000001 1.11+
SLPS_001.94 Wizard's Harmony b01d7540 1 0x0000000c00000002 1.02++
SLPS_005.50 Shin Super Robot Taisen 77327123 1 0x0000001000063fe1 1.02++
SLPS_005.50 Shin Super Robot Taisen 505971b4 1 0x0000001000063fe1 1.02++
SLPS_007.87 Shin Super Robot Taisen [Special Edition] cf9d72df 1 0x0000001000063fe1 1.02++
SLPM_871.87 DX Jinsei Game V - The Game of Life ed346cdc 1 0x0000000900000001 1.02++
SLPM_863.81 Muscle Ranking - Kinniku Banzuke Vol.1 - Ore ga Saikyou no Otoko da! f04b7147 1 0x000000101090c229 1.02++
SLPS_004.77 Wing Commander III - Heart of the Tiger [Disc1of4] 448373e5 1 0x0000000d00000001 1.02++
SLPS_016.11 Mikagura Shoujo Tanteidan [Disc1of4] 68ed73d3 1 0x0000000c00000004 1.02++
SLPM_862.68 Taikou Risshiden III d046df5 1 0x0000000100010000 1.02++
SLPM_862.68 Taikou Risshiden III 5af46e00 1 0x0000000100010000 1.02++
SLPS_017.74 Next Tetris, The affd73f0 1 0x0000000100000001 1.02++
SLPS_005.55 Soul Edge 9faf7086 1 0x00000005000000c8 1.02++
SLPM_863.17 J.League 1999 Perfect Striker 4e437226 1 0x0000000600000064 1.02++
unknown cf07737f 1 0x0000001400000004 1.02++
unknown 18fd70a4 1 0x0000000c00000004
SLPS_017.60 Janpai Yuugi '99 - Tanuki no Kawazanyou c24577b9 1 0x0000000c00000004 1.02++
SLPS_013.24 Thoroughbred Breeder - Sekai Seiha-hen 5a7f712a 1 0x0000000100000080 1.02++
SLPS_004.58 Simulation Zoo 9f7d6e65 1 0x0000000100000200 1.02++
SLPS_008.31 Hatsukoi Barentain b3127504 1 0x0000000c00000004 1.02++
SLPS_005.90 Voice Paradice Excella [Disc1of2] c0d67577 1 0x0000000c00000004 1.02++
SLPS_018.80 Final Fantasy VIII [Disc1of4] d8446e20 1 0x0000001500000003
SLPS_018.81 Final Fantasy VIII [Disc2of4] d4c76d1b 1 0x0000001500000003
SLPS_018.82 Final Fantasy VIII [Disc3of4] 18126e07 1 0x0000001500000003
SLPS_018.83 Final Fantasy VIII [Disc4of4] 12376e34 1 0x0000001500000003
SLPS_010.50 Namco Museum Encore bdac756e 1 0x0000001500000003
SCPS_101.38 Bealphareth 1d826df0 1 0x0000001500000003
SLPS_012.99 Tail Concerto e9a46c06 1 0x0000000100000080
SLPS_018.49 Zen-Nippon Pro Wrestling - Ouja no Tamashii e7bc6eee 1 0x0000001500000003
SLPS_028.44 Digimon World 2 72d47009 1 0x0000001500000003
SLPS_001.96 Dai-4-Ji Super Robot Taisen S a8db7169 1 0x0000001500000003
SLPS_013.83 FIFA Road to World Cup '98 2e3872b6 1 0x0000001500000003
SLPS_914.44 Armored Core - Master of Arena [PSone Books] [Disc1of2] b9317410 1 0x0000001500000003
SLPS_911.10 Armored Core - Project Phantasma [PlayStation the Best] 6b187157 1 0x0000001500000003
SLPS_012.22 BioHazard 2 [Disc1of2] f5f773c5 1 0x0000001500000003
SLPS_012.23 BioHazard 2 [Disc2of2] 899673b3 1 0x0000001500000003
SLPS_017.51 Elie no Atelier - Atelier Elie bcdf6fa3 1 0x0000001500000003
SLPS_911.80 Elie no Atelier - Atelier Elie [PlayStation the Best] 8047091 1 0x0000001500000003
SLPS_013.48 G-Darius d59c6ed3 1 0x0000001500000003
SCPS_913.25 Um Jammer Lammy [PSone Books] 286070c5 1 0x0000001500000003
SLPS_012.58 Yuukyuu Gensoukyoku 2nd Album d1b173a8 1 0x0000001500000003
SCPS_101.03 Robbit Mon Dieu 6e516dad 1 0x0000001500000003
SLPM_862.47 Metal Gear Solid - Integral [Disc1of3] 5ff06cad 1 0x0000001500000003
SLPM_862.48 Metal Gear Solid - Integral [Disc2of3] e7796ded 1 0x0000001500000003
SLPM_862.49 Metal Gear Solid - Integral [Disc3of3] 4a136c00 1 0x0000001500000003
SLPS_012.00 Tomb Raider 2 805d73aa 1 0x0000001500000003
SCPS_100.03 Crime Crackers ed04760d 1 0x0000001500000003
SCPS_100.93 Minna no Golf 2 a0546cf8 1 0x0000001500000003
SLPS_021.67 Echo Night #2 e8336ff5 1 0x0000001500000003
SLPS_006.17 Tomb Raider d780729c 1 0x0000001500000003
SCPS_100.50 Poporogue 50ec6c67 1 0x0000001500000003
SCPS_100.50 Poporogue d0606e35 1 0x0000001500000003
SCPS_913.12 Poporogue [PSone Books] fa176c5a 1 0x0000001500000003
SLPS_863.63 Chaos Break d40f7363 1 0x0000001500000003
SLPS_006.77 F-1 Grand Prix '96 - Team Unei Simulation 4ab472c3 1 0x0000001500000003
SLPM_862.52 Dance Dance Revolution - 2nd Remix 77ef6e45 1 0x0000001500000003
SLPM_863.70 Dance Dance Revolution - 2nd Remix Append Club Version Vol.1 4f9170f4 1 0x0000001500000003
SCPS_101.12 Popolocrois Monogatari II [Disc1of3] 9d7e6dc3 1 0x0000001500000003
SCPS_100.60 Rapid Racer 4bca6fd6 1 0x0000001500000003
SLPS_007.17 Tilk - Aoi Umi kara Kita Shoujo 9f01700a 1 0x0000001500000003
SLPS_010.00 Front Mission 2 123270ee 1 0x0000001500000003
SLPM_873.31 zzz_untranslated_japanese_title fda96f69 1 0x0000001500000003
SLPS_007.77 Derby Stallion - Thoroughbred Simulation Game d5197559 1 0x0000001500000003
SLPS_022.99 Derby Stallion '99 7b146d4e 1 0x0000001500000003
SLPM_860.86 World Soccer - Jikkyou Winning Eleven 3 - World Cup France '98 232d6e09 1 0x0000001500000003
SLPS_018.20 Palm Town f0b06d6a 1 0x0000001500000003
SLPS_012.42 Motteke Tamago with Ganbare Kamonohasi c9497214 1 0x0000001500000003
SLPS_020.38 Racing Lagoon 5e9b6cfc 1 0x0000001500000003
SLPM_872.30 Wai Wai Kart [MajorWave 1500 Series] c72770b2 1 0x0000001500000003
SCPS_101.29 Dotchi Mecha! 9b4e6ef0 1 0x0000001500000003
SLPS_018.18 Langrisser IV & V Final Edition [Disc1of2] 2f686de7 1 0x0000001500000003
SLPS_018.19 Langrisser IV & V Final Edition [Disc2of2] bcf36f23 1 0x0000001500000003
SLPS_007.23 FEDA 2 - White Surge - The Platoon 2e5a6fc9 1 0x0000001500000003
SLPS_007.77 Derby Stallion - Thoroughbred Simulation Game 5837561 1 0x0000001500000003
SLPS_001.71 Hi-Octane 41ce713c 1 0x0000001500000003
SCPS_180.02 Parappa Rapper 9a7a70eb 1 0x0000001500000003
SLPS_022.32 Getter Robo Daikessen! (The Big Battle) 5c5f712a 1 0x0000001500000003
SCPS_100.59 Legaia Densetsu, The 7766b95 1 0x0000001500000003
SLPM_865.00 Dragon Quest VII - Eden no Senshitachi [Disc1of2] 233570b0 1 0x0000001500000003
SLPM_865.01 Dragon Quest VII - Eden no Senshitachi [Disc2of2] 8a387104 1 0x0000001500000003
SLPM_865.00 Dragon Quest VII - Eden no Senshitachi [Disc1of2] 1fcb70d6 1 0x0000001500000003
SLPM_865.01 Dragon Quest VII - Eden no Senshitachi [Disc2of2] be9670e6 1 0x0000001500000003
SLPM_865.00 Dragon Quest VII - Eden no Senshitachi [Disc1of2] ccb870ed 1 0x0000001500000003
SLPM_865.01 Dragon Quest VII - Eden no Senshitachi [Disc2of2] 54e370fd 1 0x0000001500000003
SLPS_020.00 Final Fantasy IX [Disc1of4] 69be6d66 1 0x0000001500000003
SLPS_020.01 Final Fantasy IX [Disc2of4] 6be16c3a 1 0x0000001500000003
SLPS_020.02 Final Fantasy IX [Disc3of4] 32da6d5e 1 0x0000001500000003
SLPS_020.03 Final Fantasy IX [Disc4of4] 70f66d44 1 0x0000001500000003
SLPM_869.16 Dragon Quest IV - Michibikareshi Monotachi c20e6fdd 1 0x0000001500000003
SLPS_002.15 Policenauts? 34c16e53 Special case not included in config table, but applied in function responsible for reading game configs. Emulator explicitly check for that title and call function SetPoliceNautsFlag(bool) which set so called PoliceNautsFlag to 1. This finally skip great chunk of code which seems to be related to PSX GPU DMA.
SLPS_002.16 Policenauts? b9796ea7 Special case not included in config table, but applied in function responsible for reading game configs. Emulator explicitly check for that title and call function SetPoliceNautsFlag(bool) which set so called PoliceNautsFlag to 1. This finally skip great chunk of code which seems to be related to PSX GPU DMA.
SLES_036.30 X-Men - Mutant Academy 2 2f872b9 1 0x0000000100000001 1.02++
SLES_021.70 Wu-Tang - Taste the Pain 46846f41 1 0x0000000100000001 1.02++
SLES_028.65 X-Men - Mutant Academy 402a6cc3 1 0x0000000100000001 1.02++
SLES_037.36 DragonBall Z - Ultimate Battle 22 49f87116 1 0x0000000100010000 1.02++
SCES_016.95 Disney's Mulan - Animated Storybook 1cd06fbd 1 0x0000000b000089ea 1.02++ LibCrypt protected Second value is the libcrypt "magic word"
SLES_019.07 V-Rally 2 - Championship Edition 217f73b9 2 0x0000000b0000c0ee
0x0000000100000100
1.02++ LibCrypt protected Second value of the first command is the libcrypt "magic word"
SLES_026.89 Need for Speed - Porsche 2000 697a6c9d 1 0x0000000100000100 1.02++
SLES_013.01 Soul Reaver - Legacy of Kain d3e2755e 1 0x0000000b0000b722 1.02++ LibCrypt protected Second value is the libcrypt "magic word"
SLES_004.83 Worms Pinball ffae73a0 1 0x0000000c00000001 1.02++
SLES_000.99 International Moto X 545b76f8 1 0x0000000100000080 1.02++
SLES_018.16 Driver 9f5d70fb 1 0x0000000100000080 1.02++
SLES_008.09 N2O Nitrous Oxide a28f6de2 1 0x0000001500000003
SLES_000.82 G-Police [Disc1of2] 7137379 1 0x0000001500000003
SLES_100.82 G-Police [Disc2of2] b7b67390 1 0x0000001500000003
SLES_000.24 Tomb Raider 20a071df 1 0x0000001500000003
SCES_028.73 Vib-Ribbon 5aad6cad 1 0x0000001500000003
SLUS_013.82 X Men Mutant Academy 2 ae74739a 1 0x0000000100000001 1.10++
SLUS_010.41 Chrono Cross [Disc1of2] a69371a0 1 0x0000001500000003 1.02++
SLUS_010.80 Chrono Cross [Disc2of2] 868e72c8 1 0x0000001500000003 1.02++
SLUS_013.91 Cabela's Big Game Hunter - Ultimate Challenge c8777043 1 0x0000000100010000 1.02++
SLUS_006.31 Kartia - The Word of Fate 23877090 1 0x0000000100000080 1.02++
SLUS_008.62 Next Tetris, The 607074ae 1 0x0000000100000001 1.02++
SLUS_000.19 Wing Commander III - Heart of the Tiger [Disc1of4] 32fe7217 1 0x0000000d00000001 1.02++
SLUS_005.53 Alundra 1c62708d 1 0x0000000e00000078 1.02++
SLUS_005.54 Colony Wars [Disc2of2] 8c9670e0 1 0x0000000e00000078 1.02++
SLUS_011.04 Need for Speed - Porsche Unleashed 2cf66cd6 1 0x0000000100000100 1.02++
SLUS_005.44 G-Police [Disc1of2] 6fcf72df 1 0x0000001500000003
SLUS_005.56 G-Police [Disc2of2] f5a872f0 1 0x0000001500000003
SLUS_001.52 Tomb Raider c06c711b 1 0x0000001500000003
SLUS_004.37 Tomb Raider II cb24738b 1 0x0000001500000003
SLUS_004.35 Ninja - Shadow of Darkness c1b574cf 1 0x0000001500000003
SLUS_000.38 FIFA '96 cc726deb 1 0x0000001500000003
 ps1_netemu.self 4.83~4.91  (Icon media data cd.png=349 Japan.png=256 Europe.png=21 United States.png=72)  · 
Title ID Sector 16
checksum
Title Commands Notes
Standard Embedded ID Data
SCPS-10106 SCPS_101.06 0x53226B9C Arc the Lad IIISearch in YouTube [Disc1of2] 0x12 0x00000020
SCPS-10107 SCPS_101.07 0x90F76B40 Arc the Lad IIISearch in YouTube [Disc2of2] 0x12 0x00000020
SLPS-01880 SLPS_018.80 0xD8446E20 Final Fantasy VIIISearch in YouTube [Disc1of4] 0x31 0x00000002
SLPS-01881 SLPS_018.81 0xD4C76D1B Final Fantasy VIIISearch in YouTube [Disc2of4] 0x31 0x00000002
SLPS-01882 SLPS_018.82 0x18126E07 Final Fantasy VIIISearch in YouTube [Disc3of4] 0x31 0x00000002
SLPS-01883 SLPS_018.83 0x12376E34 Final Fantasy VIIISearch in YouTube [Disc4of4] 0x31 0x00000002
SLPS-02364 SLPS_023.64 0x40B572AA Chrono CrossSearch in YouTube [Disc1of2] 0x2C 0xFFFFFFF0
0x22 0x000001F4
0x21 0x000001F4
0x33 0x00000514
SLPS-02365 SLPS_023.65 0x55E87206 Chrono CrossSearch in YouTube [Disc2of2] 0x2C 0xFFFFFFF0
0x22 0x000001F4
0x21 0x000001F4
0x33 0x00000514
SLPS-02157 SLPS_021.57 0xFF40721F Tantei Jinguuji Saburo - Early CollectionSearch in YouTube 0x1C 0x00000002
SLPS-01751 SLPS_017.51 0xBCDF6FA3 Elie no Atelier - Atelier ElieSearch in YouTube 0x13 0x00000001
SLPS-91180 SLPS_911.80 0x08047091 Elie no Atelier - Atelier ElieSearch in YouTube [PlayStation the Best] 0x13 0x00000001
SLPM-86602 SLPM_866.02 0x5A746EC3 Blade ArtsSearch in YouTube 0x19 0x00000032
SLPS-00582 SLPS_005.82 0xBA436ECC Beltlogger 9Search in YouTube 0x20 0x00000001
0x13 0x00000001
0x19 0x0000005A
SCPS-10115 SCPS_101.15 0x56086C54 Alundra 2Search in YouTube 0x14 0x00000006
SLPM-86072 SLPM_860.72 0x4373729F Konami Antiques - MSX Collection Vol.3Search in YouTube 0x14 0x0000000D
SCPS-18012 SCPS_180.12 0xDBB96C5C Vib-RibbonSearch in YouTube 0x12 0x00000120
0x12 0x00004000
0x3C 0xFFFFFF3D
SLPS-01222 SLPS_012.22 0xF5F773C5 BioHazard 2Search in YouTube [Disc1of2] 0x03 0x000005DC
0x22 0x000004B0
SLPS-01222 SLPS_012.22 0x7D8D73B7 BioHazard 2Search in YouTube [Disc1of2] 0x03 0x000005DC
0x22 0x000004B0
SLPS-01793 SLPS_017.93 0x4FA46DA5 Initial DSearch in YouTube 0x18 0xFFFFFF80
SLPM-86459 SLPM_864.59 0xC78A748B Sanvein [SuperLite 1500 Series]Search in YouTube 0x12 0x00000080
SLPS-02621 SLPS_026.21 0xC3157410 Strider Hiryu 1 & 2Search in YouTube [Disc2of2] 0x31 0x00000002
SCPS-10003 SCPS_100.03 0xED04760D Crime CrackersSearch in YouTube 0x13 0x00000001
SCPS-18011 SCPS_180.11 0x286070C5 Um Jammer LammySearch in YouTube 0x13 0x00000001
0x00 0x00000000
SLPS-01853 SLPS_018.53 0x9D4473E4 The Adventure of Little RalphSearch in YouTube 0x33 0x00000514
SCPS-10103 SCPS_101.03 0x6E516DAD Robbit mon DieuSearch in YouTube 0x33 0x00000514
SCPS-10047 SCPS_100.47 0x56D97048 Crash Bandicoot 2Search in YouTube 0x33 0x00000514
SLPS-03312 SLPS_033.12 0xA0CE6CA9 Shinsou Kaiten: Wanwan Umi Monogatari: Sanyo Pachinko Paradise DXSearch in YouTube 0x33 0x00000514
SLPM-86185 SLPM_861.85 0xEBAF6F5D Athena Awakening Form The Ordinary LifeSearch in YouTube [Disc 1] 0x33 0x00000514
SLPM-86186 SLPM_861.86 0x3E696C8A Athena Awakening Form The Ordinary LifeSearch in YouTube [Disc 2] 0x33 0x00000514
SLPM-86187 SLPM_861.87 0x81D86E23 Athena Awakening Form The Ordinary LifeSearch in YouTube [Disc 3] 0x33 0x00000514
SCPS-10091 SCPS_100.91 0xC30F6E06 Ape EscapeSearch in YouTube 0x12 0x00000004
0x33 0x00000514
SCPS-10099 SCPS_100.99 0x9502715F Ore no RyouriSearch in YouTube 0x33 0x00000514
0x32 0x00000054
SCPS-10073 SCPS_100.73 0x73E06E8F Crash Bandicoot 3Search in YouTube 0x33 0x00000514
0x32 0x00000054
SLPS-02633 SLPS_026.33 0x1A696E28 Sanyo Pachinko Paradise 3Search in YouTube 0x33 0x00000514
SLPS-02988 SLPS_029.88 0x3FAD6F38 Sanyo Pachinko Paradise 4Search in YouTube 0x33 0x00000514
SLPM-86640 SLPM_866.40 0xF9DB6F2D Formation Soccer '98 - Ganbare Nippon in France [MajorWave 1500 Series]Search in YouTube 0x33 0x00000514
0x32 0x00000054
SLPS-02661 SLPS_026.61 0xC49B6F05 Brigandine - Grand EditionSearch in YouTube [Disc1of2] 0x33 0x00000514
SLPS-02662 SLPS_026.62 0x6D7D6F1B Brigandine - Grand EditionSearch in YouTube [Disc2of2] 0x33 0x00000514
SLPS-02300 SLPS_023.00 0x9B397352 Biohazard 3 Last EscapeSearch in YouTube 0x33 0x00000514
0x32 0x00000054
SLPS-02489 SLPS_024.89 0x8F4676C6 Harvest Moon: Back To NatureSearch in YouTube 0x33 0x00000514
0x32 0x00000054
SLPS-03087 SLPS_030.87 0x30F078AC Harvest Moon: Back To Nature for GirlsSearch in YouTube 0x33 0x00000514
0x32 0x00000054
SLPM-86033 SLPM_860.33 0x1B467259 Tobal 2Search in YouTube 0x33 0x00000514
SLPS-00717 SLPS_007.17 0x9F01700A Tilk: Aoi Umi kara Kita ShoujoSearch in YouTube 0x22 0x000007D0
SLPM-87331 SLPM_873.31 0xFDA96F69 Front Mission 2 [Front Mission History]Search in YouTube 0x03 0x00000258
0x22 0x000004E2
0x14 0x00000014
SLPS-00200 SLPS_002.00 0xF2A57355 Battle Arena Toshinden 2Search in YouTube 0x20 0x00000001
SLPS-01626 SLPS_016.26 0x70627260 Himitsu Sentai Metamor V DeluxeSearch in YouTube [Disc 1] 0x12 0x00000020
SLPS-01627 SLPS_016.27 0x0A5C7210 Himitsu Sentai Metamor V DeluxeSearch in YouTube [Disc 2] 0x12 0x00000020
SLPS-02817 SLPS_028.17 0x8C73710B Fire Pro Wrestling GSearch in YouTube 0x38 0x00000002 Reload the game with ps3_newemu.self
SLPM-87117 SLPM_871.17 0x51E66F74 TwinBee RPGSearch in YouTube 0x38 0x00000002 Reload the game with ps3_newemu.self
SCPS-10089 SCPS_100.89 0xE39F71B3 Wild Arms - 2nd IgnitionSearch in YouTube [Disc 1] 0x0E 0x00001388
SCPS-10090 SCPS_100.90 0x68D771A3 Wild Arms - 2nd IgnitionSearch in YouTube [Disc 2] 0x0E 0x00001388
SLPS-01750 SLPS_017.50 0x5D6C741F Ehrgeiz - God Bless the RingSearch in YouTube 0x36 0x00000001
0x36 0x00000002
0x36 0x00000004
SLPM-87068 SLPM_870.68 0xA9F26FC8 AI Shogi Selection [MajorWave 1500 Series]Search in YouTube 0x12 0x00000001
SLPS-01065 SLPS_010.65 0x6C1F6C29 Puzzle Bobble 3 DXSearch in YouTube 0x12 0x00000002
SLPS-01990 SLPS_019.90 0x9F817715 SaGa Frontier 2Search in YouTube 0x13 0x00000001
SLPS-00249 slps_002.49 0x17867187 Kokumeikan - Trap Simulation GameSearch in YouTube 0x13 0x00000001
SLPS-01171 SLPS_011.71 0x3C5E7167 Samurai Spirits IV: Amakusa Revenge SpecialSearch in YouTube 0x12 0x00000001
SLPS-02858 SLPS_028.58 0xA8426B24 Suna no Embrace - Eden no Sato no NeverSearch in YouTube 0x13 0x00000001
SLPS-03012 SLPS_030.12 0x24857336 Little Princess +1 - Maru Oukoku no Ningyou Hime 2Search in YouTube 0x03 0x00000032
0x0B 0x27104E95
SLPM-87284 SLPM_872.84 0x6B607035 Azito [MajorWave Series]Search in YouTube 0x13 0x00000001
0x20 0x00000001
SLPS-00194 SLPS_001.94 0xB01D7540 Wizard's HarmonySearch in YouTube 0x12 0x00000002
SLPS-01421 SLPS_014.21 0x5E466C72 Kagerou - Kokumeikan Shinshou Search in YouTube 0x13 0x00000001
SLPS-01383 SLPS_013.83 0x2E3872B6 FIFA Road to World Cup '98Search in YouTube 0x03 0x000005DC
SLPS-02299 SLPS_022.99 0x7B146D4E Kyousouba Ikusei Simulation - Derby Stallion 99Search in YouTube 0x13 0x00000001
SLPS-00777 SLPS_007.77 0xD5197559 Derby Stallion - Thoroughbred Simulation GameSearch in YouTube 0x13 0x00000001
SLPS-03135 SLPS_031.35 0x19E96EFA Memorial * Series: Sunsoft Vol.1Search in YouTube 0x13 0x00000001
SLPS-01820 SLPS_018.20 0xF0B06D6A Palm TownSearch in YouTube 0x03 0x000000C8
SLPS-01242 SLPS_012.42 0xC9497214 Motteke Tamago with Ganbare KamonohasiSearch in YouTube 0x14 0x00000014
SLPM-86095 SLPM_860.95 0x39FE7168 The King of Fighters KyoSearch in YouTube 0x13 0x00000001
SLPM-86345 SLPM_863.45 0x20436C49 Kenkaku Ibunroku - Yomigaerishi Soukou no Ha - Samurai Spirits ShinshouSearch in YouTube 0x22 0x000001F4
SCPS-10033 SCPS_100.33 0x660971A5 Ganbare Morikawa-kun 2nd Pet in TV [Limited Edition]Search in YouTube 0x13 0x00000001
SLPM-86613 SLPM_866.13 0x2F647175 Arcade Hits - Raiden [Major Wave]Search in YouTube 0x14 0x0000000C
0x19 0x00000010
0x36 0x00000001
0x36 0x00000002
0x36 0x00000004
SLPS-00215 SLPS_002.15 0x34C16E53 PolicenautsSearch in YouTube [Disc1of2] 0x13 0x00000001
SLPS-00216 SLPS_002.16 0xB9796EA7 PolicenautsSearch in YouTube [Disc2of2] 0x13 0x00000001
SCPS-10071 SCPS_100.71 0x16AB6E7B I.Q FinalSearch in YouTube 0x13 0x00000001
SLPS-00010 SLPS_000.10 0xB36372E0 FalcataSearch in YouTube 0x13 0x00000001
SLPM-87230 SLPM_872.30 0xC72770B2 Wai Wai Kart [MajorWave 1500 Series]Search in YouTube 0x14 0x00000014
SLPS-00028 SLPS_000.28 0x06087000 Jigsaw WorldSearch in YouTube 0x13 0x00000001
SLPS-00640 SLPS_006.40 0x41C872D2 Real Bout Garou DensetsuSearch in YouTube 0x12 0x00000002
SCPS-10021 SCPS_100.21 0x9F9B6E69 Jumping Flash! 2 - Aloha Danshaku Ooyowari no MakiSearch in YouTube 0x36 0x00000001
0x36 0x00000002
0x36 0x00000004
SLPS-91444 SLPS_914.44 0xB9317410 Armored Core - Master of Arena [PSone Books]Search in YouTube [Disc1of2] 0x14 0x0000000C
0x19 0x00000008
0x36 0x00000001
0x36 0x00000002
0x36 0x00000004
SLPS-91445 SLPS_914.45 0xC1007411 Armored Core - Master of Arena [PSone Books]Search in YouTube [Disc2of2] 0x14 0x0000000C
0x19 0x00000008
0x36 0x00000001
0x36 0x00000002
0x36 0x00000004
SCPS-10060 SCPS_100.60 0x4BCA6FD6 Rapid RacerSearch in YouTube 0x22 0x00000320
0x31 0x00000002
SLPS-00624 SLPS_006.24 0x6A767294 Gaia Seed - Project Seed TrapSearch in YouTube 0x38 0x00000002 Reload the game with ps3_newemu.self
SLPS-01818 SLPS_018.18 0x2F686DE7 Langrisser IV & V Final EditionSearch in YouTube [Disc1of2] 0x00 0x00000000
SLPS-01819 SLPS_018.19 0xBCF36F23 Langrisser IV & V Final EditionSearch in YouTube [Disc2of2] 0x13 0x00000001
0x21 0x000007D0
0x22 0x000007D0
SLPM-86028 SLPM_860.28 0x770F6F03 Final Fantasy IVSearch in YouTube 0x1F 0x00000001
0x21 0x000007D0
0x22 0x000007D0
0x2B 0x00000010
0x2D 0x00000020
0x37 0x00000002
SLPS-00180 SLPS_001.80 0xA017720F Deron Dero DeroSearch in YouTube 0x03 0x00000258
0x22 0x000004E2
0x14 0x00000014
SLPS-00723 SLPS_007.23 0x2E5A6FC9 FEDA 2 - White Surge - The PlatoonSearch in YouTube 0x13 0x00000001
SLPS-00777 SLPS_007.77 0x05837561 Kyousouba Ikusei Simulation - Derby StallionSearch in YouTube 0x13 0x00000001
SLPS-00171 SLPS_001.71 0x41CE713C Hi-OctaneSearch in YouTube 0x14 0x0000000E
SLPS-02266 SLPS_022.66 0xD73B735B Zoku Mikagura Shoujo Tanteidan - KanketsuhenSearch in YouTube [Disc1of4] 0x12 0x00000020
0x12 0x00000400
SLPS-02267 SLPS_022.67 0xB3347162 Zoku Mikagura Shoujo Tanteidan - KanketsuhenSearch in YouTube [Disc2of4] 0x12 0x00000020
0x12 0x00000400
SLPS-02268 SLPS_022.68 0x1F547343 Zoku Mikagura Shoujo Tanteidan - KanketsuhenSearch in YouTube [Disc3of4] 0x12 0x00000020
0x12 0x00000400
SLPS-02269 SLPS_022.69 0x5B797240 Zoku Mikagura Shoujo Tanteidan - KanketsuhenSearch in YouTube [Disc4of4] 0x12 0x00000020
0x12 0x00000400
SLPS-00304 SLPS_003.04 0x0B4570C7 Noel - Not Digital [Special Edition]Search in YouTube [Disc1of2] 0x12 0x00000020
SLPS-00305 SLPS_003.05 0x2F7C6D6C Noel - Not Digital [Special Edition]Search in YouTube [Disc2of2] 0x12 0x00000020
SLPS-01190 SLPS_011.90 0x5F51743A Noël La Neige [Special Edition]Search in YouTube [Disc1of3] 0x0E 0x00000000
0x0F 0x00000000
0x10 0x00000000
0x11 0x00000000
SLPS-01191 SLPS_011.91 0x8F317483 Noël La Neige [Special Edition]Search in YouTube [Disc2of3] 0x0E 0x00000000
0x0F 0x00000000
0x10 0x00000000
0x11 0x00000000
SLPS-01192 SLPS_011.92 0xF13275BC Noël La Neige [Special Edition]Search in YouTube [Disc3of3] 0x0E 0x00000000
0x0F 0x00000000
0x10 0x00000000
0x11 0x00000000
SLPS-01193 SLPS_011.93 0x5F51743A Noël La NeigeSearch in YouTube [Disc1of3] 0x0E 0x00000000
0x0F 0x00000000
0x10 0x00000000
0x11 0x00000000
SLPS-01194 SLPS_011.94 0x8F317483 Noël La NeigeSearch in YouTube [Disc2of3] 0x0E 0x00000000
0x0F 0x00000000
0x10 0x00000000
0x11 0x00000000
SLPS-01195 SLPS_011.95 0xF13275BC Noël La NeigeSearch in YouTube [Disc3of3] 0x0E 0x00000000
0x0F 0x00000000
0x10 0x00000000
0x11 0x00000000
SLPM-86123 SLPM_861.23 0x6480711B Bishi Bashi SpecialSearch in YouTube 0x21 0x000007D0
0x22 0x000007D0
SLPS-01543 SLPS_015.43 0x6A956F92 Neko ZamuraiSearch in YouTube [Disc1of3] 0x31 0x00000002
SLPS-01544 SLPS_015.44 0x28157073 Neko ZamuraiSearch in YouTube [Disc2of3] 0x31 0x00000002
SLPS-01545 SLPS_015.45 0xB0F86F7A Neko ZamuraiSearch in YouTube [Disc3of3] 0x31 0x00000002
SLPS-02108 SLPS_021.08 0xFEE172C6 Tron ni KobunSearch in YouTube [Disc1of2] 0x03 0x000001F4
SLPS-01926 SLPS_019.26 0xC74271DC Chiisana Kyojin MicromanSearch in YouTube 0x03 0x00000384
0x04 0x00000064
0x08 0x00000320
0x14 0x00000000
0x16 0x00000004
SLPM-86224 SLPM_862.24 0x43406D6F Tokimeki Memorial Drama Series vol.3 - Tabidachi no UtaSearch in YouTube [Disc1of2] 0x03 0x0000012C
0x08 0x0000012C
0x13 0x00000001
SLPM-86225 SLPM_862.25 0x8F686D14 Tokimeki Memorial Drama Series vol.3 - Tabidachi no UtaSearch in YouTube [Disc2of2] 0x03 0x0000012C
0x08 0x0000012C
0x13 0x00000001
SLPS-00248 SLPS_002.48 0xEB08766F Hyper Crazy ClimberSearch in YouTube 0x12 0x00000002
SLPS-00342 SLPS_003.42 0xED3675B2 ExpertSearch in YouTube 0x12 0x00000002
SLPS-00267 slps_002.67 0xDAA073DB Deadheat RoadSearch in YouTube 0x20 0x00000002
SLPS-00006 SLPS_000.06 0x37A1705B Nekketsu OyakoSearch in YouTube 0x13 0x00000001
0x22 0x00000640
SLPS-00031 SLPS_000.31 0xFBDE704D Kyuutenkai Fantastic PinballSearch in YouTube 0x13 0x00000001
SLPS-01420 SLPS_014.20 0xFC4671F3 Shadow TowerSearch in YouTube 0x03 0x000001F4
0x08 0x000001F4
0x14 0x00000000
0x21 0x000001F4
0x22 0x000001F4
SLPM-86775 SLPM_867.75 0xF0926FF3 Tokimeki Memorial 2 Substories vol.2 - Leaping School FestivalSearch in YouTube [Disc1of2] 0x14 0x00000000
0x16 0x00000020
0x19 0x00000000
SLPM-86776 SLPM_867.76 0x5BF1723F Tokimeki Memorial 2 Substories vol.2 - Leaping School FestivalSearch in YouTube [Disc2of2] 0x14 0x00000000
0x16 0x00000016
0x16 0x00000010
SLPM-86549 SLPM_865.49 0x6C3F7219 Tokimeki Memorial 2 Substories vol.1 - Dancing Summer VacationSearch in YouTube [Disc1of2] 0x01 0x00000002
0x12 0x00000020
SLPM-86550 SLPM_865.50 0x0F5873A1 Tokimeki Memorial 2 Substories vol.1 - Dancing Summer VacationSearch in YouTube [Disc2of2] 0x01 0x00000002
0x12 0x00000020
SLPM-86881 SLPM_868.81 0x4927738C Tokimeki Memorial 2 Substories vol.3 - Memories Ringing OnSearch in YouTube [Disc1of2] 0x12 0x00000020
SLPM-86882 SLPM_868.82 0x22927190 Tokimeki Memorial 2 Substories vol.3 - Memories Ringing OnSearch in YouTube [Disc2of2] 0x12 0x00000020
SLPS-02726 SLPS_027.26 0xF3156ECC Simple 1500 Series Vol.028 - The Dungeon RPGSearch in YouTube 0x04 0x000000C8
SLPM-86715 SLPM_867.15 0x020A6E24 Simple 1500 Series VOL.057 - The MazeSearch in YouTube 0x04 0x000000C8
SIPS-60027 SIPS_600.27 0x53B97685 Nightmare CreaturesSearch in YouTube 0x03 0x000001F4
SLPS-00477 SLPS_004.77 0x7F0773CA Wing Commander III - Heart of the TigerSearch in YouTube [Disc1of4] 0x03 0x000004B0
0x04 0x000000C8
0x12 0x00000008
0x18 0xFFFFFC18
SLPS-00478 SLPS_004.78 0x415873C2 Wing Commander III - Heart of the TigerSearch in YouTube [Disc2of4] 0x03 0x000004B0
0x04 0x000000C8
0x12 0x00000008
0x18 0xFFFFFC18
SLPS-00479 SLPS_004.79 0x42607296 Wing Commander III - Heart of the TigerSearch in YouTube [Disc3of4] 0x03 0x000004B0
0x04 0x000000C8
0x12 0x00000008
0x18 0xFFFFFC18
SLPS-00480 SLPS_004.80 0x423873A1 Wing Commander III - Heart of the TigerSearch in YouTube [Disc4of4] 0x03 0x000004B0
0x04 0x000000C8
0x12 0x00000008
0x18 0xFFFFFC18
SLPS-02923 SLPS_029.23 0x87036E9E Simple 1500 Series VOL.036 - The Renai Simulation: Natsu Iro CelebrationSearch in YouTube 0x03 0x000002BC
0x08 0x000002BC
0x14 0x00000000
SLPS-00083 SLPS_000.83 0x427C7116 Zero DivideSearch in YouTube 0x14 0x00000008
0x15 0x00000000
0x19 0x00000008
0x21 0x000000C8
0x22 0x000000C8
0x2C 0xFFFFFFF0
0x2D 0xFFFFFFF0
SLPM-87070 SLPM_870.70 0xF8A473BC Simple 1500 Series vol.095 - The HikoukiSearch in YouTube 0x16 0x00000010
SLPM-87270 SLPM_872.70 0xC76C716E Wolf Fang - Kuuga 2001 [Major Wave] [Arcade Hits]Search in YouTube 0x03 0x000001F4
0x14 0x00000000
SLPS-01133 SLPS_011.33 0xBBD96EBE Battle Athletess - Daiundoukai AlternativeSearch in YouTube 0x13 0x00000001
0x14 0x00000000
0x19 0x00000000
0x21 0x00000C80
0x22 0x000007D0
SLPS-00238 SLPS_002.38 0x8FE37274 Honkaku Mahjong - Tetsuman SpecialSearch in YouTube 0x13 0x00000001
SLPS-01548 SLPS_015.48 0x24377013 Battle Athletess - Daiundoukai GTOSearch in YouTube 0x14 0x0000000A
0x21 0x00000672
0x36 0x00000001
0x36 0x00000002
0x36 0x00000004
SLPM-86712 SLPM_867.12 0x49DE6ED5 Simple 1500 Series vol.078 - The Zero YonSearch in YouTube 0x13 0x00000001
SLPS-01902 SLPS_019.02 0xA0926C45 Gunho BrigadeSearch in YouTube 0x13 0x00000001
SLPS-01311 SLPS_013.11 0x11206DA7 Mahjong Youchien - Tamago-GumiSearch in YouTube 0x1C 0x00000002
SLPS-02361 SLPS_023.61 0xC1556EB3 Touge Max GSearch in YouTube 0x03 0x00000708
0x21 0x00000000
SLPS-01780 SLPS_017.80 0xF77873AA Thousand ArmsSearch in YouTube [Disc1of2] 0x03 0x00000578
0x10 0x00000000
0x11 0x00000000
SLPS-01781 SLPS_017.81 0x06E073AC Thousand ArmsSearch in YouTube [Disc2of2] 0x03 0x00000578
0x10 0x00000000
0x11 0x00000000
SLPS-01921 SLPS_019.21 0xF7E572C0 Devil Summoner - Soul HackersSearch in YouTube [Disc1of2] 0x12 0x00000020
SLPS-01922 SLPS_019.22 0x7D1D72B0 Devil Summoner - Soul HackersSearch in YouTube [Disc2of2] 0x12 0x00000020
SLPS-01179 SLPS_011.79 0x3E7B73C7 Spectral Tower IISearch in YouTube 0x13 0x00000001
SLPS-02479 SLPS_024.79 0x22E86BA3 SoumatouSearch in YouTube 0x20 0x00000001
SLPS-00025 SLPS_000.25 0x7E2873EB Battle Arena ToshindenSearch in YouTube 0x16 0x00000004
0x1B 0x000000C8
SLPS-01716 SLPS_017.16 0xFFE3710D Wizard's Harmony RSearch in YouTube 0x01 0x00000002
SLPS-01737 SLPS_017.37 0x8EAE73B0 Susume! Kaizoku - Be Pirates!Search in YouTube 0x18 0xFFFFF254
SLPS-02743 SLPS_027.43 0x5B556E33 Marionette Company 2 Chu!Search in YouTube 0x1A 0xFFFFFFFF
SLPS-01045 SLPS_010.45 0x4AAC6CEE Yakata Nightmare ProjectSearch in YouTube [Disc1of3] 0x12 0x00000020
SLPS-01046 SLPS_010.46 0x845F6C71 Yakata Nightmare ProjectSearch in YouTube [Disc2of3] 0x12 0x00000020
SLPS-01047 SLPS_010.47 0x09FF6C64 Yakata Nightmare ProjectSearch in YouTube [Disc3of3] 0x12 0x00000020
SLPS-01157 SLPS_011.57 0xDEE270E9 Waku Waku DerbySearch in YouTube 0x04 0x000000C8
SLPS-01388 SLPS_013.88 0x7E896DDD Pro Wrestling Sengokuden 2Search in YouTube 0x04 0x000000C8
SLPS-00416 SLPS_004.16 0xFE9A6E57 Lup Salad - Lupupu CubeSearch in YouTube 0x01 0x00000001
SLPS-02122 SLPS_021.22 0x5E5E6D7C Pacapaca PassionSearch in YouTube 0x04 0x000000C8
SLPS-00196 SLPS_001.96 0x2BF5715A Dai-4-Ji Super Robot Taisen SSearch in YouTube 0x13 0x00000001
SLPS-00104 SLPS_001.04 0x29906E05 Gouketsuji Ichizoku 2 - Chottodake Saikyou DensetsuSearch in YouTube 0x03 0x000000C8
0x04 0xFFFFFF38
0x08 0x000000C8
0x13 0x00000001
SLPS-00144 SLPS_001.44 0x4B637409 J.B. Harold - Blue Chicago BluesSearch in YouTube [Disc1of2] 0x12 0x00000020
SLPS-00145 SLPS_001.45 0x592E74B2 J.B. Harold - Blue Chicago BluesSearch in YouTube [Disc2of2] 0x12 0x00000020
SLPS-02720 SLPS_027.20 0xBD7E6B7A Pacapaca Passion 2Search in YouTube 0x13 0x00000001
0x20 0x00000020
SLPS-03420 SLPS_034.20 0x0E957167 Pacapaca Passion SpecialSearch in YouTube [Reprint] 0x13 0x00000001
0x20 0x00000020
SLPS-01035 SLPS_010.35 0x57496D99 Ryuki Densyo DragoonSearch in YouTube 0x20 0x00000020
SLPS-02350 SLPS_023.50 0xC8496EB1 Tomba! - The Wild AdventuresSearch in YouTube 0x04 0x00000064
0x13 0x00000001
SLPM-86625 SLPM_866.25 0xE9767148 Bounty Sword - Double Edge [Major Wave Series]Search in YouTube 0x04 0x000000C8
0x06 0xFFFFFFF6
SLPS-03004 SLPS_030.04 0x9C706D06 Simple 1500 Series vol.039 - The Mahjong 2Search in YouTube 0x06 0xFFFFFFEC
SLPS-01267 SLPS_012.67 0xC58A6E17 Image Fight & X-MultiplySearch in YouTube 0x03 0x000001F4
0x21 0x00000640
0x12 0x00000800
SLPS-01382 SLPS_013.82 0xC6DD6E08 Honoo no Ryourinin Cooking Fighter Tao Search in YouTube 0x13 0x00000001
0x12 0x00000804
0x3B 0x00000001
SLPS-03151 SLPS_031.51 0xB9FF72E2 Sengoku MugenSearch in YouTube 0x13 0x00000001
SLPS-01637 SLPS_016.37 0xFB3A7013 Strikers 1945 IISearch in YouTube 0x21 0x000002BC
SLPS-02728 SLPS_027.28 0x76827129 Breath of Fire IVSearch in YouTube 0x04 0x00000014
SLPS-00007 SLPS_000.07 0xAA0A6EF2 Geom CubeSearch in YouTube 0x37 0x00000002
SLPS-01611 SLPS_016.11 0x68ED73D3 Mikagura Shoujo TanteidanSearch in YouTube [Disc1of4] 0x12 0x00000400
SLPS-01612 SLPS_016.12 0x0B277320 Mikagura Shoujo TanteidanSearch in YouTube [Disc2of4] 0x12 0x00000400
SLPS-01613 SLPS_016.13 0x0D8D7363 Mikagura Shoujo TanteidanSearch in YouTube [Disc3of4] 0x12 0x00000400
SLPS-01614 SLPS_016.14 0xE2BB72D8 Mikagura Shoujo TanteidanSearch in YouTube [Disc4of4] 0x12 0x00000400
SLPS-01738 SLPS_017.38 0x6CC36CDF Marby Baby StorySearch in YouTube 0x27 0x00000004
0x28 0xFFFFFFFF
0x29 0xFFFFFFFC
SLPS-02636 SLPS_026.36 0x56B274EF Super Robot Wars AlphaSearch in YouTube 0x03 0x000002BC
SLPS-03148 SLPS_031.48 0x26A076E0 Super Robot Wars Alpha GaidenSearch in YouTube 0x03 0x000001F4
SLPS-01240 SLPS_012.40 0x943B71CC Shiritsu Justice Gakuen - Legion of HeroesSearch in YouTube [Disc1of2] 0x14 0x00000000
0x16 0x00000004
0x1B 0x000000C8
0x21 0x000000C8
0x22 0x000000C8
0x2C 0xFFFFFFF8
0x2D 0xFFFFFFF8
0x36 0x00000001
0x36 0x00000002
0x36 0x00000004
0x37 0x00000004
SLPS-01241 SLPS_012.41 0x1A02721E Shiritsu Justice Gakuen - Legion of HeroesSearch in YouTube [Disc2of2] 0x14 0x00000000
0x16 0x00000004
0x1B 0x000000C8
0x21 0x000000C8
0x22 0x000000C8
0x2C 0xFFFFFFF8
0x2D 0xFFFFFFF8
0x36 0x00000001
0x36 0x00000002
0x36 0x00000004
0x37 0x00000004
SLPM-86192 SLPM_861.92 0xB0C26E33 Silent HillSearch in YouTube 0x03 0x000002BC
0x20 0x00000004
SLPS-00246 SLPS_002.46 0xB1297055 Slam DragonSearch in YouTube 0x13 0x00000001
0x14 0x00000008
0x18 0x000003E8
0x19 0x00000008
SLPS-00026 SLPS_000.26 0x6E6D745E RaymanSearch in YouTube 0x05 0xFFFFFF38
SLPS-00005 SLPS_000.05 0x453C74BA Mahjong Station Mazin - MashinSearch in YouTube 0x22 0x000001F4
0x37 0x00000004
SLPS-01941 SLPS_019.41 0x797A6FEC Kotobuki Grand Prix - Mezase! Genchari KingSearch in YouTube 0x27 0x00000007
SLPS-00024 SLPS_000.24 0x2720703B MystSearch in YouTube 0x20 0x00000001
SLPS-01703 SLPS_017.03 0x213C72DB Vigilante 8Search in YouTube 0x15 0x00000000
0x20 0x00000001
SLPS-01180 SLPS_011.80 0x03B972F8 Riven - The sequel to MystSearch in YouTube [Disc1of5] 0x04 0x000000C8
0x12 0x00000020
SLPS-01181 SLPS_011.81 0xEEC774EA Riven - The sequel to MystSearch in YouTube [Disc2of5] 0x04 0x000000C8
0x12 0x00000020
SLPS-01182 SLPS_011.82 0x28ED757B Riven - The sequel to MystSearch in YouTube [Disc3of5] 0x04 0x000000C8
0x12 0x00000020
SLPS-01183 SLPS_011.83 0xC6F675CF Riven - The sequel to MystSearch in YouTube [Disc4of5] 0x04 0x000000C8
0x12 0x00000020
SLPS-01184 SLPS_011.84 0xA846760C Riven - The sequel to MystSearch in YouTube [Disc5of5] 0x04 0x000000C8
0x12 0x00000020
SCPS-10011 SCPS_100.11 0xC9216DED Sengoku Cyber - Fujimaru JigokuhenSearch in YouTube 0x22 0x00000708
SLPS-00731 SLPS_007.31 0x28FC700F Sangoku MusouSearch in YouTube 0x1B 0x000000C8
0x36 0x00000001
0x36 0x00000002
0x36 0x00000004
SLPS-03446 SLPS_034.46 0x26136FD7 Digimon World 3 - Aratanaru Bouken no TabiraSearch in YouTube 0x04 0x00000046
0x14 0x00000008
0x15 0x00000008
0x36 0x00000001
0x36 0x00000002
0x36 0x00000004
0x37 0x00000004
SLPS-00657 SLPS_006.57 0x759B71B6 Clock Tower 2Search in YouTube 0x14 0x00000008
0x15 0x00000008
0x22 0x00000320
SLPS-00839 SLPS_008.39 0x33BC7674 Super Black Bass XSearch in YouTube 0x04 0x00000064
SLPS-00290 SLPS_002.90 0x7B8A6EF8 Idol Janshi Suchie-Pai II LimitedSearch in YouTube [Disc1of3] 0x03 0x000001F4
0x08 0x000001F4
0x13 0x00000001
0x14 0x00000010
0x21 0x00000898
0x22 0x000007D0
SLPS-01530 SLPS_015.30 0x52657015 NavitSearch in YouTube 0x12 0x00000002
SLPS-01770 SLPS_017.70 0x944074A8 Tales of PhantasiaSearch in YouTube 0x38 0x00000002 Reload the game with ps3_newemu.self
SLPS-00001 SLPS_000.01 0xA61B73A2 Ridge RacerSearch in YouTube 0x38 0x00000002 Reload the game with ps3_newemu.self
SLPS-00600 SLPS_006.00 0x69F771EA Rage RacerSearch in YouTube 0x12 0x00000002
0x14 0x00000000
0x15 0x00000002
0x19 0x00000000
0x1B 0x00000000
0x20 0x00000010
0x20 0x00000020
0x21 0x00000000
0x22 0x00000000
0x23 0x00000000
0x2C 0xFFFFFFE0
0x2D 0xFFFFFFE0
SLPS-03050 SLPS_030.50 0xF5E87225 Tales of EterniaSearch in YouTube [Disc1of3] 0x03 0x000001F4
SLPS-00360 SLPS_003.60 0xCA1273F7 Super Pang CollectionSearch in YouTube 0x28 0xFFFFFFFA
SLPM-86959 SLPM_869.59 0x5DC771BA Rockman X6Search in YouTube 0x04 0x00000007
SLPS-00765 SLPS_007.65 0xEC497442 Namco Museum EncoreSearch in YouTube [Limited Edition] 0x14 0x00000010
0x19 0x00000020
0x36 0x00000001
0x36 0x00000002
0x36 0x00000004
SIPS-60020 SIPS_600.20 0x50ED6E47 Jet MotoSearch in YouTube 0x1C 0x00000002
SLPM-86168 SLPM_861.68 0xBA886BF4 Genso Suikoden IISearch in YouTube 0x04 0x00000004
0x06 0x00000001
0x07 0x00000001
0x14 0x0000000C
0x19 0x0000000C
0x1C 0x00000002
0x27 0x00000007
SLPM-86168 SLPM_861.68 0x3E596C24 Genso Suikoden IISearch in YouTube 0x04 0x00000004
0x06 0x00000001
0x07 0x00000001
0x14 0x0000000C
0x19 0x0000000C
0x1C 0x00000002
0x27 0x00000007
SLPS-00390 SLPS_003.90 0x45627423 Namco Museum Vol.3Search in YouTube 0x12 0x00000020
SLPS-00705 SLPS_007.05 0xF93772F6 Namco Museum Vol.5Search in YouTube 0x38 0x00000002 Reload the game with ps3_newemu.self
SLPS-02120 SLPS_021.20 0xBC5F7186 Shiritsu Justice Gakuen - Nekketsu Seishun Nikki 2Search in YouTube 0x14 0x00000000
0x16 0x00000004
0x1B 0x000000C8
0x21 0x000000C8
0x22 0x000000C8
0x2C 0xFFFFFFF8
0x2D 0xFFFFFFF8
0x36 0x00000001
0x36 0x00000002
0x36 0x00000004
0x37 0x00000004
SLPS-02832 SLPS_028.32 0x258C6C70 Lagnacure LegendSearch in YouTube 0x0A 0x0000001E
0x12 0x00002000
0x09 0x0000000A
SLPS-00812 SLPS_008.12 0x6CC6704F Fade to BlackSearch in YouTube 0x16 0x00000003
SLPM-86494 SLPM_864.94 0x6C706D5C Elder GateSearch in YouTube 0x13 0x00000001
SLPS-00420 SLPS_004.20 0x31F46F73 SimCity 2000Search in YouTube 0x38 0x00000002 Reload the game with ps3_newemu.self
SLPS-01906 SLPS_019.06 0x32866ECF Monster Farm 2Search in YouTube 0x12 0x00000020
0x12 0x00000100
0x12 0x00004000
0x12 0x00008000
SLPS-03433 SLPS_034.33 0xAA127312 Klonoa Beach VolleballSearch in YouTube 0x14 0x00000010
0x19 0x00000018
SLPS-00611 SLPS_006.11 0x7B9776D2 Super Puzzle Fighter II XSearch in YouTube 0x27 0x00000008
SLPS-00269 SLPS_002.69 0x6A70722C Air Management '96Search in YouTube 0x14 0x00000018
0x19 0x00000020
SLPS-00117 SLPS_001.17 0x27577155 Emit Value PackSearch in YouTube [Disc1of3] 0x14 0x0000000C
0x19 0x0000000C
0x34 0x00000003
SLPS-00118 SLPS_001.18 0x01707004 Emit Value PackSearch in YouTube [Disc2of3] 0x14 0x0000000C
0x19 0x0000000C
0x34 0x00000003
SLPS-00119 SLPS_001.19 0x5D717205 Emit Value PackSearch in YouTube [Disc3of3] 0x14 0x0000000C
0x19 0x0000000C
0x34 0x00000003
SLPM-87050 SLPM_870.50 0xC2BE6D65 Dragon Quest Monsters I·II - Hoshiori no Yuusha to Bokujou no NakamatachiSearch in YouTube 0x05 0xFFFFFFE2
SLPS-00773 SLPS_007.73 0x5C7C6E85 Dark Hunter (Jou) Ijigen GakuenSearch in YouTube 0x21 0x00000000
SLPS-00789 SLPS_007.89 0x2EE27057 Dark Hunter - Ge Youma No MoriSearch in YouTube 0x21 0x00000000
SLPS-02653 SLPS_026.53 0x3947703C Monster Farm - Battle Card ProfessionalSearch in YouTube 0x12 0x00000020
0x12 0x00000100
0x12 0x00004000
0x12 0x00008000
SLPS-01503 SLPS015.03 0x5E046C54 Dezaemon Kids!Search in YouTube [Disc1of2] 0x12 0x00000020
0x12 0x00000100
0x12 0x00004000
SLPS-01749 SLPS_017.49 0xB29D7153 Lunatic Dawn IIISearch in YouTube 0x12 0x00000020
0x12 0x00000100
0x12 0x00004000
SLPS-02637 slps_026.37 0x01756F09 Rubbish Blazon [Pandora Max Series Vol.3]Search in YouTube 0x12 0x00000020
0x12 0x00000100
0x12 0x00004000
SLPS-01676 SLPS_016.76 0x1E216F81 Kuon no KizunaSearch in YouTube 0x03 0x000005DC
SLPS-01701 SLPS_017.01 0x5BAD767C Capcom Generation Vol 4.: Kokou no EiyuuSearch in YouTube 0x12 0x00000400
SCPS-10043 SCPS_100.43 0xAD1A6DC9 Ghost in the shellSearch in YouTube 0x14 0x00000010
SLPM-86638 SLPM_866.38 0xD0066D6C Cross Tantei Monogatari 1 - Zenpen [Major Wave Series]Search in YouTube 0x16 0x00000001
SLPM-86639 SLPM_866.39 0x7FCE6B6E Cross Tantei Monogatari 1 - Kouhen [Major Wave Series]Search in YouTube 0x16 0x00000001
SLPS-03562 SLPS_035.62 0xF5E67262 Jaleco Collection vol.1Search in YouTube 0x13 0x00000001
SLPS-02412 SLPS_024.12 0xAB3B70E7 Puyo Puyoon - Car-Kun to IsshoSearch in YouTube 0x15 0x00000038
SLPS-03177 SLPS_031.77 0x905E744B Tearring SagaSearch in YouTube 0x27 0x00000002
SLPS-02143 SLPS_021.43 0x287A7428 Milano no Arubaito CollectionSearch in YouTube 0x13 0x00000001
SLPS-02332 SLPS_023.32 0xBFAF6D60 Kaeru No Ehon - Adventure For The Lost MemoriesSearch in YouTube 0x04 0x00000007
SLPS-00445 SLPS_004.45 0x1C977170 Tournament LeaderSearch in YouTube 0x13 0x00000001
SLPS-03292 SLPS_032.92 0x7D6871E0 Memories Off 2ndSearch in YouTube [Disc1of2] 0x12 0x00000020
SLPS-03293 SLPS_032.93 0xF58A7448 Memories Off 2ndSearch in YouTube [Disc2of2] 0x12 0x00000020
SLPS-01315 SLPS_013.15 0x9FA56D27 Fire Woman MatoigumiSearch in YouTube 0x27 0x00000001
SLPS-02648 SLPS_026.48 0x14846F93 Phix no Daibouken - Phix in the Magnetix WorldSearch in YouTube 0x14 0x0000000A
0x19 0x0000001C
SLPS-01205 SLPS_012.05 0x2F1C6C7A Groove Jigoku V - Sweepstation VersionSearch in YouTube 0x29 0xFFFFFFFE
SLPS-01147 SLPS_011.47 0xAB38741A Melty lancer - Re-InforceSearch in YouTube [Disc1of2] 0x28 0x00000002
0x30 0x00000001
SLPS-01148 SLPS_011.48 0xEAF271CA Melty lancer - Re-InforceSearch in YouTube [Disc1of2] 0x28 0x00000002
0x30 0x00000001
SLPM-86934 SLPM_869.34 0xB6386F2A Mermaid no KisetsuSearch in YouTube [Disc1of3] 0x29 0xFFFFFFFE
SLPM-86935 SLPM_869.35 0x70D96F85 Mermaid no KisetsuSearch in YouTube [Disc2of3] 0x29 0xFFFFFFFE
SLPM-86936 SLPM_869.36 0x16B87020 Mermaid no KisetsuSearch in YouTube [Disc3of3] 0x29 0xFFFFFFFE
SLPM-87108 SLPM_871.08 0xE24D6E06 Mermaid no Kisetsu Curtain CallSearch in YouTube [Disc1of2] 0x12 0x00000020
SLPM-87109 SLPM_871.09 0x35356EB5 Mermaid no Kisetsu Curtain CallSearch in YouTube [Disc2of2] 0x12 0x00000020
SCES-01695 SCES_016.95 0x1CD06FBD Disney's Mulan - Animated StorybookSearch in YouTube 0x17 0x000089EA Libcrypt Magic Word
SLES-01907 SLES_019.07 0x217F73B9 V-Rally 2 - Championship EditionSearch in YouTube 0x17 0x0000C0EE Libcrypt Magic Word
SLES-01301 SLES_013.01 0xD3E2755E Soul Reaver - Legacy of KainSearch in YouTube 0x17 0x0000B722 Libcrypt Magic Word
SLES-00556 SLES_005.56 0xB2376D4B MotorheadSearch in YouTube 0x13 0x00000001
SCES-02105 SCES_021.05 0x24066F28 Crash Team RacingSearch in YouTube 0x02 0x001727E4 Load CD sector list (related with libcrypt)
SCES-00311 SCES_003.11 0xD0317129 MedievilSearch in YouTube 0x02 0x0017298C Load CD sector list (related with libcrypt)
SCES-00008 SCES_000.08 0x20037398 Destruction DerbySearch in YouTube 0x38 0x00000002 Reload the game with ps3_newemu.self
SLES-00755 SLES_007.55 0xAAD37657 Judge DreddSearch in YouTube 0x16 0x00000004
SLES-01343 SLES_013.43 0xC47D73B4 Command & Conquer: Red Alert - RetaliationSearch in YouTube [Disc1of2] 0x38 0x00000002 Reload the game with ps3_newemu.self
SLES-11343 SLES_113.43 0xE4C373B5 Command & Conquer: Red Alert - RetaliationSearch in YouTube [Disc2of2] 0x38 0x00000002 Reload the game with ps3_newemu.self
SCES-00061 SCES_000.61 0x7D876DC2 Twisted MetalSearch in YouTube 0x1C 0x00000002
SLES-02754 SLES_027.54 0xCF2870BB Vagrant StorySearch in YouTube 0x02 0x00172A8C Load CD sector list (related with libcrypt)
SLES-02790 sles_027.90 0x5C1F6B0B Spin JamSearch in YouTube 0x13 0x00000001
SCES-02285 SCES_022.85 0xE8466F95 Syphon Filter 2Search in YouTube [Disc1of2] 0x0F 0x00000032
0x10 0x00000032
0x11 0x00000019
SCES-12285 SCES_122.85 0x85FE6E5C Syphon Filter 2Search in YouTube [Disc2of2] 0x0F 0x00000032
0x10 0x00000032
0x11 0x00000019
SLES-01760 SLES_017.60 0xE8576C52 Populous: The BeginningSearch in YouTube 0x13 0x00000001
SCES-03937 SCES_039.37 0xBB1E6E47 Disney's Treasure PlanetSearch in YouTube 0x13 0x00000001
SLES-03178 SLES_031.78 0x43D56CC9 Disney's Goofy's Fun HouseSearch in YouTube 0x13 0x00000001
SLES-02943 SLES_029.43 0xC8DB752E Equestriad 2001Search in YouTube 0x04 0x000000C8
SLES-00209 SLES_002.09 0x7A327397 Fade to BlackSearch in YouTube 0x16 0x00000006
SCES-02873 SCES_028.73 0x5AAD6CAD Vib-RibbonSearch in YouTube 0x12 0x00000120
0x12 0x00004000
0x20 0x00000040
0x3C 0xFFFFFF3D
SCUS-94508 SCUS_945.08 0x18D56D2A 2XtremeSearch in YouTube 0x1C 0x00000002
SCUS-94900 SCUS_949.00 0x124F71AD Crash BandicootSearch in YouTube 0x1C 0x00000002
SCUS-94309 SCUS_943.09 0xA9C66FE4 Jet MotoSearch in YouTube 0x1C 0x00000002
SCUS-94103 SCUS_941.03 0xDF4C6DBB Jumping Flash!Search in YouTube 0x1C 0x00000002
SLUS-00213 SLUS_002.13 0x0CFF7372 Tekken 2Search in YouTube 0x1C 0x00000002
SCUS-94302 SCUS_943.02 0x07E67394 Destruction DerbySearch in YouTube 0x38 0x00000002 Reload the game with ps3_newemu.self
SCUS-94476 SCUS_944.76 0xF7656D79 Hot Shots Golf 2Search in YouTube 0x1C 0x00000002
SCUS-94301 SCUS_943.01 0x24F17103 WipeoutSearch in YouTube 0x1C 0x00000002
SCUS-94356 SCUS_943.56 0x776872C1 Cool BoardersSearch in YouTube 0x1C 0x00000002
SCUS-94426 SCUS_944.26 0x24F37297 Crash Team RacingSearch in YouTube 0x14 0x00000010
0x36 0x00000001
0x36 0x00000002
0x36 0x00000004
SCUS-94484 SCUS_944.84 0x6BD87066 Wild Arms 2Search in YouTube [Disc1of2] 0x0E 0x00001388
0x1C 0x00000002
SCUS-94498 SCUS_944.98 0x6F0C7218 Wild Arms 2Search in YouTube [Disc2of2] 0x0E 0x00001388
0x1C 0x00000002
SCUS-94108 SCUS_941.08 0x4F066FFA Jumping Flash! 2Search in YouTube 0x1C 0x00000002
SCUS-94163 SCUS_941.63 0x1D04759B Final Fantasy VIISearch in YouTube [Disc1of3] 0x1C 0x00000002
SCUS-94164 SCUS_941.64 0x062C7665 Final Fantasy VIISearch in YouTube [Disc2of3] 0x1C 0x00000002
SCUS-94165 SCUS_941.65 0x981F74C6 Final Fantasy VIISearch in YouTube [Disc3of3] 0x1C 0x00000002
SCUS-94221 SCUS_942.21 0x5D9973B1 Final Fantasy TacticsSearch in YouTube 0x1C 0x00000002
SCUS-94355 SCUS_943.55 0x60476E89 Motor Toon Grand PrixSearch in YouTube 0x1C 0x00000002
SCUS-94451 SCUS_944.51 0x916A6F8A Syphon Filter 2Search in YouTube [Disc1of2] 0x0F 0x00000032
0x10 0x00000032
0x11 0x00000019
SCUS-94492 SCUS_944.92 0x254F6E71 Syphon Filter 2Search in YouTube [Disc1of2] 0x0F 0x00000032
0x10 0x00000032
0x11 0x00000019
SLUS-00958 SLUS_009.58 0x70356CAF Suikoden IISearch in YouTube 0x14 0x0000000C
0x19 0x0000000C
0x1C 0x00000002
SLUS-00379 SLUS_003.79 0xA9A06E01 Command & ConquerSearch in YouTube [Disc1of2] 0x1C 0x00000002
SLUS-00410 SLUS_004.10 0x96316D15 Command & ConquerSearch in YouTube [Disc2of2] 0x1C 0x00000002
SLUS-00431 SLUS_004.31 0xF1636D84 Command & Conquer - Red AlertSearch in YouTube [Disc1of2] 0x13 0x00000001
0x1C 0x00000002
SLUS-00485 SLUS_004.85 0x45C86D54 Command & Conquer - Red AlertSearch in YouTube [Disc2of2] 0x13 0x00000001
0x1C 0x00000002
SLUS-00665 SLUS_006.65 0x30946C87 Command & Conquer - Red Alert - RetaliationSearch in YouTube [Disc1of2] 0x13 0x00000001
0x1C 0x00000002
SLUS-00667 SLUS_006.67 0xD3DC6C57 Command & Conquer - Red Alert - RetaliationSearch in YouTube [Disc2of2] 0x13 0x00000001
0x1C 0x00000002
SLUS-01041 SLUS_010.41 0xA69371A0 Chrono CrossSearch in YouTube [Disc1of2] 0x2C 0xFFFFFFF0
0x22 0x000001F4
0x21 0x000001F4
0x33 0x00000514
SLUS-01080 SLUS_010.80 0x868E72C8 Chrono CrossSearch in YouTube [Disc2of2] 0x2C 0xFFFFFFF0
0x22 0x000001F4
0x21 0x000001F4
0x33 0x00000514
SLUS-00879 SLUS_008.79 0x25E96D12 Final Fantasy AnthologySearch in YouTube [Disc1of2] 0x20 0x00000002
SLUS-00238 SLUS_002.38 0x4C1C7189 International Track & FieldSearch in YouTube 0x1C 0x00000002
SLUS-00113 SLUS_001.13 0xF2BD6EE2 SimCity 2000Search in YouTube 0x1C 0x00000002
SLUS-00236 SLUS_002.36 0xC1117292 Fade to BlackSearch in YouTube 0x16 0x00000007
0x1C 0x00000002
SLUS-00518 SLUS_005.18 0xD212739F Nuclear StrikeSearch in YouTube 0x1C 0x00000002
SLUS-00440 SLUS_004.40 0xE28F729A Reel FishingSearch in YouTube 0x1C 0x00000002
SLUS-00061 SLUS_000.61 0xE1B4752C Soviet StrikeSearch in YouTube 0x1C 0x00000002
SLUS-00067 SLUS_000.67 0xDC237170 Castlevania Symphony of the NightSearch in YouTube 0x21 0x00000708
SLUS-00042 SLUS_000.42 0x93C071A2 GexSearch in YouTube 0x03 0x0000044C
0x13 0x00000001
0x1C 0x00000002
SLUS-00027 SLUS_000.27 0x3B037462 Blood Omen - Legacy of KainSearch in YouTube 0x1C 0x00000002
SLUS-00152 SLUS_001.52 0x59207131 Tomb RaiderSearch in YouTube 0x1C 0x00000002
SLUS-00232 SLUS_002.32 0x055E74C4 Pandemonium!Search in YouTube 0x1C 0x00000002
SLUS-00437 SLUS_004.37 0xCB24738B Tomb Raider IISearch in YouTube 0x1C 0x00000002
SCUS-94304 SCUS_943.04 0xC0546D88 Twisted MetalSearch in YouTube 0x1C 0x00000002
SLUS-00707 SLUS_007.07 0x2C9D6E1E Silent HillSearch in YouTube 0x03 0x0000044C
SCUS-94424 SCUS_944.24 0x6C8C7285 Bloody Roar IISearch in YouTube 0x20 0x00000008
SLUS-00019 SLUS_000.19 0x32FE7217 Wing Commander III - Heart of the TigerSearch in YouTube [Disc1of4] 0x03 0x00000320
0x04 0x000000C8
0x12 0x00000008
0x18 0x000000C8
0x30 0x00000001
SLUS-00134 SLUS_001.34 0xF84A722C Wing Commander III - Heart of the TigerSearch in YouTube [Disc2of4] 0x03 0x00000320
0x04 0x000000C8
0x12 0x00000008
0x18 0x000000C8
SLUS-00135 SLUS_001.35 0x993A71DF Wing Commander III - Heart of the TigerSearch in YouTube [Disc3of4] 0x03 0x00000320
0x04 0x000000C8
0x12 0x00000008
0x18 0x000000C8
SLUS-00136 SLUS_001.36 0xF6F4718E Wing Commander III - Heart of the TigerSearch in YouTube [Disc4of4] 0x03 0x00000320
0x04 0x000000C8
0x12 0x00000008
0x18 0x000000C8
SLUS-00270 SLUS_002.70 0xE562706A Wing Commander IV - The Price of FreedomSearch in YouTube [Disc1of4] 0x03 0x00000320
0x04 0x000000C8
0x12 0x00000008
0x36 0x00000007
SLUS-00271 SLUS_002.71 0x8C5B703D Wing Commander IV - The Price of FreedomSearch in YouTube [Disc2of4] 0x03 0x00000320
0x04 0x000000C8
0x12 0x00000008
0x36 0x00000007
SLUS-00272 SLUS_002.72 0xF4A37003 Wing Commander IV - The Price of FreedomSearch in YouTube [Disc3of4] 0x03 0x00000320
0x04 0x000000C8
0x12 0x00000008
0x36 0x00000007
SLUS-00273 SLUS_002.73 0x05877031 Wing Commander IV - The Price of FreedomSearch in YouTube [Disc4of4] 0x03 0x00000320
0x04 0x000000C8
0x12 0x00000008
0x36 0x00000007
SLUS-00076 SLUS_000.76 0x7E91728C LoadedSearch in YouTube 0x14 0x00000006
SLUS-00028 SLUS_000.28 0x64D8758D Shockwave AssaultSearch in YouTube [Disc1of2] 0x14 0x00000006
SLUS-00137 SLUS_001.37 0xCAE576E7 Shockwave AssaultSearch in YouTube [Disc2of2] 0x14 0x00000006
SCUS-94448 SCUS_944.48 0x68537091 Um Jammer LammySearch in YouTube 0x38 0x00000002 Reload the game with ps3_newemu.self
SLUS-01253 SLUS_012.53 0x4A926D54 Arc the Lad IIISearch in YouTube [Disc1of2] 0x12 0x00000020
SLUS-01254 SLUS_012.54 0x5C3D6FD0 Arc the Lad IIISearch in YouTube [Disc2of2] 0x12 0x00000020
SLUS-00433 SLUS_004.33 0x34FA737C Fighting ForceSearch in YouTube 0x01 0x00000001
SCUS-94454 SCUS_944.54 0x49486D8E Tomba! 2: The Evil Swine ReturnSearch in YouTube 0x04 0x00000064
0x13 0x00000001
SCUS-94200 SCUS_942.00 0x0E9575ED Battle Arena ToshindenSearch in YouTube 0x1B 0x000002BC
SLUS-01395 SLUS_013.95 0xCA8D7292 Megaman X6Search in YouTube 0x04 0x00000007
SLUS-01161 SLUS_011.61 0xD2647347 Driver 2 - The wheelman is backSearch in YouTube [Disc1of2] 0x05 0xFFFFFF9C
SLUS-00208 SLUS_002.08 0x99127457 Buster Bros CollectionSearch in YouTube 0x28 0xFFFFFFFA
SLUS-00598 Slus_005.98 0x90F1753A Gex - Enter the GeckoSearch in YouTube 0x1F 0x00000001
SLUS-00980 SLUS_009.80 0xEBB37080 TNN Motor Sports Hardcore TRSearch in YouTube 0x30 0x00000001
SLUS-00892 SLUS_008.92 0x10D26D0B Final Fantasy VIIISearch in YouTube [Disc1of4] 0x31 0x00000002
SLUS-00908 SLUS_009.08 0xC83E6DC6 Final Fantasy VIIISearch in YouTube [Disc2of4] 0x31 0x00000002
SLUS-00909 SLUS_009.09 0xC88B6CC3 Final Fantasy VIIISearch in YouTube [Disc3of4] 0x31 0x00000002
SLUS-00910 SLUS_009.10 0x25D66D0D Final Fantasy VIIISearch in YouTube [Disc4of4] 0x31 0x00000002
SLUS-01470 SLUS_014.70 0x55257373 Aces of the AirSearch in YouTube 0x16 0x00000018
TitleID settings hardcoded in ps1_newemu.self
Firmware 3.55
Title ID Title Checksum Comm. Flags Notes
SLPS_023.64 Chrono Cross (Disc 1) 40b572aa 1 0x0000001800000003
SLPS_023.65 Chrono Cross (Disc 2) 55e87206 1 0x0000001800000003
SLPM_860.28 Final Fantasy IV 770f6f03 1 0x0000001800000003
SLPS_000.13 Raiden Project 9dc97376 3 0x00000005000000c8
0x0000000600000064
0x0000000700000064
SLPS_023.61 Touge Max G c1556eb3 1 0x0000000100000001
SLPS_013.43 Rebus 2b2270f6 1 0x0000000100000080
SLPS_007.70 Final Fantasy Tactics ba3573e7 1 0x0000000100000010
SLPS_017.72 Chocobo no Fushigi Dungeon 2 (Disc 2) 3e6e7597 2 0x00000013fffffa00
0x0000000100000001
SLPS_035.02 Black Matrix 00 (Disc 2) 32256c55 1 0x0000001800000003
SLPS_023.71 Fever: Sankyo Koushiki Pachinko Simulation d59774b8 1 0x0000000100000020
SLPS_007.50 Xevious 3D/G+ edad71d8 1 0x0000000100000040
SLPS_007.00 Final Fantasy VII (Disc 1) 14dd7664 1 0x0000000100000040
SLPS_008.30 Ace Combat 2 9ea572ab 1 0x0000000100010000
SLPM_862.26 Glay: Complete Works (Disc 1) d9fb6e40 1 0x00000013fffff700
SLPS_034.95 Kamen Rider Ryuuki 76fa6c8f 2 0x0000001400000001
0x0000000100010000
SLPM_861.62 World Soccer Winning Eleven 3: Final Version 171a6e8c 1 0x0000000400000708
SLPM_861.62 World Soccer Winning Eleven 3: Final Version (Rev 1?) 3b716e92 1 0x0000000400000708
SCPS_100.92 Doko Demo Issyo 985c6d1c 1 0x0000000100010000
SLPM_870.56 World Soccer Winning Eleven 2002 c18c6d68 1 0x0000000100010000
SLPS_014.34 3D Kakutou Tsukuru 33196d96 1 0x0000000100010000
SLPS_021.08 Tron ni Kobun (Disc 1) fee172c6 2 0x0000000200000000
0x0000000100010000
SLPS_021.09 Tron ni Kobun (Disc 2) ecb1743a 2 0x0000000200000000
0x0000000100010000
SLPS_022.27 Simple 1500 Series Vol 14: The Block Kuzushi 8212727f 1 0x0000000100010000
SLPS_027.36 Senkai Taisen TV Animation Senkaiden Houshin Engi Yori 24bc6f0e 1 0x0000000100010000
SLPS_000.40 Tekken 3a6f72f5 1 0x0000000100010000
SLPS_014.21 Kagero: Kokumeikan Shinshou 5e466c72 1 0x0000001800000003
SLPM_864.90 Kinniku Banzuke: Road to Sasuke e94570d4 1 0x0000000100010000
SLPS_007.52 Pachi Slot Kanzen Kouryaku 1: Universal Koushiki Gaido Vol. 1 40a7270 1 0x0000000100010000
SLPS_003.04 Noël: Not Digital (Disc 1) 2d507191 1 0x0000000100010000
SLPS_003.04 Noël: Not Digital (Disc 1) (Rev 1?) b4570c7 1 0x0000000100010000
SLPS_003.05 Noël: Not Digital (Disc 2) 2f7c6d6c 1 0x0000000100010000
SLPM_860.97 Jikkyou Powerful Pro Yakyuu '98: Kaimakuban (Disc 1) c15f7120 1 0x0000000100010000
SLPM_860.98 Jikkyou Powerful Pro Yakyuu '98: Kaimakuban (Disc 2) eb946d0a 1 0x0000000100010000
SLPS_016.09 Million Classic (Disc 1) 60f06ea0 1 0x0000000100010000
SLPS_016.10 Million Classic (Disc 2) e90a6ce3 1 0x0000000100010000
SLPS_024.12 Puyo Puyo 4: Car-Kun to Issho ab3b70e7 1 0x0000000100010000
SLPS_025.70 Kidou Senshi Gundam: Giren no Yabou: Zeon no Keifu (Disc 1) c47c6d81 2 0x0000000200000000
0x0000000100010000
SLPS_025.71 Kidou Senshi Gundam: Giren no Yabou: Zeon no Keifu (Disc 2) 1ede6edc 2 0x0000000200000000
0x0000000100010000
SLPS_016.83 Simple 1500 Series Vol. 5: The Igo 7ffa79b2 1 0x0000000100010000
SLPS_010.08 Einhänder a72b7071 2 0x0000000100010000
0x000000020000000a
SLPS_023.68 Marvel vs Capcom: Clash of Super Heroes: EX Edition 12e17661 1 0x0000000100010000
SLPS_024.60 Koudelka (Disc 1) aa1473a6 2 0x0000000200000000
0x0000000100010000
SLPS_024.61 Koudelka (Disc 2) 8cb57276 2 0x0000000200000000
0x0000000100010000
SLPS_024.62 Koudelka (Disc 3) 344473b8 2 0x0000000200000000
0x0000000100010000
SLPS_024.63 Koudelka (Disc 4) 689a72b4 2 0x0000000200000000
0x0000000100010000
SCPS_101.36 Gunparade March aa4070a9 2 0x0000000100010000
0x0000000200000000
SLPS_017.17 Bomberman ead56ab7 1 0x0000000100010000
SLPS_001.94 Wizard's Harmony b01d7540 1 0x0000000b00000002
SLPS_005.50 Shin Super Robot Taisen 77327123 1 0x0000000f00063fe1
SLPS_005.50 Shin Super Robot Taisen (Rev 1?) 505971b4 1 0x0000000f00063fe1
SLPS_007.87 Shin Super Robot Taisen (Special Disc) cf9d72df 1 0x0000000f00063fe1
SLPM_863.81 Kinniku Banzuke Vol. 1: Ore ga Saikyou no Otoko da! f04b7147 1 0x0000000f1090c229
SLPS_004.77 Wing Commander III: Heart of the Tiger (Disc 1) 448373e5 1 0x0000000c00000001
SLPS_016.11 Mikagura Shoujo Tanteidan 68ed73d3 1 0x0000000b00000004
SLPM_862.68 Taiko Risshiden III d046df5 2 0x0000001500000001
0x0000000100010000
SLPM_862.68 Taiko Risshiden III (Rev 1) 5af46e00 2 0x0000001500000001
0x0000000100010000
SLPS_017.74 The Next Tetris affd73f0 1 0x0000000100000001
SLPS_005.55 Soul Edge 9faf7086 1 0x00000006000000c8
SLPM_863.17 Jikkyou J.League 1999: Perfect Striker 4e437226 1 0x0000000700000064
unknown ? cf07737f 1 0x0000000900000004
unknown ? 18fd70a4 1 0x0000000b00000004
SLPS_017.60 Janhai Yuugi '99: Tanuki no Kawazanyou c24577b9 1 0x0000000b00000004
SLPS_013.24 Thoroughbred Breeder: Sekai Seiha Hen 5a7f712a 1 0x0000000100000080
SLPS_004.58 Simulation Zoo 9f7d6e65 1 0x0000000100000200
SLPS_008.31 Hatsukoi Valentine b3127504 1 0x0000000b00000004
SLPS_005.90 Voice Paradice Excella c0d67577 1 0x0000000b00000004
SLPS_023.07 Fun! Fun! Pingu efba6dcf 1 0x0000000100000001
SLPS_014.03 Colony Wars 12345678 1 0x0000000000000000
SLPS_014.04 Colony Wars 12345678 1 0x0000000000000000
SLPS_018.68 iS: Internal Section 70f6ca5 1 0x0000000100000001
SLPS_180.12(?) Vib-Ribbon(?) dbb96c5c 1 0x0000001600000001
SLPS_008.86 Nishijin Pachinko Tengoku Vol. 2 f19370b0 1 0x00000006000000c8
SLPS_004.17 Racingroovy f4066f09 2 0x000000060000015e
0x0000000700000064
SLPS_024.77 Vampire Hunter D c2ef79a5 2 0x000000060000015e
0x0000000700000064
SLPS_006.14 Nishijin Pachinko Tengoku Vol. 1 aeaf7108 1 0x00000006000000c8
SLPS_006.38 Star Wars: Rebel Assault II: The Hidden Empire (Disc 1) 4ebd7ccc 1 0x00000006000000c8
SLPS_026.13 Driver 46e77197 1 0x0000000100000080
unknown ? 53af6af9 1 0x0000000100000001
SLPS_031.61 Ongaku Tsukuru 3 942c7422 1 0x0000000100000001
SLPM_867.65 X-Men: Mutant Academy f4ee737d 1 0x0000000100000001
SCPS_100.37 Crime Crackers 2 c139700e 3 0x0000000100010500
0x0000000200000000
0x0000001500000001
SLPM_865.44 Wai Wai Jansou de0d72b7 2 0x0000000200000000
0x0000000100010000
SLPS_018.75 Yuukyuu Gensoukyoku Ensemble 2 73cc6be9 1 0x00000013fffff700
SLPS_005.65 Tecmo Super Bowl 7fe57339 1 0x0000000100000080
SLPS_023.20 Silver Jiken 93677288 1 0x0000000100000400
SLPS_009.03 Ongaku Tsukuru: Kanadeeru 2 a8a3704c 1 0x0000001500000001
SLPS_910.19 A.IV: Evolution Global f6d3736d 3 0x0000000200000000
0x0000000100010000
0x0000001500000001
SLPM_871.17 AI Mahjong Selection 51e66f74 1 0x0000000100000001
SCPS_100.26 Arc the Lad 2 ec156e17 1 0x0000000100020000
SLPM_860.85 Real Bout Garou Densetsu Special: Dominated Mind 41bf6ff7 2 0x0000000100010000
0x0000000200000000
SLPM_867.67 Captain Love 88c36d50 1 0x0000000dffffffb5
SLPM_865.23 Zutto Issho: With Me Everytime... 49347190 1 0x0000000dffffffc4
SLPS_006.40 Real Bout Garou Densetsu 41c872d2 2 0x0000000100010081
SLPS_011.71 Samurai Spirits: Amakusa Kourin Special 3c5e7167 2 0x0000000100010081
SLPM_860.84 The King of Fighters '97 fce56ce6 2 0x0000000100010081
SLPS_008.34 The King of Fighters '96 e0e87232 2 0x0000000100010081
SLPM_862.01 The King of Fighters '98: Dream Match Never Ends 49d86eac 2 0x0000000100010081
SLPS_910.24 Samurai Spirits: Zankurou Musouken 88f16e6c 2 0x0000000100010081
SCPS_101.03 Robbit Mon Dieu 6e516dad 1 0x0000001800000003
SLPS_009.50 Metal Slug: Super Vehicle 001 a2a96eb5 1 0x0000000b00000008
SLPS_030.12 Little Princess: Marl Oukoku no Ningyou-hime 2 (Disc 1) 24857336 2 0x0000000e00000032
SLPS_019.02 Gunho Brigade a0926c45 5 0x0000000100010100
SCPS_100.03 Crime Crackers ed04760d 1 0x0000001800000003
SLPS_000.28 Jigsaw World 6087000 3 0x0000000100010100
SLPS_017.49 Lunatic Dawn III b29d7153 2 0x0000000100010081
SCPS_100.81 Medievil 4c9d708c 1 0x0000000100020000
SCPS_101.06 Arc the Lad III 53226b9c 1 0x0000001800000003
SCPS_101.07 Arc the Lad III 90f76b40 1 0x0000001800000003
SCPS_100.89 Wild Arms: Second Ignition (Disc 1) e39f71b3 4 0x0000001500000001
SCPS_100.90 Wild Arms: Second Ignition (Disc 2) 68d771a3 4 0x0000001500000001
SCPS_100.29 I.Q: Intelligent Qube 20e06dd4 3 0x0000000100010081
SCPS_100.50 PoPoRoGue 50ec6c67 1 0x0000001800000003
SCPS_100.31 Crash Bandicoot 94996ff8 2 0x0000000100010000
SCPS_100.39 Linda³ Again e46f6d51 2 0x0000000100010000
SLPS_914.44 Armored Core: Master of Arena (Disc 1) b9317410 1 0x0000001800000003
SLPS_914.45 Armored Core: Master of Arena (Disc 1) c1007411 1 0x0000001800000003
SCPS_100.77 Circadia (Disc 1) 2afd6ca6 1 0x0000001700000001
SCPS_100.78 Circadia (Disc 2) e6566cfc 1 0x0000001700000001
SLPS_026.52 Seireiki Rayblade 75847283 2 0x0000000100010000
SLPS_018.80 Final Fantasy VIII (Disc 1) d8446e20 1 0x0000001800000003
SLPS_018.81 Final Fantasy VIII (Disc 2) d4c76d1b 1 0x0000001800000003
SLPS_018.82 Final Fantasy VIII (Disc 3) 18126e07 1 0x0000001800000003
SLPS_018.83 Final Fantasy VIII (Disc 4) 12376e34 1 0x0000001800000003
SIPS_600.21 Twisted Metal EX 9bf76dc2 1 0x0000001800000003
SLPS_000.69 King's Field II 855d7198 1 0x0000001800000003
SLPS_023.89 Sanyo Pachinko Paradise 2: Umi Monogatari Special df2a6ce3 1 0x0000001800000003
SLPM_860.62 Konami Antiques: MSX Collection Vol. 2 9f927356 1 0x0000001800000003
SLPM_860.47 Other Life: Azure Dreams 156670d4 1 0x0000001800000003
SLPM_866.46 Blue Breaker Burst: Egao no Asu ni b0a707c 1 0x0000001800000003
SLPS_017.93 Initial D 4fa46da5 1 0x0000001800000003
SCPS_180.11 Um Jammer Lammy 286070c5 1 0x0000001800000003
SLPS_003.59 Meru Purana 27b270f4 1 0x0000001800000003
SIPS_600.20 Jet Moto 50ed6e47 1 0x0000001800000003
SLPM_864.61 SuperLite 1500 Series: Fantastic Night Dreams: Cotton Original 65b76bdc 1 0x0000001800000003
SLPS_021.57 Tantei Jinguji Saburo: Early Collection ff40721f 1 0x0000001800000003
SLPS_026.33 Sanyo Pachinko Paradise 3 1a696e28 1 0x0000001800000003
SLPM_870.82 Arcade Hits: Moon Cresta b9037041 1 0x0000001800000003
SLPS_029.88 Sanyo Pachinko Paradise 4: Sushiya da Gen-San!! 3fad6f38 1 0x0000001800000003
SLPS_012.99 Tail Concerto e9a46c06 1 0x0000001800000003
SLPS_004.02 Pro Mahjong Kiwame Plus d1c27360 1 0x0000001800000003
SCPS_101.26 Addie no Okurimono: To Moze from Addie f25b6d85 1 0x0000001800000003
SLPS_007.67 Tactics Ogre: Let Us Cling Together 44fb717d 1 0x0000001800000003
SLPS_011.60 Xenogears (Disc 1) b5d72f3 1 0x0000001800000003
SLPS_011.61 Xenogears (Disc 2) 44ab7211 1 0x0000001800000003
SLPS_600.01 Destruction Derby 856073a0 1 0x0000001800000003
SCPS_101.15 Alundra 2 56086c54 1 0x0000001800000003
SCPS_101.33 Koko Hore! Pukka 49a66cd5 1 0x0000001800000003
SLPM_865.40 Baroque Syndrome cb0b736e 1 0x0000001800000003
SLPS_004.09 Joshikousei no Houkago... Pukunpa 45646d3d 1 0x0000001800000003
SLPS_002.63 Athena no Kateiban: Family Games a98d735a 1 0x0000001800000003
SLPS_002.05 Blockids b04716c 1 0x0000001800000003
SLPS_002.07 Ring of Sias 6d4770d1 1 0x0000001800000003
SCPS_101.29 Dotchi Mecha! 9b4e6ef0 1 0x0000001800000003
SCPS_101.38 Bealphareth 1d826df0 1 0x0000001800000003
SLPS_911.10 Armored Core: Project Phantasma 6b187157 1 0x0000001800000003
SCPS_100.27 Velldeselba Senki: Tsubasa no Kunshou fdc66cce 1 0x0000000100000080
SLPS_911.80 Atelier Elie 8047091 1 0x0000001800000003
SLPM_861.48 Googootrops 42646c0f 2 0x0000000100010081
SLPM_866.02 Blade Arts 5a746ec3 1 0x0000001800000003
SLPS_005.82 Beltlogger 9 ba436ecc 1 0x0000001800000003
SLPM_862.24 Tokimeki Memorial Drama Series Vol. 3: Tabidachi no Uta (Disc 1) 43406d6f 1 0x0000001500000001
SLPM_862.25 Tokimeki Memorial Drama Series Vol. 3: Tabidachi no Uta (Disc 2) 8f686d14 1 0x0000001500000001
SCPS_101.18 Crash Bandicoot Racing 7b467173 1 0x0000001800000003
SLPM_004.06 Aquanaut no Kyuujitsu: Memories of Summer 1996 e49c6d4a 1 0x0000001500000001
SCPS_100.64 KulaQuest 3d576c00 1 0x0000001800000003
SLPM_860.72 Konami Antiques: MSX Collection Vol. 3 4373729f 1 0x0000001800000003
SCPS_100.11 Sengoku Cyber: Fujimaru Jigokuhen c9216ded 1 0x0000001500000001
SLPS_017.50 Ehrgeiz 5d6c741f 1 0x0000001800000003
SLPM_862.72 Rakugaki Showtime ab736ebf 1 0x0000001800000003
SLPM_005.88 Gussun Paradise 9fe47419 1 0x0000001800000003
SLPM_010.13 Project Gaiaray f01b6f91 1 0x0000001800000003
SLPM_005.55(?) Soul Edge(?) 1fd7071 1 0x0000001800000003
SLPS_014.90 Brave Fencer Musashiden eb317234 1 0x0000001800000003
SLPS_013.48 G.Darius d59c6ed3 1 0x0000001800000003
SLPM_861.92 Silent Hill b0c26e33 1 0x0000001800000003
SLPS_022.20 Rockman 82b77236 1 0x0000001800000003
SLPS_022.55 Rockman 2: Dr. Wily no Nazo 2f1972cf 1 0x0000001800000003
SLPS_012.89 Dead or Alive f0f26cd8 1 0x0000001800000003
SLPS_021.70 Seiken Densetsu: Legend of Mana 30986d99 1 0x0000001800000003
SLPS_022.22 Front Mission 3 1e26b5e 1 0x0000001800000003
SLPS_004.97 Building Crush! d70b70ab 1 0x0000001800000003
SLPS_012.94 Bushido Blade 2 6e836d1b 1 0x0000001800000003
SLPM_860.20 Bushido Blade 75066d16 1 0x0000001800000003
SLPM_862.63 Densha de Go! b05070c5 1 0x0000001800000003
SLPS_026.61 Brigandine: Grand Edition (Disc 1) c49b6f05 1 0x0000001800000003
SLPS_026.62 Brigandine: Grand Edition (Disc 2) 6d7d6f1b 1 0x0000001800000003
SLPS_010.11 Cyberbots: Full Metal Madness 2b347278 1 0x0000001800000003
SLPS_026.20 Strider Hiryu 1&2 (Disc 1) 1a5b7265 1 0x0000001800000003
SLPS_026.21 Strider Hiryu 1&2 (Disc 2) c3157410 1 0x0000001800000003
SLPM_864.39 Omiai Commando: Ba-Couple ni Tsukkomi o 42626b79 1 0x0000001800000003
SLPM_860.18 Pro Logic Mahjong Hai-Shin b7206ec6 1 0x0000001800000003
SLPS_014.86 Carom Shot 2 65697416 1 0x0000001800000003
SLPS_014.20 Shadow Tower fc4671f3 1 0x0000001800000003
SIPS_600.22 Rally Cross c8a16e05 1 0x0000001800000003
SCPS_100.93 Minna no Golf 2 a0546cf8 1 0x0000001800000003
SLPS_021.67 Echo Night 2: Nemuri no Shihaisha e8336ff5 1 0x0000001800000003
SLPS_012.22 Biohazard 2 (Disc 1) 7d8d73b7 1 0x0000001800000003
SLPS_012.23 Biohazard 2 (Disc 2) 32ee71ee 1 0x0000001800000003
SLPS_006.17 Tomb Raiders d780729c 1 0x0000001800000003
SLPS_863.63 Chaos Break d40f7363 1 0x0000001800000003
SCPS_101.12 PoPoLoCrois II (Disc 1) 9d7e6dc3 1 0x0000001800000003
SCPS_101.13 PoPoLoCrois II (Disc 2) dae26dcb 1 0x0000001800000003
SCPS_101.14 PoPoLoCrois II (Disc 3) 64306ea5 1 0x0000001800000003
SLPS_031.60 Monster Farm Jump 3c797083 1 0x0000001800000003
SLPS_034.30 Final Fantasy I ab316db4 1 0x0000001800000003
SLPS_034.37 Bakuretsu Soccer df5e6d6f 1 0x0000001800000003
SLPS_010.57 Final Fantasy VII International (Disc 1) 14117645 1 0x0000001800000003
SLPS_010.58 Final Fantasy VII International (Disc 2) e19b76e4 1 0x0000001800000003
SLPS_010.59 Final Fantasy VII International (Disc 3) fd807358 1 0x0000001800000003
SLPS_010.60 Final Fantasy VII International (Disc 4) 24ad75d6 1 0x0000001800000003
SLPS_018.53 Chippoke Ralph no Daibouken 9d4473e4 1 0x0000001800000003
SCPS_100.47 Crash Bandicoot 2: Cortex no Gyakushuu! 56d97048 1 0x0000001800000003
SLPS_033.12 Sanyo Pachinko Paradise DX a0ce6ca9 1 0x0000001800000003
SLPM_861.85 Athena: Awakening from the Ordinary Life (Disc 1) ebaf6f5d 1 0x0000001800000003
SLPM_861.86 Athena: Awakening from the Ordinary Life (Disc 2) 3e696c8a 1 0x0000001800000003
SLPM_861.87 Athena: Awakening from the Ordinary Life (Disc 3) 81d86e23 1 0x0000001800000003
SCPS_100.99 Ore no Ryori 9502715f 1 0x0000001800000003
SCPS_100.73 Crash Bandicoot 3: Buttobi! Sekai Isshuu! 73e06e8f 1 0x0000001800000003
SLPM_866.40 Formation Soccer '98 f9db6f2d 1 0x0000001800000003
SLPS_023.00 Biohazard 3: Last Escape 9b397352 1 0x0000001800000003
SLPS_024.89 Bokujou Monogatari: Harvest Moon 8f4676c6 1 0x0000001800000003
SLPS_030.87 Bokujou Monogatari: Harvest Moon for Girl 30f078ac 1 0x0000001800000003
SCPS_100.60 Rapid Racer 4bca6fd6 1 0x0000001800000003
SCPS_100.87 Gekisou Tomarunner 7bfd7166 1 0x0000001800000003
SLPS_004.00 Tobal No. 1 81174c2 1 0x0000001800000003
SLPM_860.33 Tobal 2 1b467259 1 0x0000001800000003
SLPS_007_17 Tilk: Aoi Umi kara Kita Shoujo 9f01700a 1 0x0000001800000003
SLPS_010_00 Detana Twinbee Yahoo! Deluxe Pack 123270ee 1 0x0000001800000003
SLPM_873_31 Front Mission 2 fda96f69 1 0x0000001800000003
SLES_036.30 X-Men 2: Mutant Academy 2f872b9 1 0x0000000100000001
SLES_021.70 Wu-Tang: Taste the Pain 46846f41 1 0x0000000100000001
SLES_028.65 X-Men: Mutant Academy 402a6cc3 1 0x0000000100000001
SLES_037.36 DragonBall Z: Ultimate Battle 22 49f87116 1 0x0000000100010000
SCES_016.95 Disney's Mulan: Animated Storybook 1cd06fbd 1 0x0000000a000089ea LibCrypt protected Second value is the libcrypt "magic word"
SLES_019.07 V-Rally 2: Championship Edition 217f73b9 2 0x0000000a0000c0ee LibCrypt protected Second value is the libcrypt "magic word"
SLES_026.89 Need for Speed: Porsche 2000 697a6c9d 1 0x0000000100000100 LibCrypt protected
SLES_013.01 Soul Reaver: Legacy of Kain d3e2755e 1 0x0000000a0000b722 LibCrypt protected Second value is the libcrypt "magic word"
SLES_000.99 International Moto X 545b76f8 1 0x0000000100000080
SLES_018.16 Driver 9f5d70fb 1 0x0000000100000080
SLES_007.46 Ian Livingstone's Deathtrap Dungeon 9c1c6cb8 1 0x0000000100010000
SLES_025.38 Superbike 2000 b90c6c42 1 0x00000006000000c8 LibCrypt protected
SCES_021.04 Spyro 2: Gateway to Glimmer e57f6d26 3 0x0000000100010100 LibCrypt protected
SCES_003.11 Medievil d0317129 1 0x0000001800000003 LibCrypt protected
SCES_022.85 Syphon Filter 2 e8466f95 1 0x0000001800000003
SCES_122.85 Syphon Filter 2 85fe6e5c 1 0x0000001800000003
SLES_008.55 G-Police (Disc 1) 236a72b5 1 0x0000001800000003
SLES_108.55 G-Police (Disc 2) 4fc67214 1 0x0000001800000003
SLES_000.82 G-Police (Disc 1) 7137379 1 0x0000001800000003
SLES_100.82 G-Police (Disc 2) b7b67390 1 0x0000001800000003
SLES_008.09 N2O: Nitrous Oxide a28f6de2 1 0x0000001800000003
SCES_010.00 Kula World 45a36e7f 1 0x0000001800000003
SLES_024.70 Medal of Honor 5c746f43 1 0x0000001800000003
SLES_000.24 Tomb Raider 20a071df 1 0x0000001800000003
SCES_028.73 Vib-Ribbon 5aad6cad 1 0x0000001800000003
SCES_021.05 Crash Team Racing 24066f28 1 0x0000001800000003 LibCrypt protected
SLES_018.16 Driver 9f5d70fb 1 0x0000001800000003
SLUS_013.82 X-Men 2: Mutant Academy ae74739a 1 0x0000000100000001
SLUS_010.41 Chrono Cross (Disc 1) a69371a0 1 0x0000000100000001
SLUS_010.80 Chrono Cross (Disc 2) 868e72c8 1 0x0000000100000001
SLUS_013.91 Cabela's Big Game Hunter: Ultimate Challenge c8777043 1 0x0000000100010000
SLUS_006.31 Kartia: The Word of Fate 23877090 1 0x0000000100000080
SLUS_008.62 The Next Tetris 607074ae 1 0x0000000100000001
SLUS_000.19 Wing Commander III: Heart of the Tiger (Disc 1) 32fe7217 1 0x0000000c00000001
SLUS_005.53 Alundra 1c62708d 1 0x0000000000000000
SLUS_005.54 Colony Wars (Disc 2) 8c9670e0 1 0x0000000000000000
SLUS_011.04 Need for Speed: Porsche Unleashed 2cf66cd6 1 0x0000000100000100
SCUS_945.08 2Xtreme 18d56d2a 1 0x0000000300000002
SCUS_949.00 Crash Bandicoot 124f71ad 1 0x0000000300000002
SCUS_943.09 Jet Moto a9c66fe4 2 0x0000000300000002
SCUS_941.03 Jumping Flash! df4c6dbb 1 0x0000000300000002
SLUS_002.13 Tekken 2 cff7372 1 0x0000000300000002
SCUS_943.02 Destruction Derby 7e67394 1 0x0000000300000002
SCUS_944.76 Hot Shots Golf 2 f7656d79 1 0x0000000300000002
SCUS_943.01 Wipeout 24f17103 1 0x0000000300000002
SCUS_943.56 Cool Boarders 776872c1 1 0x0000000300000002
SCUS_942.40 Syphon Filter 4b39703c 1 0x0000001300000960
SCUS_942.27 Medievil f6087105 2 0x0000000100010101
SLUS_009.58 Suikoden II 70356caf 1 0x0000001800000003
SCUS_944.26 Crash Team Racing 24f37297 1 0x0000001800000003
SCUS_944.67 Spyro 3: Year of the Dragon eafb6e78 1 0x0000001800000003
SLUS_002.92 Suikoden 93956d84 1 0x0000001800000003
SCUS_943.04 Twisted Metal c0546d88 1 0x0000001800000003
SCUS_944.25 Spyro 2: Ripto's Rage 8d1c6ed8 1 0x0000001800000003
SCUS_946.40 Syphon Filter 3 652c6e7f 1 0x0000001800000003
SLUS_002.58 Street Fighter Alpha 2 35097499 1 0x0000001800000003
SLUS_008.21 Street Fighter Alpha 3 5fa77106 1 0x0000001800000003
SLUS_001.52 Tomb Raider 59207131 1 0x0000001800000003
SCUS_944.91 The Legend of Dragoon (Disc 1) b5e6789a 1 0x0000001800000003
SCUS_945.84 The Legend of Dragoon (Disc 2) 1ff37a84 1 0x0000001800000003
SCUS_945.85 The Legend of Dragoon (Disc 3) 9df3795c 1 0x0000001800000003
SCUS_945.86 The Legend of Dragoon (Disc 4) 28f77a7c 1 0x0000001800000003
SLUS_009.74 Medal of Honor 1a1d6f39 1 0x0000001800000003
SLUS_012.70 Medal of Honor: Underground 7c126fa0 1 0x0000001800000003
SCUS_947.76 Hot Shots Golf 2 f7656d79 1 0x0000001800000003
SLUS_004.37 Tomb Raider II: Starring Lara Croft cb24738b 1 0x0000001800000003
SLUS_002.38 International Track & Field 4c1c7189 1 0x0000000300000002
SLUS_001.13 SimCity 2000 f2bd6ee2 1 0x0000000300000002
SLUS_002.36 Fade to Black c1117292 1 0x0000000300000002
SLUS_005.18 Nuclear Strike d212739f 1 0x0000000300000002
SLUS_004.40 Reel Fishing e28f729a 1 0x0000000300000002
SLUS_000.61 Soviet Strike e1b4752c 1 0x0000000300000002