PS2 Official Configs: Difference between revisions

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__NOTOC__
__NOTOC__


 
<div style="width:85%; text-align:center; margin:auto">
 
{| class="wikitable" style="font-size:1em; font-weight:bold; border:hidden; margin:auto;"
<!-- some introduction here ? -->
| style="text-align:center; border:hidden" | Useful PS2 Official Configs Extracted from {{ps2classicinline}} = 131
 
|-
 
| style="text-align:center; border:hidden" | Useful PS2 Official Configs Extracted from <span class="nowrap" style="background:#505050; box-shadow:inset 2px 4px 6px 0px rgba(255,255,255,0.3), inset -2px -4px 6px 0px rgba(0,0,0,0.2), 1px 1px 2px 1px #cccccc; outline:3px outset rgba(255,255,255,0.2); outline-offset:-3px; color:#40c040; display:inline-block; width:8.5em; line-height:1.4em; text-align:center; font-weight:bold; border-radius:0.4em; border:1px outset rgba(127,127,127,0.5); cursor:default;">ps2_gxemu.self</span> and/or <span class="nowrap" style="background:#505050; box-shadow:inset 2px 4px 6px 0px rgba(255,255,255,0.3), inset -2px -4px 6px 0px rgba(0,0,0,0.2), 1px 1px 2px 1px #cccccc; outline:3px outset rgba(255,255,255,0.2); outline-offset:-3px; color:#40c040; display:inline-block; width:8.5em; line-height:1.4em; text-align:center; font-weight:bold; border-radius:0.4em; border:1px outset rgba(127,127,127,0.5); cursor:default;">ps2_softemu.self</span> = 114 <span style="font-weight:normal; font-size:0.8em">(see {{talk}})</span>
|}<br>
This wiki page page is intended to achieve 2 goals. At left there is technical details about what the commands do for didactical purposes and R&D. But it is also intended to complete the collection of the usable configs compatible with netemu that was extracted from either:<br>
The decrypted configs extracted from the official PS2 classic games released in the PSN store, the goal is to collect all of them, identical to the originals and displayed in a hexeditor view (same checksum). If there is a game that was released with several configs for different regions all of them should be added here, this allows the wiki readers to download them by using the tip below. If there is an official config from a ps2classic release with some flaw (and superseded by a custom config) then it can be considered a custom config and should be published in the [[PS2 Custom Configs]] page<br>
Some official configs extracted from ps2_gxemu.self and ps2_softemu.self '''ONLY''' if there is not a better config available for that game. In other words, we only keep a record of the gxemu/softemu configs that are fully compatible with netemu in original form, otherwise if the gxemu/softemu config requires some modification it can be considered a custom config and should be published in the [[PS2 Custom Configs]] page<br>
<div style="width:800px; text-align:center; margin:auto">{{Boxtip1|content=You can "download" these configs by copypasting the hexadecimal view to a hex editor and saving the file as a .CONFIG}}</div>
</div>


== # ==
== # ==
{{jumptosection|current=#}}
{{jumptosection|current=#}}
=== .hack Games ===
{{boxcodelite|title=SLKA-25080, SLKA-25138, SLKA-25145, SLKA-25174<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 08 00 00 00 FF FF FF FF
FF FF FF FF 8D 94 11 01 FC 0E 00 80 FF FF FF FF
FF FF FF FF 8D 94 11 01 03 02 03 10 08 00 00 00
FF FF FF FF FF FF FF FF 40 A7 E0 01 3C 03 00 80
FF FF FF FF FF FF FF FF 40 A7 E0 01 FC 1E 00 80
00 00 00 00
}}
{{boxcodelite|title=SLUS-21258, SLUS-21488<br>SLPS-25651, SLPS-25655, SLPS_256.56<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 07 00 00 00 08 00 00 00
00 00 00 00
}}
Freeze fix. Alternative config found in the GX NTSC configs of the .hack//G.U.


=== 24: The Game ===
=== 24: The Game ===
Fixes loading screen freezing caused by VU looping at ibne vi05, vi00. Problem occur when EE try to run microprogram by vcallmsr CMSAR0, right after qmtc2 a0, vf9 something seems to cause situation where data for vf9 can't be fetched that moment, and vcallmsr need to wait for it, next instruction should clear loop state on VU side by setting vi05 to 0. But that never happen because vcallmsr wait for execution. This made VU1 looping all the time at the same address, VU0 to not start, and permanent EE stall.
<div style="float:right;">
{{boxcodelite|title=SLUS-21268<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
{{boxcodelite|title=SLUS-21268<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
Line 34: Line 26:
68 56 41 10 00 00 00 00 53 4C 55 53 2D 32 31 32
68 56 41 10 00 00 00 00 53 4C 55 53 2D 32 31 32
36 38
36 38
}}
}}<br>
{{boxcodelite|title=SCES-53358<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
{{boxcodelite|title=SCES-53358<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
Line 43: Line 35:
35 38
35 38
}}
}}
 
</div>
Fixes loading screen freezing caused by VU looping at ibne vi05, vi00. Problem occur when EE try to run microprogram by vcallmsr CMSAR0, right after qmtc2 a0, vf9 something seems to cause situation where data for vf9 can't be fetched that moment, and vcallmsr need to wait for it, next instruction should clear loop state on VU side by setting vi05 to 0. But that never happen because vcallmsr wait for execution. This made VU1 looping all the time at the same address, VU0 to not start, and permanent EE stall.


{{boxcode|float=left|title=Commands Info (SLUS-21268)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-21268)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x3D => 0x4457 (17495)
0x12 => 0x0D,  
0x12 => 0xD,  
   00 00 00 04  
   00 00 00 04  
   00 00 00 00   
   00 00 00 00   
   02 00>03 00< Count, Type 2
   02 00>03 00< Count, Type 2
   E7 00 00 00 < Value of TPC register
   E7 00 00 00 < Value of TPC register
   45 AD 6E AA < CRC (unknown)
   45 AD 6E AA < CRC (unknown)
   EF 02 00 00   
   EF 02 00 00   
   02 00>03 00< Count, Type 2
   02 00>03 00< Count, Type 2
Line 67: Line 58:
{{jumptosection|current=A}}
{{jumptosection|current=A}}


== B ==
=== Akai Ito ===
{{jumptosection|current=B}}
{{boxcodelite|title=SLPM-65732<br>Extracted from {{ps2classicinline}}|ps2configrev=17007|code=
3D 00 00 00 6F 42 00 00 21 00 00 00 00 00 00 00
00 00 00 00 53 4C 50 4D 2D 36 35 37 33 32
}}
 
Most likely improves FMV playback.


=== Bloodrayne ===
=== Ape Escape 3 ===
{{boxcodelite|title=SLUS-20461<br>Extracted from {{ps2classic|NPUD-20461}}|ps2configrev=15942|code=
*Saru Get You 3
{{boxcodelite|title=SCPS-15096<br>Extracted from {{ps2classicinline}}|ps2configrev=16998|code=
3D 00 00 00 66 42 00 00 0F 00 00 00 80 AE 3B 00
74 BB 3B 00 46 00 00 00 0A 00 00 00 04 00 00 00
34 01 10 00 28 0C 00 70 7D 3F 02 3C 38 01 10 00
28 14 00 70 A4 70 42 24 3C 01 10 00 28 1C 00 70
6C 00 04 3C 40 01 10 00 28 24 00 70 F4 7D 82 AC
00 00 00 00 53 43 50 53 2D 31 35 30 39 36
}}
 
Adjusts floats related to camera movement.
 
=== Arc the Lad Twilight of the Spirits ===
<div style="float:right;">
{{boxcodelite|title=SCPS-15041<br>Extracted from {{ps2classicinline}}|ps2configrev=16543|code=
3D 00 00 00 9F 40 00 00 41 00 00 00 0A 00 00 00
10 00 00 00 00 FA 0F 00 00 00 00 00 26 00 02 3C
04 FA 0F 00 00 00 00 00 50 01 42 24 08 FA 0F 00
00 00 00 00 7D 44 08 3C 0C FA 0F 00 00 00 00 00
33 93 08 35 10 FA 0F 00 00 00 00 00 5C 00 45 8C
14 FA 0F 00 00 00 00 00 06 00 A8 14 18 FA 0F 00
00 00 00 00 76 45 08 3C 1C FA 0F 00 00 00 00 00
AA 1F 08 35 20 FA 0F 00 00 00 00 00 5C 00 65 8C
24 FA 0F 00 00 00 00 00 02 00 A8 14 28 FA 0F 00
00 00 00 00 00 00 00 00 2C FA 0F 00 00 00 00 00
5C 00 40 AC 30 FA 0F 00 00 00 00 00 86 FE 04 08
34 FA 0F 00 00 00 00 00 00 00 00 00 10 FA 13 00
26 00 02 3C 80 FE 03 08 14 FA 13 00 50 01 42 24
00 00 00 00 00 00 00 00 53 43 50 53 2D 31 35 30
34 31
}}
<br>
{{boxcodelite|title=SCUS-97231<br>Extracted from {{ps2classicinline}}|ps2configrev=16542|code=
3D 00 00 00 9E 40 00 00 41 00 00 00 0A 00 00 00
10 00 00 00 00 FA 0F 00 00 00 00 00 26 00 02 3C
04 FA 0F 00 00 00 00 00 D0 F5 42 24 08 FA 0F 00
00 00 00 00 7D 44 08 3C 0C FA 0F 00 00 00 00 00
33 93 08 35 10 FA 0F 00 00 00 00 00 5C 00 45 8C
14 FA 0F 00 00 00 00 00 06 00 A8 14 18 FA 0F 00
00 00 00 00 76 45 08 3C 1C FA 0F 00 00 00 00 00
AA 1F 08 35 20 FA 0F 00 00 00 00 00 5C 00 65 8C
24 FA 0F 00 00 00 00 00 02 00 A8 14 28 FA 0F 00
00 00 00 00 00 00 00 00 2C FA 0F 00 00 00 00 00
5C 00 40 AC 30 FA 0F 00 00 00 00 00 A4 FE 04 08
34 FA 0F 00 00 00 00 00 00 00 00 00 88 FA 13 00
26 00 02 3C 80 FE 03 08 8C FA 13 00 D0 F5 42 24
00 00 00 00 00 00 00 00 53 43 55 53 2D 39 37 32
33 31
}}
</div>
 
== B ==
{{jumptosection|current=B}}
 
=== Bloodrayne ===
{{boxcodelite|title=SLUS-20461<br>Extracted from {{ps2classicinline}} (NPUD-20461)|ps2configrev=15942|code=
3D 00 00 00 46 3E 00 00 16 00 00 00 0B 00 00 00
3D 00 00 00 46 3E 00 00 16 00 00 00 0B 00 00 00
04 00 00 00 07 01 00 00 C0 02 00 00 10 00 00 00
04 00 00 00 07 01 00 00 C0 02 00 00 10 00 00 00
Line 91: Line 142:
}}
}}


{{boxcode|float=left|height=300px|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|height=250px|title=Commands Info (SLUS-20461)|code=<syntaxhighlight lang=bash>
0x3D => 0x3E46 (15942)
0x3D => 0x3E46 (15942)
0x16 => 0xB => 4
0x16 =>
0xB => 4
  0x107, (sector)
  0x107, (sector)
  0x2C0, (offset -> 0x1072B4 in iso)
  0x2C0, (offset -> 0x1072B4 in iso)
Line 160: Line 212:


=== Bloodrayne 2 ===
=== Bloodrayne 2 ===
{{boxcodelite|title=SLUS-20862<br>Extracted from {{ps2classic|NPUD-20862}}|ps2configrev=16189|code=
{{boxcodelite|title=SLUS-20862<br>Extracted from {{ps2classicinline}} (NPUD-20862)|ps2configrev=16189|code=
3D 00 00 00 3D 3F 00 00 15 00 00 00 04 00 00 00
3D 00 00 00 3D 3F 00 00 15 00 00 00 04 00 00 00
26 00 00 00 00 00 34 00 00 00 35 00 00 00 00 00
26 00 00 00 00 00 34 00 00 00 35 00 00 00 00 00
Line 166: Line 218:
}}
}}


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-20862)|code=<syntaxhighlight lang=bash>
0x3D => 0x3F3D (16189)
0x3D => 0x3F3D (16189)
0x15 => 4
0x15 => 0x4
0x26 => 0x340000, 0x350000
0x26 => 0x340000, 0x350000
</syntaxhighlight>}}
</syntaxhighlight>}}
=== Blowout ===
{{boxcodelite|title=SLUS-20850<br>Extracted from {{ps2classicinline}}|ps2configrev=17229|code=
3D 00 00 00 4D 43 00 00 42 00 00 00 00 FF 0F 00
13 00 00 00 FF 07 0C 3C FC 62 0C 00 FE 72 06 00
27 60 0C 00 0A 00 CE 25 24 30 CC 00 FC 72 0E 00
25 30 CE 00 FF 07 0C 3C FC 62 0C 00 FE 72 02 00
27 60 0C 00 0A 00 CE 25 24 10 4C 00 FC 72 0E 00
25 10 4E 00 00 00 E6 FC 88 C5 0A 08 00 00 62 FC
0A 00 00 00 01 00 00 00 18 16 2B 00 00 00 E6 FC
C0 FF 03 08 0A 00 00 00 02 00 00 00 DC 15 2B 00
00 EA 4A 35 00 4A 4A 35 F8 15 2B 00 00 FA 29 35
00 5A 29 35 00 00 00 00 53 4C 55 53 2D 32 30 38
35 30
}}


=== Bully ===
=== Bully ===
{{boxcodelite|title=SLUS-21269<br>Extracted from {{ps2classic|NPUD-21269}}|ps2configrev=15753|code=
*Canis Canem Edit
<div style="float:right;">
{{boxcodelite|title=SLES-53561<br>Extracted from {{ps2classicinline}}|ps2configrev=16192|code=
3D 00 00 00 40 3F 00 00 17 00 00 00 01 00 00 00
00 00 00 00 53 4C 45 53 2D 35 33 35 36 31
}}
<br>
{{boxcodelite|title=SLUS-21269<br>Extracted from {{ps2classicinline}} (NPUD-21269)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 17 00 00 00 01 00 00 00
3D 00 00 00 89 3D 00 00 17 00 00 00 01 00 00 00
00 00 00 00 53 4C 55 53 2D 32 31 32 36 39
00 00 00 00 53 4C 55 53 2D 32 31 32 36 39
}}
}}
 
<br>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcodelite|title=SLPS-25879<br>Extracted from {{ps2classicinline}}|ps2configrev=17210|code=
3D 00 00 00 3A 43 00 00 17 00 00 00 01 00 00 00
20 00 00 00 00 00 00 00 C8 00 00 00 00 00 00 00
53 4C 50 53 2D 32 35 38 37 39
}}
</div>
{{boxcode|float=left|title=Commands Info (SLUS-21269)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x17 => 1
0x17 => 1
Line 185: Line 265:
== C ==
== C ==
{{jumptosection|current=C}}
{{jumptosection|current=C}}
=== Castle Shikigami 2 ===
<div style="float:right;">
{{boxcodelite|title=SLES-53518<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 01 00 00 00 C0 99 1F 00
04 00 00 00 00 00 00 00 53 4C 45 53 2D 35 33 35
31 38
}}
<br>
{{boxcodelite|title=SLUS-20962<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 01 00 00 00 58 9F 1F 00
04 00 00 00 00 00 00 00 53 4C 55 53 2D 32 30 39
36 32
}}
</div>


=== Castlevania: Curse of Darkness ===
=== Castlevania: Curse of Darkness ===
{{boxcodelite|title=SLES-53755<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
{{boxcodelite|title=SLES-53755, SLUS-21168, SLKA-25328<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
FF FF FF FF 00 00 00 80 00 80 FF FF 00 00 00 80
FF FF FF FF 00 00 00 80 00 80 FF FF 00 00 00 80
FF FF FF FF 00 00 00 80 01 80 FF FF 00 00 00 00
FF FF FF FF 00 00 00 80 01 80 FF FF
53 4C 45 53 2D 35 33 37 35 35
}}
{{boxcodelite|title=SLUS-21168<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
FF FF FF FF 00 00 00 80 00 80 FF FF 00 00 00 80
FF FF FF FF 00 00 00 80 01 80 FF FF 00 00 00 00
53 4C 55 53 2D 32 31 31 36 38
}}
{{boxcodelite|title=SLKA-25328<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
FF FF FF FF 00 00 00 80 00 80 FF FF 00 00 00 80
FF FF FF FF 00 00 00 80 01 80 FF FF 00 00 00 00
53 4C 4B 41 2D 32 35 33 32 38
}}
}}


Fixes Graphic issues with Spiky Polygons, by patching VU memory directly. Replace 0xFF800000 (-qnan) with FF800001 (-qnan). Seems PS3 SPE miss calculation by really small amount, but is enough to break graphic. (PCSX2 due to IEEE754 miss it a lot).
Fixes Graphic issues with Spiky Polygons, by patching VU memory directly. Replace 0xFF800000 (-qnan) with FF800001 (-qnan). Seems PS3 SPE miss calculation by really small amount, but is enough to break graphic. (PCSX2 due to IEEE754 miss it a lot).
{{boxcode|float=left|title=Commands Info (SLES-53755, SLUS-21168, SLKA-25328)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x08 =>
Read mask: 0x80000000, 0xFFFFFFFF
Original opcodes: 0x80000000, 0xFFFF8000 loi -qnan
Write mask: 0x80000000, 0xFFFFFFFF
Patched opcodes: 0x80000000, 0xFFFF8001 loi -qnan
</syntaxhighlight>}}


=== Contra Shattered Soldier ===
=== Contra Shattered Soldier ===
{{boxcodelite|title=SLPM-62247<br>Extracted from {{ps2classic|NPJD-00004}}|ps2configrev=16319|code=
<div style="float:right;">
{{boxcodelite|title=SLPM-62247<br>Extracted from {{ps2classicinline}} (NPJD-00004)|ps2configrev=16319|code=
3D 00 00 00 BF 3F 00 00 0A 00 00 00 12 00 00 00
3D 00 00 00 BF 3F 00 00 0A 00 00 00 12 00 00 00
A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00
A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00
Line 227: Line 319:
2D 36 32 32 34 37
2D 36 32 32 34 37
}}
}}
 
<br>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcodelite|title=SLUS-20306<br>Extracted from {{ps2classicinline}}|ps2configrev=15841|code=
0x3D => 0x3FBF (16319)
3D 00 00 00 E1 3D 00 00 0A 00 00 00 12 00 00 00
0x0A => 0x12,  
A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00
   0xFFFA0,0, 0x3C010010 lui at,0x0010  
00 00 00 00 90 FF 24 8C A8 FF 0F 00 00 00 00 00
   0xFFFA4,0, 0x8C24FF90 lw a0,-0x70(at)  
81 00 85 2C AC FF 0F 00 00 00 00 00 06 00 A0 10
   0xFFFA8,0, 0x2C850081 sltiu a1,a0,0x0081  
B0 FF 0F 00 00 00 00 00 01 00 84 24 B4 FF 0F 00
   0xFFFAC,0, 0x10A00006 beqz a1,pos_000FFFC8  
00 00 00 00 90 FF 24 AC B8 FF 0F 00 00 00 00 00
81 00 85 2C BC FF 0F 00 00 00 00 00 02 00 A0 14
C0 FF 0F 00 00 00 00 00 00 00 00 00 C4 FF 0F 00
00 00 00 00 00 07 02 34 C8 FF 0F 00 00 00 00 00
08 00 E0 03 CC FF 0F 00 00 00 00 00 00 00 00 00
D0 FF 0F 00 00 00 00 00 10 00 01 3C D4 FF 0F 00
00 00 00 00 08 00 E0 03 D8 FF 0F 00 00 00 00 00
90 FF 20 AC DC FF 0F 00 00 00 00 00 00 00 00 00
C0 72 42 00 08 00 E0 03 E8 FF 03 08 B4 7C 42 00
08 00 E0 03 F4 FF 03 08 00 00 00 00 53 4C 55 53
2D 32 30 33 30 36
}}
</div>
{{boxcode|float=left|title=Commands Info (SLPM-62247)|code=<syntaxhighlight lang=bash>
0x3D => 0x3FBF (16319)
0x0A => 0x12,  
   0xFFFA0,0, 0x3C010010 lui at,0x0010  
   0xFFFA4,0, 0x8C24FF90 lw a0,-0x70(at)  
   0xFFFA8,0, 0x2C850081 sltiu a1,a0,0x0081  
   0xFFFAC,0, 0x10A00006 beqz a1,pos_000FFFC8  
   0xFFFB0,0, 0x24840001 addiu a0,0x1  
   0xFFFB0,0, 0x24840001 addiu a0,0x1  
   0xFFFB4,0, 0xAC24FF90 sw a0,-0x70(at)  
   0xFFFB4,0, 0xAC24FF90 sw a0,-0x70(at)  
Line 251: Line 362:
</syntaxhighlight>}}
</syntaxhighlight>}}


== D ==
=== CyberConnect2 games ===
{{jumptosection|current=D}}
*.hack series
*Naruto: Ultimate Ninja series
<div style="float:right;">
{{boxcodelite|title=Various <br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 08 00 00 00 FF FF FF FF
FF FF FF FF 8D 94 11 01 FC 0E 00 80 FF FF FF FF
FF FF FF FF 8D 94 11 01 03 02 03 10 08 00 00 00
FF FF FF FF FF FF FF FF 40 A7 E0 01 3C 03 00 80
FF FF FF FF FF FF FF FF 40 A7 E0 01 FC 1E 00 80
}}
{{clear}}
{{boxcodelite|title=Various (Alternative) <br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 07 00 00 00 08 00 00 00
}}
</div>
 
Freeze fix (XGKICK delay). Alternative config found in the GX NTSC configs of the .hack//G.U.
 
{{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x08 =>
Read mask: 0xFFFFFFFF, 0xFFFFFFFF
Original opcodes: 0x0111948D msuby.x vf18,vf18,vf17y, 0x80000EFC xgkick vi01
Write mask: 0xFFFFFFFF, 0xFFFFFFFF
Patched opcodes: 0x0111948D msuby.x vf18,vf18,vf17y, 0x10030203 iaddiu vi03,vi00,0x203
0x08 =>
Read mask: 0xFFFFFFFF, 0xFFFFFFFF
Original opcodes: 0x01E0A740 addx.xyzw vf29,vf20,vf0x, 0x8000033C nop
Write mask: 0xFFFFFFFF, 0xFFFFFFFF
Patched opcodes: 0x01E0A740 addx.xyzw vf29,vf20,vf0x, 0x80001EFC xgkick vi3
 
Alternative config:
0x3D => 0x4457 (17495)
0x07 => 8 (XGKICK delay by 8 cycles)
</syntaxhighlight>}}
 
== D ==
{{jumptosection|current=D}}


=== Dark Cloud ===
=== Dark Cloud ===
{{boxcodelite|title=SCPS-15004<br>Extracted from {{ps2classic|NPJC-00002}}|ps2configrev=16135|code=
{{boxcodelite|title=SCPS-15004<br>Extracted from {{ps2classicinline}} (NPJC00002)|ps2configrev=16135|code=
3D 00 00 00 07 3F 00 00 0F 00 00 00 34 93 23 00
3D 00 00 00 07 3F 00 00 0F 00 00 00 34 93 23 00
FF FF FF 01 09 00 00 00 01 00 00 00 B0 8E 13 00
FF FF FF 01 09 00 00 00 01 00 00 00 B0 8E 13 00
Line 262: Line 410:
}}
}}


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
Disables shadows and improves a FPU math accuracy.
 
{{boxcode|float=left|title=Commands Info (SCPS-15004)|code=<syntaxhighlight lang=bash>
0x3D => 0x3F07 (16135)
0x3D => 0x3F07 (16135)
0x0F => 0x239334, 0x01FFFFFF
0x0F => 0x239334, 0x1FFFFFF
0x09 => 1,
0x09 => 0x1
  0x138EB0 ,
  0x138EB0 (CCharacter::DrawShadow)
  0x7FBF0020 (sq ra,0x20(sp)),
  0x27BDFFB0 addiu sp,-0x50 -> 0x03E00008 jr ra
  0x27BDFFB0 (addiu sp,-0x50),
   0x7FBF0020 sq ra,0x20(sp) -> 0x00000000 nop
  0x00000000 (nop),
  0x03E00008 (jr ra)
0x239334 = end of code segment?
0x138EB0 = Remove function CCharacter::DrawShadow((void))
config   20 00 BF 7F 0x7FBF0020 sq ra, 0x20(sp)
        B0 FF BD 27 0x27BDFFB0 addiu sp, -0x50
        00 00 00 00 0x00000000 nop
        08 00 E0 03 0x03E00008 jr ra
</syntaxhighlight>}}
 
=== Dawn of Mana ===
{{boxcodelite|title=SLUS-21574<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 12 00 00 00 04 00 00 00
00 00 00 00 00 00 00 00 01 00 01 00 0C 00 DF 0D
00 00 00 00 53 4C 55 53 2D 32 31 35 37 34
}}
 
fix? (untested)
 
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x12 => 0x04,
00 00 00 00
00 00 00 00 
01 00>01 00< Count, Type 1
0C 00 DF 0D
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Dead Or Alive 2 Hardcore ===
=== Dead Or Alive 2 Hardcore ===
{{boxcodelite|title=SLUS-20071<br>Extracted from {{ps2classic|NPUD-20071}}|ps2configrev=17136|code=
<div style="float:right;">
{{boxcodelite|title=SLUS-20071<br>Extracted from {{ps2classicinline}} (NPUD-20071)|ps2configrev=17136|code=
3D 00 00 00 F0 42 00 00 0A 00 00 00 01 00 00 00
3D 00 00 00 F0 42 00 00 0A 00 00 00 01 00 00 00
EC 06 2B 00 01 00 06 24 00 00 06 24 0B 00 00 00
EC 06 2B 00 01 00 06 24 00 00 06 24 0B 00 00 00
Line 315: Line 440:
00 00 00 00 53 4C 55 53 2D 32 30 30 37 31
00 00 00 00 53 4C 55 53 2D 32 30 30 37 31
}}
}}
 
</br>
{{boxcodelite|title=SLPS-25026<br>Extracted from {{ps2classic|NPJD-00011}}|ps2configrev=15753|code=
{{boxcodelite|title=SLPS-25026<br>Extracted from {{ps2classicinline}} (NPJD-00011)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 09 00 00 00 01 00 00 00
3D 00 00 00 89 3D 00 00 09 00 00 00 01 00 00 00
6C 66 2B 00 80 00 08 24 01 00 06 24 80 00 08 24
6C 66 2B 00 80 00 08 24 01 00 06 24 80 00 08 24
Line 335: Line 460:
2D 32 35 30 32 36
2D 32 35 30 32 36
}}
}}
 
</div>
*SLUS-20071: Fixes blackscreen
*SLUS-20071: Fixes blackscreen
*SLPS-25026: Block TLSDRV rpc (0x09 patch), and fix issues at IOP side (0x0B) in Tick function
*SLPS-25026: Block TLSDRV rpc (0x09 patch), and fix issues at IOP side (0x0B) in Tick function


{{boxcode|float=left|width=400px|title=Commands Info (SLUS-20071)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|width=600px|height=200px|title=Commands Info (SLUS-20071)|code=<syntaxhighlight lang=bash>
0x3D => 0x42F0 (17136)
0x3D => 0x42F0 (17136)
0x0A => 0x01,
0x0A => 0x01,
Line 356: Line 481:
</syntaxhighlight>}}
</syntaxhighlight>}}


{{boxcode|float=left|width=400px|title=Commands Info (SLPS-25026)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|width=600px|height=200px|title=Commands Info (SLPS-25026)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x09 => 1,
0x09 => 0x1,
  0x2B666C,  
  0x2B666C,  
   0x24080080 (li t0,0x80),  
   0x24080080 (li t0,0x80),  
Line 364: Line 489:
   0x24080080 (li t0,0x80),  
   0x24080080 (li t0,0x80),  
   0x24060000 (li a2,0x0)
   0x24060000 (li a2,0x0)
0x0B => 7,  
0x0B => 0x7,  
  0x17FF05, 0x7F0, 0x0C ,
  0x17FF05, 0x7F0, 0x0C ,
                     0x1000C427 addiu a0,fp,0x10,
                     0x1000C427 addiu a0,fp,0x10,
Line 381: Line 506:


=== Deadly Strike ===
=== Deadly Strike ===
{{boxcodelite|title=SLES-52955<br>Extracted from {{ps2classic|NPED-00027}}|ps2configrev=16534|code=
*Simple 2000 Series Ultimate Vol. 16 - Sengoku vs. Gendai
{{boxcodelite|title=SLES-52955<br>Extracted from {{ps2classicinline}} (NPED-00027)|ps2configrev=16534|code=
3D 00 00 00 96 40 00 00 0A 00 00 00 01 00 00 00
3D 00 00 00 96 40 00 00 0A 00 00 00 01 00 00 00
14 09 1E 00 17 37 01 3C 14 37 01 3C 00 00 00 00
14 09 1E 00 17 37 01 3C 14 37 01 3C 00 00 00 00
Line 387: Line 513:
}}
}}


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
Fixes white lines on the screen.
 
{{boxcode|float=left|title=Commands Info (SLES-52955)|code=<syntaxhighlight lang=bash>
0x3D => 0x4096 (16534)
0x3D => 0x4096 (16534)
0x0A => 1
0x0A => 0x1
   0x1E0914, 17 37 01 3C 0x3C013717 li at,0x3717
0x1E0914
            14 37 01 3C 0x3C013714 li at,0x3714
   0x3C013717 lui at,0x3717 -> 0x3C013714 lui at,0x3714
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Disneys PK: Out of the Shadows ===
=== Disney's Meet The Robinsons ===
{{boxcodelite|title=????-?????<br>Extracted from {{ps2classic|NPED-00087}}|code=
{{boxcodelite|title=SLUS-21453<br>Extracted from {{ps2classicinline}}|ps2configrev=17169|code=
?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ??
3D 00 00 00 11 43 00 00 0A 00 00 00 01 00 00 00
44 04 39 00 C0 01 07 24 E0 01 07 24 46 00 00 00
48 00 00 00 02 00 00 00 08 D5 FF FF 21 00 00 00
01 00 00 00 17 00 00 00 01 00 00 00 00 00 00 00
53 4C 55 53 2D 32 31 34 35 33
}}
}}


blackscreen
=== Disney's PK Out of the Shadows ===
{{boxcodelite|title=SLES-50773<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00
00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00
AE B3 4E 5D 20 04 00 00 46 04 00 00 03 00 09 00
FC 57 1D 10 94 59 1D 10 1C 5A 1D 10 70 5A 1D 10
4C 5D 1D 10 AC 5D 1D 10 9C 5F 1D 10 FC 5F 1D 10
B8 60 1D 10 00 00 00 00 53 4C 45 53 2D 35 30 37
37 33
}}
 
=== Disney's Treasure Planet ===
<div style="float:right;">
<br>
{{boxcodelite|title=SCES-51176<br>Extracted from {{ps2classicinline}} (NPED-00091)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
1A 1D 00 00 80 05 00 00 18 00 00 00 3C 01 01 00
3C 03 BF 80 8C 63 10 C8 00 61 18 24 10 61 FF FB
00 00 00 00 24 01 FF FF 14 61 00 04 3C 01 80 00
14 41 00 02 00 00 00 00 00 06 00 0D 00 00 00 00
53 43 45 53 2D 35 31 31 37 36
}}
</div>
 
Fixes the black screen at start. Patch is applied to the STREAM_D.IRX (SdlDoRMS function) file in the IOP folder.
 
{{boxcode|float=left|title=Commands Info (SCES-51176)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x0B => 0x1
0x1D1A (sector)
0x580 (offset -> 0xE8D574 in the DVD image)
0x18 (bytes to replace)
  Replaced bytes:
  00 01 01 3C lui at,0x0100
  80 BF 03 3C lui v1,0xBF80
  C8 10 63 8C lw v1,0x10C8(v1)
  24 18 61 00 and v1,at
  FB FF 61 10 beq v1,at,0x1C0374
  00 00 00 00 nop
  Original bytes:
  FF FF 01 24 li at,-0x1
  04 00 61 14 bne v1,at,0x1C038C
  00 80 01 3C lui at,0x8000
  02 00 41 14 bne v0,at,0x1C038C
  00 00 00 00 nop
  0D 00 06 00 break
</syntaxhighlight>}}
 
=== Disney/Pixar Finding Nemo ===
{{boxcodelite|title=SLES-51755<br>Extracted from {{ps2classicinline}}|ps2configrev=16693|code=
3D 00 00 00 35 41 00 00 03 00 00 00 42 00 00 00
A0 FF 0F 00 17 00 00 00 00 60 10 40 03 00 10 32
01 00 10 2E 01 10 02 3C 10 E0 42 20 00 00 42 8C
02 02 42 30 FE FD 42 20 01 00 42 2C 24 80 50 00
05 00 00 12 00 00 00 00 90 9F 80 AF 2D 80 00 00
4D 1D 06 08 2D 10 00 00 90 9F 90 8F 03 00 00 16
2D 10 10 00 4D 1D 06 08 00 00 00 00 5A 1D 06 08
00 00 00 00 0A 00 00 00 02 00 00 00 28 75 18 00
90 9F 90 8F E8 FF 03 08 2C 75 18 00 0E 00 00 16
00 00 00 00 00 00 00 00 53 4C 45 53 2D 35 31 37
35 35
}}


=== Doras Big Birthday Adventure ===
=== Doras Big Birthday Adventure ===
{{boxcodelite|title=SLUS-21944<br>Extracted from {{ps2classic|NPUD-21944}}|ps2configrev=16365|code=
{{boxcodelite|title=SLUS-21944<br>Extracted from {{ps2classicinline}} (NPUD-21944)|ps2configrev=16365|code=
3D 00 00 00 ED 3F 00 00 0A 00 00 00 0A 00 00 00
3D 00 00 00 ED 3F 00 00 0A 00 00 00 0A 00 00 00
00 FF 0F 00 00 00 00 00 07 00 40 14 04 FF 0F 00
00 FF 0F 00 00 00 00 00 07 00 40 14 04 FF 0F 00
Line 415: Line 608:
}}
}}


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-21944)|code=<syntaxhighlight lang=bash>
0x3D => 0x3FED (16365)
0x3D => 0x3FED (16365)
0x0A => 0xA,
0x0A => 0xA,
Line 431: Line 624:


=== Dragon Force ===
=== Dragon Force ===
{{boxcodelite|title=SLPM-65778<br>Extracted from {{ps2classic|NPJD-00005}}|ps2configrev=16598|code=
{{boxcodelite|title=SLPM-65778<br>Extracted from {{ps2classicinline}} (NPJD-00005)|ps2configrev=16598|code=
3D 00 00 00 D6 40 00 00 0A 00 00 00 02 00 00 00
3D 00 00 00 D6 40 00 00 0A 00 00 00 02 00 00 00
B4 41 10 00 1C 00 40 10 F9 FF 40 14 BC 41 10 00
B4 41 10 00 1C 00 40 10 F9 FF 40 14 BC 41 10 00
Line 438: Line 631:
}}
}}


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLPM-65778)|code=<syntaxhighlight lang=bash>
0x3D => 0x40D6 (16598)
0x3D => 0x40D6 (16598)
0x0A => 2,  
0x0A => 0x2,  
   0x1041B4, 0x1040001C beqz v0,pos_00104228
   0x1041B4, 0x1040001C beqz v0,pos_00104228
             0x1440FFF9 bnez v0,pos_0010419C
             0x1440FFF9 bnez v0,pos_0010419C
Line 447: Line 640:
0x41 => (sets some value 1, sync? - speedhack?)
0x41 => (sets some value 1, sync? - speedhack?)
</syntaxhighlight>}}
</syntaxhighlight>}}
=== Dual Hearts ===
{{boxcodelite|title=SCPS-15022<br>Extracted from {{ps2classicinline}}|ps2configrev=17428|code=
3D 00 00 00 14 44 00 00 46 00 00 00 27 00 00 00
C0 C6 37 00 94 C7 37 00 00 00 00 00 53 43 50 53
2D 31 35 30 32 32
}}


== E ==
== E ==
Line 453: Line 653:
== F ==
== F ==
{{jumptosection|current=F}}
{{jumptosection|current=F}}
=== Fahrenheit ===
*Indigo Prophecy
{{boxcodelite|title=SLES-53539, SLES-53540, SLUS-21196, SLKA-25309<br>Extracted from ps2_gxemu.self|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 2F 00 00 00 01 00 00 00
00 00 00 00
}}
Fixes freeze after Lucas' apartment. This bug have random trigger related to DECI2.
{{boxcode|float=left|title=Commands Info (SLES-53539, SLES-53540, SLUS-21196, SLKA-25309)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x2F => 0x1
</syntaxhighlight>}}


=== Fatal Frame II ===
=== Fatal Frame II ===
{{boxcodelite|title=SLUS-20766<br>Extracted from {{ps2classic|NPUD-20766}}|ps2configrev=17071|code=
{{boxcodelite|title=SLUS-20766<br>Extracted from {{ps2classicinline}} (NPUD-20766)|ps2configrev=17071|code=
3D 00 00 00 AF 42 00 00 21 00 00 00 00 00 00 00
3D 00 00 00 AF 42 00 00 21 00 00 00 00 00 00 00
48 00 00 00 02 00 00 00 9C E6 FF FF 0A 00 00 00
48 00 00 00 02 00 00 00 9C E6 FF FF 0A 00 00 00
Line 466: Line 680:
Fix textures problems + performance improvement (0x0B patch VU microcode).  
Fix textures problems + performance improvement (0x0B patch VU microcode).  


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-20766)|code=<syntaxhighlight lang=bash>
0x3D => 0x42AF (17071)
0x3D => 0x42AF (17071)
0x21 => 0
0x21 => 0x0
0x48 => 0x2, 0xFFFFE69C
0x48 => 0x2, 0xFFFFE69C
0x0A => 1,  
0x0A => 0x1,  
   0x17701C, 0x240F0141 (li t7,0x141)
   0x17701C, 0x240F0141 (li t7,0x141)
             0x240F0161 (li t7,0x161)
             0x240F0161 (li t7,0x161)
0x46
0x46
0x0B => 1
0x0B => 0x1
   0x4DD, (sector)
   0x4DD, (sector)
   0x2E8, (offset -> 0x26EADC in iso)
   0x2E8, (offset -> 0x26EADC in iso)
Line 481: Line 695:
                   0x000002FF nop
                   0x000002FF nop
</syntaxhighlight>}}
</syntaxhighlight>}}
=== Finny the Fish & the Seven Waters ===
{{boxcodelite|title=SCPS-15069<br>Extracted from {{ps2classicinline}}|ps2configrev=17074|code=
3D 00 00 00 B2 42 00 00 48 00 00 00 02 00 00 00
78 EC FF FF 00 00 00 00 53 43 50 53 2D 31 35 30
36 39
}}
=== Fire Pro Wrestling Returns ===
<div style="float:right;">
<br><br>
{{boxcodelite|title=SLUS-21702<br>Extracted from {{ps2classicinline}} (NPUD-21702)|ps2configrev=16785|code=
3D 00 00 00 91 41 00 00 42 00 00 00 00 FF 0F 00
08 00 00 00 00 12 07 3C 00 10 E7 34 00 00 E7 8C
42 3B 07 00 01 00 E7 30 01 00 E7 38 80 10 04 08
30 00 82 DC 0A 00 00 00 01 00 00 00 F8 41 10 00
30 00 82 DC C0 FF 03 08 00 00 00 00 53 4C 55 53
2D 32 31 37 30 32
}}
</div>
The hook in this config is basically an equivalent of the XOR CSR function implemented in the subsequent versions of the emulator.
{{boxcode|float=left|title=Commands Info (SLUS-21702)|code=<syntaxhighlight lang=bash>
0x3D => 0x4191 (16785)
0x42 =>
0xFFF00 (start address)
0x8 (number of opcodes)
  0x3C071200 lui a3,0x1200
  0x34E71000 ori a3,0x1000
  0x8CE70000 lw a3,(a3)
  0x00073B42 srl a3,0xD
  0x30E70001 andi a3,0x0001
  0x38E70001 xori a3,0x0001
  0x08041080 j 0x104200
  0xDC820030 ld v0,0x30(a0)
0x0A => 0x1
0x1041F8
  0xDC820030 ld v0,0x30(a0) -> 0x0803FFC0 j 0xFFF00
</syntaxhighlight>}}
=== Fuuraiki 2 ===
{{boxcodelite|title=SLPM-66163<br>Extracted from {{ps2classicinline}}|ps2configrev=17472|code=
3D 00 00 00 40 44 00 00 21 00 00 00 00 00 00 00
48 00 00 00 02 00 00 00 B4 E2 FF FF 00 00 00 00
53 4C 50 4D 2D 36 36 31 36 33
}}


== G ==
== G ==
{{jumptosection|current=G}}
{{jumptosection|current=G}}
=== Gacharoku ===
{{boxcodelite|title=SCPS-11026<br>Extracted from {{ps2classicinline}}|ps2configrev=17414|code=
3D 00 00 00 06 44 00 00 50 00 00 00 00 00 00 00
53 43 50 53 2D 31 31 30 32 36
}}
=== Garou: Mark of the Wolves ===
{{boxcodelite|title=SLPS-25509<br>Extracted from {{ps2classicinline}}|ps2configrev=17449|code=
3D 00 00 00 29 44 00 00 21 00 00 00 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 35 30 39
}}


=== God Hand ===
=== God Hand ===
{{boxcodelite|title=SLES-54490<br>Extracted from {{ps2classic|NPED-00052}}|ps2configrev=16223|code=
<div style="float:right">
{{boxcodelite|title=SLES-54490<br>Extracted from {{ps2classicinline}} (NPED-00052)|ps2configrev=16223|code=
3D 00 00 00 5F 3F 00 00 41 00 00 00 0A 00 00 00
3D 00 00 00 5F 3F 00 00 41 00 00 00 0A 00 00 00
14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C
14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C
Line 505: Line 779:
00 00 00 00 00 00 00 00 53 4C 45 53 2D 35 34 34
00 00 00 00 00 00 00 00 53 4C 45 53 2D 35 34 34
39 30
39 30
}}
}}<br>
 
{{boxcodelite|title=SLUS-21503<br>Extracted from {{ps2classicinline}} <abbr style="color:#fff; background:#f00; cursor:help" title="Unlike the other ps2_netemu official configs this one doesnt uses command 0x00 to enforce the TITLEID">&nbsp;(NPUD-21503)&nbsp;</abbr>|ps2configrev=15744|code=
{{boxcodelite|title=SLUS-21503<br>Extracted from {{ps2classic|NPUD-21503}}|ps2configrev=15744|code=
3D 00 00 00 80 3D 00 00 41 00 00 00 0B 00 00 00
3D 00 00 00 80 3D 00 00 41 00 00 00 0B 00 00 00
06 00 00 00 54 04 00 00 C4 06 00 00 04 00 00 00
06 00 00 00 54 04 00 00 C4 06 00 00 04 00 00 00
Line 517: Line 790:
00 00 30 2D 24 06 00 60 5F 04 00 00 B8 04 00 00
00 00 30 2D 24 06 00 60 5F 04 00 00 B8 04 00 00
04 00 00 00 00 00 30 2D 24 06 00 60
04 00 00 00 00 00 30 2D 24 06 00 60
}}
}}<br>
 
{{boxcodelite|title=SCKA-20090<br>Extracted from {{ps2classicinline}}|ps2configrev=16312|code=
{{boxcode|float=left|width=400px|title=Commands Info (SLES-54490)|code=<syntaxhighlight lang=bash>
3D 00 00 00 B8 3F 00 00 41 00 00 00 0A 00 00 00
0x3D => 0x3F5F (16223)
14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C
0x41 => (sets some value 1, sync? - speedhack?)
A4 FF 0F 00 00 00 00 00 21 20 82 00 A8 FF 0F 00
0x0A => 0x14
00 00 00 00 4D 00 02 24 AC FF 0F 00 00 00 00 00
0E 00 45 14 B4 FF 0F 00 00 00 00 00 3E 18 06 00
B8 FF 0F 00 00 00 00 00 FF 3F 63 38 BC FF 0F 00
00 00 00 00 60 00 02 24 C0 FF 0F 00 00 00 00 00
0A 10 03 00 C4 FF 0F 00 00 00 00 00 00 00 83 8C
C8 FF 0F 00 00 00 00 00 00 00 62 FC CC FF 0F 00
00 00 00 00 15 00 02 24 D0 FF 0F 00 00 00 00 00
08 00 62 FC D4 FF 0F 00 00 00 00 00 10 00 63 24
D8 FF 0F 00 00 00 00 00 00 00 83 AC DC FF 0F 00
00 00 00 00 10 00 83 8C E0 FF 0F 00 00 00 00 00
01 00 63 24 E4 FF 0F 00 00 00 00 00 10 00 83 AC
E8 FF 0F 00 00 00 00 00 CA 67 0A 08 20 9F 29 00
01 00 02 3C E8 FF 03 08 24 9F 29 00 21 20 82 00
00 00 00 00 00 00 00 00 53 43 4B 41 2D 32 30 30
39 30
}}
</div>
 
{{boxcode|float=left|height=350px|title=Commands Info (SLES-54490)|code=<syntaxhighlight lang=bash>
0x3D => 0x3F5F (16223)
0x41 => (sets some value 1, sync? - speedhack?)
0x0A => 0x14
   0xFFFA0,0,0x3C020001 lui v0,0x0001
   0xFFFA0,0,0x3C020001 lui v0,0x0001
   0xFFFA4,0,0x00822021 addu a0,v0
   0xFFFA4,0,0x00822021 addu a0,v0
Line 545: Line 839:
</syntaxhighlight>}}
</syntaxhighlight>}}


{{boxcode|float=left|width=400px|title=Commands Info (SLUS-21503)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|height=350px|title=Commands Info (SLUS-21503)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D80 (15744)
0x3D => 0x3D80 (15744)
0x41 => (sets some value 1, sync? - speedhack?)
0x41 => (sets some value 1, sync? - speedhack?)
Line 568: Line 862:
0x60000624 (addiu a2, zero, 0x60)
0x60000624 (addiu a2, zero, 0x60)
</syntaxhighlight>}}
</syntaxhighlight>}}
=== Gottlieb Pinball Classics ===
{{boxcodelite|title=SLES-54181<br>Extracted from {{ps2classicinline}}|ps2configrev=16740|code=
3D 00 00 00 64 41 00 00 0A 00 00 00 01 00 00 00
7C DA 12 00 08 00 E2 28 01 00 E2 28 00 00 00 00
53 4C 45 53 2D 35 34 31 38 31
}}


=== Gradius V ===
=== Gradius V ===
{{boxcodelite|title=SLUS-20712<br>Extracted from {{ps2classic|NPUD-20712}}|ps2configrev=15927|code=
<div style="float:right;">
<br><br>
{{boxcodelite|title=SLES-52095<br>Extracted from {{ps2classicinline}}|ps2configrev=17466|code=
3D 00 00 00 3A 44 00 00 0A 00 00 00 02 00 00 00
70 36 3D 00 C0 FF BD 27 08 00 E0 03 74 36 3D 00
4C 00 03 3C 00 00 00 00 41 00 00 00 26 00 00 00
80 75 30 00 E4 8C 30 00 44 00 00 00 00 00 00 00
53 4C 45 53 2D 35 32 30 39 35
}}<br>
{{boxcodelite|title=SLUS-20712<br>Extracted from {{ps2classicinline}} (NPUD-20712)|ps2configrev=15927|code=
3D 00 00 00 37 3E 00 00 0B 00 00 00 01 00 00 00
3D 00 00 00 37 3E 00 00 0B 00 00 00 01 00 00 00
D3 05 00 00 10 03 00 00 08 00 00 00 03 E0 00 08
D3 05 00 00 10 03 00 00 08 00 00 00 03 E0 00 08
Line 576: Line 886:
26 00 00 00 E0 46 30 00 44 5E 30 00 00 00 00 00
26 00 00 00 E0 46 30 00 44 5E 30 00 00 00 00 00
53 4C 55 53 2D 32 30 37 31 32
53 4C 55 53 2D 32 30 37 31 32
}}<br>
{{boxcodelite|title=SLPM-62462<br>Extracted from {{ps2classicinline}}|ps2configrev=17498|code=
3D 00 00 00 5A 44 00 00 0A 00 00 00 02 00 00 00
40 FD 3C 00 C0 FF BD 27 08 00 E0 03 44 FD 3C 00
4C 00 03 3C 00 00 00 00 41 00 00 00 26 00 00 00
C0 40 30 00 24 58 30 00 44 00 00 00 26 00 00 00
A0 BD 38 00 A4 BD 38 00 00 00 00 00 53 4C 50 4D
2D 36 32 34 36 32
}}
}}
</div>


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
Config does skip the function responsible for sync during the video playback (it does read the EE timer value every vblank). It should fix the tearing at the expense of introducing a judder. Some accuracy improvement too.
{{boxcode|float=left|title=Commands Info (SLUS-20712)|code=<syntaxhighlight lang=bash>
0x3D => 0x3E37 (15927)
0x3D => 0x3E37 (15927)
0x0B => 1
0x0B => 0x1
  0x5D3, (sector)
0x5D3 (sector)
  0x310, (offset -> 0x2E9B28 in a RAW/2352 image)
0x310 (offset -> 0x3585B8 in the RAW CD disc image)
    0x08,
0x008 (bytes to replace)
                  03 E0 00 08 jr ra
  Replaced bytes:
                  00 00 00 00 nop
  08 00 E0 03 jr ra
                  27 BD FF C0 addiu sp,-0x40
  00 00 00 00 nop
                  3C 03 00 4C lui v1,0x004C
  Original bytes:
0x41 => (sets some value 1, sync? - speedhack?)
  C0 FF BD 27 addiu sp,sp,-0x40
0x26 => 0x3046E0, 0x0x305E44
  4C 00 03 3C lui v1,0x004C
0x41 => (ignore D_ENABLEW writes from EE)
0x26 => 0x3046E0, 0x305E44
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Grand Theft Auto - Vice City ===
=== Grand Theft Auto - Vice City ===
{{boxcodelite|title=SLUS-20552<br>Extracted from {{ps2classic|NPUD-20552}}|ps2configrev=16805|code=
{{boxcodelite|title=SLUS-20552<br>Extracted from {{ps2classicinline}} (NPUD-20552)|ps2configrev=16805|code=
3D 00 00 00 A5 41 00 00 21 00 00 00 01 00 00 00
3D 00 00 00 A5 41 00 00 21 00 00 00 01 00 00 00
0A 00 00 00 0D 00 00 00 A0 FF 0F 00 00 00 00 00
0A 00 00 00 0D 00 00 00 A0 FF 0F 00 00 00 00 00
Line 611: Line 933:
0x0A patch does diminish the amount of teargas particles.  
0x0A patch does diminish the amount of teargas particles.  


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-20552)|code=<syntaxhighlight lang=bash>
0x3D => 0x41A5 (16805)
0x3D => 0x41A5 (16805)
0x21 => 1
0x21 => 0x1
0x0A = 0xD
0x0A => 0xD
   0xFFFA0,0,0x24010017 li at,0x17
   0xFFFA0,0,0x24010017 li at,0x17
   0xFFFA4,0,0x14240008 bne at,a0,pos_000FFFC8
   0xFFFA4,0,0x14240008 bne at,a0,pos_000FFFC8
Line 632: Line 954:
=== Grand Theft Auto III ===
=== Grand Theft Auto III ===
<div style="float:right;">
<div style="float:right;">
{{boxcodelite|title=SLUS-20062<br>Extracted from {{ps2classic|NPUD-20062}}|ps2configrev=16200|code=
{{boxcodelite|title=SLUS-20062<br>Extracted from {{ps2classicinline}} (NPUD-20062)|ps2configrev=16200|code=
3D 00 00 00 48 3F 00 00 19 00 00 00 01 00 00 00
3D 00 00 00 48 3F 00 00 19 00 00 00 01 00 00 00
40 8B 34 00 0F 00 00 00 21 00 00 00 01 00 00 00
40 8B 34 00 0F 00 00 00 21 00 00 00 01 00 00 00
Line 666: Line 988:
00 00 00 00 53 4C 55 53 2D 32 30 30 36 32
00 00 00 00 53 4C 55 53 2D 32 30 30 36 32
}}
}}
{{boxcodelite|title=SLES-50330<br>Extracted from {{ps2classic|NPED-00063}}|ps2configrev=15753|code=
<br>
{{boxcodelite|title=SLES-50330<br>Extracted from {{ps2classicinline}} (NPED-00063)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 01 00 00 00 90 97 34 00
3D 00 00 00 89 3D 00 00 01 00 00 00 90 97 34 00
10 00 00 00 21 00 00 00 01 00 00 00 00 00 00 00
10 00 00 00 21 00 00 00 01 00 00 00 00 00 00 00
Line 673: Line 996:
</div>
</div>


{{boxcode|float=left|height=300px|title=Commands Info (SLUS-20062)|code=<syntaxhighlight lang=bash>
<div style="float:left">
{{boxcode|float=left|height=450px|title=Commands Info (SLUS-20062)|code=<syntaxhighlight lang=bash>
0x3D => 0x3F48 (16200)
0x3D => 0x3F48 (16200)
0x19 => (sets some value 1)
0x19 => (forces analog controller mode)
0x01 => 0x348B40, 0xF
0x01 => 0x348B40, 0xF
0x21 => 1
0x21 => 0x1
0x0B => 1
0x0B => 0x1
   0xF6D71, (sector)
   0xF6D71, (sector)
   0x4EC, (offset -> 0x7B6B8CE0 in iso)
   0x4EC, (offset -> 0x7B6B8CE0 in iso)
Line 779: Line 1,103:
   0x2C7414, 0x7FBF0090 (sq ra,0x90(sp)), 0x00000000 nop
   0x2C7414, 0x7FBF0090 (sq ra,0x90(sp)), 0x00000000 nop
</syntaxhighlight>}}
</syntaxhighlight>}}
 
<br>
{{boxcode|float=left|title=Commands Info (SLES-50330)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLES-50330)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x01 => 0x349790, 0x10
0x01 => 0x349790, 0x10
0x21 => 1
0x21 => 0x1
</syntaxhighlight>}}
</syntaxhighlight>}}
</div>


=== Grand Theft Auto - San Andreas ===
=== Grand Theft Auto - San Andreas ===
{{boxcodelite|title=SLES-52927<br>Extracted from {{ps2classic|NPED-00070}}|ps2configrev=16480|code=
<div style="float:right;">
{{boxcodelite|title=SLES-52927<br>Extracted from {{ps2classicinline}} (NPED-00070)|ps2configrev=16480|code=
3D 00 00 00 60 40 00 00 0F 00 00 00 B0 45 1E 00
3D 00 00 00 60 40 00 00 0F 00 00 00 B0 45 1E 00
08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53
08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53
2D 35 32 39 32 37
2D 35 32 39 32 37
}}
}}
{{boxcodelite|title=SLUS-20946<br>Extracted from {{ps2classic|NPUD-20946}}|ps2configrev=16480|code=
<br>
{{boxcodelite|title=SLUS-20946<br>Extracted from {{ps2classicinline}} (NPUD-20946)|ps2configrev=16480|code=
3D 00 00 00 60 40 00 00 0F 00 00 00 DC 46 1E 00
3D 00 00 00 60 40 00 00 0F 00 00 00 DC 46 1E 00
E8 4A 1E 00 40 00 00 00 00 00 00 00 53 4C 55 53
E8 4A 1E 00 40 00 00 00 00 00 00 00 53 4C 55 53
2D 32 30 39 34 36
2D 32 30 39 34 36
}}
}}
<br>
{{boxcodelite|title=SLES-52541<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0F 00 00 00 B0 45 1E 00
08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53
2D 35 32 35 34 31
}}
</div>


{{boxcode|float=left|title=Commands Info (SLES-52927)|code=<syntaxhighlight lang=bash>
<div style="float:left;">
{{boxcode|float=left|title=Commands Info (SLES-52927, SLES-52541)|code=<syntaxhighlight lang=bash>
0x3D => 0x4060 (16480)
0x3D => 0x4060 (16480)
0x0F => 0x1E45B0, 0x1E5108
0x0F => 0x1E45B0, 0x1E5108
0x40 => (sets some value 1)
0x40 => (sets some value 1)
</syntaxhighlight>}}
</syntaxhighlight>}}
 
<br>
{{boxcode|float=left|title=Commands Info (SLUS-20946)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-20946)|code=<syntaxhighlight lang=bash>
0x3D => 0x4060 (16480)
0x3D => 0x4060 (16480)
Line 809: Line 1,144:
0x40 => (sets some value 1)
0x40 => (sets some value 1)
</syntaxhighlight>}}
</syntaxhighlight>}}
</div>
=== Grandia II ===
{{boxcodelite|title=SLPM-65081<br>Extracted from {{ps2classicinline}}|ps2configrev=17117|code=
3D 00 00 00 DD 42 00 00 19 00 00 00 0B 00 00 00
01 00 00 00 49 0F 03 00 40 04 00 00 04 00 00 00
FF A0 00 00 00 00 00 00 42 00 00 00 00 FE 0F 00
3D 00 00 00 40 DF BD 27 50 00 BF FF 40 00 B4 7F
30 00 B3 7F 20 00 B2 7F 10 00 B1 7F 00 00 B0 7F
C0 00 B2 27 00 02 03 24 2D 20 40 02 FF FF 63 24
00 00 80 7C 2D 10 60 00 10 00 84 24 FF FF 63 24
00 00 00 00 FA FF 40 14 00 00 00 00 00 01 10 24
2D A0 00 00 FF FF 10 26 60 00 A4 27 2D 28 80 02
01 00 06 24 2D 38 00 00 2D 40 00 00 2D 48 00 00
40 00 0A 24 00 1F 0A 0C 20 00 0B 24 08 96 0A 0C
2D 20 00 00 60 00 A4 27 CA 1F 0A 0C 2D 28 40 02
60 00 A4 27 20 00 85 26 01 00 06 24 2D 38 00 00
2D 40 00 00 2D 48 00 00 40 00 0A 24 00 1F 0A 0C
20 00 0B 24 08 96 0A 0C 2D 20 00 00 60 00 A4 27
CA 1F 0A 0C 2D 28 40 02 40 00 94 26 2D 10 00 02
E1 FF 40 14 FF FF 10 26 50 00 BF DF 40 00 B4 7B
30 00 B3 7B 20 00 B2 7B 10 00 B1 7B 00 00 B0 7B
26 82 09 08 C0 20 BD 27 0A 00 00 00 01 00 00 00
20 FD 25 00 26 82 09 0C 80 FF 03 0C 00 00 00 00
53 4C 50 4D 2D 36 35 30 38 31
}}


=== Grandia III ===
=== Grandia III ===
Example of a multi-disc config.
Example of a multi-disc config.


{{boxcodelite|title=SLUS-21334 Disc 1<br>Extracted from {{ps2classic|NPUD-21334}}|ps2configrev=16040|code=
{{boxcodelite|title=SLUS-21334 Disc 1<br>Extracted from {{ps2classicinline}} (NPUD-21334)|ps2configrev=16040|code=
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53
2D 32 31 33 33 34 00 02 00
2D 32 31 33 33 34 00 02 00
}}
}}
{{boxcode|float=left|title=Commands Info (SLUS-21334 Disc 1)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-21334)|code=<syntaxhighlight lang=bash>
0x3D => 0x3EA8 (16040)
0x3D => 0x3EA8 (16040)
0x00 => 0x534C55532D3231333334 (SLUS-21334), 0x000200 (00 - separator?, 02 - total discs, 00 - first disc)
0x00 => 0x534C55532D3231333334 (SLUS-21334)
0x000200 => 00=separator?, 02=total discs, 00=first disc
</syntaxhighlight>}}{{clear}}
</syntaxhighlight>}}{{clear}}


{{boxcodelite|title=SLUS-21335 Disc 2<br>Extracted from {{ps2classic|NPUD-21334}}|ps2configrev=16040|code=
{{boxcodelite|title=SLUS-21335 Disc 2<br>Extracted from {{ps2classicinline}} (NPUD-21334)|ps2configrev=16040|code=
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53
2D 32 31 33 34 35 00 02 01
2D 32 31 33 34 35 00 02 01
}}
}}
{{boxcode|float=left|title=Commands Info (SLUS-21335 Disc 2)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-21335)|code=<syntaxhighlight lang=bash>
0x3D => 0x3EA8 (16040)
0x3D => 0x3EA8 (16040)
0x00 => 0x534C55532D3231333435 (SLUS-21345), 0x000201 (00 - separator?, 02 - total discs, 01 - second disc)
0x00 => 0x534C55532D3231333435 (SLUS-21345)
0x000201 => 00=separator?, 02=total discs, 01=second disc
</syntaxhighlight>}}
</syntaxhighlight>}}


=== GRIMgRiMoiRe ===
=== GRIMgRiMoiRe ===
{{boxcodelite|title=SLUS-21604<br>Extracted from {{ps2classic|NPUD-21604}}|ps2configrev=15634|code=
<div style="float:right;">
{{boxcodelite|title=SLUS-21604<br>Extracted from {{ps2classicinline}} <abbr style="color:#fff; background:#f00; cursor:help" title="Unlike the other ps2_netemu official configs this one doesnt uses command 0x00 to enforce the TITLEID">&nbsp;(NPUD-21604)&nbsp;</abbr>|ps2configrev=15634|code=
3D 00 00 00 12 3D 00 00 15 00 00 00 04 00 00 00
3D 00 00 00 12 3D 00 00 15 00 00 00 04 00 00 00
}}
}}
 
<br>
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcodelite|title=SLPS-25772<br>Extracted from {{ps2classicinline}}|ps2configrev=16814|code=
3D 00 00 00 AE 41 00 00 15 00 00 00 04 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 37 37 32
}}
</div>
{{boxcode|float=left|title=Commands Info (SLUS-21604)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D12 (15634)
0x3D => 0x3D12 (15634)
0x15 => 4
0x15 => 0x4
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Growlanser Generations (Disc 1 of 2) ===
=== Growlanser Generations ===
{{boxcodelite|title=SLUS-20758<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
<!-- Inside gxemu there is one more config for the second disc SLUS-20759 -->
<div style="float:right;">
<br><br>
{{boxcodelite|title=SLUS-20758 (Disc 1)<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 0B 00 00 00 01 00 00 00
3D 00 00 00 57 44 00 00 0B 00 00 00 01 00 00 00
F8 03 00 00 7C 05 00 00 04 00 00 00 00 00 00 00
F8 03 00 00 7C 05 00 00 04 00 00 00 00 00 00 00
Line 848: Line 1,220:
53 4C 55 53 2D 32 30 37 35 38
53 4C 55 53 2D 32 30 37 35 38
}}
}}
</div>


Fixes the freeze at the start of random battles.  
Fixes the freeze at the start of random battles. 0x2E command does fix the softlock during the intro playback (if it is not applied, pressing the "PS" button fixes the playback).


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-20758)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x3D => 0x4457 (17495)
0x0B => 1,
0x0B => 0x1
  0x3F8 (sector),
  0x3F8 (sector)
  0x57C (offset -> 0x247C14 in a RAW/2352 image),
  0x57C (offset -> 0x247C14 in the RAW CD disc image)
  0x04 (bytes to replace)
  0x004 (bytes to replace)
   Replaced opcodes:
   Replaced bytes:
   0x00000000 nop
   00 00 00 00 nop
   Original opcodes:
   Original bytes:
   0x1040FFFC beqz v0,0x267CF0
   FC FF 40 10 beq v0,zero,0x267CF0
0x2E => 172
0x2E => 0x172
</syntaxhighlight>}}
</syntaxhighlight>}}
=== Growlanser Heritage of War ===
{{boxcodelite|title=SLUS-21571<br>Extracted from {{ps2classicinline}}|ps2configrev=17029|code=
3D 00 00 00 85 42 00 00 42 00 00 00 00 FA 0F 00
05 00 00 00 80 3D 02 3C 00 00 82 44 40 04 11 46
EA 02 0D 08 60 FF BD 27 0A 00 00 00 01 00 00 00
A0 0B 34 00 60 FF BD 27 80 FE 03 08 48 00 00 00
01 00 00 00 90 D0 03 00 00 00 00 00 53 4C 55 53
2D 32 31 35 37 31
}}
=== GT Racers ===
{{boxcodelite|title=SLES-52602<br>Extracted from {{ps2classicinline}}|ps2configrev=16643|code=
3D 00 00 00 03 41 00 00 0A 00 00 00 01 00 00 00
40 54 15 00 34 00 01 46 36 00 01 46 00 00 00 00
53 4C 45 53 2D 35 32 36 30 32
}}


== H ==
== H ==
{{jumptosection|current=H}}
{{jumptosection|current=H}}
=== Haunting Ground ===
*Demento
{{boxcodelite|title=SLPM-65913<br>Extracted from {{ps2classicinline}}|ps2configrev=17444|code=
3D 00 00 00 24 44 00 00 26 00 00 00 F0 89 16 00
00 00 50 00 42 00 00 00 00 FE 0F 00 35 00 00 00
3C D9 0A 0C 00 00 00 00 30 00 40 04 00 00 00 00
04 80 85 8F 1C 89 84 8F 04 00 40 1C 04 80 84 AF
08 80 80 AF 29 00 00 10 0C 80 80 AF 0C 80 83 8F
26 00 43 10 0C 80 82 AF 08 80 86 8F 23 28 85 00
21 28 A6 00 42 30 05 00 0A 28 06 00 01 00 A5 30
08 80 85 AF FF FF C3 24 1C 00 60 18 00 00 00 00
21 10 43 00 C0 FF BD 27 00 00 BF FF 10 00 A2 FF
20 00 B0 FF 30 00 B1 FF 45 00 10 3C D8 E9 10 8E
2D 88 60 00 18 00 05 26 0A E6 08 0C 14 00 04 8E
18 00 02 8E 08 00 40 10 00 00 00 00 60 E8 08 0C
14 00 04 8E 72 31 07 0C 00 00 00 00 FF FF 31 26
F4 FF 20 16 00 00 00 00 30 00 B1 DF 20 00 B0 DF
10 00 A2 DF 00 00 BF DF 40 00 BD 27 59 00 08 08
00 00 00 00 0A 00 00 00 01 00 00 00 5C 01 20 00
3C D9 0A 0C 80 FF 03 08 44 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 35 39 31 33
}}


== I ==
== I ==
{{jumptosection|current=I}}
{{jumptosection|current=I}}


== J ==
=== Intellivision Lives ===
{{boxcodelite|title=SLES-52680<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00
D0 16 25 00 08 00 E0 03 00 00 00 00 00 00 00 00
53 4C 45 53 2D 35 32 36 38 30
}}
 
=== IO Interactive 2002 and 2003 games ===
* Freedom Fighters (SLUS-20658, SLES-51467, SLPM-65548, SLPM-65803)
* Hitman: Silent Assassin (SLPS-25269)
* Hitman 2: Silent Assassin (SLES-50992, SLES-51107, SLES-51108, SLES-51109, SLES-51110, SLUS-20374, SLKA-25055)
<div style="float:right;">
<br>
{{boxcodelite|title=Various <br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 1F 00 00 00 E8 03 00 00
}}
</div>
 
Fixes the freeze at start.
 
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x5744 (17495)
0x1F => 0x3E8 (sets something 0x3E8 - 1000 in decimal)
</syntaxhighlight>}}
 
== J ==
{{jumptosection|current=J}}
{{jumptosection|current=J}}
=== Jade Cocoon 2 ===
{{boxcodelite|title=SLPS-25054<br>Extracted from {{ps2classicinline}}|ps2configrev=17368|code=
3D 00 00 00 D8 43 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 E0 EB 1E 00 68 69 05 0C 00 00 00 00
0A 00 00 00 06 00 00 00 B0 60 96 00 C0 FF BD 27
08 00 E0 03 B4 60 96 00 20 00 BF 7F 00 00 00 00
18 5D 96 00 C8 93 25 0C 00 00 00 00 F0 6D 96 00
C0 FF BD 27 08 00 E0 03 F4 6D 96 00 20 00 BF 7F
00 00 00 00 98 76 96 00 7C 9B 25 0C 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 30 35 34
}}
=== Jak X ===
*Jak X: Combat Racing
{{boxcodelite|title=SCES-53286<br>Extracted from ps2_gxemu.self|ps2configrev=15703|code=
3D 00 00 00 57 3D 00 00 24 00 00 00 00 00 00 00
80 BB 00 00 13 00 00 00 00 00 00 00 60 F9 00 00
00 00 00 00
}}
0x13 command does fix the hang during saving (memory card's timing related value). Purpose of the 0x24 command is unknown - it is not present in the NTSC config.
{{boxcode|float=left|title=Commands Info (SCES-53286)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D57 (15703)
0x24 => 0xBB80
0x13 => 0xF960
</syntaxhighlight>}}


== K ==
== K ==
Line 877: Line 1,343:


=== Katamari Damacy ===
=== Katamari Damacy ===
{{boxcodelite|title=SLPS-25360<br>Extracted from {{ps2classic|NPJD-00020}}|ps2configrev=16454|code=
<div style="float:right">
{{boxcodelite|title=SLPS-25360<br>Extracted from {{ps2classicinline}} (NPJD-00020)|ps2configrev=16454|code=
3D 00 00 00 46 40 00 00 41 00 00 00 0B 00 00 00
3D 00 00 00 46 40 00 00 41 00 00 00 0B 00 00 00
01 00 00 00 29 04 00 00 40 00 00 00 04 00 00 00
01 00 00 00 29 04 00 00 40 00 00 00 04 00 00 00
00 24 77 68 00 00 00 00 00 00 00 00 53 4C 50 53
00 24 77 68 00 00 00 00 00 00 00 00 53 4C 50 53
2D 32 35 33 36 30
2D 32 35 33 36 30
}}
}}<br>
{{boxcodelite|title=SLUS-21008<br>Extracted from {{ps2classic|NPUD-21008}}|ps2configrev=15753|code=
{{boxcodelite|title=SLUS-21008<br>Extracted from {{ps2classicinline}} (NPUD-21008)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 41 00 00 00 0B 00 00 00
3D 00 00 00 89 3D 00 00 41 00 00 00 0B 00 00 00
01 00 00 00 71 04 00 00 80 02 00 00 04 00 00 00
01 00 00 00 71 04 00 00 80 02 00 00 04 00 00 00
00 26 B8 D8 00 00 00 00 00 00 00 00 53 4C 55 53
00 26 B8 D8 00 00 00 00 00 00 00 00 53 4C 55 53
2D 32 31 30 30 38
2D 32 31 30 30 38
}}<br>
{{boxcodelite|title=SCKA-20025<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
45 04 00 00 50 06 00 00 04 00 00 00 00 25 5C B8
00 00 00 00 41 00 00 00 00 00 00 00 53 43 4B 41
2D 32 30 30 32 35
}}
}}
</div>


<div style="float:left;">
{{boxcode|float=left|title=Commands Info (SLUS-21008)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-21008)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x41 => (sets some value 1, sync? - speedhack?)
0x41 => (sets some value 1, sync? - speedhack?)
0x0B => 1
0x0B => 0x1
   0x471, (sector)
   0x471, (sector)
   0x280, (offset -> 0x238A74 in iso)
   0x280, (offset -> 0x238A74 in iso)
Line 900: Line 1,375:
                 0x00000000
                 0x00000000
</syntaxhighlight>}}
</syntaxhighlight>}}
 
<br>
{{boxcode|float=left|title=Commands Info (SLPS-25360)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLPS-25360)|code=<syntaxhighlight lang=bash>
0x3D => 0x4046 (16454)
0x3D => 0x4046 (16454)
0x41 => (sets some value 1, sync? - speedhack?)
0x41 => (sets some value 1, sync? - speedhack?)
0x0B => 1
0x0B => 0x1
   0x429, (sector)
   0x429, (sector)
   0x40, (offset -> 0x214834 in iso)
   0x40, (offset -> 0x214834 in iso)
Line 911: Line 1,386:
                 0x00000000  
                 0x00000000  
</syntaxhighlight>}}
</syntaxhighlight>}}
</div>
=== Kengo ===
{{boxcodelite|title=SLPS-20058<br>Extracted from {{ps2classicinline}}|ps2configrev=17302|code=
3D 00 00 00 96 43 00 00 42 00 00 00 00 FF 0F 00
01 00 00 00 0A 00 00 00 42 00 00 00 40 FF 0F 00
07 00 00 00 0F 00 04 3C 00 FF 84 34 00 00 82 8C
08 00 42 38 04 00 42 38 CE C6 05 08 00 00 82 AC
0A 00 00 00 01 00 00 00 30 1B 17 00 18 07 06 0C
D0 FF 03 08 00 00 00 00 53 4C 50 53 2D 32 30 30
35 38
}}
=== Kengo 3 ===
{{boxcodelite|title=SLPM-65700<br>Extracted from {{ps2classicinline}}|ps2configrev=16938|code=
3D 00 00 00 2A 42 00 00 2F 00 00 00 02 00 00 00
46 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 35 37
30 30
}}


=== Kessen II ===
=== Kessen II ===
{{boxcodelite|title=SLUS-20275<br>Extracted from {{ps2classic|NPUD-20275}}|ps2configrev=15753|code=
{{boxcodelite|title=SLUS-20275<br>Extracted from {{ps2classicinline}} (NPUD-20275)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0B 00 00 00 03 00 00 00
3D 00 00 00 89 3D 00 00 0B 00 00 00 03 00 00 00
10 76 00 00 BC 07 00 00 10 00 00 00 48 43 88 00
10 76 00 00 BC 07 00 00 10 00 00 00 48 43 88 00
Line 928: Line 1,422:
Fixes spickey polygon syndrome problems for characters in cutscenes/selection/..  
Fixes spickey polygon syndrome problems for characters in cutscenes/selection/..  


{{boxcode|float=left|height=300px|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|height=300px|title=Commands Info (SLUS-20275)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x0B => 3
0x0B => 0x3
   0x7610, 0x07BC, 0x10,  
   0x7610, 0x07BC, 0x10,  
                      Patched Bytes:
        Patched Bytes:
                      0x00884348 00 88 43 48 cfc2    $v1, $17 (cfc2 v1,MACflag)
        0x00884348 00 88 43 48 cfc2    $v1, $17 (cfc2 v1,MACflag)
                      0xAC21E54B AC 21 E5 4B cop2    (vsub.xyzw vf06, vf04, vf05)
        0xAC21E54B AC 21 E5 4B cop2    (vsub.xyzw vf06, vf04, vf05)
                      0x00808430 00 80 84 30 andi    $a0, 0x8000
        0x00808430 00 80 84 30 andi    $a0, 0x8000
                      0x3C2BE74B 3C 2B E7 4B cop2    (vmove.xyzw, vf07, vf05)
        0x3C2BE74B 3C 2B E7 4B cop2    (vmove.xyzw, vf07, vf05)
                      Original Bytes:
        Original Bytes:
                      0xAC21E54B AC 21 E5 4B cop2    (vsub.xyzw vf06, vf04, vf05)
        0xAC21E54B AC 21 E5 4B cop2    (vsub.xyzw vf06, vf04, vf05)
                      0x00808430 00 80 84 30 andi    $a0, 0x8000
        0x00808430 00 80 84 30 andi    $a0, 0x8000
                      0x3C2BE74B 3C 2B E7 4B cop2    (vmove.xyzw, vf07, vf05)
        0x3C2BE74B 3C 2B E7 4B cop2    (vmove.xyzw, vf07, vf05)
                      0x00884348 00 88 43 48 cfc2    $v1, $17 (cfc2 v1,MACflag)
        0x00884348 00 88 43 48 cfc2    $v1, $17 (cfc2 v1,MACflag)
   0x7664, 0x0510, 0x0C,
   0x7664, 0x0510, 0x0C,
                      Patched Bytes:
        Patched Bytes:
                      0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
        0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
                      0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
        0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
                      0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
        0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
                      Original Bytes:
        Original Bytes:
                      0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
        0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
                      0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
        0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
                      0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
        0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
   0x7664, 0x06C8, 0x0C,  
   0x7664, 0x06C8, 0x0C,  
                      Patched Bytes:
        Patched Bytes:
                      0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
        0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
                      0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
        0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
                      0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
        0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
                      Original Bytes:
        Original Bytes:
                      0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
        0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
                      0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
        0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
                      0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
        0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
</syntaxhighlight>}}
</syntaxhighlight>}}


Line 966: Line 1,460:


=== La Pucelle: Tactics ===
=== La Pucelle: Tactics ===
{{boxcodelite|title=SLUS-20847<br>Extracted from {{ps2classic|NPUD-20847}}|ps2configrev=16347|code=
<div style="float:right;">
{{boxcodelite|title=SLUS-20847<br>Extracted from {{ps2classicinline}} (NPUD-20847)|ps2configrev=16347|code=
3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00
3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00
40 FA 0F 00 00 00 00 00 0C 01 0A 3C 44 FA 0F 00
40 FA 0F 00 00 00 00 00 0C 01 0A 3C 44 FA 0F 00
Line 979: Line 1,474:
34 37
34 37
}}
}}
 
<br>
{{boxcodelite|title=SLPM-64522<br>Extracted from {{ps2classicinline}}|ps2configrev=16347|code=
3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00
40 FA 0F 00 00 00 00 00 0A 01 0A 3C 44 FA 0F 00
00 00 00 00 34 35 4A 35 48 FA 0F 00 00 00 00 00
04 00 45 11 4C FA 0F 00 00 00 00 00 00 00 00 00
50 FA 0F 00 00 00 00 00 10 00 8A 8E 54 FA 0F 00
00 00 00 00 AF C6 04 08 58 FA 0F 00 00 00 00 00
14 00 8B 8E 5C FA 0F 00 00 00 00 00 B1 C6 04 08
60 FA 0F 00 00 00 00 00 00 00 00 00 B4 1A 13 00
10 00 8A 8E 90 FE 03 08 B8 1A 13 00 14 00 8B 8E
00 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 34 35
32 32
}}
</div>
Fixes blackscreen  
Fixes blackscreen  


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-20847)|code=<syntaxhighlight lang=bash>
0x3D => 0x3FDB (16347)
0x3D => 0x3FDB (16347)
0x0A => 0xB
0x0A => 0xB
Line 1,000: Line 1,509:
== M ==
== M ==
{{jumptosection|current=M}}
{{jumptosection|current=M}}
=== Mad Maestro ===
*Bravo Music
{{boxcodelite|title=SCPS-11013<br>Extracted from {{ps2classicinline}}|ps2configrev=17467|code=
3D 00 00 00 3B 44 00 00 42 00 00 00 00 FE 0F 00
16 00 00 00 F0 FF BD 27 00 00 BF FF AA 7E 04 0C
00 00 00 00 FF 00 07 24 3D 00 A3 93 0B 18 E3 00
3D 00 A3 A3 3F 00 A3 93 0B 18 E3 00 3F 00 A3 A3
80 00 07 24 3C 00 A3 93 0B 18 E3 00 3C 00 A3 A3
20 00 07 24 3E 00 A3 93 0B 18 E3 00 3E 00 A3 A3
00 00 BF DF 08 00 E0 03 10 00 BD 27 0A 00 00 00
01 00 00 00 30 B5 12 00 AA 7E 04 0C 80 FF 03 0C
00 00 00 00 53 43 50 53 2D 31 31 30 31 33
}}


=== Mana Khemia 2: Fall of Alchemy ===
=== Mana Khemia 2: Fall of Alchemy ===
{{boxcodelite|title=SLPM-55114<br>Extracted from {{ps2classic|NPJD-00040}}|ps2configrev=16792|code=
{{boxcodelite|title=SLPM-55114<br>Extracted from {{ps2classicinline}} (NPJD-00040)|ps2configrev=16792|code=
3D 00 00 00 98 41 00 00 1B 00 00 00 15 00 00 00
3D 00 00 00 98 41 00 00 1B 00 00 00 15 00 00 00
04 00 00 00 00 00 00 00 53 4C 50 4D 2D 35 35 31
04 00 00 00 00 00 00 00 53 4C 50 4D 2D 35 35 31
Line 1,010: Line 1,533:
Fixes blackscreen, additionally to GX config this one use 0x15 command
Fixes blackscreen, additionally to GX config this one use 0x15 command


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLPM-55114)|code=<syntaxhighlight lang=bash>
0x3D => 0x4198 (16792)
0x3D => 0x4198 (16792)
0x1B => (sets some value 1)
0x1B => (sets some value 1)
0x15 => 4
0x15 => 0x4
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Manhunt ===
=== Manhunt ===
{{boxcodelite|title=SLUS-20827<br>Extracted from {{ps2classic|NPUD-20827}}|ps2configrev=15753|code=
<div style="float:right;">
{{boxcodelite|title=SLES-52023<br>Extracted from {{ps2classicinline}}|ps2configrev=16267|code=
3D 00 00 00 8B 3F 00 00 0A 00 00 00 10 00 00 00
A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00
00 00 00 00 14 00 AE 8D A8 FF 0F 00 00 00 00 00
10 00 AC 8D AC FF 0F 00 00 00 00 00 50 00 AF 8D
B0 FF 0F 00 00 00 00 00 08 00 8F 15 B4 FF 0F 00
00 00 00 00 54 00 AB 8D B8 FF 0F 00 00 00 00 00
06 00 CB 15 BC FF 0F 00 00 00 00 00 00 80 8F 25
C0 FF 0F 00 00 00 00 00 00 80 CE 25 C4 FF 0F 00
00 00 00 00 54 00 AE AD C8 FF 0F 00 00 00 00 00
50 00 AF AD CC FF 0F 00 00 00 00 00 10 00 AF AD
D0 FF 0F 00 00 00 00 00 14 00 AE AD D4 FF 0F 00
00 00 00 00 D4 67 10 08 D8 FF 0F 00 00 00 00 00
5F 00 03 3C 48 9F 41 00 5F 00 03 3C E8 FF 03 08
00 00 00 00 53 4C 45 53 2D 35 32 30 32 33
}}
<br>
{{boxcodelite|title=SLUS-20827<br>Extracted from {{ps2classicinline}} (NPUD-20827)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0A 00 00 00 0F 00 00 00
3D 00 00 00 89 3D 00 00 0A 00 00 00 0F 00 00 00
A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00
A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00
Line 1,035: Line 1,576:
2D 32 30 38 32 37
2D 32 30 38 32 37
}}
}}
 
</div>
Fixes graphical issues  
Fixes graphical issues  


{{boxcode|float=left|height=300px|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|height=450px|title=Commands Info (SLUS-20827)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x0A => 0x0F
0x0A => 0x0F
Line 1,077: Line 1,618:
nop
nop
</syntaxhighlight>}}
</syntaxhighlight>}}
=== Mark Davis Pro Bass Challenge ===
{{boxcodelite|title=SLUS-20646<br>Extracted from {{ps2classicinline}}|ps2configrev=17130|code=
3D 00 00 00 EA 42 00 00 48 00 00 00 01 00 00 00
A0 86 01 00 00 00 00 00 53 4C 55 53 2D 32 30 36
34 36
}}


=== Marvel Nemesis: Rise of the Imperfects ===
=== Marvel Nemesis: Rise of the Imperfects ===
Fixes loading/crash, game still unplayable due to other issues.
<div style="float:right">
{{boxcodelite|title=SLES-53585<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
{{boxcodelite|title=SLES-53585<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
Line 1,086: Line 1,637:
C0 8F 55 10 00 00 00 00 53 4C 45 53 2D 35 33 35
C0 8F 55 10 00 00 00 00 53 4C 45 53 2D 35 33 35
38 35
38 35
}}
}}<br>
 
{{boxcodelite|title=SLUS-21281<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
{{boxcodelite|title=SLUS-21281<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 12 00 00 00 09 00 00 00
3D 00 00 00 57 44 00 00 12 00 00 00 09 00 00 00
Line 1,095: Line 1,645:
38 31
38 31
}}
}}
</div>


Fixes loading/crash, game still unplayable due to other issues.
<div style="float:left;">
 
{{boxcode|float=left|height=150px|title=Commands Info (SLES-53585)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|width=400px|title=Commands Info (SLES-53585)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x3D => 0x4457 (17495)
0x12 => 0x0D
0x12 => 0x0D
Line 1,115: Line 1,665:
   C0 8F 55 10 0x558fc0 (EE memory offset with problematic stall)
   C0 8F 55 10 0x558fc0 (EE memory offset with problematic stall)
</syntaxhighlight>}}
</syntaxhighlight>}}
 
<br>
{{boxcode|float=left|width=400px|title=Commands Info (SLUS-21281)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|height=150px|title=Commands Info (SLUS-21281)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x3D => 0x4457 (17495)
0x12 => 0x09
0x12 => 0x09
Line 1,129: Line 1,679:
   08 87 55 10 0x558708 (EE memory offset with problematic stall)
   08 87 55 10 0x558708 (EE memory offset with problematic stall)
</syntaxhighlight>}}
</syntaxhighlight>}}
</div>


=== Max Payne ===
=== Max Payne ===
{{boxcodelite|title=SLES-50325<br>Extracted from {{ps2classic|NPED-00145}}|ps2configrev=15753|code=
<div style="float:right;">
{{boxcodelite|title=SLES-50325<br>Extracted from {{ps2classicinline}} (NPED-00145)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 01 00 00 00 F4 E9 52 00
3D 00 00 00 89 3D 00 00 01 00 00 00 F4 E9 52 00
03 00 00 00 01 00 00 00 78 EB 52 00 02 00 00 00
03 00 00 00 01 00 00 00 78 EB 52 00 02 00 00 00
00 00 00 00 53 4C 45 53 2D 35 30 33 32 35
00 00 00 00 53 4C 45 53 2D 35 30 33 32 35
}}
}}
 
<br>
{{boxcodelite|title=SLUS-20230<br>Extracted from {{ps2classic|NPUD-20230}}|ps2configrev=15753|code=
{{boxcodelite|title=SLUS-20230<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 01 00 00 00 E4 E6 52 00
3D 00 00 00 89 3D 00 00 01 00 00 00 E4 E6 52 00
03 00 00 00 01 00 00 00 68 E8 52 00 02 00 00 00
03 00 00 00 01 00 00 00 68 E8 52 00 02 00 00 00
00 00 00 00 53 4C 55 53 2D 32 30 32 33 30
00 00 00 00 53 4C 55 53 2D 32 30 32 33 30
}}
}}
 
</div>
Fixes game hang on first cutscene/cutscenes
Fixes hang on the first cut scene.


{{boxcode|float=left|title=Commands Info (SLES-50325)|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLES-50325)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x01 => 0x52E9F4, (applies to main_p.run ELF on disc: 0x52E9F4 dmove a1,v0 )
0x01 => 0x52E9F4 daddu a1,v0,zero -> 0x03 (applies to MAIN_P.RUN ELF)
0x01 => 0x52EB78, 2  (applies to main_p.run ELF on disc: 0x52EB78 lq s1,0x10(sp) )
0x01 => 0x52EB78 lq s1,0x10(sp) -> 0x02 (applies to MAIN_P.RUN ELF)
</syntaxhighlight>}}{{clear}}
 
{{boxcode|float=left|title=Commands Info (SLUS-20230)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x01 => 0x52E6E4, 3  (applies to main.run ELF on disc: 0x52E6E4 dmove a1,v0 )
0x01 => 0x52E868, 2  (applies to main.run ELF on disc: 0x52E868 lq s1,0x10(sp) )
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Medal of Honor: European Assault ===
=== Medal of Honor: European Assault ===
{{boxcodelite|title=SLES-53332<br>Extracted from {{ps2classic|NPED00104}}|ps2configrev=16545|code=
{{boxcodelite|title=SLES-53332<br>Extracted from {{ps2classicinline}} (NPED00104)|ps2configrev=16545|code=
3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00
3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00
1D 00 00 00 01 00 00 00 00 00 00 00 53 4C 45 53
1D 00 00 00 01 00 00 00 00 00 00 00 53 4C 45 53
Line 1,164: Line 1,710:
}}
}}


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLES-53332)|code=<syntaxhighlight lang=bash>
0x3D => 40A1 (16545)
0x3D => 0x40A1 (16545)
0x1C => 1
0x1C => 0x1 (enables multitap for controller port 1 only)
0x1D => 1
0x1D => 0x1 (sets multitap to controller port 1)
</syntaxhighlight>}}
</syntaxhighlight>}}


== N ==
=== Mega Man X8 ===
{{jumptosection|current=N}}
{{boxcodelite|title=SLPM-65730<br>Extracted from {{ps2classicinline}}|ps2configrev=17490|code=
3D 00 00 00 52 44 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 00 06 2F 00 C0 01 07 24 B0 01 07 24
48 00 00 00 02 00 00 00 78 EC FF FF 20 00 00 00
00 00 00 00 04 01 00 00 00 00 00 00 53 4C 50 4D
2D 36 35 37 33 30
}}


== O ==
=== Metal Slug 3 ===
{{jumptosection|current=O}}
{{boxcodelite|title=SLPS-25209<br>Extracted from {{ps2classicinline}}|ps2configrev=17330|code=
3D 00 00 00 B2 43 00 00 21 00 00 00 00 00 00 00
46 00 00 00 20 00 00 00 00 00 00 00 E6 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 32 30 39
}}


=== Odin Sphere ===
=== Metal Slug Complete ===
{{boxcodelite|title=SLUS-21577<br>Extracted from {{ps2classic|NPUD-21577}}|ps2configrev=15632|code=
{{boxcodelite|title=SLPS-25762<br>Extracted from {{ps2classicinline}}|ps2configrev=17340|code=
3D 00 00 00 10 3D 00 00 0B 00 00 00 02 00 00 00
3D 00 00 00 BC 43 00 00 21 00 00 00 00 00 00 00
52 04 00 00 F8 03 00 00 04 00 00 00 2D 02 49 0C
0C 00 00 00 00 08 01 00 00 00 00 00 53 4C 50 53
2D 02 49 14 52 04 00 00 70 04 00 00 04 00 00 00
2D 32 35 37 36 32
2D 03 49 0C 2D 03 49 14 15 00 00 00 04 00 00 00
}}
 
=== MX vs ATV Untamed ===
{{boxcodelite|title=SLUS-21701<br>Extracted from {{ps2classicinline}}|ps2configrev=17381|code=
3D 00 00 00 E5 43 00 00 0A 00 00 00 02 00 00 00
98 9D 1A 00 FF D9 DB 4B 00 90 4E 48 9C 9D 1A 00
00 90 4E 48 FF D9 DB 4B 00 00 00 00 53 4C 55 53
2D 32 31 37 30 31
}}
}}


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
COP2 rearrangement patch. Fixes graphical glitches.
0x3D => 0x3D10 (15632)
 
0x0B => 2
{{boxcode|float=left|title=Commands Info (SLUS-21701)|code=<syntaxhighlight lang=bash>
  0x452, (sector)
0x3D => 0x43E5 (17381)
   0x3F8, (offset -> 0x2293EC in iso)
0x0A => 0x2
    0x04,
0x1A9D98
                  0x0C49022D sltiu v0,t0,0x490C,
   0x4BDBD9FF vclipw.xyz vf27xyz,vf27w -> 0x484E9000 cfc2 t6,ClipFlag
                  0x1449022D sltiu v0,t0,0x4914,
0x1A9D9C
   0x452, (sector)
   0x484E9000 cfc2 t6,ClipFlag -> 0x4BDBD9FF vclipw.xyz vf27xyz,vf27w
  0x470, (offset -> 0x229464 in iso)
    0x04,
                  0x0C49032D sltiu v1,t0,0x490C,
                  0x1449032D sltiu v1,t0,0x4914
0x15 => 4
</syntaxhighlight>}}
</syntaxhighlight>}}


== P ==
=== Mystic Heroes ===
{{jumptosection|current=P}}
{{boxcodelite|title=SLUS-20521<br>Extracted from {{ps2classicinline}}|ps2configrev=16845|code=
 
3D 00 00 00 CD 41 00 00 1D 00 00 00 02 00 00 00
=== Phantasy Star Complete Collection ===
00 00 00 00 53 4C 55 53 2D 32 30 35 32 31
{{boxcodelite|title=SLPM-62775<br>Extracted from {{ps2classic|NPJD-00028}}|ps2configrev=16824|code=
3D 00 00 00 B8 41 00 00 45 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 37 37 35
}}
}}


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-20521)|code=<syntaxhighlight lang=bash>
0x3D => 0x41B8 (16824)
0x3D => 0x41CD (16845)
0x45 => (sets some value 1)
0x1D => 0x2 (sets multitap to controller port 2)
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Primal ===
== N ==
{{boxcodelite|title=SCUS-97142<br>Extracted from {{ps2classic|NPUC-97142}}|ps2configrev=15717|code=
{{jumptosection|current=N}}
3D 00 00 00 65 3D 00 00 12 00 00 00 0D 00 00 00
 
00 00 00 04 00 00 00 00 02 00 03 00 5F 01 00 00
=== NeoGeo Battle Coliseum ===
8D BD 6F 2C 67 03 00 00 02 00 03 00 6B 01 00 00
{{boxcodelite|title=SLPS-25558<br>Extracted from {{ps2classicinline}}|ps2configrev=17380|code=
31 35 70 E9 72 03 00 00 03 00 02 00 60 9B 39 10
3D 00 00 00 E4 43 00 00 02 00 00 00 70 17 00 00
18 9C 39 10 0B 00 00 00 01 00 00 00 47 07 00 00
00 00 00 00 53 4C 50 53 2D 32 35 35 35 38
6C 04 00 00 04 00 00 00 80 5F 03 3C 80 00 03 3C
}}
 
=== Neversoft Engine games ===
*Disney's Extreme Skate Adventure
*Guitar Hero series (Legends of Rock onwards)
*Gun
*MTX Mototrax
*Tony Hawk's series (Pro Skater 4 onwards)
<div style="float:right;">
<br><br>
{{boxcodelite|title=Various <br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
FF FF FF FF 00 00 00 80 00 00 40 53 00 00 00 80
FF FF FF FF 00 00 00 80 00 00 40 D3 14 00 00 00
}}
}}
</div>
VU patch fixes graphical issues and freezing. Command 0x14 is related to the VU1 translator. Moreover, it does not exist in the MTX Mototrax configs.
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x08 =>
Read mask: 0x80000000, 0xFFFFFFFF
Original opcodes: 0x80000000, 0x53400000 loi 824633720832.0
Write mask: 0x80000000, 0xFFFFFFFF
Patched opcodes: 0x80000000, 0xD3400000 loi -824633720832.0
0x14 => (sets something 1)
</syntaxhighlight>}}


Same issue as 24 The game described in Custom Configs, fixes loading screen freezing
=== Ninkyouden: Toseinin Ichidaiki ===
{{boxcodelite|title=SLPM-66274<br>Extracted from {{ps2classicinline}}|ps2configrev=17298|code=
3D 00 00 00 92 43 00 00 01 00 00 00 94 ED 13 00
35 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 36 32
37 34
}}


{{boxcode|float=left|height=300px|title=Commands Info|code=<syntaxhighlight lang=bash>
== O ==
0x3D => 0x3D65 (15717)
{{jumptosection|current=O}}
0x12 => 0x0D, (fixes freezing)
  00 00 00 04 0x04000000 (64 MB?)
  00 00 00 00 
  02 00>03 00< Count, Type 2
  5F 01 00 00 0x15F
  8D BD 6F 2C 0x2C6FBD8D
  67 03 00 00  0x367
  02 00>03 00< Count, Type 2
  6B 01 00 00 0x16B
  31 35 70 E9 0xE9703531
  72 03 00 00  0x372
  03 00>02 00< Count
  60 9B 39 10 -> 0x399B60  ctc2    $zero, $5
  18 9C 39 10 -> 0x399C18  ctc2    $zero, $5
0x0B => 1
  0x747, (disc sector)
  0x46C, (offset -> 0x3A3C60 - this patch is for VU microprogram (.vutext) on disc, fix rare SPS
    0x04,
                  0x8000033c nop
                  0x805f033c move.z vf31, vf0
</syntaxhighlight>}}


=== Psychonauts ===
=== Odin Sphere ===
{{boxcodelite|title=SLUS-21120<br>Extracted from {{ps2classic|NPUD-21120}}|ps2configrev=15753|code=
<div style="float:right;">
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
<br>
12 01 00 00 58 00 00 00 04 00 00 00 00 00 00 00
{{boxcodelite|title=SLUS-21577<br>Extracted from {{ps2classicinline}} <abbr style="color:#fff; background:#f00; cursor:help" title="Unlike the other ps2_netemu official configs this one doesnt uses command 0x00 to enforce the TITLEID">&nbsp;(NPUD-21577)&nbsp;</abbr>|ps2configrev=15632|code=
11 CF FF F9 00 00 00 00 53 4C 55 53 2D 32 31 31
3D 00 00 00 10 3D 00 00 0B 00 00 00 02 00 00 00
32 30
52 04 00 00 F8 03 00 00 04 00 00 00 2D 02 49 0C
2D 02 49 14 52 04 00 00 70 04 00 00 04 00 00 00
2D 03 49 0C 2D 03 49 14 15 00 00 00 04 00 00 00
}}
}}
</div>


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
Patch is related to the load/write operations of save files.
0x3D => 0x3D89 (15753)
 
0x0B => 1
{{boxcode|float=left|title=Commands Info (SLUS-21577)|code=<syntaxhighlight lang=bash>
   0x112, (sector)
0x3D => 0x3D10 (15632)
  0x58, (offset -> 0x8904C in iso)
0x0B => 0x2
    0x04,
0x452 (sector)
                0x00000000 nop,
0x3F8 (offset -> 0x2293EC in the DVD image)
                0xF9FFCF11 beq t6,t7,-0x18
0x004 (bytes to replace)
   Replaced bytes:
  0C 49 02 2D sltiu v0,t0,0x490C
  Original bytes:
  14 49 02 2D sltiu v0,t0,0x4914
0x452 (sector)
0x470 (offset -> 0x229464 in the DVD image)
0x004 (bytes to replace)
  Replaced bytes:
  0C 49 03 2D sltiu v1,t0,0x490C
  Original bytes:
  14 49 03 2D sltiu v1,t0,0x4914
0x15 => 0x4
</syntaxhighlight>}}
</syntaxhighlight>}}


== Q ==
=== Oni ===
{{jumptosection|current=Q}}
<div style="float:right;">
<br><br>
{{boxcodelite|title=SLUS-20064<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 09 00 00 00 01 00 00 00
C8 F3 1C 00 FF FF 00 41 00 00 43 AC 00 00 00 00
00 00 43 AC 00 00 00 00 53 4C 55 53 2D 32 30 30
36 34
}}
</div>


== R ==
Fixes the hang after the intro. Game hangs on the loop, because the EE pipeline is not correctly emulated. On the real hardware the code does exit from the loop eventually and the D_PCR write will be completed after passing the branch.
{{jumptosection|current=R}}


=== Rayman Arena ===
{{boxcode|float=left|title=Commands Info (SLUS-20064)|code=<syntaxhighlight lang=bash>
{{boxcodelite|title=SLUS-20272<br>Extracted from {{ps2classic|NPUD-20272}}|ps2configrev=15753|code=
0x3D => 0x4457 (17495)
3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00
0x09 => 0x1
00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00
0x1CF3C8
AE B3 4E 5D 20 02 00 00 46 02 00 00 03 00 09 00
  0xAC430000 sw v1,(v0) -> 0xAC430000 sw v1,(v0)
B0 E9 1D 10 94 EB 1D 10 00 EC 1D 10 54 EC 1D 10
  0x4100FFFF bc0f 0x1CF3CC -> 0x00000000 nop
A0 EE 1D 10 DC EE 1D 10 78 F0 1D 10 B4 F0 1D 10
</syntaxhighlight>}}
54 F1 1D 10 00 00 00 00 53 4C 55 53 2D 32 30 32
37 32
}}


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
== P ==
0x3D => 0x3D89 (15753)
{{jumptosection|current=P}}
0x12 => 0x11
 
  00 00 00 04
=== Phantasy Star Complete Collection ===
  00 00 00 00  
{{boxcodelite|title=SLPM-62775<br>Extracted from {{ps2classicinline}} (NPJD-00028)|ps2configrev=16824|code=
  02 00>04 00< Count
3D 00 00 00 B8 41 00 00 45 00 00 00 00 00 00 00
  00 00 00 00  
53 4C 50 4D 2D 36 32 37 37 35
  AE B3 4E 5D
}}
  20 02 00 00
 
  46 02 00 00
{{boxcode|float=left|title=Commands Info (SLPM-62775)|code=<syntaxhighlight lang=bash>
  03 00>09 00< Count
0x3D => 0x41B8 (16824)
  B0 E9 1D 10 -> 0x1DE9B0  ctc2    $t0, $6
0x45 => (sets some value 1)
  94 EB 1D 10 -> 0x1DEB94  ctc2    $t0, $6
  00 EC 1D 10 -> 0x1DEC00  ctc2    $t0, $6
  54 EC 1D 10 -> 0x1DEC54  ctc2    $t0, $6
  A0 EE 1D 10 -> 0x1DEEA0  ctc2    $t0, $6
  DC EE 1D 10 -> 0x1DEEDC  ctc2    $t0, $6
  78 F0 1D 10 -> 0x1DF078  ctc2    $t0, $6
  B4 F0 1D 10 -> 0x1DF0B4  ctc2    $t0, $6
  54 F1 1D 10 -> 0x1DF154  ctc2    $t0, $6
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Raw Danger! ===
=== Pinball Hall of Fame: The Gottlieb Collection ===
{{boxcodelite|title=SLPS-25606<br>Extracted from {{ps2classic|NPJD-00079}}|ps2configrev=17447|code=
{{boxcodelite|title=SLES-52863<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 27 44 00 00 46 00 00 00 41 00 00 00
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00
0A 00 00 00 02 00 00 00 94 E0 11 00 04 68 06 0C
60 F8 17 00 08 00 E0 03 00 00 00 00 00 00 00 00
00 00 00 00 9C E0 11 00 54 A6 08 0C 00 00 00 00
53 4C 45 53 2D 35 32 38 36 33
00 00 00 00 53 4C 50 53 2D 32 35 36 30 36
}}
}}


Fix fps problem by removing problematic effects
=== Primal ===
 
{{boxcodelite|title=SCUS-97142<br>Extracted from {{ps2classicinline}} (NPUC-97142)|ps2configrev=15717|code=
=== Red Faction 2 ===
3D 00 00 00 65 3D 00 00 12 00 00 00 0D 00 00 00
{{boxcodelite|title=SLUS-20442<br>Extracted from {{ps2classic|NPUD-20442}}|ps2configrev=16194|code=
00 00 00 04 00 00 00 00 02 00 03 00 5F 01 00 00
3D 00 00 00 42 3F 00 00 19 00 00 00 00 00 00 00
8D BD 6F 2C 67 03 00 00 02 00 03 00 6B 01 00 00
53 4C 55 53 2D 32 30 34 34 32
31 35 70 E9 72 03 00 00 03 00 02 00 60 9B 39 10
18 9C 39 10 0B 00 00 00 01 00 00 00 47 07 00 00
6C 04 00 00 04 00 00 00 80 5F 03 3C 80 00 03 3C
}}
}}


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
Same issue as 24 The game described in Custom Configs, fixes loading screen freezing
0x3D => 0x3F42 (16194)
0x19 => (sets some value 1)
</syntaxhighlight>}}


=== Rygar ===
{{boxcode|float=left|height=300px|title=Commands Info (SCUS-97142)|code=<syntaxhighlight lang=bash>
{{boxcodelite|title=SLUS-20471<br>Extracted from {{ps2classic|NPUD-20471}}|ps2configrev=15753|code=
0x3D => 0x3D65 (15717)
3D 00 00 00 89 3D 00 00 0E 00 00 00 A8 7D 14 00
0x12 => 0x0D, (fixes freezing)
00 00 00 00 53 4C 55 53 2D 32 30 34 37 31
  00 00 00 04 0x04000000 (64 MB?)
}}
  00 00 00 00
 
  02 00>03 00< Count, Type 2
Fixes hard crash at start when leaving the place
  5F 01 00 00 0x15F
 
  8D BD 6F 2C 0x2C6FBD8D
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
  67 03 00 00 0x367
0x3D => 0x3D89 (15753)
  02 00>03 00< Count, Type 2
0x0E => 0x147DA8 (offset)
  6B 01 00 00 0x16B
 
  31 35 70 E9 0xE9703531
.text:00147DA8                sub.s  $f12, $f20, $f12
  72 03 00 00  0x372
  03 00>02 00< Count
  60 9B 39 10 -> 0x399B60  ctc2    $zero, $5
  18 9C 39 10 -> 0x399C18  ctc2    $zero, $5
// this patch is for VU microprogram (.vutext) on disc, fix rare SPS
0x0B => 0x1
  0x747, (disc sector)
  0x46C, (offset -> 0x3A3C60)
    0x04,
                  0x8000033c nop
                  0x805f033c move.z vf31, vf0
</syntaxhighlight>}}
</syntaxhighlight>}}


== S ==
=== Psychonauts ===
{{jumptosection|current=S}}
<div style="float:right;">
 
<br>
=== Shin Megami Tensei Digital Devil Saga 1 ===
{{boxcodelite|title=SLUS-21120<br>Extracted from {{ps2classicinline}} (NPUD-21120)|ps2configrev=15753|code=
{{boxcodelite|title=SLUS-20974<br>Extracted from {{ps2classic|NPUD-20974}}|ps2configrev=17132|code=
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
3D 00 00 00 EC 42 00 00 46 00 00 00 48 00 00 00
12 01 00 00 58 00 00 00 04 00 00 00 00 00 00 00
01 00 00 00 90 D0 03 00 00 00 00 00 53 4C 55 53
11 CF FF F9 00 00 00 00 53 4C 55 53 2D 32 31 31
2D 32 30 39 37 34
32 30
}}
}}
</div>


Fixes screen shakes/framerate cracks
0x0B command does not use the 0xC offset correction.


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-21120)|code=<syntaxhighlight lang=bash>
0x3D => 0x42EC (17132)
0x3D => 0x3D89 (15753)
0x46 => (sets some value 1)
0x0B => 0x1
0x48 => 0x1 , 0x3D090
0x112 (sector)
0x058 (offset -> 0x89058 in the DVD image)
0x004 (bytes to replace)
  Replaced bytes:
  00 00 00 00 nop
  Original bytes:
  F9 FF CF 11 beq t6,t7,0x101FC0
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Shin Megami Tensei Nocturne ===
== Q ==
{{boxcodelite|title=SLUS-20911<br>Extracted from {{ps2classic|NPUD-20911}}|ps2configrev=16886|code=
{{jumptosection|current=Q}}
3D 00 00 00 F6 41 00 00 46 00 00 00 00 00 00 00
53 4C 55 53 2D 32 30 39 31 31
}}


Fixes screen shakes/flickers (and much more importantly, game crashes)
== R ==
{{jumptosection|current=R}}


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
=== Rayman Arena ===
0x3D => 0x41F6 (16886)
{{boxcodelite|title=SLUS-20272<br>Extracted from {{ps2classicinline}} (NPUD-20272)|ps2configrev=15753|code=
0x46 => (sets some value 1)
3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00
</syntaxhighlight>}}
00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00
AE B3 4E 5D 20 02 00 00 46 02 00 00 03 00 09 00
B0 E9 1D 10 94 EB 1D 10 00 EC 1D 10 54 EC 1D 10
A0 EE 1D 10 DC EE 1D 10 78 F0 1D 10 B4 F0 1D 10
54 F1 1D 10 00 00 00 00 53 4C 55 53 2D 32 30 32
37 32
}}


=== Shin Megami Tensei Persona 3 FES ===
{{boxcode|float=left|title=Commands Info (SLUS-20272)|code=<syntaxhighlight lang=bash>
{{boxcodelite|title=SLUS-21621<br>Extracted from {{ps2classic|NPUD-21621}}|ps2configrev=16712|code=
0x3D => 0x3D89 (15753)
3D 00 00 00 48 41 00 00 0A 00 00 00 20 00 00 00
0x12 => 0x11
00 FA 0F 00 00 00 00 00 E0 00 A4 8F 04 FA 0F 00
  00 00 00 04
00 00 00 00 6C 01 03 24 08 FA 0F 00 00 00 00 00
  00 00 00 00  
0A 00 83 14 0C FA 0F 00 00 00 00 00 FF 00 04 24
  02 00>04 00< Count
10 FA 0F 00 00 00 00 00 B8 26 04 00 14 FA 0F 00
  00 00 00 00  
00 00 00 00 27 20 84 00 18 FA 0F 00 00 00 00 00
  AE B3 4E 5D
D0 00 A3 DF 1C FA 0F 00 00 00 00 00 24 18 83 00
  20 02 00 00  
20 FA 0F 00 00 00 00 00 0B 00 63 64 24 FA 0F 00
  46 02 00 00  
00 00 00 00 33 00 04 24 28 FA 0F 00 00 00 00 00
  03 00>09 00< Count
B8 26 04 00 2C FA 0F 00 00 00 00 00 25 18 83 00
  B0 E9 1D 10 -> 0x1DE9B0  ctc2    $t0, $6
30 FA 0F 00 00 00 00 00 D0 00 A3 FF 34 FA 0F 00
  94 EB 1D 10 -> 0x1DEB94  ctc2    $t0, $6
00 00 00 00 E1 B3 11 08 38 FA 0F 00 00 00 00 00
  00 EC 1D 10 -> 0x1DEC00  ctc2    $t0, $6
50 00 64 8E 7C CF 46 00 50 00 64 8E 80 FE 03 08
  54 EC 1D 10 -> 0x1DEC54  ctc2    $t0, $6
40 FA 0F 00 00 00 00 00 00 3C 04 3C 44 FA 0F 00
  A0 EE 1D 10 -> 0x1DEEA0  ctc2    $t0, $6
00 00 00 00 18 3F 05 3C 48 FA 0F 00 00 00 00 00
  DC EE 1D 10 -> 0x1DEEDC  ctc2    $t0, $6
20 00 24 AE 4C FA 0F 00 00 00 00 00 24 00 24 AE
  78 F0 1D 10 -> 0x1DF078  ctc2    $t0, $6
50 FA 0F 00 00 00 00 00 60 00 25 AE 54 FA 0F 00
  B4 F0 1D 10 -> 0x1DF0B4  ctc2    $t0, $6
00 00 00 00 64 00 24 AE 58 FA 0F 00 00 00 00 00
  54 F1 1D 10 -> 0x1DF154  ctc2    $t0, $6
A0 00 24 AE 5C FA 0F 00 00 00 00 00 A4 00 25 AE
</syntaxhighlight>}}
60 FA 0F 00 00 00 00 00 E0 00 25 AE 64 FA 0F 00
 
00 00 00 00 E4 00 25 AE 68 FA 0F 00 00 00 00 00
=== Raw Danger! ===
04 00 04 24 6C FA 0F 00 00 00 00 00 39 9B 10 08
{{boxcodelite|title=SLPS-25606<br>Extracted from {{ps2classicinline}} (NPJD-00079)|ps2configrev=17447|code=
70 FA 0F 00 00 00 00 00 10 00 25 26 DC 6C 42 00
3D 00 00 00 27 44 00 00 46 00 00 00 41 00 00 00
04 00 04 24 90 FE 03 08 E0 6C 42 00 10 00 25 26
0A 00 00 00 02 00 00 00 94 E0 11 00 04 68 06 0C
00 00 00 00 30 6A 4C 00 80 3F 02 3C 7F 3F 02 3C
00 00 00 00 9C E0 11 00 54 A6 08 0C 00 00 00 00
21 00 00 00 00 00 00 00 15 00 00 00 04 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 36 30 36
00 00 00 00 53 4C 55 53 2D 32 31 36 32 31
}}
 
Fix fps problem by removing problematic effects
 
=== Red Faction 2 ===
{{boxcodelite|title=SLUS-20442<br>Extracted from {{ps2classicinline}} (NPUD-20442)|ps2configrev=16194|code=
3D 00 00 00 42 3F 00 00 19 00 00 00 00 00 00 00
53 4C 55 53 2D 32 30 34 34 32
}}
}}


{{boxcode|float=left|height=400px|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-20442)|code=<syntaxhighlight lang=bash>
0x3D => 0x4148 (16712)
0x3D => 0x3F42 (16194)
0x0A => 0x20
0x19 => (forces analog controller mode)
  0xFFA00,0,0x8FA400E0 lw a0,0xE0(sp)
</syntaxhighlight>}}
  0xFFA04,0,0x2403016C li v1,0x16C
 
  0xFFA08,0,0x1483000A bne a0,v1,pos_000FFA34
=== Rockman Power Battle Fighters ===
  0xFFA0C,0,0x240400FF li a0,0xFF
{{boxcodelite|title=SLPM-62491<br>Extracted from {{ps2classicinline}}|ps2configrev=17473|code=
  0xFFA10,0,0x000426B8 dsll a0,0x1A
3D 00 00 00 41 44 00 00 21 00 00 00 00 00 00 00
  0xFFA14,0,0x00842027 nor a0,a0
44 00 00 00 15 00 00 00 04 00 00 00 00 00 00 00
  0xFFA18,0,0xDFA300D0 ld v1,0xD0(sp)
53 4C 50 4D 2D 36 32 34 39 31
  0xFFA1C,0,0x00831824 and v1,a0,v1
}}
  0xFFA20,0,0x6463000B daddiu v1,0x000B
 
  0xFFA24,0,0x24040030 li a0,0x30
=== Rogue Galaxy Director's Cut ===
  0xFFA28,0,0x000426B8 dsll a0,0x1A
{{boxcodelite|title=SCPS-17013<br>Extracted from {{ps2classicinline}}|ps2configrev=17023|code=
  0xFFA2C,0,0x00831825 or v1,a0,v1
3D 00 00 00 7F 42 00 00 46 00 00 00 0A 00 00 00
  0xFFA30,0,0xFFA300D0 sd v1,0xD0(sp)
01 00 00 00 A0 02 2F 00 58 36 07 0C 00 00 00 00
  0xFFA34,0,0x0811B3E1 j pos_0046CF84
00 00 00 00 53 43 50 53 2D 31 37 30 31 33
  0xFFA38,0,0x8E640050 lw a0,0x50(s3)
}}
  0x46CF7C,0x8E640050 (lw a0,0x50(s3),0x0803FE80 j pos_000FFA00
 
  0xFFA40,0,0x3C043C00 lui a0,0x3C00
=== Rumble Racing ===
  0xFFA44,0,0x3C053F18 lui a1,0x3F18
<!-- there is another SLUS-20174 config inside softemu using the same command but patching different data at a different offset, it could be interesting to mention it here -->
  0xFFA48,0,0xAE240020 sw a0,0x20(s1)
<div style="float:right;">
  0xFFA4C,0,0xAE240024 sw a0,0x24(s1)
<br>
   0xFFA50,0,0xAE250060 sw a1,0x60(s1)
{{boxcodelite|title=SLUS-20174<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
  0xFFA54,0,0xAE240064 sw a0,0x64(s1)
3D 00 00 00 57 44 00 00 0B 00 00 00 01 00 00 00
  0xFFA58,0,0xAE2400A0 sw a0,0xA0(s1)
DA AE 03 00 20 01 00 00 24 00 00 00 14 80 00 06
  0xFFA5C,0,0xAE2500A4 sw a1,0xA4(s1)
00 43 20 21 00 A0 10 21 14 A0 00 02 00 00 00 00
  0xFFA60,0,0xAE2500E0 sw a1,0xE0(s1)
24 05 00 01 10 40 FF EB 24 84 00 04 24 90 FF FC
  0xFFA64,0,0xAE2500E4 sw a1,0xE4(s1)
14 80 00 07 00 43 80 21 00 A0 10 21 14 A0 00 02
  0xFFA68,0,0x24040004 li a0,0x4
00 00 00 00 24 05 00 01 10 40 FF FC 00 00 00 00
   0xFFA6C,0,0x08109B39 j pos_00426CE4
26 04 00 04 00 00 00 00 53 4C 55 53 2D 32 30 31
  0xFFA70,0,0x26250010 addiu a1,s1,0x10
37 34
  0x426CDC,0x24040004(li a0,0x4),0x0803FE90 j pos_000FFA40
}}
  0x426CE0,0x26250010(addiu a1,s1,0x10),0 nop
</div>
  0x4C6A30,0x3C023F80(lui v0,0x3F80),0x3C023F7F lui v0,0x3F7F
 
0x21 => 0
Fixes the black screen after PlayStation 2 logo. Patch is applied to the AUDIO.IRX file in MODULES folder.
0x15 => 4
 
{{boxcode|float=left|height=150px|title=Commands Info (SLUS-20174)|code=<syntaxhighlight lang=bash>
0x3D => 0x5744 (17495)
0x0B => 0x1
0x3AEDA (sector)
0x120 (offset)
0x24 (bytes to replace)
   Replaced bytes:
  06 00 80 14 bne a0,zero,0x892DC
  21 20 43 00 addu a0,v0,v1
  21 10 A0 00 addu v0,a1,zero
  02 00 A0 14 bne a1,zero,0x892D8
  00 00 00 00 nop
  01 00 05 24 addiu a1,zero,0x1
  EB FF 40 10 beq v0,zero,0x89288
  04 00 84 24 addiu a0,0x4
  FC FF 90 24 addiu s0,a0,-0x4
   Original bytes:
  07 00 80 14 bne a0,zero,0x892E0
  21 80 43 00 addu s0,v0,v1
  21 10 A0 00 addu v0,a1,zero
  02 00 A0 14 bne a1,zero,0x892D8
  00 00 00 00 nop
  01 00 05 24 addiu a1,zero,0x1
  FC FF 40 10 beq v0,zero,0x892CC
  00 00 00 00 nop
  04 00 04 26 addiu a0,s0,0x4
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Shin Megami Tensei Persona 4 ===
=== Rygar ===
{{boxcodelite|title=SLUS-21782<br>Extracted from {{ps2classic|NPUD-21782}}|ps2configrev=15753|code=
<div style="float:right;">
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00
<br>
60 9C 18 00 80 3F 02 3C 7F 3F 02 3C 00 00 00 00
{{boxcodelite|title=SLUS-20471<br>Extracted from {{ps2classicinline}} (NPUD-20471)|ps2configrev=15753|code=
53 4C 55 53 2D 32 31 37 38 32
3D 00 00 00 89 3D 00 00 0E 00 00 00 A8 7D 14 00
00 00 00 00 53 4C 55 53 2D 32 30 34 37 31
}}
}}
</div>


Dungeon name in the corner is glitched (shows black bar).
Fixes hard crash at start when leaving the place


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLUS-20471)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x0A => 1
0x0E => 0x147DA8 sub.s f12,f20,f12
  0x189C60, 0x3C023F80 lui v0,0x3F80
            0x3C023F7F lui v0,0x3F7F
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Siren ===
== S ==
{{boxcodelite|title=SCUS-97355<br>Extracted from {{ps2classic|NPUC-97355}}|ps2configrev=16661|code=
{{jumptosection|current=S}}
3D 00 00 00 15 41 00 00 19 00 00 00 00 00 00 00
 
53 43 55 53 2D 39 37 33 35 35
=== Samurai Warriors 2 ===
{{boxcodelite|title=SLES-54340<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 11 00 00 00 40 01 00 00
11 00 00 00 68 03 00 00 11 00 00 00 70 05 00 00
00 00 00 00 53 4C 45 53 2D 35 34 33 34 30
}}
 
=== Sega Ages 2500 Vol. 01 Phantasy Star Generation 1 ===
{{boxcodelite|title=SLPM-62452<br>Extracted from {{ps2classicinline}}|ps2configrev=17353|code=
3D 00 00 00 C9 43 00 00 46 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 34 35 32
}}
 
=== Sega Ages 2500 Vol. 17 Phantasy Star Generation 2 ===
{{boxcodelite|title=SLPM-62553<br>Extracted from {{ps2classicinline}}|ps2configrev=17335|code=
3D 00 00 00 B7 43 00 00 4B 00 00 00 A8 5B 13 00
03 00 00 00 4E 50 4A 44 30 30 30 35 37 00 00 00
00 00 00 00 4B 00 00 00 10 5D 13 00 FF FF FF FF
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 53 4C 50 4D 2D 36 32 35 35 33
}}
 
=== Sega Ages 2500 Vol. 25 Gunstar Heroes Treasure Box ===
{{boxcodelite|title=SLPM-62712<br>Extracted from {{ps2classicinline}}|ps2configrev=16761|code=
3D 00 00 00 79 41 00 00 45 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 37 31 32
}}
 
=== Sega Ages 2500 Vol. 30 Galaxy Force 2 ===
{{boxcodelite|title=SLPM-62766<br>Extracted from {{ps2classicinline}}|ps2configrev=16826|code=
3D 00 00 00 BA 41 00 00 45 00 00 00 44 00 00 00
00 00 00 00 53 4C 50 4D 2D 36 32 37 36 36
}}
 
=== Sega Ages 2500 Vol. 33 Fantasy Zone ===
{{boxcodelite|title=SLPM-62780<br>Extracted from {{ps2classicinline}}|ps2configrev=16826|code=
3D 00 00 00 BA 41 00 00 45 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 37 38 30
}}
 
=== Sengoku Basara 2 Heroes ===
{{boxcodelite|title=SLPM-66848<br>Extracted from {{ps2classicinline}} (NPJD-00043)|ps2configrev=17290|code=
3D 00 00 00 8A 43 00 00 19 00 00 00 0A 00 00 00
0A 00 00 00 40 FA 0F 00 00 00 00 00 03 00 60 50
48 FA 0F 00 00 00 00 00 5E 18 0A 08 50 FA 0F 00
00 00 00 00 44 01 03 8E 54 FA 0F 00 00 00 00 00
02 00 02 24 58 FA 0F 00 00 00 00 00 02 00 62 14
64 FA 0F 00 00 00 00 00 6E 18 0A 08 70 61 28 00
11 00 60 50 90 FE 03 08 74 61 28 00 44 01 03 8E
00 00 00 00 9C 67 28 00 04 00 02 24 00 00 02 24
84 67 28 00 03 00 02 24 00 00 02 24 4B 00 00 00
60 FA 0F 00 03 00 00 00 4E 50 4A 44 30 30 30 34
34 00 00 00 00 00 00 00 4B 00 00 00 A4 60 28 00
FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 36 38
34 38
}}
}}


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|height=200px|title=Commands Info (SLPM-66848)|code=<syntaxhighlight lang=bash>
0x3D => 0x4115 (16661)
0x3D => 0x438A (17290)
0x19 => (sets some value 1)
0x19 => (forces analog controller mode)
0x0A => 0x0A (memory card related patch)
0xFFA40,0, 0x50600003 beql v1,zero,0x000FFA50
0xFFA48,0, 0x080A185E j 0x00286178
0xFFA50,0, 0x8E030144 lw v1,0x144(s0)
0xFFA54,0, 0x24020002 addiu v0,zero,0x2
0xFFA58,0, 0x14620002 bne v1,v0,0x000FFA64
0xFFA64,0, 0x080A186E j 0x002861B8
0x286170,
  0x50600011 beql v1,zero,0x002861B8
  0x0803FE90 j 0x000FFA40
0x286174,
  0x8E030144 lw v1,0x144(s0)
  0x00000000 nop
0x28679C,
  0x24020004 addiu v0,zero,0x4
  0x24020000 addiu v0,zero,0x0
0x286784,
  0x24020003 addiu v0,zero,0x3
  0x24020000 addiu v0,zero,0x0
0x4B => 0xFFA60, 0x3, NPJD00044(000), 0x0 (starts redirect)
0x4B => 0x2860A4, 0xFFFFFFFF, 0x0 (stops redirect)
</syntaxhighlight>}}
</syntaxhighlight>}}


=== Summoner ===
=== Shin Megami Tensei Devil Summoner ===
{{boxcodelite|title=SLES-82005<br>Extracted from {{ps2classic|NPED-00272}}|ps2configrev=15753|code=
{{boxcodelite|title=SLUS-21431<br>Extracted from {{ps2classicinline}}|ps2configrev=17091|code=
3D 00 00 00 89 3D 00 00 2C 00 00 00 01 00 00 00
3D 00 00 00 C3 42 00 00 42 00 00 00 00 FF 0F 00
00 00 00 00 53 4C 45 53 2D 38 32 30 30 35
07 00 00 00 50 00 02 3C 00 19 42 24 50 00 03 3C
80 22 63 24 24 00 42 AE F1 59 0E 08 28 00 43 AE
0A 00 00 00 01 00 00 00 A4 67 39 00 24 00 40 AE
C0 FF 03 08 48 00 00 00 01 00 00 00 90 D0 03 00
00 00 00 00 53 4C 55 53 2D 32 31 34 33 31
}}
}}


Fixes blackscreen
=== Shin Megami Tensei Devil Summoner 2 ===
{{boxcodelite|title=SLUS-21845<br>Extracted from {{ps2classicinline}}|ps2configrev=17292|code=
3D 00 00 00 8C 43 00 00 42 00 00 00 00 FF 0F 00
07 00 00 00 59 00 02 3C 80 03 42 24 59 00 03 3C
C0 0C 63 24 24 00 42 AE 91 3D 10 08 28 00 43 AE
0A 00 00 00 01 00 00 00 24 F6 40 00 24 00 40 AE
C0 FF 03 08 48 00 00 00 01 00 00 00 90 D0 03 00
4B 00 00 00 6C CC 35 00 03 00 00 00 4E 50 55 44
32 31 34 33 31 00 00 00 00 00 00 00 4B 00 00 00
D8 CC 35 00 FF FF FF FF 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 4B 00 00 00 1C D0 35 00
FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 53 4C 55 53 2D 32 31 38
34 35
}}


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
=== Shin Megami Tensei Digital Devil Saga 1 ===
{{boxcodelite|title=SLUS-20974<br>Extracted from {{ps2classicinline}} (NPUD-20974)|ps2configrev=17132|code=
3D 00 00 00 EC 42 00 00 46 00 00 00 48 00 00 00
01 00 00 00 90 D0 03 00 00 00 00 00 53 4C 55 53
2D 32 30 39 37 34
}}
 
{{boxcode|float=left|title=Commands Info (SLUS-20974)|code=<syntaxhighlight lang=bash>
0x3D => 0x42EC (17132)
0x46 => (enable L2H Improvement)
0x48 => 0x1, 0x3D090
</syntaxhighlight>}}
 
=== Shin Megami Tensei Digital Devil Saga 2 ===
{{boxcodelite|title=SLUS-21152<br>Extracted from {{ps2classicinline}}|ps2configrev=17295|code=
3D 00 00 00 8F 43 00 00 42 00 00 00 00 FF 0F 00
07 00 00 00 48 00 02 3C C0 A9 42 24 48 00 03 3C
40 B4 63 24 24 00 42 AE 51 A2 0D 08 28 00 43 AE
0A 00 00 00 01 00 00 00 24 89 36 00 24 00 40 AE
C0 FF 03 08 46 00 00 00 4B 00 00 00 20 09 2D 00
03 00 00 00 4E 50 55 44 32 30 39 37 34 00 00 00
00 00 00 00 4B 00 00 00 F0 06 2D 00 FF FF FF FF
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
4B 00 00 00 C8 04 2D 00 FF FF FF FF 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 4B 00 00 00
D4 08 2D 00 FF FF FF FF 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 53 4C 55 53
2D 32 31 31 35 32
}}
 
=== Shin Megami Tensei: Nocturne ===
*Shin Megami Tensei: Lucifer's Call
<div style="float:right;">
{{boxcodelite|title=SLES-53363<br>Extracted from {{ps2classicinline}}|ps2configrev=17468|code=
3D 00 00 00 3C 44 00 00 46 00 00 00 00 00 00 00
53 4C 45 53 2D 35 33 33 36 33
}}
<br>
{{boxcodelite|title=SLUS-20911<br>Extracted from {{ps2classicinline}} (NPUD-20911)|ps2configrev=16886|code=
3D 00 00 00 F6 41 00 00 46 00 00 00 00 00 00 00
53 4C 55 53 2D 32 30 39 31 31
}}
</div>
 
Fixes screen shakes/flickers (and much more importantly, game crashes)
 
{{boxcode|float=left|title=Commands Info (SLUS-20911)|code=<syntaxhighlight lang=bash>
0x3D => 0x41F6 (16886)
0x46 => (enable L2H Improvement)
</syntaxhighlight>}}
 
=== Shin Megami Tensei Persona 3 FES ===
{{boxcodelite|title=SLUS-21621<br>Extracted from {{ps2classicinline}} (NPUD-21621)|ps2configrev=16712|code=
3D 00 00 00 48 41 00 00 0A 00 00 00 20 00 00 00
00 FA 0F 00 00 00 00 00 E0 00 A4 8F 04 FA 0F 00
00 00 00 00 6C 01 03 24 08 FA 0F 00 00 00 00 00
0A 00 83 14 0C FA 0F 00 00 00 00 00 FF 00 04 24
10 FA 0F 00 00 00 00 00 B8 26 04 00 14 FA 0F 00
00 00 00 00 27 20 84 00 18 FA 0F 00 00 00 00 00
D0 00 A3 DF 1C FA 0F 00 00 00 00 00 24 18 83 00
20 FA 0F 00 00 00 00 00 0B 00 63 64 24 FA 0F 00
00 00 00 00 33 00 04 24 28 FA 0F 00 00 00 00 00
B8 26 04 00 2C FA 0F 00 00 00 00 00 25 18 83 00
30 FA 0F 00 00 00 00 00 D0 00 A3 FF 34 FA 0F 00
00 00 00 00 E1 B3 11 08 38 FA 0F 00 00 00 00 00
50 00 64 8E 7C CF 46 00 50 00 64 8E 80 FE 03 08
40 FA 0F 00 00 00 00 00 00 3C 04 3C 44 FA 0F 00
00 00 00 00 18 3F 05 3C 48 FA 0F 00 00 00 00 00
20 00 24 AE 4C FA 0F 00 00 00 00 00 24 00 24 AE
50 FA 0F 00 00 00 00 00 60 00 25 AE 54 FA 0F 00
00 00 00 00 64 00 24 AE 58 FA 0F 00 00 00 00 00
A0 00 24 AE 5C FA 0F 00 00 00 00 00 A4 00 25 AE
60 FA 0F 00 00 00 00 00 E0 00 25 AE 64 FA 0F 00
00 00 00 00 E4 00 25 AE 68 FA 0F 00 00 00 00 00
04 00 04 24 6C FA 0F 00 00 00 00 00 39 9B 10 08
70 FA 0F 00 00 00 00 00 10 00 25 26 DC 6C 42 00
04 00 04 24 90 FE 03 08 E0 6C 42 00 10 00 25 26
00 00 00 00 30 6A 4C 00 80 3F 02 3C 7F 3F 02 3C
21 00 00 00 00 00 00 00 15 00 00 00 04 00 00 00
00 00 00 00 53 4C 55 53 2D 32 31 36 32 31
}}
 
{{boxcode|float=left|height=400px|title=Commands Info (SLUS-21621)|code=<syntaxhighlight lang=bash>
0x3D => 0x4148 (16712)
0x0A => 0x20
  0xFFA00,0,0x8FA400E0 lw a0,0xE0(sp)
  0xFFA04,0,0x2403016C li v1,0x16C
  0xFFA08,0,0x1483000A bne a0,v1,pos_000FFA34
  0xFFA0C,0,0x240400FF li a0,0xFF
  0xFFA10,0,0x000426B8 dsll a0,0x1A
  0xFFA14,0,0x00842027 nor a0,a0
  0xFFA18,0,0xDFA300D0 ld v1,0xD0(sp)
  0xFFA1C,0,0x00831824 and v1,a0,v1
  0xFFA20,0,0x6463000B daddiu v1,0x000B
  0xFFA24,0,0x24040030 li a0,0x30
  0xFFA28,0,0x000426B8 dsll a0,0x1A
  0xFFA2C,0,0x00831825 or v1,a0,v1
  0xFFA30,0,0xFFA300D0 sd v1,0xD0(sp)
  0xFFA34,0,0x0811B3E1 j pos_0046CF84
  0xFFA38,0,0x8E640050 lw a0,0x50(s3)
  0x46CF7C,0x8E640050 (lw a0,0x50(s3),0x0803FE80 j pos_000FFA00
  0xFFA40,0,0x3C043C00 lui a0,0x3C00
  0xFFA44,0,0x3C053F18 lui a1,0x3F18
  0xFFA48,0,0xAE240020 sw a0,0x20(s1)
  0xFFA4C,0,0xAE240024 sw a0,0x24(s1)
  0xFFA50,0,0xAE250060 sw a1,0x60(s1)
  0xFFA54,0,0xAE240064 sw a0,0x64(s1)
  0xFFA58,0,0xAE2400A0 sw a0,0xA0(s1)
  0xFFA5C,0,0xAE2500A4 sw a1,0xA4(s1)
  0xFFA60,0,0xAE2500E0 sw a1,0xE0(s1)
  0xFFA64,0,0xAE2500E4 sw a1,0xE4(s1)
  0xFFA68,0,0x24040004 li a0,0x4
  0xFFA6C,0,0x08109B39 j pos_00426CE4
  0xFFA70,0,0x26250010 addiu a1,s1,0x10
  0x426CDC,0x24040004(li a0,0x4),0x0803FE90 j pos_000FFA40
  0x426CE0,0x26250010(addiu a1,s1,0x10),0 nop
  0x4C6A30,0x3C023F80(lui v0,0x3F80),0x3C023F7F lui v0,0x3F7F
0x21 => 0x0
0x15 => 0x4
</syntaxhighlight>}}
 
=== Shin Megami Tensei: Persona 4 ===
{{boxcodelite|title=SLUS-21782<br>Extracted from {{ps2classicinline}} (NPUD-21782)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00
60 9C 18 00 80 3F 02 3C 7F 3F 02 3C 00 00 00 00
53 4C 55 53 2D 32 31 37 38 32
}}
 
Dungeon name in the corner is glitched (shows black bar).
 
{{boxcode|float=left|title=Commands Info (SLUS-21782)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x3D => 0x3D89 (15753)
0x2C => 0x1
0x0A => 0x1
</syntaxhighlight>}}
0x189C60
  0x3C023F80 lui v0,0x3F80 -> 0x3C023F7F lui v0,0x3F7F
</syntaxhighlight>}}
 
=== Shin Sangoku Musou ===
*Dynasty Warriors 2
{{boxcodelite|title=SLPM-62005<br>Extracted from {{ps2classicinline}} (NPJD-00003)|ps2configrev=16818|code=
3D 00 00 00 B2 41 00 00 0A 00 00 00 07 00 00 00
A0 FF 0F 00 00 00 00 00 01 10 01 3C A4 FF 0F 00
00 00 00 00 04 00 02 24 A8 FF 0F 00 00 00 00 00
EA F2 0B 08 AC FF 0F 00 00 00 00 00 00 F0 22 AC
C8 0C 20 00 EA F2 0B 0C E8 FF 03 0C A0 0D 20 00
FD FF 0C 24 62 00 0C 24 CC 5E 30 00 28 3E 0C 0C
00 00 00 00 19 00 00 00 0A 00 00 00 05 00 00 00
CC 16 23 00 1C 00 05 24 10 00 05 24 0C 18 23 00
1C 00 08 24 10 00 08 24 24 18 23 00 1D 00 E2 28
11 00 E2 28 EC 6A 24 00 23 00 42 2C 00 00 42 2C
6C 52 25 00 32 00 08 24 08 00 08 24 43 00 00 00
FF FF FF FF 21 00 00 00 00 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 30 30 35
}}
 
{{boxcode|float=left|height=300px|title=Commands Info (SLPM-62005)|code=<syntaxhighlight lang=bash>
0x3D => 0x41B2 (16818)
0x0A => 0x7
0xFFFA0,0, 0x3C010010 lui at,0x1001
0xFFFA4,0, 0x24020004 addiu v0,zero,0x4
0xFFFA8,0, 0x080BF2EA j 0x002FCBA8 (sceGsSyncPath)
0xFFFAC,0, 0xAC22F000 sw v0,-0x1000(at)
0x200CC8,
  0x0C0BF2EA jal 0x002FCBA8 (sceGsSyncPath)
  0x0C03FFE8 jal 0x000FFFA0
0x200DA0,
  0x240CFFFD addiu t4,zero,-0x3
  0x240C0062 addiu t4,zero,0x62
0x304ECC,
  0x0C0C3E28 jal 0x0030F8A0 (sceMpegAddCallback)
  0x00000000 nop
0x19 => (forces analog controller mode)
0x0A => 0x5
0x2316CC,
  0x2405001C addiu a1,zero,0x1C
  0x24050010 addiu a1,zero,0x10
0x23180C,
  0x2408001C addiu t0,zero,0x1C
  0x24080010 addiu t0,zero,0x10
0x231824,
  0x28E2001D slti v0,a3,0x001D
  0x28E20011 slti v0,a3,0x0011
0x246AEC,
  0x2C420023 sltiu v0,v0,0x0023
  0x2C420000 sltiu v0,v0,0x0000
0x25526C,
  0x24080032 addiu t0,zero,0x32
  0x24080008 addiu t0,zero,0x8
0x43 => 0xFFFFFFFF
0x21 => 0x1
</syntaxhighlight>}}
 
 
=== Shin Sangoku Musou 2 ===
*Dynasty Warriors 3
{{boxcodelite|title=SLPM-65053<br>Extracted from {{ps2classicinline}} (NPJD-00034)|ps2configrev=16820|code=
3D 00 00 00 B4 41 00 00 35 00 00 00 0B 00 00 00
01 00 00 00 22 5E 03 00 BC 05 00 00 10 00 00 00
48 43 88 00 30 84 80 00 4B E5 21 AC 4B E7 2B 3C
4B E5 21 AC 30 84 80 00 4B E7 2B 3C 48 43 88 00
0A 00 00 00 0E 00 00 00 98 30 19 00 00 12 02 3C
FE FF 84 30 A4 30 19 00 20 00 42 34 20 00 C2 34
40 FA 0F 00 00 00 00 00 00 00 86 8C 44 FA 0F 00
00 00 00 00 15 00 C4 28 48 FA 0F 00 00 00 00 00
02 00 80 14 4C FA 0F 00 00 00 00 00 00 00 00 00
50 FA 0F 00 00 00 00 00 14 00 06 24 54 FA 0F 00
00 00 00 00 3E 54 04 08 58 FA 0F 00 00 00 00 00
00 04 63 30 F0 50 11 00 00 00 86 8C 90 FE 03 08
F5 50 11 00 00 04 63 30 00 00 00 00 1C 0C 12 00
18 00 03 24 01 00 03 24 38 28 12 00 1F 00 41 28
01 00 41 28 58 0D 17 00 32 00 A2 2C 08 00 A2 2C
00 00 00 00 53 4C 50 4D 2D 36 35 30 35 33
}}
 
{{boxcode|float=left|height=300px|title=Commands Info (SLPM-65053)|code=<syntaxhighlight lang=bash>
0x3D => 0x41B4 (16820)
0x35 => (Enable Force Flip Field)
0x0B => 0x1
0x35E22 (sector)
0x5BC (offset)
0x10 (bytes to replace)
  Replaced bytes:
  00 88 43 48 cfc2 v1,MACflag
  00 80 84 30 andi a0,a0,0x8000
  AC 21 E5 4B vsub.xyzw vf06, vf04, vf05
  3C 2B E7 4B vmove.xyzw, vf07, vf05
  Original bytes:
  AC 21 E5 4B vsub.xyzw vf06, vf04, vf05
  00 80 84 30 andi a0,a0,0x8000
  3C 2B E7 4B vmove.xyzw, vf07, vf05
  00 88 43 48 cfc2 v1,MACflag
0x0A => 0xE
0x193098,
  0x3C021200 lui v0,0x1200
  0x24050010 andi a0,a0,0xFFFE
0x1930A4,
  0x34420024 lui v0,0x1200
  0x34C20020 ori v0,a2,0x20
0xFFA40,0, 0x8C860000 lw a2,0x0(a0)
0xFFA44,0, 0x28C40015 slti a0,a2,0x0015
0xFFA48,0, 0x14800002 bne a0,zero,0x000FFA54
0xFFA4C,0, 0x00000000 nop
0xFFA50,0, 0x24060014 addiu a2,zero,0x14
0xFFA54,0, 0x0804543E j 0x001150F8
0xFFA58,0, 0x30630400 andi v1,v1,0x0400
0x1150F0,
  0x8C860000 lw a2,0x0(a0)
  0x0803FE90 ori v0,a2,0x20
0x1150F5, (typo?)
  0x30630400 andi v1,v1,0x0400
  0x00000000 nop
0x120C1C,
  0x24030018 addiu v1,zero,0x18
  0x24030001 addiu v1,zero,0x1
0x122838,
  0x2841001F slti at,v0,0x001F
  0x28410001 slti at,v0,0x0001
0x170D58,
  0x2CA20032 sltiu v0,a1,0x0032
  0x2CA20008 sltiu v0,a1,0x0008
</syntaxhighlight>}}
 
=== Shin Sangoku Musou 3 ===
*Dynasty Warriors 4
{{boxcodelite|title=SLPM-65248<br>Extracted from {{ps2classicinline}}|ps2configrev=16807|code=
3D 00 00 00 A7 41 00 00 35 00 00 00 0A 00 00 00
03 00 00 00 50 F8 1B 00 18 00 03 24 13 00 03 24
C8 88 19 00 15 00 41 28 08 00 41 28 D8 B6 19 00
15 00 41 28 08 00 41 28 00 00 00 00 53 4C 50 4D
2D 36 35 32 34 38
}}
 
=== Shin Sangoku Musou 4 ===
*Dynasty Warriors 5 Empires
{{boxcodelite|title=SLPM-65890<br>Extracted from {{ps2classicinline}}|ps2configrev=16883|code=
3D 00 00 00 F3 41 00 00 35 00 00 00 0F 00 00 00
40 44 11 00 74 45 11 00 00 00 00 00 53 4C 50 4D
2D 36 35 38 39 30
}}
 
=== Siren ===
<div style="float:right">
{{boxcodelite|title=SCUS-97355<br>Extracted from {{ps2classicinline}} (NPUC-97355)|ps2configrev=16661|code=
3D 00 00 00 15 41 00 00 19 00 00 00 00 00 00 00
53 43 55 53 2D 39 37 33 35 35
}}<br>
{{boxcodelite|title=SCPS-15053<br>Extracted from {{ps2classicinline}}|ps2configrev=16085|code=
3D 00 00 00 D5 3E 00 00 19 00 00 00 00 00 00 00
53 43 50 53 2D 31 35 30 35 33
}}<br>
{{boxcodelite|title=SCKA-20019<br>Extracted from {{ps2classicinline}}|ps2configrev=16670|code=
3D 00 00 00 1E 41 00 00 19 00 00 00 00 00 00 00
53 43 4B 41 2D 32 30 30 31 39
}}<br>
{{boxcodelite|title=SCAJ-30003<br>Extracted from {{ps2classicinline}}|ps2configrev=16658|code=
3D 00 00 00 12 41 00 00 19 00 00 00 00 00 00 00
53 43 41 4A 2D 33 30 30 30 33
}}
</div>
 
{{boxcode|float=left|title=Commands Info (SCUS-97355)|code=<syntaxhighlight lang=bash>
0x3D => 0x4115 (16661)
0x19 => (forces analog controller mode)
</syntaxhighlight>}}
 
=== Sonic Heroes ===
{{boxcodelite|title=SLPM-65431<br>Extracted from {{ps2classicinline}}|ps2configrev=17085|code=
3D 00 00 00 BD 42 00 00 0F 00 00 00 BC D3 2F 00
DC D3 2F 00 00 00 00 00 53 4C 50 4D 2D 36 35 34
33 31
}}
 
=== Suikoden III ===
<div style="float:right;">
{{boxcodelite|title=SLPM-65074<br>Extracted from {{ps2classicinline}}|ps2configrev=16900|code=
3D 00 00 00 04 42 00 00 20 00 00 00 00 00 00 00
F0 00 00 00 46 00 00 00 0A 00 00 00 01 00 00 00
CC E5 72 01 6A 8C 5C 0C 00 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 35 30 37 34
}}
<br>
{{boxcodelite|title=SLUS-20387<br>Extracted from {{ps2classicinline}}|ps2configrev=17465|code=
3D 00 00 00 39 44 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 84 EC 72 01 18 8E 5C 0C 00 00 00 00
00 00 00 00 53 4C 55 53 2D 32 30 33 38 37
}}
</div>
 
=== Summoner ===
{{boxcodelite|title=SLES-82005<br>Extracted from {{ps2classicinline}} (NPED-00272)|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 2C 00 00 00 01 00 00 00
00 00 00 00 53 4C 45 53 2D 38 32 30 30 35
}}
 
Fixes blackscreen
 
{{boxcode|float=left|title=Commands Info (SLES-82005)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x2C => 0x1
</syntaxhighlight>}}
 
=== Superman Returns ===
*SLUS-21434, SLKA-25367, SLES-53746, SLES-54348, SLES-54349, SLES-54350, SLES-54351
{{boxcodelite|title=SLUS-21434, SLKA-25367<br>SLES-53746, SLES-54348, SLES-54349<br>SLES-54350, SLES-54351<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 00
00 00 00 FE 00 00 00 00 00 00 00 2C 00 00 00 00
00 00 00 FE 00 00 00 00 00 00 00 10
}}
 
Fixes the SPS issues by replacing all fsand mnemonics with iaddiu vi00.
 
{{boxcode|float=left|title=Commands Info (SLUS-21434, SLKA-25367, SLES-53746, SLES-54348<br>SLES-54349, SLES-54350, SLES-54351)|code=<syntaxhighlight lang=bash>
0x3D => 0x4457 (17495)
0x08 =>
Read mask: 0x00000000, 0xFE000000
Original opcodes: 0x00000000, 0x2C000000
Write mask: 0x00000000, 0xFE000000
Patched opcodes: 0x00000000, 0x10000000
</syntaxhighlight>}}
 
=== Syphon Filter The Omega Strain ===
<div style="float:right;">
{{boxcodelite|title=SCUS-97264<br>Extracted from {{ps2classicinline}} (NPUC-97264)|ps2configrev=16415|code=
3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00
00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18
32 00 B6 18 0B 00 00 00 01 00 00 00 F5 05 00 00
8C 02 00 00 04 00 00 00 00 00 00 00 0C 0D C1 54
0A 00 00 00 0B 00 00 00 F8 35 37 00 1B 52 06 4B
00 80 43 48 FC 35 37 00 00 80 43 48 1B 52 06 4B
EC 6F 3A 00 00 00 00 00 00 00 11 64 F8 6F 3A 00
78 A1 0E 0C 80 FE 03 0C 00 FA 0F 00 00 00 00 00
02 00 08 3C 04 FA 0F 00 00 00 00 00 2B 40 28 02
08 FA 0F 00 00 00 00 00 02 00 00 15 0C FA 0F 00
00 00 00 00 54 00 01 3C 10 FA 0F 00 00 00 00 00
00 28 20 AC 14 FA 0F 00 00 00 00 00 78 A1 0E 08
18 FA 0F 00 00 00 00 00 01 00 31 26 00 00 00 00
53 43 55 53 2D 39 37 32 36 34
}}
<br>
{{boxcodelite|title=SCKA-20032<br>Extracted from {{ps2classicinline}}|ps2configrev=16415|code=
3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00
00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18
32 00 B6 18 0B 00 00 00 01 00 00 00 67 CE 16 00
A4 01 00 00 08 00 00 00 48 43 80 00 4B 06 52 1B
4B 06 52 1B 48 43 80 00 0A 00 00 00 0D 00 00 00
70 F9 25 00 04 56 0E 0C 00 00 00 00 DC 34 13 00
01 00 02 24 00 00 02 24 B0 09 3A 00 A0 FF BD 27
08 00 E0 03 B4 09 3A 00 2D 28 00 00 00 00 00 00
9C C1 3C 00 00 00 00 00 00 00 11 64 A8 C1 3C 00
E4 35 0F 0C 80 FE 03 0C 00 FA 0F 00 00 00 00 00
02 00 08 3C 04 FA 0F 00 00 00 00 00 2B 40 28 02
08 FA 0F 00 00 00 00 00 02 00 00 15 0C FA 0F 00
00 00 00 00 54 00 01 3C 10 FA 0F 00 00 00 00 00
00 28 20 AC 14 FA 0F 00 00 00 00 00 E4 35 0F 08
18 FA 0F 00 00 00 00 00 01 00 31 26 00 00 00 00
53 43 4B 41 2D 32 30 30 33 32
}}
</div>
Fixes texture bugs.
 
{{boxcode|float=left|title=Commands Info (SCUS-97264)|code=<syntaxhighlight lang=bash>
0x3D => 0x401F (16415)
0x12 => 0x5
00 00 00 00
00 00 00 00
01 00>02 00< Count
31 00 99 18 -> 0x18990
32 00 B6 18 -> 0x18B60
0x0B => 0x1
0x5F5, (sector)
0x28C, (offset -> 0x2FAA80 in iso)
  0x04,
                0x00000000 (nop),
                0x0C0DC154 (jal sub_370550)
0x0A => 0xB
0x3735F8, 0x4B06521B (cop2 vmulw.x vf08,vf10,vf06w), 0x48438000 cfc2 v1,Status
0x3735FC, 0x48438000 (cfc2 v1,Status), 0x4B06521B cop2 (vmulw.x vf08,vf10,vf06w)
0x3A6FEC, 0 (nop), 0x64110000 li      $s1, 0
0x3A6FF8, 0x0C0EA178 (jal pos_003A85E0), 0x0c03FE80 jal pos_000FFA00
0xFFA00,  0 (nop), 0x3C080002 lui t0,0x0002
0xFFA04,  0 (nop), 0x0228402B sltu t0,s1,t0
0xFFA08,  0 (nop), 0x15000002 bnez t0,pos_000FFA14
0xFFA0C,  0 (nop), 0x3C010054 lui at,0x0054
0xFFA10,  0 (nop), 0xAC202800 sw zero,0x2800(at)
0xFFA14,  0 (nop), 0x080EA178 j pos_003A85E0
0xFFA18,  0 (nop), 0x26310001 addiu s1,0x1
</syntaxhighlight>}}
 
== T ==
{{jumptosection|current=T}}
 
=== Tales of Destiny===
{{boxcodelite|title=SLPS-25715<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code=
3D 00 00 00 57 44 00 00 0F 00 00 00 90 48 1C 00
40 49 1C 00 00 00 00 00
}}
 
Fixes the in-game freezes.
 
{{boxcode|float=left|title=Commands Info (SLPS-25715)|code=<syntaxhighlight lang=bash>
0x3D => 4457 (17495)
0x0F => 0x1C4890, 0x1C4940
</syntaxhighlight>}}
 
=== Tantei Jinguuji Saburo: Innocent Black ===
{{boxcodelite|title=SLPM-65173<br>Extracted from {{ps2classicinline}}|ps2configrev=17239|code=
3D 00 00 00 57 43 00 00 21 00 00 00 00 00 00 00
0C 00 00 00 00 00 00 00 00 00 00 00 53 4C 50 4D
2D 36 35 31 37 33
}}
 
=== Tantei Jinguuji Saburo: Kind of Blue ===
{{boxcodelite|title=SLPM-65576<br>Extracted from {{ps2classicinline}}|ps2configrev=17217|code=
3D 00 00 00 41 43 00 00 0C 00 00 00 00 04 01 00
00 00 00 00 53 4C 50 4D 2D 36 35 35 37 36
}}
 
=== Tenshi no Present: Marl Okoku Monogatari ===
{{boxcodelite|title=SLPS-20066<br>Extracted from {{ps2classicinline}}|ps2configrev=17286|code=
3D 00 00 00 86 43 00 00 26 00 00 00 34 BF 14 00
3C BF 14 00 27 00 00 00 F8 47 10 00 68 48 10 00
00 00 00 00 53 4C 50 53 2D 32 30 30 36 36
}}
 
=== The Adventures of Cookie & Cream ===
{{boxcodelite|title=SLUS-20170<br>Extracted from {{ps2classicinline}}|ps2configrev=17133|code=
3D 00 00 00 ED 42 00 00 46 00 00 00 0A 00 00 00
02 00 00 00 28 3B 10 00 08 00 E0 03 C0 FF 03 08
2C 3B 10 00 3C CA 84 AF 00 00 00 00 42 00 00 00
00 FF 0F 00 03 00 00 00 02 00 04 24 08 00 E0 03
3C CA 84 AF 00 00 00 00 53 4C 55 53 2D 32 30 31
37 30
}}
 
=== The King of Fighters '94 Re-Bout ===
{{boxcodelite|title=SLPS-25449<br>Extracted from {{ps2classicinline}}|ps2configrev=17427|code=
3D 00 00 00 13 44 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 D4 B8 36 00 C0 01 07 24 B0 01 07 24
00 00 00 00 53 4C 50 53 2D 32 35 34 34 39
}}
 
=== The King of Fighters 2001 ===
{{boxcodelite|title=SLPS-25266<br>Extracted from {{ps2classicinline}}|ps2configrev=17448|code=
3D 00 00 00 28 44 00 00 21 00 00 00 00 00 00 00
41 00 00 00 00 00 00 00 53 4C 50 53 2D 32 35 32
36 36
}}
 
=== The King of Fighters 2003 ===
{{boxcodelite|title=SLPS-25635<br>Extracted from {{ps2classicinline}}|ps2configrev=17445|code=
3D 00 00 00 25 44 00 00 21 00 00 00 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 36 33 35
}}
 
=== Tom Clancy's Ghost Recon ===
{{boxcodelite|title=SLES-51181<br>Extracted from {{ps2classicinline}}|ps2configrev=16465|code=
3D 00 00 00 51 40 00 00 21 00 00 00 00 00 00 00
00 00 00 00 53 4C 45 53 2D 35 31 31 38 31
}}
 
=== Trapt ===
{{boxcodelite|title=SLUS-21255<br>Extracted from {{ps2classicinline}} (NPUD-21255)|ps2configrev=17196|code=
3D 00 00 00 2C 43 00 00 46 00 00 00 49 00 00 00
48 00 00 00 01 00 00 00 20 4E 00 00 00 00 00 00
53 4C 55 53 2D 32 31 32 35 35
}}
 
{{boxcode|float=left|title=Commands Info (SLUS-21255)|code=<syntaxhighlight lang=bash>
0x3D => 0x432C (17196)
0x46 => (enable L2H Improvement)
0x49 => (sets something 0xB,0,0)
0x48 => 0x1, 0x4E20 (VSYNC Delay: No-IPU Conservative (20000))
</syntaxhighlight>}}
 
=== Twisted Metal Black ===
<div style="float:right;">
{{boxcodelite|title=SCES-50360<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 1C 00 00 00 01 00 00 00
1D 00 00 00 01 00 00 00 00 00 00 00 53 43 45 53
2D 35 30 33 36 30
}}
<br>
{{boxcodelite|title=SCUS-97101<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 1C 00 00 00 01 00 00 00
1D 00 00 00 01 00 00 00 00 00 00 00 53 43 55 53
2D 39 37 31 30 31
}}
</div>
 
=== TY the Tasmanian Tiger ===
{{boxcodelite|title=SLUS-20571, SLES-51220<br>Extracted from ps2_gxemu.self|ps2configrev=15753|code=
3D 00 00 00 89 3D 00 00 07 00 00 00 08 00 00 00
00 00 00 00
}}
 
Fix graphical glitches, and fix locks up once you're given control.
 
{{boxcode|float=left|title=Commands Info (SLUS-20571, SLES-51220)|code=<syntaxhighlight lang=bash>
0x3D => 0x3D89 (15753)
0x07 => 0x8 (XGKICK delay by 8 cycles)
</syntaxhighlight>}}
 
== U ==
{{jumptosection|current=U}}
 
== V ==
{{jumptosection|current=V}}
 
== W ==
{{jumptosection|current=W}}


=== Superman Returns ===
=== Wild Arms: The Fifth Vanguard ===
{{boxcodelite|title=SLUS-21434, SLKA-25367, SLES-53746<br>SLES-54348, SLES-54349, SLES-54350, SLES-54351<br>Extracted from ps2_gxemu.self|ps2configrev=15753|code=
*Wild Arms 5
3D 00 00 00 89 3D 00 00 08 00 00 00 00 00 00 00
{{boxcodelite|title=SCPS-15118<br>Extracted from {{ps2classicinline}} (NPJC-00011)|ps2configrev=17411|code=
00 00 00 FE 00 00 00 00 00 00 00 2C 00 00 00 00
3D 00 00 00 03 44 00 00 41 00 00 00 4D 00 00 00
00 00 00 FE 00 00 00 00 00 00 00 10 00 00 00 00
00 00 80 3F 00 00 00 00 53 43 50 53 2D 31 35 31
}}
31 38
 
Fixes graphical issues.
 
=== Syphon Filter The Omega Strain ===
{{boxcodelite|title=SCUS-97264<br>Extracted from {{ps2classic|NPUC-97264}}|ps2configrev=16415|code=
3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00
00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18
32 00 B6 18 0B 00 00 00 01 00 00 00 F5 05 00 00
8C 02 00 00 04 00 00 00 00 00 00 00 0C 0D C1 54
0A 00 00 00 0B 00 00 00 F8 35 37 00 1B 52 06 4B
00 80 43 48 FC 35 37 00 00 80 43 48 1B 52 06 4B
EC 6F 3A 00 00 00 00 00 00 00 11 64 F8 6F 3A 00
78 A1 0E 0C 80 FE 03 0C 00 FA 0F 00 00 00 00 00
02 00 08 3C 04 FA 0F 00 00 00 00 00 2B 40 28 02
08 FA 0F 00 00 00 00 00 02 00 00 15 0C FA 0F 00
00 00 00 00 54 00 01 3C 10 FA 0F 00 00 00 00 00
00 28 20 AC 14 FA 0F 00 00 00 00 00 78 A1 0E 08
18 FA 0F 00 00 00 00 00 01 00 31 26 00 00 00 00
53 43 55 53 2D 39 37 32 36 34
}}
}}


Fixes texture bugs
First config with the 0x4D command.


{{boxcode|float=left|height=300px|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SCPS-15118)|code=<syntaxhighlight lang=bash>
0x3D => 0x401F (16415)
0x3D => 0x4403 (17411)
0x12 => 0x5
0x41 => (sets some value 1)
  00 00 00 00
0x4D => 0x3F800000 (1.0 float)
  00 00 00 00
  01 00>02 00< Count
  31 00 99 18 -> 0x18990
  32 00 B6 18 -> 0x18B60
0x0B => 1
  0x5F5, (sector)
  0x28C, (offset -> 0x2FAA80 in iso)
    0x04,
                  0x00000000 (nop),
                  0x0C0DC154 (jal sub_370550)
0x0A => 0xB
  0x3735F8, 0x4B06521B (cop2 vmulw.x vf08,vf10,vf06w), 0x48438000 cfc2 v1,Status
  0x3735FC, 0x48438000 (cfc2 v1,Status)              , 0x4B06521B cop2 (vmulw.x vf08,vf10,vf06w)
  0x3A6FEC, 0 (nop), 0x64110000 li      $s1, 0
  0x3A6FF8, 0x0C0EA178 (jal pos_003A85E0), 0x0c03FE80 jal pos_000FFA00
  0xFFA00,  0 (nop), 0x3C080002 lui t0,0x0002
  0xFFA04,  0 (nop), 0x0228402B sltu t0,s1,t0
  0xFFA08,  0 (nop), 0x15000002 bnez t0,pos_000FFA14
  0xFFA0C,  0 (nop), 0x3C010054 lui at,0x0054
  0xFFA10,  0 (nop), 0xAC202800 sw zero,0x2800(at)
  0xFFA14,  0 (nop), 0x080EA178 j pos_003A85E0
  0xFFA18,  0 (nop), 0x26310001 addiu s1,0x1
</syntaxhighlight>}}
</syntaxhighlight>}}


== T ==
=== World Championship Poker ===
{{jumptosection|current=T}}
{{boxcodelite|title=SLES-53130<br>Extracted from {{ps2classicinline}}|ps2configrev=15753|code=
 
3D 00 00 00 89 3D 00 00 15 00 00 00 02 00 00 00
=== Trapt ===
00 00 00 00 53 4C 45 53 2D 35 33 31 33 30
{{boxcodelite|title=SLUS-21255<br>Extracted from {{ps2classic|NPUD-21255}}|ps2configrev=17196|code=
3D 00 00 00 2C 43 00 00 46 00 00 00 49 00 00 00
48 00 00 00 01 00 00 00 20 4E 00 00 00 00 00 00
53 4C 55 53 2D 32 31 32 35 35
}}
}}
 
The official config included in the ps2classic release is a copy of the config inside gxemu/softemu.
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
0x3D => 0x432C (17196)
0x46 => Enable L2H Improvement
0x49 => Sets something 0xB,0,0
0x48 => 0x1, 0x4E20
</syntaxhighlight>}}
 
== U ==
{{jumptosection|current=U}}
 
== V ==
{{jumptosection|current=V}}
 
== W ==
{{jumptosection|current=W}}


== X ==
== X ==
Line 1,576: Line 2,784:
{{jumptosection|current=Z}}
{{jumptosection|current=Z}}


=== Zettaizetsumei Toshi (Disaster Report) ===
=== Zettai Zetsumei Toshi ===
{{boxcodelite|title=SLPS-25113<br>Extracted from {{ps2classic|NPJD-00080}}|ps2configrev=17446|code=
*Disaster Report
*SOS: The Final Escape
{{boxcodelite|title=SLPS-25113<br>Extracted from {{ps2classicinline}} (NPJD-00080)|ps2configrev=17446|code=
3D 00 00 00 26 44 00 00 44 00 00 00 00 00 00 00
3D 00 00 00 26 44 00 00 44 00 00 00 00 00 00 00
53 4C 50 53 2D 32 35 31 31 33
53 4C 50 53 2D 32 35 31 31 33
}}
}}


{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash>
{{boxcode|float=left|title=Commands Info (SLPS-25113)|code=<syntaxhighlight lang=bash>
0x3D => 0x4426 (17446)
0x3D => 0x4426 (17446)
0x44 => (disables smoothing and smoothing option)
0x44 => (disable smoothing)
</syntaxhighlight>}}
</syntaxhighlight>}}


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{{Games}}{{Reverse engineering}}<noinclude>[[Category:Games]]</noinclude>
{{Games}}{{Reverse engineering}}<noinclude>
[[Category:Games]]
</noinclude>

Latest revision as of 23:54, 25 May 2024


Useful PS2 Official Configs Extracted from PS2 Classic = 131
Useful PS2 Official Configs Extracted from ps2_gxemu.self and/or ps2_softemu.self = 114 (see Discussion)

This wiki page page is intended to achieve 2 goals. At left there is technical details about what the commands do for didactical purposes and R&D. But it is also intended to complete the collection of the usable configs compatible with netemu that was extracted from either:
The decrypted configs extracted from the official PS2 classic games released in the PSN store, the goal is to collect all of them, identical to the originals and displayed in a hexeditor view (same checksum). If there is a game that was released with several configs for different regions all of them should be added here, this allows the wiki readers to download them by using the tip below. If there is an official config from a ps2classic release with some flaw (and superseded by a custom config) then it can be considered a custom config and should be published in the PS2 Custom Configs page
Some official configs extracted from ps2_gxemu.self and ps2_softemu.self ONLY if there is not a better config available for that game. In other words, we only keep a record of the gxemu/softemu configs that are fully compatible with netemu in original form, otherwise if the gxemu/softemu config requires some modification it can be considered a custom config and should be published in the PS2 Custom Configs page

Tip
You can "download" these configs by copypasting the hexadecimal view to a hex editor and saving the file as a .CONFIG

#[edit | edit source]

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24: The Game[edit | edit source]

Fixes loading screen freezing caused by VU looping at ibne vi05, vi00. Problem occur when EE try to run microprogram by vcallmsr CMSAR0, right after qmtc2 a0, vf9 something seems to cause situation where data for vf9 can't be fetched that moment, and vcallmsr need to wait for it, next instruction should clear loop state on VU side by setting vi05 to 0. But that never happen because vcallmsr wait for execution. This made VU1 looping all the time at the same address, VU0 to not start, and permanent EE stall.

SLUS-21268
Extracted from ps2_softemu.self & ps2_gxemu.self
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
00 00 00 04 00 00 00 00 02 00 03 00 E7 00 00 00
45 AD 6E AA EF 02 00 00 02 00 03 00 F3 00 00 00
E4 A0 6E 47 FA 02 00 00 03 00 02 00 B0 55 41 10
68 56 41 10 00 00 00 00 53 4C 55 53 2D 32 31 32
36 38
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

SCES-53358
Extracted from ps2_softemu.self & ps2_gxemu.self
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
00 00 00 04 00 00 00 00 02 00 03 00 E7 00 00 00
45 AD 6E AA EF 02 00 00 02 00 03 00 F3 00 00 00
E4 A0 6E 47 FA 02 00 00 03 00 02 00 30 56 41 10
E8 56 41 10 00 00 00 00 53 43 45 53 2D 35 33 33
35 38
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer
Commands Info (SLUS-21268)
Edit-copy purple.svg.png
0x3D => 0x4457 (17495)
0x12 => 0xD, 
  00 00 00 04 
  00 00 00 00  
  02 00>03 00< Count, Type 2
  E7 00 00 00 	< Value of TPC register	
  45 AD 6E AA 	< CRC (unknown)	
  EF 02 00 00  
  02 00>03 00< Count, Type 2
  F3 00 00 00 	< Value of TPC register
  E4 A0 6E 47 	< CRC (unknown)
  FA 02 00 00  
  03 00>02 00< Count, Type 3
  B0 55 41 10 	-> 0x4155B0 < EE memory offset with problematic stall
  68 56 41 10	-> 0x415668 < EE memory offset with problematic stall

A[edit | edit source]

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Akai Ito[edit | edit source]

SLPM-65732
Extracted from PS2 Classic
3D 00 00 00 6F 42 00 00 21 00 00 00 00 00 00 00
00 00 00 00 53 4C 50 4D 2D 36 35 37 33 32
(rev. 17007). Requires PS2 Emulator from firmware 4.45 or newer

Most likely improves FMV playback.

Ape Escape 3[edit | edit source]

  • Saru Get You 3
SCPS-15096
Extracted from PS2 Classic
3D 00 00 00 66 42 00 00 0F 00 00 00 80 AE 3B 00
74 BB 3B 00 46 00 00 00 0A 00 00 00 04 00 00 00
34 01 10 00 28 0C 00 70 7D 3F 02 3C 38 01 10 00
28 14 00 70 A4 70 42 24 3C 01 10 00 28 1C 00 70
6C 00 04 3C 40 01 10 00 28 24 00 70 F4 7D 82 AC
00 00 00 00 53 43 50 53 2D 31 35 30 39 36
(rev. 16998). Requires PS2 Emulator from firmware 4.45 or newer

Adjusts floats related to camera movement.

Arc the Lad Twilight of the Spirits[edit | edit source]

SCPS-15041
Extracted from PS2 Classic
3D 00 00 00 9F 40 00 00 41 00 00 00 0A 00 00 00
10 00 00 00 00 FA 0F 00 00 00 00 00 26 00 02 3C
04 FA 0F 00 00 00 00 00 50 01 42 24 08 FA 0F 00
00 00 00 00 7D 44 08 3C 0C FA 0F 00 00 00 00 00
33 93 08 35 10 FA 0F 00 00 00 00 00 5C 00 45 8C
14 FA 0F 00 00 00 00 00 06 00 A8 14 18 FA 0F 00
00 00 00 00 76 45 08 3C 1C FA 0F 00 00 00 00 00
AA 1F 08 35 20 FA 0F 00 00 00 00 00 5C 00 65 8C
24 FA 0F 00 00 00 00 00 02 00 A8 14 28 FA 0F 00
00 00 00 00 00 00 00 00 2C FA 0F 00 00 00 00 00
5C 00 40 AC 30 FA 0F 00 00 00 00 00 86 FE 04 08
34 FA 0F 00 00 00 00 00 00 00 00 00 10 FA 13 00
26 00 02 3C 80 FE 03 08 14 FA 13 00 50 01 42 24
00 00 00 00 00 00 00 00 53 43 50 53 2D 31 35 30
34 31
(rev. 16543). Requires PS2 Emulator from firmware 4.20 or newer


SCUS-97231
Extracted from PS2 Classic
3D 00 00 00 9E 40 00 00 41 00 00 00 0A 00 00 00
10 00 00 00 00 FA 0F 00 00 00 00 00 26 00 02 3C
04 FA 0F 00 00 00 00 00 D0 F5 42 24 08 FA 0F 00
00 00 00 00 7D 44 08 3C 0C FA 0F 00 00 00 00 00
33 93 08 35 10 FA 0F 00 00 00 00 00 5C 00 45 8C
14 FA 0F 00 00 00 00 00 06 00 A8 14 18 FA 0F 00
00 00 00 00 76 45 08 3C 1C FA 0F 00 00 00 00 00
AA 1F 08 35 20 FA 0F 00 00 00 00 00 5C 00 65 8C
24 FA 0F 00 00 00 00 00 02 00 A8 14 28 FA 0F 00
00 00 00 00 00 00 00 00 2C FA 0F 00 00 00 00 00
5C 00 40 AC 30 FA 0F 00 00 00 00 00 A4 FE 04 08
34 FA 0F 00 00 00 00 00 00 00 00 00 88 FA 13 00
26 00 02 3C 80 FE 03 08 8C FA 13 00 D0 F5 42 24
00 00 00 00 00 00 00 00 53 43 55 53 2D 39 37 32
33 31
(rev. 16542). Requires PS2 Emulator from firmware 4.20 or newer

B[edit | edit source]

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Bloodrayne[edit | edit source]

SLUS-20461
Extracted from PS2 Classic (NPUD-20461)
3D 00 00 00 46 3E 00 00 16 00 00 00 0B 00 00 00
04 00 00 00 07 01 00 00 C0 02 00 00 10 00 00 00
00 09 3C 52 52 3C 09 00 03 1F 90 14 14 90 1F 03
00 09 3C 52 52 3C 09 00 03 20 C0 04 04 C0 20 03
56 A0 09 00 10 00 00 00 04 00 00 00 00 00 90 01
FA 0F BD 01 21 39 07 00 B8 06 00 00 28 00 00 00
35 4A 02 02 00 0A 54 38 35 4A 62 7E 34 A5 00 A0
3C 09 00 1B 35 29 FA 00 00 09 4C 38 35 29 02 02
00 09 4C 38 35 29 62 7E 35 4A 02 03 00 0A 54 38
35 4A 22 7E 34 A5 00 A0 3C 09 00 1B 35 29 FA 00
00 09 4C 38 35 29 02 03 00 09 4C 38 35 29 22 7E
27 39 07 00 80 03 00 00 24 00 00 00 35 6B 02 02
00 0B 5C 38 35 6B 62 7E 3C 0C 00 1B 35 8C FA 00
00 0C 64 38 35 8C 02 02 00 0C 64 38 35 8C 62 7E
35 6B 02 03 00 0B 5C 38 35 6B 22 7E 3C 0C 00 1B
35 8C FA 00 00 0C 64 38 35 8C 02 03 00 0C 64 38
35 8C 22 7E
(rev. 15942). Requires PS2 Emulator from firmware 4.00 or newer
Commands Info (SLUS-20461)
Edit-copy purple.svg.png
0x3D => 0x3E46 (15942)
0x16 =>
0xB => 4
 0x107, (sector)
 0x2C0, (offset -> 0x1072B4 in iso)
   0x10, 
                0x523C0900, (beql s1, gp, ?)
                0x00093C52, (mflo a3)
                0x14901F03, (bne a0, s0, ?)
                0x031F9014, (dsllv s2, ra, t8)
                0x523C0900, (beql s1, gp, ?)
                0x00093C52, (mflo a3)
                0x04C02003, (bltz a2, ?)
                0x0320C004  (sllv t8, zero, t9)
 0x9A056, (sector)
 0x10, (offset -> 0x4D02B004 in iso)
   0x04, 
                0x01900000 (sll zero, s0, 0x00?), 
                0x01BD0FFA (dsrl at,sp,0x1F?)
 0x73921, (sector)
 0x6B8, (offset -> 0x39C90EAC in iso)
   0x28, 
                   21 39 07 00 addi t9,t1,0x0700
                   B8 06 00 00 swr a2,(zero)
                   28 00 00 00 slti zero,0x0000
                   35 4A 02 02 ori t2,0x202
                   00 0A 54 38 dsll t2,0x10
                   35 4A 62 7E ori t2,0x627E
                   34 A5 00 A0 ori a1,0xA0
                   3C 09 00 1B lui t1,0x001B
                   35 29 FA 00 ori t1,0xFA00
                   00 09 4C 38 dsll t1,0x10
                   35 29 02 02 ori t1,0x202
                   00 09 4C 38 dsll t1,0x10
                   35 29 62 7E ori t1,0x627E
                   35 4A 02 03 ori t2,0x203
                   00 0A 54 38 dsll t2,0x10
                   35 4A 22 7E ori t2,0x227E
                   34 A5 00 A0 ori a1,0xA0
                   3C 09 00 1B lui t1,0x001B
                   35 29 FA 00 ori t1,0xFA00
                   00 09 4C 38 dsll t1,0x10
                   35 29 02 03 ori t1,0x203
                   00 09 4C 38 dsll t1,0x10
                   35 29 22 7E ori t1,0x227E
 0x73927, (sector)
 0x380, (offset -> 0x39C93B74 in iso)
   0x24, 
                   35 6B 02 02 ori t3,0x202
                   00 0B 5C 38 dsll t3,0x10
                   35 6B 62 7E ori t3,0x627E
                   3C 0C 00 1B lui t4,0x001B
                   35 8C FA 00 ori t4,0xFA00
                   00 0C 64 38 dsll t4,0x10
                   35 8C 02 02 ori t4,0x202
                   00 0C 64 38 dsll t4,0x10
                   35 8C 62 7E ori t4,0x627E
                   35 6B 02 03 ori t3,0x203
                   00 0B 5C 38 dsll t3,0x10
                   35 6B 22 7E ori t3,0x227E
                   3C 0C 00 1B lui t4,0x001B
                   35 8C FA 00 ori t4,0xFA00
                   00 0C 64 38 dsll t4,0x10
                   35 8C 02 03 ori t4,0x203
                   00 0C 64 38 dsll t4,0x10
                   35 8C 22 7E ori t4,0x227E

Bloodrayne 2[edit | edit source]

SLUS-20862
Extracted from PS2 Classic (NPUD-20862)
3D 00 00 00 3D 3F 00 00 15 00 00 00 04 00 00 00
26 00 00 00 00 00 34 00 00 00 35 00 00 00 00 00
53 4C 55 53 2D 32 30 38 36 32
(rev. 16189). Requires PS2 Emulator from firmware 4.00 or newer
Commands Info (SLUS-20862)
Edit-copy purple.svg.png
0x3D => 0x3F3D (16189)
0x15 => 0x4
0x26 => 0x340000, 0x350000

Blowout[edit | edit source]

SLUS-20850
Extracted from PS2 Classic
3D 00 00 00 4D 43 00 00 42 00 00 00 00 FF 0F 00
13 00 00 00 FF 07 0C 3C FC 62 0C 00 FE 72 06 00
27 60 0C 00 0A 00 CE 25 24 30 CC 00 FC 72 0E 00
25 30 CE 00 FF 07 0C 3C FC 62 0C 00 FE 72 02 00
27 60 0C 00 0A 00 CE 25 24 10 4C 00 FC 72 0E 00
25 10 4E 00 00 00 E6 FC 88 C5 0A 08 00 00 62 FC
0A 00 00 00 01 00 00 00 18 16 2B 00 00 00 E6 FC
C0 FF 03 08 0A 00 00 00 02 00 00 00 DC 15 2B 00
00 EA 4A 35 00 4A 4A 35 F8 15 2B 00 00 FA 29 35
00 5A 29 35 00 00 00 00 53 4C 55 53 2D 32 30 38
35 30
(rev. 17229). Requires PS2 Emulator from firmware 4.55 or newer

Bully[edit | edit source]

  • Canis Canem Edit
SLES-53561
Extracted from PS2 Classic
3D 00 00 00 40 3F 00 00 17 00 00 00 01 00 00 00
00 00 00 00 53 4C 45 53 2D 35 33 35 36 31
(rev. 16192). Requires PS2 Emulator from firmware 4.00 or newer


SLUS-21269
Extracted from PS2 Classic (NPUD-21269)
3D 00 00 00 89 3D 00 00 17 00 00 00 01 00 00 00
00 00 00 00 53 4C 55 53 2D 32 31 32 36 39
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer


SLPS-25879
Extracted from PS2 Classic
3D 00 00 00 3A 43 00 00 17 00 00 00 01 00 00 00
20 00 00 00 00 00 00 00 C8 00 00 00 00 00 00 00
53 4C 50 53 2D 32 35 38 37 39
(rev. 17210). Requires PS2 Emulator from firmware 4.55 or newer
Commands Info (SLUS-21269)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x17 => 1

C[edit | edit source]

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Castle Shikigami 2[edit | edit source]

SLES-53518
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 01 00 00 00 C0 99 1F 00
04 00 00 00 00 00 00 00 53 4C 45 53 2D 35 33 35
31 38
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer


SLUS-20962
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 01 00 00 00 58 9F 1F 00
04 00 00 00 00 00 00 00 53 4C 55 53 2D 32 30 39
36 32
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Castlevania: Curse of Darkness[edit | edit source]

SLES-53755, SLUS-21168, SLKA-25328
Extracted from ps2_softemu.self & ps2_gxemu.self
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
FF FF FF FF 00 00 00 80 00 80 FF FF 00 00 00 80
FF FF FF FF 00 00 00 80 01 80 FF FF
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

Fixes Graphic issues with Spiky Polygons, by patching VU memory directly. Replace 0xFF800000 (-qnan) with FF800001 (-qnan). Seems PS3 SPE miss calculation by really small amount, but is enough to break graphic. (PCSX2 due to IEEE754 miss it a lot).

Commands Info (SLES-53755, SLUS-21168, SLKA-25328)
Edit-copy purple.svg.png
0x3D => 0x4457 (17495)
0x08 =>
 Read mask: 0x80000000, 0xFFFFFFFF
 Original opcodes: 0x80000000, 0xFFFF8000 loi -qnan
 Write mask: 0x80000000, 0xFFFFFFFF
 Patched opcodes: 0x80000000, 0xFFFF8001 loi -qnan

Contra Shattered Soldier[edit | edit source]

SLPM-62247
Extracted from PS2 Classic (NPJD-00004)
3D 00 00 00 BF 3F 00 00 0A 00 00 00 12 00 00 00
A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00
00 00 00 00 90 FF 24 8C A8 FF 0F 00 00 00 00 00
81 00 85 2C AC FF 0F 00 00 00 00 00 06 00 A0 10
B0 FF 0F 00 00 00 00 00 01 00 84 24 B4 FF 0F 00
00 00 00 00 90 FF 24 AC B8 FF 0F 00 00 00 00 00
81 00 85 2C BC FF 0F 00 00 00 00 00 02 00 A0 14
C0 FF 0F 00 00 00 00 00 00 00 00 00 C4 FF 0F 00
00 00 00 00 00 07 02 34 C8 FF 0F 00 00 00 00 00
08 00 E0 03 CC FF 0F 00 00 00 00 00 00 00 00 00
D0 FF 0F 00 00 00 00 00 10 00 01 3C D4 FF 0F 00
00 00 00 00 08 00 E0 03 D8 FF 0F 00 00 00 00 00
90 FF 20 AC DC FF 0F 00 00 00 00 00 00 00 00 00
C0 72 42 00 08 00 E0 03 E8 FF 03 08 B4 7C 42 00
08 00 E0 03 F4 FF 03 08 00 00 00 00 53 4C 50 4D
2D 36 32 32 34 37
(rev. 16319). Requires PS2 Emulator from firmware 4.10 or newer


SLUS-20306
Extracted from PS2 Classic
3D 00 00 00 E1 3D 00 00 0A 00 00 00 12 00 00 00
A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00
00 00 00 00 90 FF 24 8C A8 FF 0F 00 00 00 00 00
81 00 85 2C AC FF 0F 00 00 00 00 00 06 00 A0 10
B0 FF 0F 00 00 00 00 00 01 00 84 24 B4 FF 0F 00
00 00 00 00 90 FF 24 AC B8 FF 0F 00 00 00 00 00
81 00 85 2C BC FF 0F 00 00 00 00 00 02 00 A0 14
C0 FF 0F 00 00 00 00 00 00 00 00 00 C4 FF 0F 00
00 00 00 00 00 07 02 34 C8 FF 0F 00 00 00 00 00
08 00 E0 03 CC FF 0F 00 00 00 00 00 00 00 00 00
D0 FF 0F 00 00 00 00 00 10 00 01 3C D4 FF 0F 00
00 00 00 00 08 00 E0 03 D8 FF 0F 00 00 00 00 00
90 FF 20 AC DC FF 0F 00 00 00 00 00 00 00 00 00
C0 72 42 00 08 00 E0 03 E8 FF 03 08 B4 7C 42 00
08 00 E0 03 F4 FF 03 08 00 00 00 00 53 4C 55 53
2D 32 30 33 30 36
(rev. 15841). Requires PS2 Emulator from firmware 3.72 or newer
Commands Info (SLPM-62247)
Edit-copy purple.svg.png
0x3D => 0x3FBF (16319)
0x0A => 0x12, 
  0xFFFA0,0, 0x3C010010	 lui	at,0x0010 
  0xFFFA4,0, 0x8C24FF90	 lw	a0,-0x70(at) 
  0xFFFA8,0, 0x2C850081	 sltiu	a1,a0,0x0081 
  0xFFFAC,0, 0x10A00006	 beqz	a1,pos_000FFFC8 
  0xFFFB0,0, 0x24840001	 addiu	a0,0x1 
  0xFFFB4,0, 0xAC24FF90	 sw	a0,-0x70(at) 
  0xFFFB8,0, 0x2C850081	 sltiu	a1,a0,0x0081 
  0xFFFBC,0, 0x14A00002	 bnez	a1,pos_000FFFC8 
  0xFFFC0,0, 0x00000000	 nop	 
  0xFFFC4,0, 0x34020700	 li	v0,0x700 
  0xFFFC8,0, 0x03E00008	 jr	t9 
  0xFFFCC,0, 0x00000000	 nop	 
  0xFFFD0,0, 0x3C010010	 lui	at,0x0010 
  0xFFFD4,0, 0x03E00008	 jr	ra 
  0xFFFD8,0, 0xAC20FF90	 sw	zero,-0x70(at) 
  0xFFFDC,0, 0x00000000	 nop	 
  0x4272C0, 0x03E00008 (jr ra), 0x0803FFE8    j pos_000FFFA0
  0x427CB4, 0x03E00008 (jr ra), 0x0803FFF4    j pos_000FFFD0

CyberConnect2 games[edit | edit source]

  • .hack series
  • Naruto: Ultimate Ninja series
Various
Extracted from ps2_gxemu.self & ps2_softemu.self
3D 00 00 00 57 44 00 00 08 00 00 00 FF FF FF FF
FF FF FF FF 8D 94 11 01 FC 0E 00 80 FF FF FF FF
FF FF FF FF 8D 94 11 01 03 02 03 10 08 00 00 00
FF FF FF FF FF FF FF FF 40 A7 E0 01 3C 03 00 80
FF FF FF FF FF FF FF FF 40 A7 E0 01 FC 1E 00 80
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer
Various (Alternative)
Extracted from ps2_gxemu.self & ps2_softemu.self
3D 00 00 00 57 44 00 00 07 00 00 00 08 00 00 00
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

Freeze fix (XGKICK delay). Alternative config found in the GX NTSC configs of the .hack//G.U.

Commands Info
Edit-copy purple.svg.png
0x3D => 0x4457 (17495)
0x08 =>
 Read mask: 0xFFFFFFFF, 0xFFFFFFFF
 Original opcodes: 0x0111948D msuby.x vf18,vf18,vf17y, 0x80000EFC xgkick vi01
 Write mask: 0xFFFFFFFF, 0xFFFFFFFF
 Patched opcodes: 0x0111948D msuby.x vf18,vf18,vf17y, 0x10030203 iaddiu vi03,vi00,0x203
0x08 =>
 Read mask: 0xFFFFFFFF, 0xFFFFFFFF
 Original opcodes: 0x01E0A740 addx.xyzw vf29,vf20,vf0x, 0x8000033C nop
 Write mask: 0xFFFFFFFF, 0xFFFFFFFF
 Patched opcodes: 0x01E0A740 addx.xyzw vf29,vf20,vf0x, 0x80001EFC xgkick vi3

Alternative config:
0x3D => 0x4457 (17495)
0x07 => 8 (XGKICK delay by 8 cycles)

D[edit | edit source]

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Dark Cloud[edit | edit source]

SCPS-15004
Extracted from PS2 Classic (NPJC00002)
3D 00 00 00 07 3F 00 00 0F 00 00 00 34 93 23 00
FF FF FF 01 09 00 00 00 01 00 00 00 B0 8E 13 00
20 00 BF 7F B0 FF BD 27 00 00 00 00 08 00 E0 03
00 00 00 00 53 43 50 53 2D 31 35 30 30 34
(rev. 16135). Requires PS2 Emulator from firmware 4.00 or newer

Disables shadows and improves a FPU math accuracy.

Commands Info (SCPS-15004)
Edit-copy purple.svg.png
0x3D => 0x3F07 (16135)
0x0F => 0x239334, 0x1FFFFFF
0x09 => 0x1
 0x138EB0 (CCharacter::DrawShadow)
  0x27BDFFB0 addiu sp,-0x50 -> 0x03E00008 jr ra
  0x7FBF0020 sq ra,0x20(sp) -> 0x00000000 nop

Dead Or Alive 2 Hardcore[edit | edit source]

SLUS-20071
Extracted from PS2 Classic (NPUD-20071)
3D 00 00 00 F0 42 00 00 0A 00 00 00 01 00 00 00
EC 06 2B 00 01 00 06 24 00 00 06 24 0B 00 00 00
07 00 00 00 71 6A 18 00 F4 07 00 00 04 00 00 00
0C 00 32 B7 0C 00 32 B3 71 6A 18 00 F4 05 00 00
08 00 00 00 03 E0 00 08 00 00 00 00 27 BD FF F0
AF BE 00 08 7B 6A 18 00 08 07 00 00 08 00 00 00
03 E0 00 08 00 00 00 00 27 BD FF F0 AF BE 00 08
85 6A 18 00 18 01 00 00 08 00 00 00 03 E0 00 08
00 00 00 00 27 BD FF F0 AF BE 00 08 85 6A 18 00
70 01 00 00 08 00 00 00 03 E0 00 08 00 00 00 00
27 BD FF F0 AF BE 00 08 85 6A 18 00 C8 01 00 00
08 00 00 00 03 E0 00 08 00 00 00 00 27 BD FF F0
AF BE 00 08 86 6A 18 00 FC 07 00 00 08 00 00 00
03 E0 00 08 00 00 00 00 27 BD FF F0 AF BE 00 08
00 00 00 00 53 4C 55 53 2D 32 30 30 37 31
(rev. 17136). Requires PS2 Emulator from firmware 4.50 or newer


SLPS-25026
Extracted from PS2 Classic (NPJD-00011)
3D 00 00 00 89 3D 00 00 09 00 00 00 01 00 00 00
6C 66 2B 00 80 00 08 24 01 00 06 24 80 00 08 24
00 00 06 24 0B 00 00 00 07 00 00 00 05 FF 17 00
F0 07 00 00 0C 00 00 00 27 C4 00 10 0C 00 32 B7
00 00 00 00 24 04 00 2B 0C 00 32 B3 27 C5 00 10
05 FF 17 00 F4 05 00 00 08 00 00 00 03 E0 00 08
00 00 00 00 27 BD FF F0 AF BE 00 08 0F FF 17 00
08 07 00 00 08 00 00 00 03 E0 00 08 00 00 00 00
27 BD FF F0 AF BE 00 08 19 FF 17 00 18 01 00 00
08 00 00 00 03 E0 00 08 00 00 00 00 27 BD FF F0
AF BE 00 08 19 FF 17 00 70 01 00 00 08 00 00 00
03 E0 00 08 00 00 00 00 27 BD FF F0 AF BE 00 08
19 FF 17 00 C8 01 00 00 08 00 00 00 03 E0 00 08
00 00 00 00 27 BD FF F0 AF BE 00 08 1A FF 17 00
FC 07 00 00 08 00 00 00 03 E0 00 08 00 00 00 00
27 BD FF F0 AF BE 00 08 00 00 00 00 53 4C 50 53
2D 32 35 30 32 36
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer
  • SLUS-20071: Fixes blackscreen
  • SLPS-25026: Block TLSDRV rpc (0x09 patch), and fix issues at IOP side (0x0B) in Tick function
Commands Info (SLUS-20071)
Edit-copy purple.svg.png
0x3D => 0x42F0 (17136)
0x0A => 0x01,
  0x2B06EC, 0x24060001 (li a2,0x1), 
            0x24060000 (li a2,0x0)
0x0B => 0x07,
 0x186A71, 0x7F4, 0x04, 
                    0xB732000C (jal -0x2A9B90), 
                    0xB332000C (jal -0x2A9BA0)
 0x186A71, 0x5F4, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x186A7B, 0x708, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x186A85, 0x118, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x186A85, 0x170, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x186A85, 0x1C8, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x186A86, 0x7FC, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp))
Commands Info (SLPS-25026)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x09 => 0x1,
 0x2B666C, 
   0x24080080 (li t0,0x80), 
   0x24060001 (li a2,0x1), 
   0x24080080 (li t0,0x80), 
   0x24060000 (li a2,0x0)
0x0B => 0x7, 
 0x17FF05, 0x7F0, 0x0C ,
                    0x1000C427 addiu a0,fp,0x10,
                    0xB732000C jal -0x2A9B90,
                    0x00000000 nop, 
                    0x2B000424 li a0,0x2B,
                    0xB332000C jal -0x2A9BA0,
                    0x1000C527 addiu a1,fp,0x10,
 0x17FF05, 0x5F4, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x17FF0F, 0x708, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x17FF19, 0x118, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x17FF19, 0x170, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x17FF19, 0x1C8, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x17FF1A, 0x7FC, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),

Deadly Strike[edit | edit source]

  • Simple 2000 Series Ultimate Vol. 16 - Sengoku vs. Gendai
SLES-52955
Extracted from PS2 Classic (NPED-00027)
3D 00 00 00 96 40 00 00 0A 00 00 00 01 00 00 00
14 09 1E 00 17 37 01 3C 14 37 01 3C 00 00 00 00
53 4C 45 53 2D 35 32 39 35 35
(rev. 16534). Requires PS2 Emulator from firmware 4.20 or newer

Fixes white lines on the screen.

Commands Info (SLES-52955)
Edit-copy purple.svg.png
0x3D => 0x4096 (16534)
0x0A => 0x1 
 0x1E0914
  0x3C013717 lui at,0x3717 -> 0x3C013714 lui at,0x3714

Disney's Meet The Robinsons[edit | edit source]

SLUS-21453
Extracted from PS2 Classic
3D 00 00 00 11 43 00 00 0A 00 00 00 01 00 00 00
44 04 39 00 C0 01 07 24 E0 01 07 24 46 00 00 00
48 00 00 00 02 00 00 00 08 D5 FF FF 21 00 00 00
01 00 00 00 17 00 00 00 01 00 00 00 00 00 00 00
53 4C 55 53 2D 32 31 34 35 33
(rev. 17169). Requires PS2 Emulator from firmware 4.50 or newer

Disney's PK Out of the Shadows[edit | edit source]

SLES-50773
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00
00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00
AE B3 4E 5D 20 04 00 00 46 04 00 00 03 00 09 00
FC 57 1D 10 94 59 1D 10 1C 5A 1D 10 70 5A 1D 10
4C 5D 1D 10 AC 5D 1D 10 9C 5F 1D 10 FC 5F 1D 10
B8 60 1D 10 00 00 00 00 53 4C 45 53 2D 35 30 37
37 33
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Disney's Treasure Planet[edit | edit source]


SCES-51176
Extracted from PS2 Classic (NPED-00091)
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
1A 1D 00 00 80 05 00 00 18 00 00 00 3C 01 01 00
3C 03 BF 80 8C 63 10 C8 00 61 18 24 10 61 FF FB
00 00 00 00 24 01 FF FF 14 61 00 04 3C 01 80 00
14 41 00 02 00 00 00 00 00 06 00 0D 00 00 00 00
53 43 45 53 2D 35 31 31 37 36
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fixes the black screen at start. Patch is applied to the STREAM_D.IRX (SdlDoRMS function) file in the IOP folder.

Commands Info (SCES-51176)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x0B => 0x1
 0x1D1A (sector)
 0x580 (offset -> 0xE8D574 in the DVD image)
 0x18 (bytes to replace)
  Replaced bytes:
   00 01 01 3C lui at,0x0100
   80 BF 03 3C lui v1,0xBF80
   C8 10 63 8C lw v1,0x10C8(v1)
   24 18 61 00 and v1,at
   FB FF 61 10 beq v1,at,0x1C0374
   00 00 00 00 nop
  Original bytes:
   FF FF 01 24 li at,-0x1
   04 00 61 14 bne v1,at,0x1C038C
   00 80 01 3C lui at,0x8000
   02 00 41 14 bne v0,at,0x1C038C
   00 00 00 00 nop
   0D 00 06 00 break

Disney/Pixar Finding Nemo[edit | edit source]

SLES-51755
Extracted from PS2 Classic
3D 00 00 00 35 41 00 00 03 00 00 00 42 00 00 00
A0 FF 0F 00 17 00 00 00 00 60 10 40 03 00 10 32
01 00 10 2E 01 10 02 3C 10 E0 42 20 00 00 42 8C
02 02 42 30 FE FD 42 20 01 00 42 2C 24 80 50 00
05 00 00 12 00 00 00 00 90 9F 80 AF 2D 80 00 00
4D 1D 06 08 2D 10 00 00 90 9F 90 8F 03 00 00 16
2D 10 10 00 4D 1D 06 08 00 00 00 00 5A 1D 06 08
00 00 00 00 0A 00 00 00 02 00 00 00 28 75 18 00
90 9F 90 8F E8 FF 03 08 2C 75 18 00 0E 00 00 16
00 00 00 00 00 00 00 00 53 4C 45 53 2D 35 31 37
35 35
(rev. 16693). Requires PS2 Emulator from firmware 4.25 or newer

Doras Big Birthday Adventure[edit | edit source]

SLUS-21944
Extracted from PS2 Classic (NPUD-21944)
3D 00 00 00 ED 3F 00 00 0A 00 00 00 0A 00 00 00
00 FF 0F 00 00 00 00 00 07 00 40 14 04 FF 0F 00
00 00 00 00 10 00 01 3C 08 FF 0F 00 00 00 00 00
F0 FF 28 8C 0C FF 0F 00 00 00 00 00 20 01 09 2D
10 FF 0F 00 00 00 00 00 03 00 20 11 14 FF 0F 00
00 00 00 00 01 00 08 25 18 FF 0F 00 00 00 00 00
F0 FF 28 AC 1C FF 0F 00 00 00 00 00 06 00 02 24
20 FF 0F 00 00 00 00 00 08 00 E0 03 90 9B 1E 00
08 00 E0 03 C0 FF 03 08 00 00 00 00 53 4C 55 53
2D 32 31 39 34 34
(rev. 16365). Requires PS2 Emulator from firmware 4.20 or newer
Commands Info (SLUS-21944)
Edit-copy purple.svg.png
0x3D => 0x3FED (16365)
0x0A => 0xA,
  0xFFF00,0,0x14400007	bnez	v0,pos_000FFF20
  0xFFF04,0,0x3C010010	lui	at,0x0010
  0xFFF08,0,0x8C28FFF0	lw	t0,-0x10(at)
  0xFFF0C,0,0x2D090120	sltiu	t1,t0,0x0120
  0xFFF10,0,0x11200003	beqz	t1,pos_000FFF20
  0xFFF14,0,0x25080001	addiu	t0,0x1
  0xFFF18,0,0xAC28FFF0	sw	t0,-0x10(at)
  0xFFF1C,0,0x24020006	li	v0,0x6
  0xFFF20,0,0x03E00008	jr	ra
  0x1E9B90, 0x03E00008 (jr ra), 0x0803FFC0    j pos_000FFF00

Dragon Force[edit | edit source]

SLPM-65778
Extracted from PS2 Classic (NPJD-00005)
3D 00 00 00 D6 40 00 00 0A 00 00 00 02 00 00 00
B4 41 10 00 1C 00 40 10 F9 FF 40 14 BC 41 10 00
1D 00 02 3C 1A 00 40 10 41 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 35 37 37 38
(rev. 16598). Requires PS2 Emulator from firmware 4.20 or newer
Commands Info (SLPM-65778)
Edit-copy purple.svg.png
0x3D => 0x40D6 (16598)
0x0A => 0x2, 
  0x1041B4, 0x1040001C beqz	v0,pos_00104228
            0x1440FFF9 bnez	v0,pos_0010419C
  0x1041BC, 0x3C02001D lui	v0,0x001D
            0x1040001A	beqz	v0,pos_00104228
0x41 => (sets some value 1, sync? - speedhack?)

Dual Hearts[edit | edit source]

SCPS-15022
Extracted from PS2 Classic
3D 00 00 00 14 44 00 00 46 00 00 00 27 00 00 00
C0 C6 37 00 94 C7 37 00 00 00 00 00 53 43 50 53
2D 31 35 30 32 32
(rev. 17428). Requires PS2 Emulator from firmware 4.78 or newer

E[edit | edit source]

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F[edit | edit source]

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Fahrenheit[edit | edit source]

  • Indigo Prophecy
SLES-53539, SLES-53540, SLUS-21196, SLKA-25309
Extracted from ps2_gxemu.self
3D 00 00 00 89 3D 00 00 2F 00 00 00 01 00 00 00
00 00 00 00
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fixes freeze after Lucas' apartment. This bug have random trigger related to DECI2.

Commands Info (SLES-53539, SLES-53540, SLUS-21196, SLKA-25309)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x2F => 0x1

Fatal Frame II[edit | edit source]

SLUS-20766
Extracted from PS2 Classic (NPUD-20766)
3D 00 00 00 AF 42 00 00 21 00 00 00 00 00 00 00
48 00 00 00 02 00 00 00 9C E6 FF FF 0A 00 00 00
01 00 00 00 1C 70 17 00 41 01 0F 24 61 01 0F 24
46 00 00 00 0B 00 00 00 01 00 00 00 DD 04 00 00
E8 02 00 00 04 00 00 00 00 42 73 84 00 00 02 FF
00 00 00 00 53 4C 55 53 2D 32 30 37 36 36
(rev. 17071). Requires PS2 Emulator from firmware 4.50 or newer

Fix textures problems + performance improvement (0x0B patch VU microcode).

Commands Info (SLUS-20766)
Edit-copy purple.svg.png
0x3D => 0x42AF (17071)
0x21 => 0x0
0x48 => 0x2, 0xFFFFE69C
0x0A => 0x1, 
  0x17701C, 0x240F0141 (li	t7,0x141)
            0x240F0161 (li	t7,0x161)
0x46
0x0B => 0x1
  0x4DD, (sector)
  0x2E8, (offset -> 0x26EADC in iso)
    0x04,
                  0x84734200 lq.z	vf2,0x3840(vi14),
                  0x000002FF nop

Finny the Fish & the Seven Waters[edit | edit source]

SCPS-15069
Extracted from PS2 Classic
3D 00 00 00 B2 42 00 00 48 00 00 00 02 00 00 00
78 EC FF FF 00 00 00 00 53 43 50 53 2D 31 35 30
36 39
(rev. 17074). Requires PS2 Emulator from firmware 4.50 or newer

Fire Pro Wrestling Returns[edit | edit source]



SLUS-21702
Extracted from PS2 Classic (NPUD-21702)
3D 00 00 00 91 41 00 00 42 00 00 00 00 FF 0F 00
08 00 00 00 00 12 07 3C 00 10 E7 34 00 00 E7 8C
42 3B 07 00 01 00 E7 30 01 00 E7 38 80 10 04 08
30 00 82 DC 0A 00 00 00 01 00 00 00 F8 41 10 00
30 00 82 DC C0 FF 03 08 00 00 00 00 53 4C 55 53
2D 32 31 37 30 32
(rev. 16785). Requires PS2 Emulator from firmware 4.30 or newer

The hook in this config is basically an equivalent of the XOR CSR function implemented in the subsequent versions of the emulator.

Commands Info (SLUS-21702)
Edit-copy purple.svg.png
0x3D => 0x4191 (16785)
0x42 =>
 0xFFF00 (start address)
 0x8 (number of opcodes)
  0x3C071200 lui a3,0x1200
  0x34E71000 ori a3,0x1000
  0x8CE70000 lw a3,(a3)
  0x00073B42 srl a3,0xD
  0x30E70001 andi a3,0x0001
  0x38E70001 xori a3,0x0001
  0x08041080 j 0x104200
  0xDC820030 ld v0,0x30(a0)
0x0A => 0x1
 0x1041F8
  0xDC820030 ld v0,0x30(a0) -> 0x0803FFC0 j 0xFFF00

Fuuraiki 2[edit | edit source]

SLPM-66163
Extracted from PS2 Classic
3D 00 00 00 40 44 00 00 21 00 00 00 00 00 00 00
48 00 00 00 02 00 00 00 B4 E2 FF FF 00 00 00 00
53 4C 50 4D 2D 36 36 31 36 33
(rev. 17472). Requires PS2 Emulator from firmware 4.78 or newer

G[edit | edit source]

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Gacharoku[edit | edit source]

SCPS-11026
Extracted from PS2 Classic
3D 00 00 00 06 44 00 00 50 00 00 00 00 00 00 00
53 43 50 53 2D 31 31 30 32 36
(rev. 17414). Requires PS2 Emulator from firmware 4.78 or newer

Garou: Mark of the Wolves[edit | edit source]

SLPS-25509
Extracted from PS2 Classic
3D 00 00 00 29 44 00 00 21 00 00 00 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 35 30 39
(rev. 17449). Requires PS2 Emulator from firmware 4.78 or newer

God Hand[edit | edit source]

SLES-54490
Extracted from PS2 Classic (NPED-00052)
3D 00 00 00 5F 3F 00 00 41 00 00 00 0A 00 00 00
14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C
A4 FF 0F 00 00 00 00 00 21 20 82 00 A8 FF 0F 00
00 00 00 00 4D 00 02 24 AC FF 0F 00 00 00 00 00
0E 00 45 14 B4 FF 0F 00 00 00 00 00 3E 18 06 00
B8 FF 0F 00 00 00 00 00 FF 3F 63 38 BC FF 0F 00
00 00 00 00 60 00 02 24 C0 FF 0F 00 00 00 00 00
0A 10 03 00 C4 FF 0F 00 00 00 00 00 00 00 83 8C
C8 FF 0F 00 00 00 00 00 00 00 62 FC CC FF 0F 00
00 00 00 00 15 00 02 24 D0 FF 0F 00 00 00 00 00
08 00 62 FC D4 FF 0F 00 00 00 00 00 10 00 63 24
D8 FF 0F 00 00 00 00 00 00 00 83 AC DC FF 0F 00
00 00 00 00 10 00 83 8C E0 FF 0F 00 00 00 00 00
01 00 63 24 E4 FF 0F 00 00 00 00 00 10 00 83 AC
E8 FF 0F 00 00 00 00 00 A6 67 0A 08 90 9E 29 00
01 00 02 3C E8 FF 03 08 94 9E 29 00 21 20 82 00
00 00 00 00 00 00 00 00 53 4C 45 53 2D 35 34 34
39 30
(rev. 16223). Requires PS2 Emulator from firmware 4.10 or newer

SLUS-21503
Extracted from PS2 Classic  (NPUD-21503) 
3D 00 00 00 80 3D 00 00 41 00 00 00 0B 00 00 00
06 00 00 00 54 04 00 00 C4 06 00 00 04 00 00 00
00 00 30 2D 24 06 00 60 55 04 00 00 50 01 00 00
04 00 00 00 00 00 30 2D 24 06 00 60 55 04 00 00
E0 03 00 00 04 00 00 00 00 00 30 2D 24 06 00 60
5E 04 00 00 CC 07 00 00 04 00 00 00 00 00 30 2D
24 06 00 60 5F 04 00 00 40 02 00 00 04 00 00 00
00 00 30 2D 24 06 00 60 5F 04 00 00 B8 04 00 00
04 00 00 00 00 00 30 2D 24 06 00 60
(rev. 15744). Requires PS2 Emulator from firmware 3.72 or newer

SCKA-20090
Extracted from PS2 Classic
3D 00 00 00 B8 3F 00 00 41 00 00 00 0A 00 00 00
14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C
A4 FF 0F 00 00 00 00 00 21 20 82 00 A8 FF 0F 00
00 00 00 00 4D 00 02 24 AC FF 0F 00 00 00 00 00
0E 00 45 14 B4 FF 0F 00 00 00 00 00 3E 18 06 00
B8 FF 0F 00 00 00 00 00 FF 3F 63 38 BC FF 0F 00
00 00 00 00 60 00 02 24 C0 FF 0F 00 00 00 00 00
0A 10 03 00 C4 FF 0F 00 00 00 00 00 00 00 83 8C
C8 FF 0F 00 00 00 00 00 00 00 62 FC CC FF 0F 00
00 00 00 00 15 00 02 24 D0 FF 0F 00 00 00 00 00
08 00 62 FC D4 FF 0F 00 00 00 00 00 10 00 63 24
D8 FF 0F 00 00 00 00 00 00 00 83 AC DC FF 0F 00
00 00 00 00 10 00 83 8C E0 FF 0F 00 00 00 00 00
01 00 63 24 E4 FF 0F 00 00 00 00 00 10 00 83 AC
E8 FF 0F 00 00 00 00 00 CA 67 0A 08 20 9F 29 00
01 00 02 3C E8 FF 03 08 24 9F 29 00 21 20 82 00
00 00 00 00 00 00 00 00 53 43 4B 41 2D 32 30 30
39 30
(rev. 16312). Requires PS2 Emulator from firmware 4.10 or newer
Commands Info (SLES-54490)
Edit-copy purple.svg.png
0x3D => 0x3F5F (16223)
0x41 => (sets some value 1, sync? - speedhack?)
0x0A => 0x14
  0xFFFA0,0,0x3C020001	lui	v0,0x0001
  0xFFFA4,0,0x00822021	addu	a0,v0
  0xFFFA8,0,0x2402004D	li	v0,0x4D
  0xFFFAC,0,0x1445000E	bne	v0,a1,pos_000FFFE8
  0xFFFB4,0,0x0006183E	dsrl32	v1,a2,0x00
  0xFFFB8,0,0x38633FFF	xori	v1,0x3FFF
  0xFFFBC,0,0x24020060	li	v0,0x60
  0xFFFC0,0,0x0003100A	movz	v0,zero,v1
  0xFFFC4,0,0x8C830000	lw	v1,(a0)
  0xFFFC8,0,0xFC620000	sd	v0,(v1)
  0xFFFCC,0,0x24020015	li	v0,0x15
  0xFFFD0,0,0xFC620008	sd	v0,0x8(v1)
  0xFFFD4,0,0x24630010	addiu	v1,0x10
  0xFFFD8,0,0xAC830000	sw	v1,(a0)
  0xFFFDC,0,0x8C830010	lw	v1,0x10(a0)
  0xFFFE0,0,0x24630001	addiu	v1,0x1
  0xFFFE4,0,0xAC830010	sw	v1,0x10(a0)
  0xFFFE8,0,0x080A67A6	j	pos_00299E98
  0x299E90,0x3C020001 (lui v0,0x0001),0x0803FFE8 j	pos_000FFFA0
  0x299E94,0x00822021 (addu	a0,v0),0x00000000 nop
Commands Info (SLUS-21503)
Edit-copy purple.svg.png
0x3D => 0x3D80 (15744)
0x41 => (sets some value 1, sync? - speedhack?)
0x0B => 0x06
 0x454, 0x6C4. 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60),
 0x455, 0x150, 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60),
 0x455, 0x3E0, 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60),
 0x45E, 0x7CC, 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60),
 0x45F, 0x240, 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60),
 0x45F, 0x4B8, 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60)

Gottlieb Pinball Classics[edit | edit source]

SLES-54181
Extracted from PS2 Classic
3D 00 00 00 64 41 00 00 0A 00 00 00 01 00 00 00
7C DA 12 00 08 00 E2 28 01 00 E2 28 00 00 00 00
53 4C 45 53 2D 35 34 31 38 31
(rev. 16740). Requires PS2 Emulator from firmware 4.25 or newer

Gradius V[edit | edit source]



SLES-52095
Extracted from PS2 Classic
3D 00 00 00 3A 44 00 00 0A 00 00 00 02 00 00 00
70 36 3D 00 C0 FF BD 27 08 00 E0 03 74 36 3D 00
4C 00 03 3C 00 00 00 00 41 00 00 00 26 00 00 00
80 75 30 00 E4 8C 30 00 44 00 00 00 00 00 00 00
53 4C 45 53 2D 35 32 30 39 35
(rev. 17466). Requires PS2 Emulator from firmware 4.78 or newer

SLUS-20712
Extracted from PS2 Classic (NPUD-20712)
3D 00 00 00 37 3E 00 00 0B 00 00 00 01 00 00 00
D3 05 00 00 10 03 00 00 08 00 00 00 03 E0 00 08
00 00 00 00 27 BD FF C0 3C 03 00 4C 41 00 00 00
26 00 00 00 E0 46 30 00 44 5E 30 00 00 00 00 00
53 4C 55 53 2D 32 30 37 31 32
(rev. 15927). Requires PS2 Emulator from firmware 3.73 or newer

SLPM-62462
Extracted from PS2 Classic
3D 00 00 00 5A 44 00 00 0A 00 00 00 02 00 00 00
40 FD 3C 00 C0 FF BD 27 08 00 E0 03 44 FD 3C 00
4C 00 03 3C 00 00 00 00 41 00 00 00 26 00 00 00
C0 40 30 00 24 58 30 00 44 00 00 00 26 00 00 00
A0 BD 38 00 A4 BD 38 00 00 00 00 00 53 4C 50 4D
2D 36 32 34 36 32
(rev. 17498). Requires PS2 Emulator from firmware 9.99 or newer

Config does skip the function responsible for sync during the video playback (it does read the EE timer value every vblank). It should fix the tearing at the expense of introducing a judder. Some accuracy improvement too.

Commands Info (SLUS-20712)
Edit-copy purple.svg.png
0x3D => 0x3E37 (15927)
0x0B => 0x1
 0x5D3 (sector)
 0x310 (offset -> 0x3585B8 in the RAW CD disc image)
 0x008 (bytes to replace)
  Replaced bytes:
   08 00 E0 03 jr ra
   00 00 00 00 nop
  Original bytes:
   C0 FF BD 27 addiu sp,sp,-0x40
   4C 00 03 3C lui v1,0x004C
0x41 => (ignore D_ENABLEW writes from EE)
0x26 => 0x3046E0, 0x305E44

Grand Theft Auto - Vice City[edit | edit source]

SLUS-20552
Extracted from PS2 Classic (NPUD-20552)
3D 00 00 00 A5 41 00 00 21 00 00 00 01 00 00 00
0A 00 00 00 0D 00 00 00 A0 FF 0F 00 00 00 00 00
17 00 01 24 A4 FF 0F 00 00 00 00 00 08 00 24 14
AC FF 0F 00 00 00 00 00 10 00 01 3C B0 FF 0F 00
00 00 00 00 90 FF 22 8C B4 FF 0F 00 00 00 00 00
FF FF 42 24 B8 FF 0F 00 00 00 00 00 05 00 40 1C
C0 FF 0F 00 00 00 00 00 04 00 02 24 C4 FF 0F 00
00 00 00 00 90 FF 22 AC C8 FF 0F 00 00 00 00 00
C1 3A 0B 08 CC FF 0F 00 00 00 00 00 D0 FF BD 27
D0 FF 0F 00 00 00 00 00 08 00 E0 03 D4 FF 0F 00
00 00 00 00 90 FF 22 AC 00 EB 2C 00 D0 FF BD 27
E8 FF 03 08 00 00 00 00 53 4C 55 53 2D 32 30 35
35 32
(rev. 16805). Requires PS2 Emulator from firmware 4.30 or newer

0x0A patch does diminish the amount of teargas particles.

Commands Info (SLUS-20552)
Edit-copy purple.svg.png
0x3D => 0x41A5 (16805)
0x21 => 0x1
0x0A => 0xD
  0xFFFA0,0,0x24010017	li	at,0x17
  0xFFFA4,0,0x14240008	bne	at,a0,pos_000FFFC8
  0xFFFAC,0,0x3C010010	lui	at,0x0010
  0xFFFB0,0,0x8C22FF90	lw	v0,-0x70(at)
  0xFFFB4,0,0x2442FFFF	addiu	v0,-0x1
  0xFFFB8,0,0x1C400005	bgtz	v0,pos_000FFFD0
  0xFFFC0,0,0x24020004	li	v0,0x4
  0xFFFC4,0,0xAC22FF90	sw	v0,-0x70(at)
  0xFFFC8,0,0x080B3AC1	j	pos_002CEB04
  0xFFFCC,0,0x27BDFFD0	addiu	sp,-0x30
  0xFFFD0,0,0x03E00008	jr	ra
  0xFFFD4,0,0xAC22FF90	sw	v0,-0x70(at)
  0x2CEB00,0x27BDFFD0 ( addiu	sp,-0x30 ),0x0803FFE8	j	pos_000FFFA0

Grand Theft Auto III[edit | edit source]

SLUS-20062
Extracted from PS2 Classic (NPUD-20062)
3D 00 00 00 48 3F 00 00 19 00 00 00 01 00 00 00
40 8B 34 00 0F 00 00 00 21 00 00 00 01 00 00 00
0B 00 00 00 01 00 00 00 71 6D 0F 00 EC 04 00 00
B0 00 00 00 03 E0 00 08 00 00 00 00 3C 01 00 10
8C 21 FE F0 14 20 00 25 00 00 00 00 27 BD FF 50
08 0B 64 B9 7F BF 00 50 00 00 00 00 34 02 00 03
34 01 00 43 10 81 00 15 34 03 00 00 34 01 00 20
10 81 00 12 34 03 00 01 34 01 00 1F 10 81 00 0F
34 03 00 02 34 01 00 1D 10 81 00 0C 34 03 00 03
34 02 00 02 34 01 00 39 10 81 00 08 34 03 00 04
34 02 00 01 34 01 00 1A 10 81 00 04 34 03 00 05
27 BD FE F0 08 0B 1D 05 7F BF 00 90 3C 01 00 10
00 23 18 21 90 79 FE E0 27 39 00 01 03 22 08 2A
00 01 C8 0A 13 20 FF F6 A0 79 FE E0 03 E0 00 08
00 00 00 00 27 BD FE D0 7F BF 00 B0 7F BE 00 A0
7F B7 00 90 7F B6 00 80 7F B5 00 70 7F B4 00 60
7F B3 00 50 7F B2 00 40 7F B1 00 30 7F B0 00 20
E7 B7 00 1C E7 B6 00 18 E7 B5 00 14 E7 B4 00 10
27 B7 00 F4 46 00 65 06 E7 AC 00 F0 24 07 00 01
46 00 75 86 27 B0 00 F8 46 00 7D 46 E6 ED 00 00
3C 02 C4 7A AE 02 00 00 3C 02 44 7A FF A0 00 00
44 82 60 00 27 A4 00 F0 46 00 6D C6 27 A5 00 C0
27 A6 01 2C 70 00 46 28 70 00 4E 28 70 00 56 28
70 E0 5E 28 0C 0A A8 34 FF A0 00 08 27 B1 00 C8
C6 20 00 00 3C 02 40 00 44 82 08 00 24 07 00 01
3C 02 44 7A 0A 00 00 00 07 00 00 00 40 7D 24 00
08 00 E0 03 10 00 01 3C 44 7D 24 00 00 00 00 00
08 00 E0 03 48 7D 24 00 00 00 00 00 F0 FE 22 AC
E0 92 2D 00 50 FF BD 27 1A 2B 0D 08 E4 92 2D 00
50 00 BF 7F 00 00 00 00 10 74 2C 00 F0 FE BD 27
22 2B 0D 08 14 74 2C 00 90 00 BF 7F 00 00 00 00
00 00 00 00 53 4C 55 53 2D 32 30 30 36 32
(rev. 16200). Requires PS2 Emulator from firmware 4.10 or newer


SLES-50330
Extracted from PS2 Classic (NPED-00063)
3D 00 00 00 89 3D 00 00 01 00 00 00 90 97 34 00
10 00 00 00 21 00 00 00 01 00 00 00 00 00 00 00
53 4C 45 53 2D 35 30 33 33 30
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer
Commands Info (SLUS-20062)
Edit-copy purple.svg.png
0x3D => 0x3F48 (16200)
0x19 => (forces analog controller mode)
0x01 => 0x348B40, 0xF
0x21 => 0x1
0x0B => 0x1
  0xF6D71, (sector)
  0x4EC, (offset -> 0x7B6B8CE0 in iso)
    0xB0, 
                    03 E0 00 08 jr ra
                    00 00 00 00 nop
                    3C 01 00 10 lui	at,0x0010
                    8C 21 FE F0 lw	at,-0x110(at)
                    14 20 00 25 bnez at,+0x98
                    00 00 00 00 nop
                    27 BD FF 50 addiu sp,-0xB0
                    08 0B 64 B9 j +0x22C78
                    7F BF 00 50 sq ra,0x50(sp)
                    00 00 00 00 nop
                    34 02 00 03 li v0,0x3
                    34 01 00 43 li at,0x43
                    10 81 00 15 beq a0,at,+0x5C
                    34 03 00 00 li v1,0x0
                    34 01 00 20 li at,0x20
                    10 81 00 12 beq a0,at,+0x4C
                    34 03 00 01 li v1,0x1
                    34 01 00 1F li at,0x1F
                    10 81 00 0F beq a0,at,+0x3C
                    34 03 00 02 li v1,0x2
                    34 01 00 1D li at,0x1D
                    10 81 00 0C beq a0,at,+0x2C
                    34 03 00 03 li v1,0x3
                    34 02 00 02 li v0,0x2
                    34 01 00 39 li at,0x39
                    10 81 00 08 beq a0,at,+0x24
                    34 03 00 04 li v1,0x4
                    34 02 00 01 li v0,0x1
                    34 01 00 1A li at,0x1A
                    10 81 00 04 beq a0,at,+0x14
                    34 03 00 05 li v1,0x5
                    27 BD FE F0 addiu sp,-0x110
                    08 0B 1D 05 j +0x10D54
                    7F BF 00 90 sq ra,0x90(sp)
                    3C 01 00 10 lui at,0x0010
                    00 23 18 21 addu v1,at
                    90 79 FE E0 lbu t9,-0x120(v1)
                    27 39 00 01 addiu t9,0x1
                    03 22 08 2A slt at,t9,v0
                    00 01 C8 0A movz t9,zero,at
                    13 20 FF F6 beqz t9,-0x24
                    A0 79 FE E0 sb t9,-0x120(v1)
                    03 E0 00 08 jr ra
                    00 00 00 00 nop
                    27 BD FE D0 addiu sp,-0x130
                    7F BF 00 B0 sq ra,0xB0(sp)
                    7F BE 00 A0 sq fp,0xA0(sp)
                    7F B7 00 90 sq s7,0x90(sp)
                    7F B6 00 80 sq s6,0x80(sp)
                    7F B5 00 70 sq s5,0x70(sp)
                    7F B4 00 60 sq s4,0x60(sp)
                    7F B3 00 50 sq s3,0x50(sp)
                    7F B2 00 40 sq s2,0x40(sp)
                    7F B1 00 30 sq s1,0x30(sp)
                    7F B0 00 20 sq s0,0x20(sp)
                    E7 B7 00 1C swc1 f23,0x1C(sp)
                    E7 B6 00 18 swc1 f22,0x18(sp)
                    E7 B5 00 14 swc1 f21,0x14(sp)
                    E7 B4 00 10 swc1 f20,0x10(sp)
                    27 B7 00 F4 addiu s7,sp,0xF4
                    46 00 65 06 mov.s f20,f12
                    E7 AC 00 F0 swc1 f12,0xF0(sp)
                    24 07 00 01 li a3,0x1
                    46 00 75 86 mov.s f22,f14
                    27 B0 00 F8 addiu s0,sp,0xF8
                    46 00 7D 46 mov.s f21,f15
                    E6 ED 00 00 swc1 f13,(s7)
                    3C 02 C4 7A lui v0,0xC47A
                    AE 02 00 00 sw v0,(s0)
                    3C 02 44 7A lui v0,0x447A
                    FF A0 00 00 sd zero,(sp)
                    44 82 60 00 mtc1 v0,f12
                    27 A4 00 F0 addiu a0,sp,0xF0
                    46 00 6D C6 mov.s f23,f13
                    27 A5 00 C0 addiu a1,sp,0xC0
                    27 A6 01 2C addiu a2,sp,0x12C
                    70 00 46 28 paddub t0,zero,zero
                    70 00 4E 28 paddub t1,zero,zero
                    70 00 56 28 paddub t2,zero,zero
                    70 E0 5E 28 paddub t3,a3,zero
                    0C 0A A8 34 jal 0x2AA0D0
                    FF A0 00 08 sd zero,0x8(sp)
                    27 B1 00 C8 addiu s1,sp,0xC8
                    C6 20 00 00 lwc1 f00,(s1)
                    3C 02 40 00 lui v0,0x4000
                    44 82 08 00 mtc1 v0,f01
                    24 07 00 01 li a3,0x1
                    3C 02 44 7A lui v0,0x447A
0x0A => 7
  0x247D40, 0x03E00008 (jr ra), 0x3C010010 lui	at,0x0010
  0x247D44, 0x00000000 (nop), 0x03E00008 jr ra
  0x247D48, 0x00000000 (nop), 0xAC22FEF0 sw v0,-0x110(at)
  0x2D92E0, 0x27BDFF50 (addiu sp,-0xB0), 0x080D2B1A j pos_0034AC68
  0x2D92E4, 0x7FBF0050 (sq ra,0x50(sp)), 0x00000000 nop
  0x2C7410, 0x27BDFEF0 (addiu sp,-0x110), 0x080D2B22 j pos_0034AC88
  0x2C7414, 0x7FBF0090 (sq ra,0x90(sp)), 0x00000000 nop


Commands Info (SLES-50330)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x01 => 0x349790, 0x10
0x21 => 0x1

Grand Theft Auto - San Andreas[edit | edit source]

SLES-52927
Extracted from PS2 Classic (NPED-00070)
3D 00 00 00 60 40 00 00 0F 00 00 00 B0 45 1E 00
08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53
2D 35 32 39 32 37
(rev. 16480). Requires PS2 Emulator from firmware 4.20 or newer


SLUS-20946
Extracted from PS2 Classic (NPUD-20946)
3D 00 00 00 60 40 00 00 0F 00 00 00 DC 46 1E 00
E8 4A 1E 00 40 00 00 00 00 00 00 00 53 4C 55 53
2D 32 30 39 34 36
(rev. 16480). Requires PS2 Emulator from firmware 4.20 or newer


SLES-52541
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 0F 00 00 00 B0 45 1E 00
08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53
2D 35 32 35 34 31
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer
Commands Info (SLES-52927, SLES-52541)
Edit-copy purple.svg.png
0x3D => 0x4060 (16480)
0x0F => 0x1E45B0, 0x1E5108
0x40 => (sets some value 1)


Commands Info (SLUS-20946)
Edit-copy purple.svg.png
0x3D => 0x4060 (16480)
0x0F => 0x1E46DC, 0x1E4AE8
0x40 => (sets some value 1)

Grandia II[edit | edit source]

SLPM-65081
Extracted from PS2 Classic
3D 00 00 00 DD 42 00 00 19 00 00 00 0B 00 00 00
01 00 00 00 49 0F 03 00 40 04 00 00 04 00 00 00
FF A0 00 00 00 00 00 00 42 00 00 00 00 FE 0F 00
3D 00 00 00 40 DF BD 27 50 00 BF FF 40 00 B4 7F
30 00 B3 7F 20 00 B2 7F 10 00 B1 7F 00 00 B0 7F
C0 00 B2 27 00 02 03 24 2D 20 40 02 FF FF 63 24
00 00 80 7C 2D 10 60 00 10 00 84 24 FF FF 63 24
00 00 00 00 FA FF 40 14 00 00 00 00 00 01 10 24
2D A0 00 00 FF FF 10 26 60 00 A4 27 2D 28 80 02
01 00 06 24 2D 38 00 00 2D 40 00 00 2D 48 00 00
40 00 0A 24 00 1F 0A 0C 20 00 0B 24 08 96 0A 0C
2D 20 00 00 60 00 A4 27 CA 1F 0A 0C 2D 28 40 02
60 00 A4 27 20 00 85 26 01 00 06 24 2D 38 00 00
2D 40 00 00 2D 48 00 00 40 00 0A 24 00 1F 0A 0C
20 00 0B 24 08 96 0A 0C 2D 20 00 00 60 00 A4 27
CA 1F 0A 0C 2D 28 40 02 40 00 94 26 2D 10 00 02
E1 FF 40 14 FF FF 10 26 50 00 BF DF 40 00 B4 7B
30 00 B3 7B 20 00 B2 7B 10 00 B1 7B 00 00 B0 7B
26 82 09 08 C0 20 BD 27 0A 00 00 00 01 00 00 00
20 FD 25 00 26 82 09 0C 80 FF 03 0C 00 00 00 00
53 4C 50 4D 2D 36 35 30 38 31
(rev. 17117). Requires PS2 Emulator from firmware 4.50 or newer

Grandia III[edit | edit source]

Example of a multi-disc config.

SLUS-21334 Disc 1
Extracted from PS2 Classic (NPUD-21334)
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53
2D 32 31 33 33 34 00 02 00
(rev. 16040). Requires PS2 Emulator from firmware 4.00 or newer
Commands Info (SLUS-21334)
Edit-copy purple.svg.png
0x3D => 0x3EA8 (16040)
0x00 => 0x534C55532D3231333334 (SLUS-21334)
0x000200 => 00=separator?, 02=total discs, 00=first disc
SLUS-21335 Disc 2
Extracted from PS2 Classic (NPUD-21334)
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53
2D 32 31 33 34 35 00 02 01
(rev. 16040). Requires PS2 Emulator from firmware 4.00 or newer
Commands Info (SLUS-21335)
Edit-copy purple.svg.png
0x3D => 0x3EA8 (16040)
0x00 => 0x534C55532D3231333435 (SLUS-21345)
0x000201 => 00=separator?, 02=total discs, 01=second disc

GRIMgRiMoiRe[edit | edit source]

SLUS-21604
Extracted from PS2 Classic  (NPUD-21604) 
3D 00 00 00 12 3D 00 00 15 00 00 00 04 00 00 00
(rev. 15634). Requires PS2 Emulator from firmware 3.70 or newer


SLPS-25772
Extracted from PS2 Classic
3D 00 00 00 AE 41 00 00 15 00 00 00 04 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 37 37 32
(rev. 16814). Requires PS2 Emulator from firmware 4.40 or newer
Commands Info (SLUS-21604)
Edit-copy purple.svg.png
0x3D => 0x3D12 (15634)
0x15 => 0x4

Growlanser Generations[edit | edit source]



SLUS-20758 (Disc 1)
Extracted from ps2_gxemu.self
3D 00 00 00 57 44 00 00 0B 00 00 00 01 00 00 00
F8 03 00 00 7C 05 00 00 04 00 00 00 00 00 00 00
10 40 FF FC 2E 00 00 00 72 01 00 00 00 00 00 00
53 4C 55 53 2D 32 30 37 35 38
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

Fixes the freeze at the start of random battles. 0x2E command does fix the softlock during the intro playback (if it is not applied, pressing the "PS" button fixes the playback).

Commands Info (SLUS-20758)
Edit-copy purple.svg.png
0x3D => 0x4457 (17495)
0x0B => 0x1
 0x3F8 (sector)
 0x57C (offset -> 0x247C14 in the RAW CD disc image)
 0x004 (bytes to replace)
  Replaced bytes:
  00 00 00 00 nop
  Original bytes:
  FC FF 40 10 beq v0,zero,0x267CF0
0x2E => 0x172

Growlanser Heritage of War[edit | edit source]

SLUS-21571
Extracted from PS2 Classic
3D 00 00 00 85 42 00 00 42 00 00 00 00 FA 0F 00
05 00 00 00 80 3D 02 3C 00 00 82 44 40 04 11 46
EA 02 0D 08 60 FF BD 27 0A 00 00 00 01 00 00 00
A0 0B 34 00 60 FF BD 27 80 FE 03 08 48 00 00 00
01 00 00 00 90 D0 03 00 00 00 00 00 53 4C 55 53
2D 32 31 35 37 31
(rev. 17029). Requires PS2 Emulator from firmware 4.45 or newer

GT Racers[edit | edit source]

SLES-52602
Extracted from PS2 Classic
3D 00 00 00 03 41 00 00 0A 00 00 00 01 00 00 00
40 54 15 00 34 00 01 46 36 00 01 46 00 00 00 00
53 4C 45 53 2D 35 32 36 30 32
(rev. 16643). Requires PS2 Emulator from firmware 4.25 or newer

H[edit | edit source]

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Haunting Ground[edit | edit source]

  • Demento
SLPM-65913
Extracted from PS2 Classic
3D 00 00 00 24 44 00 00 26 00 00 00 F0 89 16 00
00 00 50 00 42 00 00 00 00 FE 0F 00 35 00 00 00
3C D9 0A 0C 00 00 00 00 30 00 40 04 00 00 00 00
04 80 85 8F 1C 89 84 8F 04 00 40 1C 04 80 84 AF
08 80 80 AF 29 00 00 10 0C 80 80 AF 0C 80 83 8F
26 00 43 10 0C 80 82 AF 08 80 86 8F 23 28 85 00
21 28 A6 00 42 30 05 00 0A 28 06 00 01 00 A5 30
08 80 85 AF FF FF C3 24 1C 00 60 18 00 00 00 00
21 10 43 00 C0 FF BD 27 00 00 BF FF 10 00 A2 FF
20 00 B0 FF 30 00 B1 FF 45 00 10 3C D8 E9 10 8E
2D 88 60 00 18 00 05 26 0A E6 08 0C 14 00 04 8E
18 00 02 8E 08 00 40 10 00 00 00 00 60 E8 08 0C
14 00 04 8E 72 31 07 0C 00 00 00 00 FF FF 31 26
F4 FF 20 16 00 00 00 00 30 00 B1 DF 20 00 B0 DF
10 00 A2 DF 00 00 BF DF 40 00 BD 27 59 00 08 08
00 00 00 00 0A 00 00 00 01 00 00 00 5C 01 20 00
3C D9 0A 0C 80 FF 03 08 44 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 35 39 31 33
(rev. 17444). Requires PS2 Emulator from firmware 4.78 or newer

I[edit | edit source]

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Intellivision Lives[edit | edit source]

SLES-52680
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00
D0 16 25 00 08 00 E0 03 00 00 00 00 00 00 00 00
53 4C 45 53 2D 35 32 36 38 30
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

IO Interactive 2002 and 2003 games[edit | edit source]

  • Freedom Fighters (SLUS-20658, SLES-51467, SLPM-65548, SLPM-65803)
  • Hitman: Silent Assassin (SLPS-25269)
  • Hitman 2: Silent Assassin (SLES-50992, SLES-51107, SLES-51108, SLES-51109, SLES-51110, SLUS-20374, SLKA-25055)


Various
Extracted from ps2_softemu.self & ps2_gxemu.self
3D 00 00 00 57 44 00 00 1F 00 00 00 E8 03 00 00
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

Fixes the freeze at start.

Commands Info
Edit-copy purple.svg.png
0x3D => 0x5744 (17495)
0x1F => 0x3E8 (sets something 0x3E8 - 1000 in decimal)

J[edit | edit source]

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Jade Cocoon 2[edit | edit source]

SLPS-25054
Extracted from PS2 Classic
3D 00 00 00 D8 43 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 E0 EB 1E 00 68 69 05 0C 00 00 00 00
0A 00 00 00 06 00 00 00 B0 60 96 00 C0 FF BD 27
08 00 E0 03 B4 60 96 00 20 00 BF 7F 00 00 00 00
18 5D 96 00 C8 93 25 0C 00 00 00 00 F0 6D 96 00
C0 FF BD 27 08 00 E0 03 F4 6D 96 00 20 00 BF 7F
00 00 00 00 98 76 96 00 7C 9B 25 0C 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 30 35 34
(rev. 17368). Requires PS2 Emulator from firmware 4.78 or newer

Jak X[edit | edit source]

  • Jak X: Combat Racing
SCES-53286
Extracted from ps2_gxemu.self
3D 00 00 00 57 3D 00 00 24 00 00 00 00 00 00 00
80 BB 00 00 13 00 00 00 00 00 00 00 60 F9 00 00
00 00 00 00
(rev. 15703). Requires PS2 Emulator from firmware 3.72 or newer

0x13 command does fix the hang during saving (memory card's timing related value). Purpose of the 0x24 command is unknown - it is not present in the NTSC config.

Commands Info (SCES-53286)
Edit-copy purple.svg.png
0x3D => 0x3D57 (15703)
0x24 => 0xBB80
0x13 => 0xF960

K[edit | edit source]

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Katamari Damacy[edit | edit source]

SLPS-25360
Extracted from PS2 Classic (NPJD-00020)
3D 00 00 00 46 40 00 00 41 00 00 00 0B 00 00 00
01 00 00 00 29 04 00 00 40 00 00 00 04 00 00 00
00 24 77 68 00 00 00 00 00 00 00 00 53 4C 50 53
2D 32 35 33 36 30
(rev. 16454). Requires PS2 Emulator from firmware 4.20 or newer

SLUS-21008
Extracted from PS2 Classic (NPUD-21008)
3D 00 00 00 89 3D 00 00 41 00 00 00 0B 00 00 00
01 00 00 00 71 04 00 00 80 02 00 00 04 00 00 00
00 26 B8 D8 00 00 00 00 00 00 00 00 53 4C 55 53
2D 32 31 30 30 38
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

SCKA-20025
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
45 04 00 00 50 06 00 00 04 00 00 00 00 25 5C B8
00 00 00 00 41 00 00 00 00 00 00 00 53 43 4B 41
2D 32 30 30 32 35
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer
Commands Info (SLUS-21008)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x41 => (sets some value 1, sync? - speedhack?)
0x0B => 0x1
  0x471, (sector)
  0x280, (offset -> 0x238A74 in iso)
    0x04,
                 0x0024B8D8 (pointer)
                 0x00000000


Commands Info (SLPS-25360)
Edit-copy purple.svg.png
0x3D => 0x4046 (16454)
0x41 => (sets some value 1, sync? - speedhack?)
0x0B => 0x1
  0x429, (sector)
  0x40, (offset -> 0x214834 in iso)
    0x04,
                 0x00247768 (pointer) 
                 0x00000000

Kengo[edit | edit source]

SLPS-20058
Extracted from PS2 Classic
3D 00 00 00 96 43 00 00 42 00 00 00 00 FF 0F 00
01 00 00 00 0A 00 00 00 42 00 00 00 40 FF 0F 00
07 00 00 00 0F 00 04 3C 00 FF 84 34 00 00 82 8C
08 00 42 38 04 00 42 38 CE C6 05 08 00 00 82 AC
0A 00 00 00 01 00 00 00 30 1B 17 00 18 07 06 0C
D0 FF 03 08 00 00 00 00 53 4C 50 53 2D 32 30 30
35 38
(rev. 17302). Requires PS2 Emulator from firmware 4.60 or newer

Kengo 3[edit | edit source]

SLPM-65700
Extracted from PS2 Classic
3D 00 00 00 2A 42 00 00 2F 00 00 00 02 00 00 00
46 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 35 37
30 30
(rev. 16938). Requires PS2 Emulator from firmware 4.45 or newer

Kessen II[edit | edit source]

SLUS-20275
Extracted from PS2 Classic (NPUD-20275)
3D 00 00 00 89 3D 00 00 0B 00 00 00 03 00 00 00
10 76 00 00 BC 07 00 00 10 00 00 00 48 43 88 00
4B E5 21 AC 30 84 80 00 4B E7 2B 3C 4B E5 21 AC
30 84 80 00 4B E7 2B 3C 48 43 88 00 64 76 00 00
10 05 00 00 0C 00 00 00 4B C0 10 9C 4B C0 18 DC
4A 68 03 BE 4A 68 03 BE 4B C0 10 9C 4B C0 18 DC
64 76 00 00 C8 06 00 00 0C 00 00 00 4B C0 10 9C
4B C0 18 DC 4A 68 03 BE 4A 68 03 BE 4B C0 10 9C
4B C0 18 DC 00 00 00 00 53 4C 55 53 2D 32 30 32
37 35
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fixes spickey polygon syndrome problems for characters in cutscenes/selection/..

Commands Info (SLUS-20275)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x0B => 0x3
  0x7610, 0x07BC, 0x10, 
        Patched Bytes:
        0x00884348 00 88 43 48 cfc2    $v1, $17 (cfc2	v1,MACflag)
        0xAC21E54B AC 21 E5 4B cop2    (vsub.xyzw vf06, vf04, vf05)
        0x00808430 00 80 84 30 andi    $a0, 0x8000
        0x3C2BE74B 3C 2B E7 4B cop2    (vmove.xyzw, vf07, vf05)
        Original Bytes:
        0xAC21E54B AC 21 E5 4B cop2    (vsub.xyzw vf06, vf04, vf05)
        0x00808430 00 80 84 30 andi    $a0, 0x8000
        0x3C2BE74B 3C 2B E7 4B cop2    (vmove.xyzw, vf07, vf05)
        0x00884348 00 88 43 48 cfc2    $v1, $17 (cfc2	v1,MACflag)
  0x7664, 0x0510, 0x0C,
        Patched Bytes:
        0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
        0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
        0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
        Original Bytes:
        0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
        0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
        0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
  0x7664, 0x06C8, 0x0C, 
        Patched Bytes:
        0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
        0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
        0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
        Original Bytes:
        0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
        0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
        0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)

L[edit | edit source]

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La Pucelle: Tactics[edit | edit source]

SLUS-20847
Extracted from PS2 Classic (NPUD-20847)
3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00
40 FA 0F 00 00 00 00 00 0C 01 0A 3C 44 FA 0F 00
00 00 00 00 04 DE 4A 35 48 FA 0F 00 00 00 00 00
04 00 45 11 4C FA 0F 00 00 00 00 00 00 00 00 00
50 FA 0F 00 00 00 00 00 10 00 0A 8E 54 FA 0F 00
00 00 00 00 9A E2 04 08 58 FA 0F 00 00 00 00 00
14 00 0B 8E 5C FA 0F 00 00 00 00 00 9C E2 04 08
60 FA 0F 00 00 00 00 00 00 00 00 00 60 8A 13 00
10 00 0A 8E 90 FE 03 08 64 8A 13 00 14 00 0B 8E
00 00 00 00 00 00 00 00 53 4C 55 53 2D 32 30 38
34 37
(rev. 16347). Requires PS2 Emulator from firmware 4.10 or newer


SLPM-64522
Extracted from PS2 Classic
3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00
40 FA 0F 00 00 00 00 00 0A 01 0A 3C 44 FA 0F 00
00 00 00 00 34 35 4A 35 48 FA 0F 00 00 00 00 00
04 00 45 11 4C FA 0F 00 00 00 00 00 00 00 00 00
50 FA 0F 00 00 00 00 00 10 00 8A 8E 54 FA 0F 00
00 00 00 00 AF C6 04 08 58 FA 0F 00 00 00 00 00
14 00 8B 8E 5C FA 0F 00 00 00 00 00 B1 C6 04 08
60 FA 0F 00 00 00 00 00 00 00 00 00 B4 1A 13 00
10 00 8A 8E 90 FE 03 08 B8 1A 13 00 14 00 8B 8E
00 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 34 35
32 32
(rev. 16347). Requires PS2 Emulator from firmware 4.10 or newer

Fixes blackscreen

Commands Info (SLUS-20847)
Edit-copy purple.svg.png
0x3D => 0x3FDB (16347)
0x0A => 0xB
  0xFFA40,0,0x3C0A010C lui t2, 0x010C
  0xFFA44,0,0x354ADE04 ori t2, 0xDE04
  0xFFA48,0,0x11450004 beq t2, a1, 0x000FFA5C
  0xFFA4C,0,0          nop
  0xFFA50,0,0x8E0A0010 lw t2, 0x10(s0)
  0xFFA54,0,0x0804E29A j  0x00138A68
  0xFFA58,0,0x8E0B0014 lw t3, 0x14(s0)
  0xFFA5C,0,0x0804E29C j  0x00138A70
  0xFFA60,0,0          nop
  0x138A60,0x8E0A0010 (lw t2, 0x10(s0)),0x0803FE90 j 0x000FFA40
  0x138A64,0x8E0B0014 (lw t3, 0x14(s0)),0 (nop)

M[edit | edit source]

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Mad Maestro[edit | edit source]

  • Bravo Music
SCPS-11013
Extracted from PS2 Classic
3D 00 00 00 3B 44 00 00 42 00 00 00 00 FE 0F 00
16 00 00 00 F0 FF BD 27 00 00 BF FF AA 7E 04 0C
00 00 00 00 FF 00 07 24 3D 00 A3 93 0B 18 E3 00
3D 00 A3 A3 3F 00 A3 93 0B 18 E3 00 3F 00 A3 A3
80 00 07 24 3C 00 A3 93 0B 18 E3 00 3C 00 A3 A3
20 00 07 24 3E 00 A3 93 0B 18 E3 00 3E 00 A3 A3
00 00 BF DF 08 00 E0 03 10 00 BD 27 0A 00 00 00
01 00 00 00 30 B5 12 00 AA 7E 04 0C 80 FF 03 0C
00 00 00 00 53 43 50 53 2D 31 31 30 31 33
(rev. 17467). Requires PS2 Emulator from firmware 4.78 or newer

Mana Khemia 2: Fall of Alchemy[edit | edit source]

SLPM-55114
Extracted from PS2 Classic (NPJD-00040)
3D 00 00 00 98 41 00 00 1B 00 00 00 15 00 00 00
04 00 00 00 00 00 00 00 53 4C 50 4D 2D 35 35 31
31 34
(rev. 16792). Requires PS2 Emulator from firmware 4.30 or newer

Fixes blackscreen, additionally to GX config this one use 0x15 command

Commands Info (SLPM-55114)
Edit-copy purple.svg.png
0x3D => 0x4198 (16792)
0x1B => (sets some value 1)
0x15 => 0x4

Manhunt[edit | edit source]

SLES-52023
Extracted from PS2 Classic
3D 00 00 00 8B 3F 00 00 0A 00 00 00 10 00 00 00
A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00
00 00 00 00 14 00 AE 8D A8 FF 0F 00 00 00 00 00
10 00 AC 8D AC FF 0F 00 00 00 00 00 50 00 AF 8D
B0 FF 0F 00 00 00 00 00 08 00 8F 15 B4 FF 0F 00
00 00 00 00 54 00 AB 8D B8 FF 0F 00 00 00 00 00
06 00 CB 15 BC FF 0F 00 00 00 00 00 00 80 8F 25
C0 FF 0F 00 00 00 00 00 00 80 CE 25 C4 FF 0F 00
00 00 00 00 54 00 AE AD C8 FF 0F 00 00 00 00 00
50 00 AF AD CC FF 0F 00 00 00 00 00 10 00 AF AD
D0 FF 0F 00 00 00 00 00 14 00 AE AD D4 FF 0F 00
00 00 00 00 D4 67 10 08 D8 FF 0F 00 00 00 00 00
5F 00 03 3C 48 9F 41 00 5F 00 03 3C E8 FF 03 08
00 00 00 00 53 4C 45 53 2D 35 32 30 32 33
(rev. 16267). Requires PS2 Emulator from firmware 4.10 or newer


SLUS-20827
Extracted from PS2 Classic (NPUD-20827)
3D 00 00 00 89 3D 00 00 0A 00 00 00 0F 00 00 00
A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00
00 00 00 00 14 00 AE 8D A8 FF 0F 00 00 00 00 00
10 00 AC 8D AC FF 0F 00 00 00 00 00 50 00 AF 8D
B0 FF 0F 00 00 00 00 00 08 00 8F 15 B4 FF 0F 00
00 00 00 00 54 00 AB 8D B8 FF 0F 00 00 00 00 00
06 00 CB 15 BC FF 0F 00 00 00 00 00 00 80 8F 25
C0 FF 0F 00 00 00 00 00 00 80 CE 25 C4 FF 0F 00
00 00 00 00 54 00 AE AD C8 FF 0F 00 00 00 00 00
50 00 AF AD CC FF 0F 00 00 00 00 00 10 00 AF AD
D0 FF 0F 00 00 00 00 00 14 00 AE AD D4 FF 0F 00
00 00 00 00 04 68 10 08 D8 FF 0F 00 00 00 00 00
5F 00 03 3C 0B 00 00 00 01 00 00 00 22 0D 00 00
14 01 00 00 08 00 00 00 08 03 FF E8 27 BD FF F0
3C 03 00 5F 27 BD FF F0 00 00 00 00 53 4C 55 53
2D 32 30 38 32 37
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fixes graphical issues

Commands Info (SLUS-20827)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x0A => 0x0F
  0xFFFA0,0, 0x00A0682D 2D 68 A0 00	dmove	t5,a1
  0xFFFA4,0, 0x8DAE0014 14 00 AE 8D	lw	t6,0x14(t5)
  0xFFFA8,0, 0x8DAC0010 10 00 AC 8D	lw	t4,0x10(t5)
  0xFFFAC,0, 0x8DAF0050 50 00 AF 8D	lw	t7,0x50(t5)
  0xFFFB0,0, 0x158F0008 08 00 8F 15	bne	t4,t7,pos_000FFFD4
  0xFFFB4,0, 0x8DAB0054 54 00 AB 8D	lw	t3,0x54(t5)
  0xFFFB8,0, 0x15CB0006 06 00 CB 15	bne	t6,t3,pos_000FFFD4
  0xFFFBC,0, 0x258F8000 00 80 8F 25	addiu	t7,t4,-0x8000
  0xFFFC0,0, 0x25CE8000 00 80 CE 25	addiu	t6,-0x8000
  0xFFFC4,0, 0xADAE0054 54 00 AE AD	sw	t6,0x54(t5)
  0xFFFC8,0, 0xADAF0050 50 00 AF AD	sw	t7,0x50(t5)
  0xFFFCC,0, 0xADAF0010 10 00 AF AD	sw	t7,0x10(t5)
  0xFFFD0,0, 0xADAE0014 14 00 AE AD	sw	t6,0x14(t5)
  0xFFFD4,0, 0x08106804 04 68 10 08	j	pos_0041A010
  0xFFFD8,0, 0x3C03005F 5F 00 03 3C	lui	v1,0x005F
0x0B => 1
  0xD22, (disc sector)
  0x114, (offset -> 0x691108 in iso)
  0x08,
                  0x0803FFE8 E8 FF 03 08 j	pos_000FFFA0
                  0x27BDFFF0 F0 FF BD 27 addiu	sp,-0x10
                  0x3C03005F 5F 00 03 3C lui	v1,0x005F
                  0x27BDFFF0 F0 FF BD 27 addiu	sp,-0x10
z_un_0041a008:

	lui	v1,0x005F           <- gets overwritten (hook)
	addiu	sp,-0x10
	lw	v0,-0x5C14(v1)
	sd	ra,(sp)
	jalr	v0
	nop	
	ld	ra,(sp)
	jr	ra
	addiu	sp,0x10
	nop

Mark Davis Pro Bass Challenge[edit | edit source]

SLUS-20646
Extracted from PS2 Classic
3D 00 00 00 EA 42 00 00 48 00 00 00 01 00 00 00
A0 86 01 00 00 00 00 00 53 4C 55 53 2D 32 30 36
34 36
(rev. 17130). Requires PS2 Emulator from firmware 4.50 or newer

Marvel Nemesis: Rise of the Imperfects[edit | edit source]

Fixes loading/crash, game still unplayable due to other issues.

SLES-53585
Extracted from ps2_gxemu.self
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
00 F0 FF 04 00 00 00 00 02 00 03 00 11 00 00 00
7A 7F CE 5D 14 02 00 00 03 00 06 00 EC 8F 55 10
C0 45 55 10 28 49 55 10 40 4A 55 10 60 7F 55 10
C0 8F 55 10 00 00 00 00 53 4C 45 53 2D 35 33 35
38 35
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

SLUS-21281
Extracted from ps2_gxemu.self & ps2_softemu.self
3D 00 00 00 57 44 00 00 12 00 00 00 09 00 00 00
00 F0 FF 04 00 00 00 00 02 00 03 00 11 00 00 00
7A 7F CE 5D 14 02 00 00 03 00 02 00 88 76 55 10
08 87 55 10 00 00 00 00 53 4C 55 53 2D 32 31 32
38 31
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer
Commands Info (SLES-53585)
Edit-copy purple.svg.png
0x3D => 0x4457 (17495)
0x12 => 0x0D
 00 F0 FF 04
 00 00 00 00
 02 00 >03 00< Count, Type 2
  11 00 00 00
  7A 7F CE 5D
  14 02 00 00
 03 00 >06 00< Count, Type 3
  EC 8F 55 10 0x558fec (EE memory offset with problematic stall)
  C0 45 55 10 0x5545c0 (EE memory offset with problematic stall)
  28 49 55 10 0x554928 (EE memory offset with problematic stall)
  40 4A 55 10 0x554a40 (EE memory offset with problematic stall)
  60 7F 55 10 0x557f60 (EE memory offset with problematic stall)
  C0 8F 55 10 0x558fc0 (EE memory offset with problematic stall)


Commands Info (SLUS-21281)
Edit-copy purple.svg.png
0x3D => 0x4457 (17495)
0x12 => 0x09	
 00 F0 FF 04	
 00 00 00 00	
 02 00 >03 00< Count, Type 2	
  11 00 00 00	
  7A 7F CE 5D	
  14 02 00 00	
 03 00 >02 00< Count, Type 3	
  88 76 55 10 0x557688 (EE memory offset with problematic stall)
  08 87 55 10 0x558708 (EE memory offset with problematic stall)

Max Payne[edit | edit source]

SLES-50325
Extracted from PS2 Classic (NPED-00145)
3D 00 00 00 89 3D 00 00 01 00 00 00 F4 E9 52 00
03 00 00 00 01 00 00 00 78 EB 52 00 02 00 00 00
00 00 00 00 53 4C 45 53 2D 35 30 33 32 35
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer


SLUS-20230
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 01 00 00 00 E4 E6 52 00
03 00 00 00 01 00 00 00 68 E8 52 00 02 00 00 00
00 00 00 00 53 4C 55 53 2D 32 30 32 33 30
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fixes hang on the first cut scene.

Commands Info (SLES-50325)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x01 => 0x52E9F4 daddu a1,v0,zero -> 0x03 (applies to MAIN_P.RUN ELF)
0x01 => 0x52EB78 lq s1,0x10(sp) -> 0x02 (applies to MAIN_P.RUN ELF)

Medal of Honor: European Assault[edit | edit source]

SLES-53332
Extracted from PS2 Classic (NPED00104)
3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00
1D 00 00 00 01 00 00 00 00 00 00 00 53 4C 45 53
2D 35 33 33 33 32
(rev. 16545). Requires PS2 Emulator from firmware 4.20 or newer
Commands Info (SLES-53332)
Edit-copy purple.svg.png
0x3D => 0x40A1 (16545)
0x1C => 0x1 (enables multitap for controller port 1 only)
0x1D => 0x1 (sets multitap to controller port 1)

Mega Man X8[edit | edit source]

SLPM-65730
Extracted from PS2 Classic
3D 00 00 00 52 44 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 00 06 2F 00 C0 01 07 24 B0 01 07 24
48 00 00 00 02 00 00 00 78 EC FF FF 20 00 00 00
00 00 00 00 04 01 00 00 00 00 00 00 53 4C 50 4D
2D 36 35 37 33 30
(rev. 17490). Requires PS2 Emulator from firmware 4.78 or newer

Metal Slug 3[edit | edit source]

SLPS-25209
Extracted from PS2 Classic
3D 00 00 00 B2 43 00 00 21 00 00 00 00 00 00 00
46 00 00 00 20 00 00 00 00 00 00 00 E6 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 32 30 39
(rev. 17330). Requires PS2 Emulator from firmware 4.78 or newer

Metal Slug Complete[edit | edit source]

SLPS-25762
Extracted from PS2 Classic
3D 00 00 00 BC 43 00 00 21 00 00 00 00 00 00 00
0C 00 00 00 00 08 01 00 00 00 00 00 53 4C 50 53
2D 32 35 37 36 32
(rev. 17340). Requires PS2 Emulator from firmware 4.78 or newer

MX vs ATV Untamed[edit | edit source]

SLUS-21701
Extracted from PS2 Classic
3D 00 00 00 E5 43 00 00 0A 00 00 00 02 00 00 00
98 9D 1A 00 FF D9 DB 4B 00 90 4E 48 9C 9D 1A 00
00 90 4E 48 FF D9 DB 4B 00 00 00 00 53 4C 55 53
2D 32 31 37 30 31
(rev. 17381). Requires PS2 Emulator from firmware 4.78 or newer

COP2 rearrangement patch. Fixes graphical glitches.

Commands Info (SLUS-21701)
Edit-copy purple.svg.png
0x3D => 0x43E5 (17381)
0x0A => 0x2
 0x1A9D98
  0x4BDBD9FF vclipw.xyz vf27xyz,vf27w -> 0x484E9000 cfc2 t6,ClipFlag
 0x1A9D9C
  0x484E9000 cfc2 t6,ClipFlag -> 0x4BDBD9FF vclipw.xyz vf27xyz,vf27w

Mystic Heroes[edit | edit source]

SLUS-20521
Extracted from PS2 Classic
3D 00 00 00 CD 41 00 00 1D 00 00 00 02 00 00 00
00 00 00 00 53 4C 55 53 2D 32 30 35 32 31
(rev. 16845). Requires PS2 Emulator from firmware 4.40 or newer
Commands Info (SLUS-20521)
Edit-copy purple.svg.png
0x3D => 0x41CD (16845)
0x1D => 0x2 (sets multitap to controller port 2)

N[edit | edit source]

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NeoGeo Battle Coliseum[edit | edit source]

SLPS-25558
Extracted from PS2 Classic
3D 00 00 00 E4 43 00 00 02 00 00 00 70 17 00 00
00 00 00 00 53 4C 50 53 2D 32 35 35 35 38
(rev. 17380). Requires PS2 Emulator from firmware 4.78 or newer

Neversoft Engine games[edit | edit source]

  • Disney's Extreme Skate Adventure
  • Guitar Hero series (Legends of Rock onwards)
  • Gun
  • MTX Mototrax
  • Tony Hawk's series (Pro Skater 4 onwards)



Various
Extracted from ps2_softemu.self & ps2_gxemu.self
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
FF FF FF FF 00 00 00 80 00 00 40 53 00 00 00 80
FF FF FF FF 00 00 00 80 00 00 40 D3 14 00 00 00
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

VU patch fixes graphical issues and freezing. Command 0x14 is related to the VU1 translator. Moreover, it does not exist in the MTX Mototrax configs.

Commands Info
Edit-copy purple.svg.png
0x3D => 0x4457 (17495)
0x08 =>
 Read mask: 0x80000000, 0xFFFFFFFF
 Original opcodes: 0x80000000, 0x53400000 loi 824633720832.0
 Write mask: 0x80000000, 0xFFFFFFFF
 Patched opcodes: 0x80000000, 0xD3400000 loi -824633720832.0
0x14 => (sets something 1)

Ninkyouden: Toseinin Ichidaiki[edit | edit source]

SLPM-66274
Extracted from PS2 Classic
3D 00 00 00 92 43 00 00 01 00 00 00 94 ED 13 00
35 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 36 32
37 34
(rev. 17298). Requires PS2 Emulator from firmware 4.60 or newer

O[edit | edit source]

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Odin Sphere[edit | edit source]


SLUS-21577
Extracted from PS2 Classic  (NPUD-21577) 
3D 00 00 00 10 3D 00 00 0B 00 00 00 02 00 00 00
52 04 00 00 F8 03 00 00 04 00 00 00 2D 02 49 0C
2D 02 49 14 52 04 00 00 70 04 00 00 04 00 00 00
2D 03 49 0C 2D 03 49 14 15 00 00 00 04 00 00 00
(rev. 15632). Requires PS2 Emulator from firmware 3.70 or newer

Patch is related to the load/write operations of save files.

Commands Info (SLUS-21577)
Edit-copy purple.svg.png
0x3D => 0x3D10 (15632)
0x0B => 0x2
 0x452 (sector)
 0x3F8 (offset -> 0x2293EC in the DVD image)
 0x004 (bytes to replace)
  Replaced bytes:
   0C 49 02 2D sltiu v0,t0,0x490C
  Original bytes:
   14 49 02 2D sltiu v0,t0,0x4914
 0x452 (sector)
 0x470 (offset -> 0x229464 in the DVD image)
 0x004 (bytes to replace)
  Replaced bytes:
   0C 49 03 2D sltiu v1,t0,0x490C
  Original bytes:
   14 49 03 2D sltiu v1,t0,0x4914
0x15 => 0x4

Oni[edit | edit source]



SLUS-20064
Extracted from ps2_softemu.self & ps2_gxemu.self
3D 00 00 00 57 44 00 00 09 00 00 00 01 00 00 00
C8 F3 1C 00 FF FF 00 41 00 00 43 AC 00 00 00 00
00 00 43 AC 00 00 00 00 53 4C 55 53 2D 32 30 30
36 34
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

Fixes the hang after the intro. Game hangs on the loop, because the EE pipeline is not correctly emulated. On the real hardware the code does exit from the loop eventually and the D_PCR write will be completed after passing the branch.

Commands Info (SLUS-20064)
Edit-copy purple.svg.png
0x3D => 0x4457 (17495)	
0x09 => 0x1	
 0x1CF3C8
  0xAC430000 sw v1,(v0) -> 0xAC430000 sw v1,(v0)
  0x4100FFFF bc0f 0x1CF3CC -> 0x00000000 nop

P[edit | edit source]

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Phantasy Star Complete Collection[edit | edit source]

SLPM-62775
Extracted from PS2 Classic (NPJD-00028)
3D 00 00 00 B8 41 00 00 45 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 37 37 35
(rev. 16824). Requires PS2 Emulator from firmware 4.40 or newer
Commands Info (SLPM-62775)
Edit-copy purple.svg.png
0x3D => 0x41B8 (16824)
0x45 => (sets some value 1)

Pinball Hall of Fame: The Gottlieb Collection[edit | edit source]

SLES-52863
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00
60 F8 17 00 08 00 E0 03 00 00 00 00 00 00 00 00
53 4C 45 53 2D 35 32 38 36 33
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Primal[edit | edit source]

SCUS-97142
Extracted from PS2 Classic (NPUC-97142)
3D 00 00 00 65 3D 00 00 12 00 00 00 0D 00 00 00
00 00 00 04 00 00 00 00 02 00 03 00 5F 01 00 00
8D BD 6F 2C 67 03 00 00 02 00 03 00 6B 01 00 00
31 35 70 E9 72 03 00 00 03 00 02 00 60 9B 39 10
18 9C 39 10 0B 00 00 00 01 00 00 00 47 07 00 00
6C 04 00 00 04 00 00 00 80 5F 03 3C 80 00 03 3C
(rev. 15717). Requires PS2 Emulator from firmware 3.72 or newer

Same issue as 24 The game described in Custom Configs, fixes loading screen freezing

Commands Info (SCUS-97142)
Edit-copy purple.svg.png
0x3D => 0x3D65 (15717)
0x12 => 0x0D, (fixes freezing)
  00 00 00 04 0x04000000 (64 MB?)
  00 00 00 00  
  02 00>03 00< Count, Type 2
  5F 01 00 00 	0x15F
  8D BD 6F 2C 	0x2C6FBD8D
  67 03 00 00  0x367
  02 00>03 00< Count, Type 2
  6B 01 00 00 	0x16B
  31 35 70 E9 	0xE9703531
  72 03 00 00  0x372
  03 00>02 00< Count
  60 9B 39 10 	-> 0x399B60  ctc2    $zero, $5
  18 9C 39 10	-> 0x399C18  ctc2    $zero, $5
// this patch is for VU microprogram (.vutext) on disc, fix rare SPS
0x0B => 0x1
  0x747, (disc sector)
  0x46C, (offset -> 0x3A3C60)
    0x04,
                  0x8000033c nop
                  0x805f033c move.z vf31, vf0

Psychonauts[edit | edit source]


SLUS-21120
Extracted from PS2 Classic (NPUD-21120)
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
12 01 00 00 58 00 00 00 04 00 00 00 00 00 00 00
11 CF FF F9 00 00 00 00 53 4C 55 53 2D 32 31 31
32 30
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

0x0B command does not use the 0xC offset correction.

Commands Info (SLUS-21120)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x0B => 0x1
 0x112 (sector)
 0x058 (offset -> 0x89058 in the DVD image)
 0x004 (bytes to replace)
  Replaced bytes:
   00 00 00 00 nop
  Original bytes:
   F9 FF CF 11 beq t6,t7,0x101FC0

Q[edit | edit source]

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R[edit | edit source]

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Rayman Arena[edit | edit source]

SLUS-20272
Extracted from PS2 Classic (NPUD-20272)
3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00
00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00
AE B3 4E 5D 20 02 00 00 46 02 00 00 03 00 09 00
B0 E9 1D 10 94 EB 1D 10 00 EC 1D 10 54 EC 1D 10
A0 EE 1D 10 DC EE 1D 10 78 F0 1D 10 B4 F0 1D 10
54 F1 1D 10 00 00 00 00 53 4C 55 53 2D 32 30 32
37 32
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer
Commands Info (SLUS-20272)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x12 => 0x11
  00 00 00 04 
  00 00 00 00 
  02 00>04 00< Count
  00 00 00 00 
  AE B3 4E 5D 
  20 02 00 00 
  46 02 00 00 
  03 00>09 00< Count
  B0 E9 1D 10 	-> 0x1DE9B0  ctc2    $t0, $6
  94 EB 1D 10 	-> 0x1DEB94  ctc2    $t0, $6
  00 EC 1D 10 	-> 0x1DEC00  ctc2    $t0, $6
  54 EC 1D 10 	-> 0x1DEC54  ctc2    $t0, $6
  A0 EE 1D 10 	-> 0x1DEEA0  ctc2    $t0, $6
  DC EE 1D 10 	-> 0x1DEEDC  ctc2    $t0, $6
  78 F0 1D 10 	-> 0x1DF078  ctc2    $t0, $6
  B4 F0 1D 10 	-> 0x1DF0B4  ctc2    $t0, $6
  54 F1 1D 10 	-> 0x1DF154  ctc2    $t0, $6

Raw Danger![edit | edit source]

SLPS-25606
Extracted from PS2 Classic (NPJD-00079)
3D 00 00 00 27 44 00 00 46 00 00 00 41 00 00 00
0A 00 00 00 02 00 00 00 94 E0 11 00 04 68 06 0C
00 00 00 00 9C E0 11 00 54 A6 08 0C 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 36 30 36
(rev. 17447). Requires PS2 Emulator from firmware 4.78 or newer

Fix fps problem by removing problematic effects

Red Faction 2[edit | edit source]

SLUS-20442
Extracted from PS2 Classic (NPUD-20442)
3D 00 00 00 42 3F 00 00 19 00 00 00 00 00 00 00
53 4C 55 53 2D 32 30 34 34 32
(rev. 16194). Requires PS2 Emulator from firmware 4.00 or newer
Commands Info (SLUS-20442)
Edit-copy purple.svg.png
0x3D => 0x3F42 (16194)
0x19 => (forces analog controller mode)

Rockman Power Battle Fighters[edit | edit source]

SLPM-62491
Extracted from PS2 Classic
3D 00 00 00 41 44 00 00 21 00 00 00 00 00 00 00
44 00 00 00 15 00 00 00 04 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 34 39 31
(rev. 17473). Requires PS2 Emulator from firmware 4.78 or newer

Rogue Galaxy Director's Cut[edit | edit source]

SCPS-17013
Extracted from PS2 Classic
3D 00 00 00 7F 42 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 A0 02 2F 00 58 36 07 0C 00 00 00 00
00 00 00 00 53 43 50 53 2D 31 37 30 31 33
(rev. 17023). Requires PS2 Emulator from firmware 4.45 or newer

Rumble Racing[edit | edit source]


SLUS-20174
Extracted from ps2_gxemu.self
3D 00 00 00 57 44 00 00 0B 00 00 00 01 00 00 00
DA AE 03 00 20 01 00 00 24 00 00 00 14 80 00 06
00 43 20 21 00 A0 10 21 14 A0 00 02 00 00 00 00
24 05 00 01 10 40 FF EB 24 84 00 04 24 90 FF FC
14 80 00 07 00 43 80 21 00 A0 10 21 14 A0 00 02
00 00 00 00 24 05 00 01 10 40 FF FC 00 00 00 00
26 04 00 04 00 00 00 00 53 4C 55 53 2D 32 30 31
37 34
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

Fixes the black screen after PlayStation 2 logo. Patch is applied to the AUDIO.IRX file in MODULES folder.

Commands Info (SLUS-20174)
Edit-copy purple.svg.png
0x3D => 0x5744 (17495)
0x0B => 0x1
 0x3AEDA (sector)
 0x120 (offset)
 0x24 (bytes to replace)
  Replaced bytes:	
   06 00 80 14	bne a0,zero,0x892DC
   21 20 43 00 	addu a0,v0,v1
   21 10 A0 00	addu v0,a1,zero
   02 00 A0 14 	bne a1,zero,0x892D8
   00 00 00 00	nop
   01 00 05 24 	addiu a1,zero,0x1
   EB FF 40 10	beq v0,zero,0x89288
   04 00 84 24 	addiu a0,0x4
   FC FF 90 24	addiu s0,a0,-0x4
  Original bytes:
   07 00 80 14	bne a0,zero,0x892E0
   21 80 43 00 	addu s0,v0,v1
   21 10 A0 00	addu v0,a1,zero
   02 00 A0 14	bne a1,zero,0x892D8
   00 00 00 00	nop
   01 00 05 24 	addiu a1,zero,0x1
   FC FF 40 10	beq v0,zero,0x892CC
   00 00 00 00	nop
   04 00 04 26	addiu a0,s0,0x4

Rygar[edit | edit source]


SLUS-20471
Extracted from PS2 Classic (NPUD-20471)
3D 00 00 00 89 3D 00 00 0E 00 00 00 A8 7D 14 00
00 00 00 00 53 4C 55 53 2D 32 30 34 37 31
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fixes hard crash at start when leaving the place

Commands Info (SLUS-20471)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x0E => 0x147DA8 sub.s f12,f20,f12

S[edit | edit source]

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Samurai Warriors 2[edit | edit source]

SLES-54340
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 11 00 00 00 40 01 00 00
11 00 00 00 68 03 00 00 11 00 00 00 70 05 00 00
00 00 00 00 53 4C 45 53 2D 35 34 33 34 30
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Sega Ages 2500 Vol. 01 Phantasy Star Generation 1[edit | edit source]

SLPM-62452
Extracted from PS2 Classic
3D 00 00 00 C9 43 00 00 46 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 34 35 32
(rev. 17353). Requires PS2 Emulator from firmware 4.78 or newer

Sega Ages 2500 Vol. 17 Phantasy Star Generation 2[edit | edit source]

SLPM-62553
Extracted from PS2 Classic
3D 00 00 00 B7 43 00 00 4B 00 00 00 A8 5B 13 00
03 00 00 00 4E 50 4A 44 30 30 30 35 37 00 00 00
00 00 00 00 4B 00 00 00 10 5D 13 00 FF FF FF FF
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 53 4C 50 4D 2D 36 32 35 35 33
(rev. 17335). Requires PS2 Emulator from firmware 4.78 or newer

Sega Ages 2500 Vol. 25 Gunstar Heroes Treasure Box[edit | edit source]

SLPM-62712
Extracted from PS2 Classic
3D 00 00 00 79 41 00 00 45 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 37 31 32
(rev. 16761). Requires PS2 Emulator from firmware 4.30 or newer

Sega Ages 2500 Vol. 30 Galaxy Force 2[edit | edit source]

SLPM-62766
Extracted from PS2 Classic
3D 00 00 00 BA 41 00 00 45 00 00 00 44 00 00 00
00 00 00 00 53 4C 50 4D 2D 36 32 37 36 36
(rev. 16826). Requires PS2 Emulator from firmware 4.40 or newer

Sega Ages 2500 Vol. 33 Fantasy Zone[edit | edit source]

SLPM-62780
Extracted from PS2 Classic
3D 00 00 00 BA 41 00 00 45 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 37 38 30
(rev. 16826). Requires PS2 Emulator from firmware 4.40 or newer

Sengoku Basara 2 Heroes[edit | edit source]

SLPM-66848
Extracted from PS2 Classic (NPJD-00043)
3D 00 00 00 8A 43 00 00 19 00 00 00 0A 00 00 00
0A 00 00 00 40 FA 0F 00 00 00 00 00 03 00 60 50
48 FA 0F 00 00 00 00 00 5E 18 0A 08 50 FA 0F 00
00 00 00 00 44 01 03 8E 54 FA 0F 00 00 00 00 00
02 00 02 24 58 FA 0F 00 00 00 00 00 02 00 62 14
64 FA 0F 00 00 00 00 00 6E 18 0A 08 70 61 28 00
11 00 60 50 90 FE 03 08 74 61 28 00 44 01 03 8E
00 00 00 00 9C 67 28 00 04 00 02 24 00 00 02 24
84 67 28 00 03 00 02 24 00 00 02 24 4B 00 00 00
60 FA 0F 00 03 00 00 00 4E 50 4A 44 30 30 30 34
34 00 00 00 00 00 00 00 4B 00 00 00 A4 60 28 00
FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 36 38
34 38
(rev. 17290). Requires PS2 Emulator from firmware 4.60 or newer
Commands Info (SLPM-66848)
Edit-copy purple.svg.png
0x3D => 0x438A (17290)
0x19 => (forces analog controller mode)
0x0A => 0x0A (memory card related patch)
 0xFFA40,0,	0x50600003	beql v1,zero,0x000FFA50
 0xFFA48,0,	0x080A185E	j 0x00286178
 0xFFA50,0,	0x8E030144	lw v1,0x144(s0)
 0xFFA54,0,	0x24020002	addiu v0,zero,0x2
 0xFFA58,0,	0x14620002	bne v1,v0,0x000FFA64
 0xFFA64,0,	0x080A186E	j 0x002861B8
 0x286170,
  0x50600011	beql v1,zero,0x002861B8
  0x0803FE90	j 0x000FFA40
 0x286174,
  0x8E030144	lw v1,0x144(s0)
  0x00000000	nop
 0x28679C,
  0x24020004	addiu v0,zero,0x4
  0x24020000	addiu v0,zero,0x0
 0x286784,
  0x24020003	addiu v0,zero,0x3
  0x24020000	addiu v0,zero,0x0
0x4B => 0xFFA60, 0x3, NPJD00044(000), 0x0 (starts redirect)
0x4B => 0x2860A4, 0xFFFFFFFF, 0x0 (stops redirect)

Shin Megami Tensei Devil Summoner[edit | edit source]

SLUS-21431
Extracted from PS2 Classic
3D 00 00 00 C3 42 00 00 42 00 00 00 00 FF 0F 00
07 00 00 00 50 00 02 3C 00 19 42 24 50 00 03 3C
80 22 63 24 24 00 42 AE F1 59 0E 08 28 00 43 AE
0A 00 00 00 01 00 00 00 A4 67 39 00 24 00 40 AE
C0 FF 03 08 48 00 00 00 01 00 00 00 90 D0 03 00
00 00 00 00 53 4C 55 53 2D 32 31 34 33 31
(rev. 17091). Requires PS2 Emulator from firmware 4.50 or newer

Shin Megami Tensei Devil Summoner 2[edit | edit source]

SLUS-21845
Extracted from PS2 Classic
3D 00 00 00 8C 43 00 00 42 00 00 00 00 FF 0F 00
07 00 00 00 59 00 02 3C 80 03 42 24 59 00 03 3C
C0 0C 63 24 24 00 42 AE 91 3D 10 08 28 00 43 AE
0A 00 00 00 01 00 00 00 24 F6 40 00 24 00 40 AE
C0 FF 03 08 48 00 00 00 01 00 00 00 90 D0 03 00
4B 00 00 00 6C CC 35 00 03 00 00 00 4E 50 55 44
32 31 34 33 31 00 00 00 00 00 00 00 4B 00 00 00
D8 CC 35 00 FF FF FF FF 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 4B 00 00 00 1C D0 35 00
FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 53 4C 55 53 2D 32 31 38
34 35
(rev. 17292). Requires PS2 Emulator from firmware 4.60 or newer

Shin Megami Tensei Digital Devil Saga 1[edit | edit source]

SLUS-20974
Extracted from PS2 Classic (NPUD-20974)
3D 00 00 00 EC 42 00 00 46 00 00 00 48 00 00 00
01 00 00 00 90 D0 03 00 00 00 00 00 53 4C 55 53
2D 32 30 39 37 34
(rev. 17132). Requires PS2 Emulator from firmware 4.50 or newer
Commands Info (SLUS-20974)
Edit-copy purple.svg.png
0x3D => 0x42EC (17132)
0x46 => (enable L2H Improvement)
0x48 => 0x1, 0x3D090

Shin Megami Tensei Digital Devil Saga 2[edit | edit source]

SLUS-21152
Extracted from PS2 Classic
3D 00 00 00 8F 43 00 00 42 00 00 00 00 FF 0F 00
07 00 00 00 48 00 02 3C C0 A9 42 24 48 00 03 3C
40 B4 63 24 24 00 42 AE 51 A2 0D 08 28 00 43 AE
0A 00 00 00 01 00 00 00 24 89 36 00 24 00 40 AE
C0 FF 03 08 46 00 00 00 4B 00 00 00 20 09 2D 00
03 00 00 00 4E 50 55 44 32 30 39 37 34 00 00 00
00 00 00 00 4B 00 00 00 F0 06 2D 00 FF FF FF FF
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
4B 00 00 00 C8 04 2D 00 FF FF FF FF 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 4B 00 00 00
D4 08 2D 00 FF FF FF FF 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 53 4C 55 53
2D 32 31 31 35 32
(rev. 17295). Requires PS2 Emulator from firmware 4.60 or newer

Shin Megami Tensei: Nocturne[edit | edit source]

  • Shin Megami Tensei: Lucifer's Call
SLES-53363
Extracted from PS2 Classic
3D 00 00 00 3C 44 00 00 46 00 00 00 00 00 00 00
53 4C 45 53 2D 35 33 33 36 33
(rev. 17468). Requires PS2 Emulator from firmware 4.78 or newer


SLUS-20911
Extracted from PS2 Classic (NPUD-20911)
3D 00 00 00 F6 41 00 00 46 00 00 00 00 00 00 00
53 4C 55 53 2D 32 30 39 31 31
(rev. 16886). Requires PS2 Emulator from firmware 4.40 or newer

Fixes screen shakes/flickers (and much more importantly, game crashes)

Commands Info (SLUS-20911)
Edit-copy purple.svg.png
0x3D => 0x41F6 (16886)
0x46 => (enable L2H Improvement)

Shin Megami Tensei Persona 3 FES[edit | edit source]

SLUS-21621
Extracted from PS2 Classic (NPUD-21621)
3D 00 00 00 48 41 00 00 0A 00 00 00 20 00 00 00
00 FA 0F 00 00 00 00 00 E0 00 A4 8F 04 FA 0F 00
00 00 00 00 6C 01 03 24 08 FA 0F 00 00 00 00 00
0A 00 83 14 0C FA 0F 00 00 00 00 00 FF 00 04 24
10 FA 0F 00 00 00 00 00 B8 26 04 00 14 FA 0F 00
00 00 00 00 27 20 84 00 18 FA 0F 00 00 00 00 00
D0 00 A3 DF 1C FA 0F 00 00 00 00 00 24 18 83 00
20 FA 0F 00 00 00 00 00 0B 00 63 64 24 FA 0F 00
00 00 00 00 33 00 04 24 28 FA 0F 00 00 00 00 00
B8 26 04 00 2C FA 0F 00 00 00 00 00 25 18 83 00
30 FA 0F 00 00 00 00 00 D0 00 A3 FF 34 FA 0F 00
00 00 00 00 E1 B3 11 08 38 FA 0F 00 00 00 00 00
50 00 64 8E 7C CF 46 00 50 00 64 8E 80 FE 03 08
40 FA 0F 00 00 00 00 00 00 3C 04 3C 44 FA 0F 00
00 00 00 00 18 3F 05 3C 48 FA 0F 00 00 00 00 00
20 00 24 AE 4C FA 0F 00 00 00 00 00 24 00 24 AE
50 FA 0F 00 00 00 00 00 60 00 25 AE 54 FA 0F 00
00 00 00 00 64 00 24 AE 58 FA 0F 00 00 00 00 00
A0 00 24 AE 5C FA 0F 00 00 00 00 00 A4 00 25 AE
60 FA 0F 00 00 00 00 00 E0 00 25 AE 64 FA 0F 00
00 00 00 00 E4 00 25 AE 68 FA 0F 00 00 00 00 00
04 00 04 24 6C FA 0F 00 00 00 00 00 39 9B 10 08
70 FA 0F 00 00 00 00 00 10 00 25 26 DC 6C 42 00
04 00 04 24 90 FE 03 08 E0 6C 42 00 10 00 25 26
00 00 00 00 30 6A 4C 00 80 3F 02 3C 7F 3F 02 3C
21 00 00 00 00 00 00 00 15 00 00 00 04 00 00 00
00 00 00 00 53 4C 55 53 2D 32 31 36 32 31
(rev. 16712). Requires PS2 Emulator from firmware 4.25 or newer
Commands Info (SLUS-21621)
Edit-copy purple.svg.png
0x3D => 0x4148 (16712)
0x0A => 0x20
  0xFFA00,0,0x8FA400E0	lw	a0,0xE0(sp)
  0xFFA04,0,0x2403016C	li	v1,0x16C
  0xFFA08,0,0x1483000A	bne	a0,v1,pos_000FFA34
  0xFFA0C,0,0x240400FF	li	a0,0xFF
  0xFFA10,0,0x000426B8	dsll	a0,0x1A
  0xFFA14,0,0x00842027	nor	a0,a0
  0xFFA18,0,0xDFA300D0	ld	v1,0xD0(sp)
  0xFFA1C,0,0x00831824	and	v1,a0,v1
  0xFFA20,0,0x6463000B	daddiu	v1,0x000B
  0xFFA24,0,0x24040030	li	a0,0x30
  0xFFA28,0,0x000426B8	dsll	a0,0x1A
  0xFFA2C,0,0x00831825	or	v1,a0,v1
  0xFFA30,0,0xFFA300D0	sd	v1,0xD0(sp)
  0xFFA34,0,0x0811B3E1	j	pos_0046CF84
  0xFFA38,0,0x8E640050	lw	a0,0x50(s3)
  0x46CF7C,0x8E640050 (lw	a0,0x50(s3),0x0803FE80 j pos_000FFA00
  0xFFA40,0,0x3C043C00	lui	a0,0x3C00
  0xFFA44,0,0x3C053F18	lui	a1,0x3F18
  0xFFA48,0,0xAE240020	sw	a0,0x20(s1)
  0xFFA4C,0,0xAE240024	sw	a0,0x24(s1)
  0xFFA50,0,0xAE250060	sw	a1,0x60(s1)
  0xFFA54,0,0xAE240064	sw	a0,0x64(s1)
  0xFFA58,0,0xAE2400A0	sw	a0,0xA0(s1)
  0xFFA5C,0,0xAE2500A4	sw	a1,0xA4(s1)
  0xFFA60,0,0xAE2500E0	sw	a1,0xE0(s1)
  0xFFA64,0,0xAE2500E4	sw	a1,0xE4(s1)
  0xFFA68,0,0x24040004	li	a0,0x4
  0xFFA6C,0,0x08109B39	j	pos_00426CE4
  0xFFA70,0,0x26250010	addiu	a1,s1,0x10
  0x426CDC,0x24040004(li a0,0x4),0x0803FE90 j pos_000FFA40
  0x426CE0,0x26250010(addiu a1,s1,0x10),0 nop
  0x4C6A30,0x3C023F80(lui v0,0x3F80),0x3C023F7F lui v0,0x3F7F
0x21 => 0x0
0x15 => 0x4

Shin Megami Tensei: Persona 4[edit | edit source]

SLUS-21782
Extracted from PS2 Classic (NPUD-21782)
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00
60 9C 18 00 80 3F 02 3C 7F 3F 02 3C 00 00 00 00
53 4C 55 53 2D 32 31 37 38 32
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Dungeon name in the corner is glitched (shows black bar).

Commands Info (SLUS-21782)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x0A => 0x1
 0x189C60
  0x3C023F80 lui v0,0x3F80 -> 0x3C023F7F lui v0,0x3F7F

Shin Sangoku Musou[edit | edit source]

  • Dynasty Warriors 2
SLPM-62005
Extracted from PS2 Classic (NPJD-00003)
3D 00 00 00 B2 41 00 00 0A 00 00 00 07 00 00 00
A0 FF 0F 00 00 00 00 00 01 10 01 3C A4 FF 0F 00
00 00 00 00 04 00 02 24 A8 FF 0F 00 00 00 00 00
EA F2 0B 08 AC FF 0F 00 00 00 00 00 00 F0 22 AC
C8 0C 20 00 EA F2 0B 0C E8 FF 03 0C A0 0D 20 00
FD FF 0C 24 62 00 0C 24 CC 5E 30 00 28 3E 0C 0C
00 00 00 00 19 00 00 00 0A 00 00 00 05 00 00 00
CC 16 23 00 1C 00 05 24 10 00 05 24 0C 18 23 00
1C 00 08 24 10 00 08 24 24 18 23 00 1D 00 E2 28
11 00 E2 28 EC 6A 24 00 23 00 42 2C 00 00 42 2C
6C 52 25 00 32 00 08 24 08 00 08 24 43 00 00 00
FF FF FF FF 21 00 00 00 00 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 30 30 35
(rev. 16818). Requires PS2 Emulator from firmware 4.40 or newer
Commands Info (SLPM-62005)
Edit-copy purple.svg.png
0x3D => 0x41B2 (16818)
0x0A => 0x7
 0xFFFA0,0,	0x3C010010	lui at,0x1001
 0xFFFA4,0,	0x24020004	addiu v0,zero,0x4
 0xFFFA8,0,	0x080BF2EA	j 0x002FCBA8 (sceGsSyncPath)
 0xFFFAC,0,	0xAC22F000	sw v0,-0x1000(at)
 0x200CC8,
  0x0C0BF2EA	jal 0x002FCBA8 (sceGsSyncPath)
  0x0C03FFE8	jal 0x000FFFA0
 0x200DA0,
  0x240CFFFD	addiu t4,zero,-0x3
  0x240C0062	addiu t4,zero,0x62
 0x304ECC,
  0x0C0C3E28	jal 0x0030F8A0 (sceMpegAddCallback)
  0x00000000	nop
0x19 => (forces analog controller mode)
0x0A => 0x5
 0x2316CC,
  0x2405001C	addiu a1,zero,0x1C
  0x24050010	addiu a1,zero,0x10
 0x23180C,
  0x2408001C	addiu t0,zero,0x1C
  0x24080010	addiu t0,zero,0x10
 0x231824,
  0x28E2001D	slti v0,a3,0x001D
  0x28E20011	slti v0,a3,0x0011
 0x246AEC,
  0x2C420023	sltiu v0,v0,0x0023
  0x2C420000	sltiu v0,v0,0x0000
 0x25526C,
  0x24080032	addiu t0,zero,0x32
  0x24080008	addiu t0,zero,0x8
0x43 => 0xFFFFFFFF
0x21 => 0x1


Shin Sangoku Musou 2[edit | edit source]

  • Dynasty Warriors 3
SLPM-65053
Extracted from PS2 Classic (NPJD-00034)
3D 00 00 00 B4 41 00 00 35 00 00 00 0B 00 00 00
01 00 00 00 22 5E 03 00 BC 05 00 00 10 00 00 00
48 43 88 00 30 84 80 00 4B E5 21 AC 4B E7 2B 3C
4B E5 21 AC 30 84 80 00 4B E7 2B 3C 48 43 88 00
0A 00 00 00 0E 00 00 00 98 30 19 00 00 12 02 3C
FE FF 84 30 A4 30 19 00 20 00 42 34 20 00 C2 34
40 FA 0F 00 00 00 00 00 00 00 86 8C 44 FA 0F 00
00 00 00 00 15 00 C4 28 48 FA 0F 00 00 00 00 00
02 00 80 14 4C FA 0F 00 00 00 00 00 00 00 00 00
50 FA 0F 00 00 00 00 00 14 00 06 24 54 FA 0F 00
00 00 00 00 3E 54 04 08 58 FA 0F 00 00 00 00 00
00 04 63 30 F0 50 11 00 00 00 86 8C 90 FE 03 08
F5 50 11 00 00 04 63 30 00 00 00 00 1C 0C 12 00
18 00 03 24 01 00 03 24 38 28 12 00 1F 00 41 28
01 00 41 28 58 0D 17 00 32 00 A2 2C 08 00 A2 2C
00 00 00 00 53 4C 50 4D 2D 36 35 30 35 33
(rev. 16820). Requires PS2 Emulator from firmware 4.40 or newer
Commands Info (SLPM-65053)
Edit-copy purple.svg.png
0x3D => 0x41B4 (16820)
0x35 => (Enable Force Flip Field)
0x0B => 0x1
 0x35E22 (sector)
 0x5BC (offset)
 0x10 (bytes to replace)
  Replaced bytes:
   00 88 43 48	cfc2 v1,MACflag
   00 80 84 30	andi a0,a0,0x8000
   AC 21 E5 4B	vsub.xyzw vf06, vf04, vf05
   3C 2B E7 4B	vmove.xyzw, vf07, vf05
  Original bytes:
   AC 21 E5 4B	vsub.xyzw vf06, vf04, vf05
   00 80 84 30	andi a0,a0,0x8000
   3C 2B E7 4B	vmove.xyzw, vf07, vf05
   00 88 43 48	cfc2 v1,MACflag
0x0A => 0xE
 0x193098,
  0x3C021200	lui v0,0x1200
  0x24050010	andi a0,a0,0xFFFE
 0x1930A4,
  0x34420024	lui v0,0x1200
  0x34C20020	ori v0,a2,0x20
 0xFFA40,0,	0x8C860000	lw a2,0x0(a0)
 0xFFA44,0,	0x28C40015	slti a0,a2,0x0015
 0xFFA48,0,	0x14800002	bne a0,zero,0x000FFA54
 0xFFA4C,0,	0x00000000	nop
 0xFFA50,0,	0x24060014	addiu a2,zero,0x14
 0xFFA54,0,	0x0804543E	j 0x001150F8
 0xFFA58,0,	0x30630400	andi v1,v1,0x0400
 0x1150F0,
  0x8C860000	lw a2,0x0(a0)
  0x0803FE90	ori v0,a2,0x20
 0x1150F5,	(typo?)
  0x30630400	andi v1,v1,0x0400
  0x00000000	nop
 0x120C1C,
  0x24030018	addiu v1,zero,0x18
  0x24030001	addiu v1,zero,0x1
 0x122838,
  0x2841001F	slti at,v0,0x001F
  0x28410001	slti at,v0,0x0001
 0x170D58,
  0x2CA20032	sltiu v0,a1,0x0032
  0x2CA20008	sltiu v0,a1,0x0008

Shin Sangoku Musou 3[edit | edit source]

  • Dynasty Warriors 4
SLPM-65248
Extracted from PS2 Classic
3D 00 00 00 A7 41 00 00 35 00 00 00 0A 00 00 00
03 00 00 00 50 F8 1B 00 18 00 03 24 13 00 03 24
C8 88 19 00 15 00 41 28 08 00 41 28 D8 B6 19 00
15 00 41 28 08 00 41 28 00 00 00 00 53 4C 50 4D
2D 36 35 32 34 38
(rev. 16807). Requires PS2 Emulator from firmware 4.30 or newer

Shin Sangoku Musou 4[edit | edit source]

  • Dynasty Warriors 5 Empires
SLPM-65890
Extracted from PS2 Classic
3D 00 00 00 F3 41 00 00 35 00 00 00 0F 00 00 00
40 44 11 00 74 45 11 00 00 00 00 00 53 4C 50 4D
2D 36 35 38 39 30
(rev. 16883). Requires PS2 Emulator from firmware 4.40 or newer

Siren[edit | edit source]

SCUS-97355
Extracted from PS2 Classic (NPUC-97355)
3D 00 00 00 15 41 00 00 19 00 00 00 00 00 00 00
53 43 55 53 2D 39 37 33 35 35
(rev. 16661). Requires PS2 Emulator from firmware 4.25 or newer

SCPS-15053
Extracted from PS2 Classic
3D 00 00 00 D5 3E 00 00 19 00 00 00 00 00 00 00
53 43 50 53 2D 31 35 30 35 33
(rev. 16085). Requires PS2 Emulator from firmware 4.00 or newer

SCKA-20019
Extracted from PS2 Classic
3D 00 00 00 1E 41 00 00 19 00 00 00 00 00 00 00
53 43 4B 41 2D 32 30 30 31 39
(rev. 16670). Requires PS2 Emulator from firmware 4.25 or newer

SCAJ-30003
Extracted from PS2 Classic
3D 00 00 00 12 41 00 00 19 00 00 00 00 00 00 00
53 43 41 4A 2D 33 30 30 30 33
(rev. 16658). Requires PS2 Emulator from firmware 4.25 or newer
Commands Info (SCUS-97355)
Edit-copy purple.svg.png
0x3D => 0x4115 (16661)
0x19 => (forces analog controller mode)

Sonic Heroes[edit | edit source]

SLPM-65431
Extracted from PS2 Classic
3D 00 00 00 BD 42 00 00 0F 00 00 00 BC D3 2F 00
DC D3 2F 00 00 00 00 00 53 4C 50 4D 2D 36 35 34
33 31
(rev. 17085). Requires PS2 Emulator from firmware 4.50 or newer

Suikoden III[edit | edit source]

SLPM-65074
Extracted from PS2 Classic
3D 00 00 00 04 42 00 00 20 00 00 00 00 00 00 00
F0 00 00 00 46 00 00 00 0A 00 00 00 01 00 00 00
CC E5 72 01 6A 8C 5C 0C 00 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 35 30 37 34
(rev. 16900). Requires PS2 Emulator from firmware 4.40 or newer


SLUS-20387
Extracted from PS2 Classic
3D 00 00 00 39 44 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 84 EC 72 01 18 8E 5C 0C 00 00 00 00
00 00 00 00 53 4C 55 53 2D 32 30 33 38 37
(rev. 17465). Requires PS2 Emulator from firmware 4.78 or newer

Summoner[edit | edit source]

SLES-82005
Extracted from PS2 Classic (NPED-00272)
3D 00 00 00 89 3D 00 00 2C 00 00 00 01 00 00 00
00 00 00 00 53 4C 45 53 2D 38 32 30 30 35
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fixes blackscreen

Commands Info (SLES-82005)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x2C => 0x1

Superman Returns[edit | edit source]

  • SLUS-21434, SLKA-25367, SLES-53746, SLES-54348, SLES-54349, SLES-54350, SLES-54351
SLUS-21434, SLKA-25367
SLES-53746, SLES-54348, SLES-54349
SLES-54350, SLES-54351
Extracted from ps2_gxemu.self
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 00
00 00 00 FE 00 00 00 00 00 00 00 2C 00 00 00 00
00 00 00 FE 00 00 00 00 00 00 00 10
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

Fixes the SPS issues by replacing all fsand mnemonics with iaddiu vi00.

Commands Info (SLUS-21434, SLKA-25367, SLES-53746, SLES-54348
SLES-54349, SLES-54350, SLES-54351)
Edit-copy purple.svg.png
0x3D => 0x4457 (17495)
0x08 =>
 Read mask: 0x00000000, 0xFE000000
 Original opcodes: 0x00000000, 0x2C000000
 Write mask: 0x00000000, 0xFE000000
 Patched opcodes: 0x00000000, 0x10000000

Syphon Filter The Omega Strain[edit | edit source]

SCUS-97264
Extracted from PS2 Classic (NPUC-97264)
3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00
00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18
32 00 B6 18 0B 00 00 00 01 00 00 00 F5 05 00 00
8C 02 00 00 04 00 00 00 00 00 00 00 0C 0D C1 54
0A 00 00 00 0B 00 00 00 F8 35 37 00 1B 52 06 4B
00 80 43 48 FC 35 37 00 00 80 43 48 1B 52 06 4B
EC 6F 3A 00 00 00 00 00 00 00 11 64 F8 6F 3A 00
78 A1 0E 0C 80 FE 03 0C 00 FA 0F 00 00 00 00 00
02 00 08 3C 04 FA 0F 00 00 00 00 00 2B 40 28 02
08 FA 0F 00 00 00 00 00 02 00 00 15 0C FA 0F 00
00 00 00 00 54 00 01 3C 10 FA 0F 00 00 00 00 00
00 28 20 AC 14 FA 0F 00 00 00 00 00 78 A1 0E 08
18 FA 0F 00 00 00 00 00 01 00 31 26 00 00 00 00
53 43 55 53 2D 39 37 32 36 34
(rev. 16415). Requires PS2 Emulator from firmware 4.20 or newer


SCKA-20032
Extracted from PS2 Classic
3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00
00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18
32 00 B6 18 0B 00 00 00 01 00 00 00 67 CE 16 00
A4 01 00 00 08 00 00 00 48 43 80 00 4B 06 52 1B
4B 06 52 1B 48 43 80 00 0A 00 00 00 0D 00 00 00
70 F9 25 00 04 56 0E 0C 00 00 00 00 DC 34 13 00
01 00 02 24 00 00 02 24 B0 09 3A 00 A0 FF BD 27
08 00 E0 03 B4 09 3A 00 2D 28 00 00 00 00 00 00
9C C1 3C 00 00 00 00 00 00 00 11 64 A8 C1 3C 00
E4 35 0F 0C 80 FE 03 0C 00 FA 0F 00 00 00 00 00
02 00 08 3C 04 FA 0F 00 00 00 00 00 2B 40 28 02
08 FA 0F 00 00 00 00 00 02 00 00 15 0C FA 0F 00
00 00 00 00 54 00 01 3C 10 FA 0F 00 00 00 00 00
00 28 20 AC 14 FA 0F 00 00 00 00 00 E4 35 0F 08
18 FA 0F 00 00 00 00 00 01 00 31 26 00 00 00 00
53 43 4B 41 2D 32 30 30 33 32
(rev. 16415). Requires PS2 Emulator from firmware 4.20 or newer

Fixes texture bugs.

Commands Info (SCUS-97264)
Edit-copy purple.svg.png
0x3D => 0x401F (16415)
0x12 => 0x5 
 00 00 00 00 
 00 00 00 00 
 01 00>02 00< Count
 31 00 99 18 -> 0x18990
 32 00 B6 18 -> 0x18B60
0x0B => 0x1
 0x5F5, (sector)
 0x28C, (offset -> 0x2FAA80 in iso)
  0x04,
                 0x00000000 (nop), 
                 0x0C0DC154 (jal sub_370550)
0x0A => 0xB
 0x3735F8, 0x4B06521B (cop2 vmulw.x vf08,vf10,vf06w), 0x48438000 cfc2 v1,Status
 0x3735FC, 0x48438000 (cfc2 v1,Status), 0x4B06521B cop2 (vmulw.x vf08,vf10,vf06w)
 0x3A6FEC, 0 (nop), 0x64110000 li      $s1, 0
 0x3A6FF8, 0x0C0EA178 (jal	pos_003A85E0), 0x0c03FE80 jal pos_000FFA00
 0xFFA00,  0 (nop), 0x3C080002 lui	t0,0x0002
 0xFFA04,  0 (nop), 0x0228402B sltu	t0,s1,t0
 0xFFA08,  0 (nop), 0x15000002 bnez	t0,pos_000FFA14
 0xFFA0C,  0 (nop), 0x3C010054 lui	at,0x0054
 0xFFA10,  0 (nop), 0xAC202800 sw	zero,0x2800(at)
 0xFFA14,  0 (nop), 0x080EA178 j	pos_003A85E0
 0xFFA18,  0 (nop), 0x26310001 addiu	s1,0x1

T[edit | edit source]

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Tales of Destiny[edit | edit source]

SLPS-25715
Extracted from ps2_gxemu.self & ps2_softemu.self
3D 00 00 00 57 44 00 00 0F 00 00 00 90 48 1C 00
40 49 1C 00 00 00 00 00
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

Fixes the in-game freezes.

Commands Info (SLPS-25715)
Edit-copy purple.svg.png
0x3D => 4457 (17495)
0x0F => 0x1C4890, 0x1C4940

Tantei Jinguuji Saburo: Innocent Black[edit | edit source]

SLPM-65173
Extracted from PS2 Classic
3D 00 00 00 57 43 00 00 21 00 00 00 00 00 00 00
0C 00 00 00 00 00 00 00 00 00 00 00 53 4C 50 4D
2D 36 35 31 37 33
(rev. 17239). Requires PS2 Emulator from firmware 4.55 or newer

Tantei Jinguuji Saburo: Kind of Blue[edit | edit source]

SLPM-65576
Extracted from PS2 Classic
3D 00 00 00 41 43 00 00 0C 00 00 00 00 04 01 00
00 00 00 00 53 4C 50 4D 2D 36 35 35 37 36
(rev. 17217). Requires PS2 Emulator from firmware 4.55 or newer

Tenshi no Present: Marl Okoku Monogatari[edit | edit source]

SLPS-20066
Extracted from PS2 Classic
3D 00 00 00 86 43 00 00 26 00 00 00 34 BF 14 00
3C BF 14 00 27 00 00 00 F8 47 10 00 68 48 10 00
00 00 00 00 53 4C 50 53 2D 32 30 30 36 36
(rev. 17286). Requires PS2 Emulator from firmware 4.60 or newer

The Adventures of Cookie & Cream[edit | edit source]

SLUS-20170
Extracted from PS2 Classic
3D 00 00 00 ED 42 00 00 46 00 00 00 0A 00 00 00
02 00 00 00 28 3B 10 00 08 00 E0 03 C0 FF 03 08
2C 3B 10 00 3C CA 84 AF 00 00 00 00 42 00 00 00
00 FF 0F 00 03 00 00 00 02 00 04 24 08 00 E0 03
3C CA 84 AF 00 00 00 00 53 4C 55 53 2D 32 30 31
37 30
(rev. 17133). Requires PS2 Emulator from firmware 4.50 or newer

The King of Fighters '94 Re-Bout[edit | edit source]

SLPS-25449
Extracted from PS2 Classic
3D 00 00 00 13 44 00 00 46 00 00 00 0A 00 00 00
01 00 00 00 D4 B8 36 00 C0 01 07 24 B0 01 07 24
00 00 00 00 53 4C 50 53 2D 32 35 34 34 39
(rev. 17427). Requires PS2 Emulator from firmware 4.78 or newer

The King of Fighters 2001[edit | edit source]

SLPS-25266
Extracted from PS2 Classic
3D 00 00 00 28 44 00 00 21 00 00 00 00 00 00 00
41 00 00 00 00 00 00 00 53 4C 50 53 2D 32 35 32
36 36
(rev. 17448). Requires PS2 Emulator from firmware 4.78 or newer

The King of Fighters 2003[edit | edit source]

SLPS-25635
Extracted from PS2 Classic
3D 00 00 00 25 44 00 00 21 00 00 00 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 36 33 35
(rev. 17445). Requires PS2 Emulator from firmware 4.78 or newer

Tom Clancy's Ghost Recon[edit | edit source]

SLES-51181
Extracted from PS2 Classic
3D 00 00 00 51 40 00 00 21 00 00 00 00 00 00 00
00 00 00 00 53 4C 45 53 2D 35 31 31 38 31
(rev. 16465). Requires PS2 Emulator from firmware 4.20 or newer

Trapt[edit | edit source]

SLUS-21255
Extracted from PS2 Classic (NPUD-21255)
3D 00 00 00 2C 43 00 00 46 00 00 00 49 00 00 00
48 00 00 00 01 00 00 00 20 4E 00 00 00 00 00 00
53 4C 55 53 2D 32 31 32 35 35
(rev. 17196). Requires PS2 Emulator from firmware 4.55 or newer
Commands Info (SLUS-21255)
Edit-copy purple.svg.png
0x3D => 0x432C (17196)
0x46 => (enable L2H Improvement)
0x49 => (sets something 0xB,0,0)
0x48 => 0x1, 0x4E20 (VSYNC Delay: No-IPU Conservative (20000))

Twisted Metal Black[edit | edit source]

SCES-50360
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 1C 00 00 00 01 00 00 00
1D 00 00 00 01 00 00 00 00 00 00 00 53 43 45 53
2D 35 30 33 36 30
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer


SCUS-97101
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 1C 00 00 00 01 00 00 00
1D 00 00 00 01 00 00 00 00 00 00 00 53 43 55 53
2D 39 37 31 30 31
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

TY the Tasmanian Tiger[edit | edit source]

SLUS-20571, SLES-51220
Extracted from ps2_gxemu.self
3D 00 00 00 89 3D 00 00 07 00 00 00 08 00 00 00
00 00 00 00
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fix graphical glitches, and fix locks up once you're given control.

Commands Info (SLUS-20571, SLES-51220)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x07 => 0x8 (XGKICK delay by 8 cycles)

U[edit | edit source]

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V[edit | edit source]

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W[edit | edit source]

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Wild Arms: The Fifth Vanguard[edit | edit source]

  • Wild Arms 5
SCPS-15118
Extracted from PS2 Classic (NPJC-00011)
3D 00 00 00 03 44 00 00 41 00 00 00 4D 00 00 00
00 00 80 3F 00 00 00 00 53 43 50 53 2D 31 35 31
31 38
(rev. 17411). Requires PS2 Emulator from firmware 4.78 or newer

First config with the 0x4D command.

Commands Info (SCPS-15118)
Edit-copy purple.svg.png
0x3D => 0x4403 (17411)
0x41 => (sets some value 1)
0x4D => 0x3F800000 (1.0 float)

World Championship Poker[edit | edit source]

SLES-53130
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 15 00 00 00 02 00 00 00
00 00 00 00 53 4C 45 53 2D 35 33 31 33 30
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

The official config included in the ps2classic release is a copy of the config inside gxemu/softemu.

X[edit | edit source]

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Y[edit | edit source]

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Z[edit | edit source]

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Zettai Zetsumei Toshi[edit | edit source]

  • Disaster Report
  • SOS: The Final Escape
SLPS-25113
Extracted from PS2 Classic (NPJD-00080)
3D 00 00 00 26 44 00 00 44 00 00 00 00 00 00 00
53 4C 50 53 2D 32 35 31 31 33
(rev. 17446). Requires PS2 Emulator from firmware 4.78 or newer
Commands Info (SLPS-25113)
Edit-copy purple.svg.png
0x3D => 0x4426 (17446)
0x44 => (disable smoothing)