Custom render plugin: Difference between revisions
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m (→custom_render_plugin.rco (RCOXML contents): this 2 lines was dependant of the rcoxml extraction method used, not generic so better removed) |
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Line 33: | Line 33: | ||
<MainTree name="custom_render_plugin"> | <MainTree name="custom_render_plugin"> | ||
<ImageTree> | <ImageTree> | ||
< | <!-- image items, not interesting for wiki --> | ||
</ImageTree> | </ImageTree> | ||
<ObjectTree> | <ObjectTree> |
Revision as of 07:39, 25 October 2014
1 Identifiers:
- 1
1 Interface
contains 13 subs:
0: 3 Parameter: int, void * callback, int 1: 3 Parameter: int, 2: 3 Parameter: int id (0-0xC), int (0-9), void * 3: 1 Parameter: uint8_t [0x14] 4: 2 Parameter: void * interface, int 5: 2 Parameter: 6: 3 Parameter: float, char *, int 7: 1 Parameter: char * 8: 0 Parameter: - blur (increase?) 9: 0 Parameter: - blur (decrease?) 10: 0 Parameter: - (increase) 11: 0 Parameter: - (decrease) 12: 1 Parameter: uint8
custom_render_plugin.rco (RCOXML contents)
- Notes:
- page_null and blur seems generic
- page_coldboot and page_coldboot2 are the coldboot animations when ps3 boots (old ones used before coldboot.raf was implemented ?, why 2 ?)
- page_gameboot is the animation when a game boots (this changed along the different firmware versions, see RCOXML animations examples)
Code Sample