PS2 Official Configs

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24: The Game

SLUS-21268
Extracted from ps2_softemu.self & ps2_gxemu.self
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
00 00 00 04 00 00 00 00 02 00 03 00 E7 00 00 00
45 AD 6E AA EF 02 00 00 02 00 03 00 F3 00 00 00
E4 A0 6E 47 FA 02 00 00 03 00 02 00 B0 55 41 10
68 56 41 10 00 00 00 00 53 4C 55 53 2D 32 31 32
36 38
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer
SCES-53358
Extracted from ps2_softemu.self & ps2_gxemu.self
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
00 00 00 04 00 00 00 00 02 00 03 00 E7 00 00 00
45 AD 6E AA EF 02 00 00 02 00 03 00 F3 00 00 00
E4 A0 6E 47 FA 02 00 00 03 00 02 00 30 56 41 10
E8 56 41 10 00 00 00 00 53 43 45 53 2D 35 33 33
35 38
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

Fixes loading screen freezing caused by VU looping at ibne vi05, vi00. Problem occur when EE try to run microprogram by vcallmsr CMSAR0, right after qmtc2 a0, vf9 something seems to cause situation where data for vf9 can't be fetched that moment, and vcallmsr need to wait for it, next instruction should clear loop state on VU side by setting vi05 to 0. But that never happen because vcallmsr wait for execution. This made VU1 looping all the time at the same address, VU0 to not start, and permanent EE stall.

Commands Info (SLUS-21268)
Edit-copy purple.svg.png
0x3D => 0x4457 (17495)
0x12 => 0x0D, 
  00 00 00 04 
  00 00 00 00  
  02 00>03 00< Count, Type 2
  E7 00 00 00 < Value of TPC register	
  45 AD 6E AA < CRC (unknown)	
  EF 02 00 00  
  02 00>03 00< Count, Type 2
  F3 00 00 00 	< Value of TPC register
  E4 A0 6E 47 	< CRC (unknown)
  FA 02 00 00  
  03 00>02 00< Count, Type 3
  B0 55 41 10 	-> 0x4155B0 < EE memory offset with problematic stall
  68 56 41 10	-> 0x415668 < EE memory offset with problematic stall

A

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B

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Bloodrayne

SLUS-20461
Extracted from PS2 Classic
3D 00 00 00 46 3E 00 00 16 00 00 00 0B 00 00 00
04 00 00 00 07 01 00 00 C0 02 00 00 10 00 00 00
00 09 3C 52 52 3C 09 00 03 1F 90 14 14 90 1F 03
00 09 3C 52 52 3C 09 00 03 20 C0 04 04 C0 20 03
56 A0 09 00 10 00 00 00 04 00 00 00 00 00 90 01
FA 0F BD 01 21 39 07 00 B8 06 00 00 28 00 00 00
35 4A 02 02 00 0A 54 38 35 4A 62 7E 34 A5 00 A0
3C 09 00 1B 35 29 FA 00 00 09 4C 38 35 29 02 02
00 09 4C 38 35 29 62 7E 35 4A 02 03 00 0A 54 38
35 4A 22 7E 34 A5 00 A0 3C 09 00 1B 35 29 FA 00
00 09 4C 38 35 29 02 03 00 09 4C 38 35 29 22 7E
27 39 07 00 80 03 00 00 24 00 00 00 35 6B 02 02
00 0B 5C 38 35 6B 62 7E 3C 0C 00 1B 35 8C FA 00
00 0C 64 38 35 8C 02 02 00 0C 64 38 35 8C 62 7E
35 6B 02 03 00 0B 5C 38 35 6B 22 7E 3C 0C 00 1B
35 8C FA 00 00 0C 64 38 35 8C 02 03 00 0C 64 38
35 8C 22 7E
(rev. 15942). Requires PS2 Emulator from firmware 4.00 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x3E46 (15942)
0x16 => 0xB => 4
 0x107, (sector)
 0x2C0, (offset -> 0x1072B4 in iso)
   0x10, 
                0x523C0900, (beql s1, gp, ?)
                0x00093C52, (mflo a3)
                0x14901F03, (bne a0, s0, ?)
                0x031F9014, (dsllv s2, ra, t8)
                0x523C0900, (beql s1, gp, ?)
                0x00093C52, (mflo a3)
                0x04C02003, (bltz a2, ?)
                0x0320C004  (sllv t8, zero, t9)
 0x9A056, (sector)
 0x10, (offset -> 0x4D02B004 in iso)
   0x04, 
                0x01900000 (sll zero, s0, 0x00?), 
                0x01BD0FFA (dsrl at,sp,0x1F?)
 0x73921, (sector)
 0x6B8, (offset -> 0x39C90EAC in iso)
   0x28, 
                   21 39 07 00 addi t9,t1,0x0700
                   B8 06 00 00 swr a2,(zero)
                   28 00 00 00 slti zero,0x0000
                   35 4A 02 02 ori t2,0x202
                   00 0A 54 38 dsll t2,0x10
                   35 4A 62 7E ori t2,0x627E
                   34 A5 00 A0 ori a1,0xA0
                   3C 09 00 1B lui t1,0x001B
                   35 29 FA 00 ori t1,0xFA00
                   00 09 4C 38 dsll t1,0x10
                   35 29 02 02 ori t1,0x202
                   00 09 4C 38 dsll t1,0x10
                   35 29 62 7E ori t1,0x627E
                   35 4A 02 03 ori t2,0x203
                   00 0A 54 38 dsll t2,0x10
                   35 4A 22 7E ori t2,0x227E
                   34 A5 00 A0 ori a1,0xA0
                   3C 09 00 1B lui t1,0x001B
                   35 29 FA 00 ori t1,0xFA00
                   00 09 4C 38 dsll t1,0x10
                   35 29 02 03 ori t1,0x203
                   00 09 4C 38 dsll t1,0x10
                   35 29 22 7E ori t1,0x227E
 0x73927, (sector)
 0x380, (offset -> 0x39C93B74 in iso)
   0x24, 
                   35 6B 02 02 ori t3,0x202
                   00 0B 5C 38 dsll t3,0x10
                   35 6B 62 7E ori t3,0x627E
                   3C 0C 00 1B lui t4,0x001B
                   35 8C FA 00 ori t4,0xFA00
                   00 0C 64 38 dsll t4,0x10
                   35 8C 02 02 ori t4,0x202
                   00 0C 64 38 dsll t4,0x10
                   35 8C 62 7E ori t4,0x627E
                   35 6B 02 03 ori t3,0x203
                   00 0B 5C 38 dsll t3,0x10
                   35 6B 22 7E ori t3,0x227E
                   3C 0C 00 1B lui t4,0x001B
                   35 8C FA 00 ori t4,0xFA00
                   00 0C 64 38 dsll t4,0x10
                   35 8C 02 03 ori t4,0x203
                   00 0C 64 38 dsll t4,0x10
                   35 8C 22 7E ori t4,0x227E

Bloodrayne 2

SLUS-20862
Extracted from PS2 Classic
3D 00 00 00 3D 3F 00 00 15 00 00 00 04 00 00 00
26 00 00 00 00 00 34 00 00 00 35 00 00 00 00 00
53 4C 55 53 2D 32 30 38 36 32
(rev. 16189). Requires PS2 Emulator from firmware 4.00 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x3F3D (16189)
0x15 => 4
0x26 => 0x340000, 0x350000

Bully

SLUS-21269
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 17 00 00 00 01 00 00 00
00 00 00 00 53 4C 55 53 2D 32 31 32 36 39
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x17 => 1

C

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Castlevania: Curse of Darkness

SLES-53755, SLUS-21168, SLKA-25328
Extracted from ps2_softemu.self & ps2_gxemu.self
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
FF FF FF FF 00 00 00 80 00 80 FF FF 00 00 00 80
FF FF FF FF 00 00 00 80 01 80 FF FF 00 00 00 00
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

Fixes Graphic issues with Spiky Polygons, by patching VU memory directly. Replace 0xFF800000 (-qnan) with FF800001 (-qnan). Seems PS3 SPE miss calculation by really small amount, but is enough to break graphic. (PCSX2 due to IEEE754 miss it a lot).

Commands Info
Edit-copy purple.svg.png
0x3D => 0x4457 (17495)
0x08 =>
	Read mask: 0x80000000, 0xFFFFFFFF
	Original opcodes: 0x800002FF (nop), 0xFFFF8000 (loi -qnan)
	Write mask: 0x80000000, 0xFFFFFFFF
	Patched opcodes: 0x800002FF (nop), 0xFFFF8001 (loi -qnan)

Contra Shattered Soldier

SLPM-62247
Extracted from PS2 Classic
3D 00 00 00 BF 3F 00 00 0A 00 00 00 12 00 00 00
A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00
00 00 00 00 90 FF 24 8C A8 FF 0F 00 00 00 00 00
81 00 85 2C AC FF 0F 00 00 00 00 00 06 00 A0 10
B0 FF 0F 00 00 00 00 00 01 00 84 24 B4 FF 0F 00
00 00 00 00 90 FF 24 AC B8 FF 0F 00 00 00 00 00
81 00 85 2C BC FF 0F 00 00 00 00 00 02 00 A0 14
C0 FF 0F 00 00 00 00 00 00 00 00 00 C4 FF 0F 00
00 00 00 00 00 07 02 34 C8 FF 0F 00 00 00 00 00
08 00 E0 03 CC FF 0F 00 00 00 00 00 00 00 00 00
D0 FF 0F 00 00 00 00 00 10 00 01 3C D4 FF 0F 00
00 00 00 00 08 00 E0 03 D8 FF 0F 00 00 00 00 00
90 FF 20 AC DC FF 0F 00 00 00 00 00 00 00 00 00
C0 72 42 00 08 00 E0 03 E8 FF 03 08 B4 7C 42 00
08 00 E0 03 F4 FF 03 08 00 00 00 00 53 4C 50 4D
2D 36 32 32 34 37
(rev. 16319). Requires PS2 Emulator from firmware 4.10 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x3FBF (16319)
0x0A => 0x12, 
  0xFFFA0,0, 0x3C010010	 lui	at,0x0010 
  0xFFFA4,0, 0x8C24FF90	 lw	a0,-0x70(at) 
  0xFFFA8,0, 0x2C850081	 sltiu	a1,a0,0x0081 
  0xFFFAC,0, 0x10A00006	 beqz	a1,pos_000FFFC8 
  0xFFFB0,0, 0x24840001	 addiu	a0,0x1 
  0xFFFB4,0, 0xAC24FF90	 sw	a0,-0x70(at) 
  0xFFFB8,0, 0x2C850081	 sltiu	a1,a0,0x0081 
  0xFFFBC,0, 0x14A00002	 bnez	a1,pos_000FFFC8 
  0xFFFC0,0, 0x00000000	 nop	 
  0xFFFC4,0, 0x34020700	 li	v0,0x700 
  0xFFFC8,0, 0x03E00008	 jr	t9 
  0xFFFCC,0, 0x00000000	 nop	 
  0xFFFD0,0, 0x3C010010	 lui	at,0x0010 
  0xFFFD4,0, 0x03E00008	 jr	ra 
  0xFFFD8,0, 0xAC20FF90	 sw	zero,-0x70(at) 
  0xFFFDC,0, 0x00000000	 nop	 
  0x4272C0, 0x03E00008 (jr ra), 0x0803FFE8    j pos_000FFFA0
  0x427CB4, 0x03E00008 (jr ra), 0x0803FFF4    j pos_000FFFD0

CyberConnect2 games

All CyberConnect2 games
Extracted from ps2_gxemu.self/ps2_softemu.self
3D 00 00 00 57 44 00 00 08 00 00 00 FF FF FF FF
FF FF FF FF 8D 94 11 01 FC 0E 00 80 FF FF FF FF
FF FF FF FF 8D 94 11 01 03 02 03 10 08 00 00 00
FF FF FF FF FF FF FF FF 40 A7 E0 01 3C 03 00 80
FF FF FF FF FF FF FF FF 40 A7 E0 01 FC 1E 00 80
00 00 00 00
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer
All CyberConnect2 games (Alternative)
Extracted from ps2_gxemu.self & ps2_softemu.self
3D 00 00 00 57 44 00 00 07 00 00 00 08 00 00 00
00 00 00 00
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

Freeze fix for the games developed by CyberConnect2 (.hack and Naruto: Ultimate Ninja series). Alternative config found in the GX NTSC configs of the .hack//G.U.

Commands Info
Edit-copy purple.svg.png
0x3D => 0x4457 (17495)
0x08 =>
	Read mask: 0xFFFFFFFF, 0xFFFFFFFF
	Original opcodes: 0x0111948D (msuby.x vf18, vf18, vf17y), 0x80000EFC (xgkick $vi1)
	Write mask: 0xFFFFFFFF, 0xFFFFFFFF
	Patched opcodes: 0x0111948D (msuby.x vf18, vf18, vf17y), 0x10030203 (iaddiu $vi3, $vi0, $203)
0x08 =>
	Read mask: 0xFFFFFFFF, 0xFFFFFFFF
	Original opcodes: 0x01E0A740 (addx.xyzw vf29, vf20, vf0x), 0x8000033C (nop)
	Write mask: 0xFFFFFFFF, 0xFFFFFFFF
	Patched opcodes: 0x01E0A740 (addx.xyzw vf29, vf20, vf0x), 0x80001EFC (xgkick $vi3)

Alternative config:
0x3D => 0x4457 (17495)
0x07 => 0x08 (XGKICK delay by 8 cycles)

D

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Dark Cloud

SCPS-15004
Extracted from PS2 Classic
3D 00 00 00 07 3F 00 00 0F 00 00 00 34 93 23 00
FF FF FF 01 09 00 00 00 01 00 00 00 B0 8E 13 00
20 00 BF 7F B0 FF BD 27 00 00 00 00 08 00 E0 03
00 00 00 00 53 43 50 53 2D 31 35 30 30 34
(rev. 16135). Requires PS2 Emulator from firmware 4.00 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x3F07 (16135)
0x0F => 0x239334, 0x01FFFFFF
0x09 => 1,
 0x138EB0 , 
   0x7FBF0020 (sq	ra,0x20(sp)),
   0x27BDFFB0 (addiu	sp,-0x50),
   0x00000000 (nop),
   0x03E00008 (jr ra)
0x239334 = end of code segment?
0x138EB0 = Remove function CCharacter::DrawShadow((void))
config   20 00 BF 7F 0x7FBF0020 sq	ra, 0x20(sp)
         B0 FF BD 27 0x27BDFFB0 addiu	sp, -0x50
         00 00 00 00 0x00000000 nop
         08 00 E0 03 0x03E00008 jr	ra

Dawn of Mana
Seiken Densetsu 4

SLUS-21574, SLPM-66576
Extracted from ps2_gxemu.self & ps2_softemu.self
3D 00 00 00 57 44 00 00 12 00 00 00 04 00 00 00
00 00 00 00 00 00 00 00 01 00 01 00 0C 00 DF 0D
00 00 00 00
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

Fixes graphical glitches.

Commands Info
Edit-copy purple.svg.png
0x3D => 0x4457 (17495)
0x12 => 4 
 00 00 00 00 
 00 00 00 00  
 01 00 01 00 (type 1 subcommand, number of parameters: 1)
 0C 00 DF 0D

Dead Or Alive 2 Hardcore

SLUS-20071
Extracted from PS2 Classic
3D 00 00 00 F0 42 00 00 0A 00 00 00 01 00 00 00
EC 06 2B 00 01 00 06 24 00 00 06 24 0B 00 00 00
07 00 00 00 71 6A 18 00 F4 07 00 00 04 00 00 00
0C 00 32 B7 0C 00 32 B3 71 6A 18 00 F4 05 00 00
08 00 00 00 03 E0 00 08 00 00 00 00 27 BD FF F0
AF BE 00 08 7B 6A 18 00 08 07 00 00 08 00 00 00
03 E0 00 08 00 00 00 00 27 BD FF F0 AF BE 00 08
85 6A 18 00 18 01 00 00 08 00 00 00 03 E0 00 08
00 00 00 00 27 BD FF F0 AF BE 00 08 85 6A 18 00
70 01 00 00 08 00 00 00 03 E0 00 08 00 00 00 00
27 BD FF F0 AF BE 00 08 85 6A 18 00 C8 01 00 00
08 00 00 00 03 E0 00 08 00 00 00 00 27 BD FF F0
AF BE 00 08 86 6A 18 00 FC 07 00 00 08 00 00 00
03 E0 00 08 00 00 00 00 27 BD FF F0 AF BE 00 08
00 00 00 00 53 4C 55 53 2D 32 30 30 37 31
(rev. 17136). Requires PS2 Emulator from firmware 4.50 or newer
SLPS-25026
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 09 00 00 00 01 00 00 00
6C 66 2B 00 80 00 08 24 01 00 06 24 80 00 08 24
00 00 06 24 0B 00 00 00 07 00 00 00 05 FF 17 00
F0 07 00 00 0C 00 00 00 27 C4 00 10 0C 00 32 B7
00 00 00 00 24 04 00 2B 0C 00 32 B3 27 C5 00 10
05 FF 17 00 F4 05 00 00 08 00 00 00 03 E0 00 08
00 00 00 00 27 BD FF F0 AF BE 00 08 0F FF 17 00
08 07 00 00 08 00 00 00 03 E0 00 08 00 00 00 00
27 BD FF F0 AF BE 00 08 19 FF 17 00 18 01 00 00
08 00 00 00 03 E0 00 08 00 00 00 00 27 BD FF F0
AF BE 00 08 19 FF 17 00 70 01 00 00 08 00 00 00
03 E0 00 08 00 00 00 00 27 BD FF F0 AF BE 00 08
19 FF 17 00 C8 01 00 00 08 00 00 00 03 E0 00 08
00 00 00 00 27 BD FF F0 AF BE 00 08 1A FF 17 00
FC 07 00 00 08 00 00 00 03 E0 00 08 00 00 00 00
27 BD FF F0 AF BE 00 08 00 00 00 00 53 4C 50 53
2D 32 35 30 32 36
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer
  • SLUS-20071: Fixes blackscreen
  • SLPS-25026: Block TLSDRV rpc (0x09 patch), and fix issues at IOP side (0x0B) in Tick function
Commands Info (SLUS-20071)
Edit-copy purple.svg.png
0x3D => 0x42F0 (17136)
0x0A => 0x01,
  0x2B06EC, 0x24060001 (li a2,0x1), 
            0x24060000 (li a2,0x0)
0x0B => 0x07,
 0x186A71, 0x7F4, 0x04, 
                    0xB732000C (jal -0x2A9B90), 
                    0xB332000C (jal -0x2A9BA0)
 0x186A71, 0x5F4, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x186A7B, 0x708, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x186A85, 0x118, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x186A85, 0x170, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x186A85, 0x1C8, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x186A86, 0x7FC, 0x08, 0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp))
Commands Info (SLPS-25026)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x09 => 1,
 0x2B666C, 
   0x24080080 (li t0,0x80), 
   0x24060001 (li a2,0x1), 
   0x24080080 (li t0,0x80), 
   0x24060000 (li a2,0x0)
0x0B => 7, 
 0x17FF05, 0x7F0, 0x0C ,
                    0x1000C427 addiu a0,fp,0x10,
                    0xB732000C jal -0x2A9B90,
                    0x00000000 nop, 
                    0x2B000424 li a0,0x2B,
                    0xB332000C jal -0x2A9BA0,
                    0x1000C527 addiu a1,fp,0x10,
 0x17FF05, 0x5F4, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x17FF0F, 0x708, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x17FF19, 0x118, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x17FF19, 0x170, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x17FF19, 0x1C8, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),
 0x17FF1A, 0x7FC, 0x08 ,0x0800E003 (jr ra), 0 (nop), 0xF0FFBD27 (addiu sp,-0x10), 0x0800BEAF (sw fp,0x8(sp)),

Deadly Strike

SLES-52955
Extracted from PS2 Classic
3D 00 00 00 96 40 00 00 0A 00 00 00 01 00 00 00
14 09 1E 00 17 37 01 3C 14 37 01 3C 00 00 00 00
53 4C 45 53 2D 35 32 39 35 35
(rev. 16534). Requires PS2 Emulator from firmware 4.20 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x4096 (16534)
0x0A => 1 
  0x1E0914, 17 37 01 3C 0x3C013717 li	at,0x3717
            14 37 01 3C 0x3C013714 li	at,0x3714

Disney's Treasure Planet

SCES-51176
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
1A 1D 00 00 80 05 00 00 18 00 00 00 3C 01 01 00
3C 03 BF 80 8C 63 10 C8 00 61 18 24 10 61 FF FB
00 00 00 00 24 01 FF FF 14 61 00 04 3C 01 80 00
14 41 00 02 00 00 00 00 00 06 00 0D 00 00 00 00
53 43 45 53 2D 35 31 31 37 36
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fixes black screen at start, applies to the STREAM_D.IRX (SdlDoRMS function) file in the IOP folder.

Commands Info
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x0B => 1
 0x1D1A (sector)
 0x580 (offset -> 0xE8D574 on the disc)
 0x18 (bytes to replace)
  Replaced bytes:
   00 01 01 3C lui at,0x0100
   80 BF 03 3C lui v1,0xBF80
   C8 10 63 8C lw v1,0x10C8(v1)
   24 18 61 00 and v1,at
   FB FF 61 10 beq v1,at,0x1C0374
   00 00 00 00 nop
  Original bytes:
   FF FF 01 24 li at,-0x1
   04 00 61 14 bne v1,at,0x1C038C
   00 80 01 3C lui at,0x8000
   02 00 41 14 bne v0,at,0x1C038C
   00 00 00 00 nop
   0D 00 06 00 break

Doras Big Birthday Adventure

SLUS-21944
Extracted from PS2 Classic
3D 00 00 00 ED 3F 00 00 0A 00 00 00 0A 00 00 00
00 FF 0F 00 00 00 00 00 07 00 40 14 04 FF 0F 00
00 00 00 00 10 00 01 3C 08 FF 0F 00 00 00 00 00
F0 FF 28 8C 0C FF 0F 00 00 00 00 00 20 01 09 2D
10 FF 0F 00 00 00 00 00 03 00 20 11 14 FF 0F 00
00 00 00 00 01 00 08 25 18 FF 0F 00 00 00 00 00
F0 FF 28 AC 1C FF 0F 00 00 00 00 00 06 00 02 24
20 FF 0F 00 00 00 00 00 08 00 E0 03 90 9B 1E 00
08 00 E0 03 C0 FF 03 08 00 00 00 00 53 4C 55 53
2D 32 31 39 34 34
(rev. 16365). Requires PS2 Emulator from firmware 4.20 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x3FED (16365)
0x0A => 0xA,
  0xFFF00,0,0x14400007	bnez	v0,pos_000FFF20
  0xFFF04,0,0x3C010010	lui	at,0x0010
  0xFFF08,0,0x8C28FFF0	lw	t0,-0x10(at)
  0xFFF0C,0,0x2D090120	sltiu	t1,t0,0x0120
  0xFFF10,0,0x11200003	beqz	t1,pos_000FFF20
  0xFFF14,0,0x25080001	addiu	t0,0x1
  0xFFF18,0,0xAC28FFF0	sw	t0,-0x10(at)
  0xFFF1C,0,0x24020006	li	v0,0x6
  0xFFF20,0,0x03E00008	jr	ra
  0x1E9B90, 0x03E00008 (jr ra), 0x0803FFC0    j pos_000FFF00

Dragon Force

SLPM-65778
Extracted from PS2 Classic
3D 00 00 00 D6 40 00 00 0A 00 00 00 02 00 00 00
B4 41 10 00 1C 00 40 10 F9 FF 40 14 BC 41 10 00
1D 00 02 3C 1A 00 40 10 41 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 35 37 37 38
(rev. 16598). Requires PS2 Emulator from firmware 4.20 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x40D6 (16598)
0x0A => 2, 
  0x1041B4, 0x1040001C beqz	v0,pos_00104228
            0x1440FFF9 bnez	v0,pos_0010419C
  0x1041BC, 0x3C02001D lui	v0,0x001D
            0x1040001A	beqz	v0,pos_00104228
0x41 => (sets some value 1, sync? - speedhack?)

E

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F

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Fahrenheit
Indigo Prophecy

SLES-53539, SLES-53540, SLUS-21196, SLKA-25309
Extracted from ps2_gxemu.self
3D 00 00 00 89 3D 00 00 2F 00 00 00 01 00 00 00
00 00 00 00
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fixes freeze after Lucas' apartment. This bug have random trigger related to DECI2.

Commands Info
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x2F => 1

Fatal Frame II

SLUS-20766
Extracted from PS2 Classic
3D 00 00 00 AF 42 00 00 21 00 00 00 00 00 00 00
48 00 00 00 02 00 00 00 9C E6 FF FF 0A 00 00 00
01 00 00 00 1C 70 17 00 41 01 0F 24 61 01 0F 24
46 00 00 00 0B 00 00 00 01 00 00 00 DD 04 00 00
E8 02 00 00 04 00 00 00 00 42 73 84 00 00 02 FF
00 00 00 00 53 4C 55 53 2D 32 30 37 36 36
(rev. 17071). Requires PS2 Emulator from firmware 4.50 or newer

Fix textures problems + performance improvement (0x0B patch VU microcode).

Commands Info
Edit-copy purple.svg.png
0x3D => 0x42AF (17071)
0x21 => 0
0x48 => 0x2, 0xFFFFE69C
0x0A => 1, 
  0x17701C, 0x240F0141 (li	t7,0x141)
            0x240F0161 (li	t7,0x161)
0x46
0x0B => 1
  0x4DD, (sector)
  0x2E8, (offset -> 0x26EADC in iso)
    0x04,
                  0x84734200 lq.z	vf2,0x3840(vi14),
                  0x000002FF nop

Fire Pro Wrestling Returns

SLUS-21702
Extracted from PS2 Classic
3D 00 00 00 91 41 00 00 42 00 00 00 00 FF 0F 00
08 00 00 00 00 12 07 3C 00 10 E7 34 00 00 E7 8C
42 3B 07 00 01 00 E7 30 01 00 E7 38 80 10 04 08
30 00 82 DC 0A 00 00 00 01 00 00 00 F8 41 10 00
30 00 82 DC C0 FF 03 08 00 00 00 00 53 4C 55 53
2D 32 31 37 30 32
(rev. 16785). Requires PS2 Emulator from firmware 4.30 or newer

The hook in this config is basically an equivalent of the XOR CSR function implemented in the subsequent versions of the emulator.

Commands Info
Edit-copy purple.svg.png
0x4191 (16785)
0x42 =>
 0xFFF00 (start address)
 0x8 (opcodes count)
  0x3C071200 lui a3,0x1200
  0x34E71000 ori a3,0x1000
  0x8CE70000 lw a3,(a3)
  0x00073B42 srl a3,0xD
  0x30E70001 andi a3,0x0001
  0x38E70001 xori a3,0x0001
  0x08041080 j 0x104200
  0xDC820030 ld v0,0x30(a0)
0x0A => 1
 0x1041F8
  0xDC820030 ld v0,0x30(a0) -> 0x0803FFC0 -> j 0xFFF00

G

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God Hand

SLES-54490
Extracted from PS2 Classic
3D 00 00 00 5F 3F 00 00 41 00 00 00 0A 00 00 00
14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C
A4 FF 0F 00 00 00 00 00 21 20 82 00 A8 FF 0F 00
00 00 00 00 4D 00 02 24 AC FF 0F 00 00 00 00 00
0E 00 45 14 B4 FF 0F 00 00 00 00 00 3E 18 06 00
B8 FF 0F 00 00 00 00 00 FF 3F 63 38 BC FF 0F 00
00 00 00 00 60 00 02 24 C0 FF 0F 00 00 00 00 00
0A 10 03 00 C4 FF 0F 00 00 00 00 00 00 00 83 8C
C8 FF 0F 00 00 00 00 00 00 00 62 FC CC FF 0F 00
00 00 00 00 15 00 02 24 D0 FF 0F 00 00 00 00 00
08 00 62 FC D4 FF 0F 00 00 00 00 00 10 00 63 24
D8 FF 0F 00 00 00 00 00 00 00 83 AC DC FF 0F 00
00 00 00 00 10 00 83 8C E0 FF 0F 00 00 00 00 00
01 00 63 24 E4 FF 0F 00 00 00 00 00 10 00 83 AC
E8 FF 0F 00 00 00 00 00 A6 67 0A 08 90 9E 29 00
01 00 02 3C E8 FF 03 08 94 9E 29 00 21 20 82 00
00 00 00 00 00 00 00 00 53 4C 45 53 2D 35 34 34
39 30
(rev. 16223). Requires PS2 Emulator from firmware 4.10 or newer
SLUS-21503
Extracted from PS2 Classic
3D 00 00 00 80 3D 00 00 41 00 00 00 0B 00 00 00
06 00 00 00 54 04 00 00 C4 06 00 00 04 00 00 00
00 00 30 2D 24 06 00 60 55 04 00 00 50 01 00 00
04 00 00 00 00 00 30 2D 24 06 00 60 55 04 00 00
E0 03 00 00 04 00 00 00 00 00 30 2D 24 06 00 60
5E 04 00 00 CC 07 00 00 04 00 00 00 00 00 30 2D
24 06 00 60 5F 04 00 00 40 02 00 00 04 00 00 00
00 00 30 2D 24 06 00 60 5F 04 00 00 B8 04 00 00
04 00 00 00 00 00 30 2D 24 06 00 60
(rev. 15744). Requires PS2 Emulator from firmware 3.72 or newer
Commands Info (SLES-54490)
Edit-copy purple.svg.png
0x3D => 0x3F5F (16223)
0x41 => (sets some value 1, sync? - speedhack?)
0x0A => 0x14
  0xFFFA0,0,0x3C020001	lui	v0,0x0001
  0xFFFA4,0,0x00822021	addu	a0,v0
  0xFFFA8,0,0x2402004D	li	v0,0x4D
  0xFFFAC,0,0x1445000E	bne	v0,a1,pos_000FFFE8
  0xFFFB4,0,0x0006183E	dsrl32	v1,a2,0x00
  0xFFFB8,0,0x38633FFF	xori	v1,0x3FFF
  0xFFFBC,0,0x24020060	li	v0,0x60
  0xFFFC0,0,0x0003100A	movz	v0,zero,v1
  0xFFFC4,0,0x8C830000	lw	v1,(a0)
  0xFFFC8,0,0xFC620000	sd	v0,(v1)
  0xFFFCC,0,0x24020015	li	v0,0x15
  0xFFFD0,0,0xFC620008	sd	v0,0x8(v1)
  0xFFFD4,0,0x24630010	addiu	v1,0x10
  0xFFFD8,0,0xAC830000	sw	v1,(a0)
  0xFFFDC,0,0x8C830010	lw	v1,0x10(a0)
  0xFFFE0,0,0x24630001	addiu	v1,0x1
  0xFFFE4,0,0xAC830010	sw	v1,0x10(a0)
  0xFFFE8,0,0x080A67A6	j	pos_00299E98
  0x299E90,0x3C020001 (lui v0,0x0001),0x0803FFE8 j	pos_000FFFA0
  0x299E94,0x00822021 (addu	a0,v0),0x00000000 nop
Commands Info (SLUS-21503)
Edit-copy purple.svg.png
0x3D => 0x3D80 (15744)
0x41 => (sets some value 1, sync? - speedhack?)
0x0B => 0x06
 0x454, 0x6C4. 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60),
 0x455, 0x150, 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60),
 0x455, 0x3E0, 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60),
 0x45E, 0x7CC, 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60),
 0x45F, 0x240, 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60),
 0x45F, 0x4B8, 0x04,
0x2D300000 (daddu a2, zero, zero),
0x60000624 (addiu a2, zero, 0x60)

Gradius V

SLUS-20712
Extracted from PS2 Classic
3D 00 00 00 37 3E 00 00 0B 00 00 00 01 00 00 00
D3 05 00 00 10 03 00 00 08 00 00 00 03 E0 00 08
00 00 00 00 27 BD FF C0 3C 03 00 4C 41 00 00 00
26 00 00 00 E0 46 30 00 44 5E 30 00 00 00 00 00
53 4C 55 53 2D 32 30 37 31 32
(rev. 15927). Requires PS2 Emulator from firmware 3.73 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x3E37 (15927)
0x0B => 1
  0x5D3, (sector)
  0x310, (offset -> 0x2E9B28 in a RAW/2352 image)
    0x08, 
                  03 E0 00 08 jr ra
                  00 00 00 00 nop
                  27 BD FF C0 addiu	sp,-0x40
                  3C 03 00 4C lui	v1,0x004C
0x41 => (sets some value 1, sync? - speedhack?)
0x26 => 0x3046E0, 0x0x305E44

Grand Theft Auto - Vice City

SLUS-20552
Extracted from PS2 Classic
3D 00 00 00 A5 41 00 00 21 00 00 00 01 00 00 00
0A 00 00 00 0D 00 00 00 A0 FF 0F 00 00 00 00 00
17 00 01 24 A4 FF 0F 00 00 00 00 00 08 00 24 14
AC FF 0F 00 00 00 00 00 10 00 01 3C B0 FF 0F 00
00 00 00 00 90 FF 22 8C B4 FF 0F 00 00 00 00 00
FF FF 42 24 B8 FF 0F 00 00 00 00 00 05 00 40 1C
C0 FF 0F 00 00 00 00 00 04 00 02 24 C4 FF 0F 00
00 00 00 00 90 FF 22 AC C8 FF 0F 00 00 00 00 00
C1 3A 0B 08 CC FF 0F 00 00 00 00 00 D0 FF BD 27
D0 FF 0F 00 00 00 00 00 08 00 E0 03 D4 FF 0F 00
00 00 00 00 90 FF 22 AC 00 EB 2C 00 D0 FF BD 27
E8 FF 03 08 00 00 00 00 53 4C 55 53 2D 32 30 35
35 32
(rev. 16805). Requires PS2 Emulator from firmware 4.30 or newer

0x0A patch does diminish the amount of teargas particles.

Commands Info
Edit-copy purple.svg.png
0x3D => 0x41A5 (16805)
0x21 => 1
0x0A = 0xD
  0xFFFA0,0,0x24010017	li	at,0x17
  0xFFFA4,0,0x14240008	bne	at,a0,pos_000FFFC8
  0xFFFAC,0,0x3C010010	lui	at,0x0010
  0xFFFB0,0,0x8C22FF90	lw	v0,-0x70(at)
  0xFFFB4,0,0x2442FFFF	addiu	v0,-0x1
  0xFFFB8,0,0x1C400005	bgtz	v0,pos_000FFFD0
  0xFFFC0,0,0x24020004	li	v0,0x4
  0xFFFC4,0,0xAC22FF90	sw	v0,-0x70(at)
  0xFFFC8,0,0x080B3AC1	j	pos_002CEB04
  0xFFFCC,0,0x27BDFFD0	addiu	sp,-0x30
  0xFFFD0,0,0x03E00008	jr	ra
  0xFFFD4,0,0xAC22FF90	sw	v0,-0x70(at)
  0x2CEB00,0x27BDFFD0 ( addiu	sp,-0x30 ),0x0803FFE8	j	pos_000FFFA0

Grand Theft Auto III

SLUS-20062
Extracted from PS2 Classic
3D 00 00 00 48 3F 00 00 19 00 00 00 01 00 00 00
40 8B 34 00 0F 00 00 00 21 00 00 00 01 00 00 00
0B 00 00 00 01 00 00 00 71 6D 0F 00 EC 04 00 00
B0 00 00 00 03 E0 00 08 00 00 00 00 3C 01 00 10
8C 21 FE F0 14 20 00 25 00 00 00 00 27 BD FF 50
08 0B 64 B9 7F BF 00 50 00 00 00 00 34 02 00 03
34 01 00 43 10 81 00 15 34 03 00 00 34 01 00 20
10 81 00 12 34 03 00 01 34 01 00 1F 10 81 00 0F
34 03 00 02 34 01 00 1D 10 81 00 0C 34 03 00 03
34 02 00 02 34 01 00 39 10 81 00 08 34 03 00 04
34 02 00 01 34 01 00 1A 10 81 00 04 34 03 00 05
27 BD FE F0 08 0B 1D 05 7F BF 00 90 3C 01 00 10
00 23 18 21 90 79 FE E0 27 39 00 01 03 22 08 2A
00 01 C8 0A 13 20 FF F6 A0 79 FE E0 03 E0 00 08
00 00 00 00 27 BD FE D0 7F BF 00 B0 7F BE 00 A0
7F B7 00 90 7F B6 00 80 7F B5 00 70 7F B4 00 60
7F B3 00 50 7F B2 00 40 7F B1 00 30 7F B0 00 20
E7 B7 00 1C E7 B6 00 18 E7 B5 00 14 E7 B4 00 10
27 B7 00 F4 46 00 65 06 E7 AC 00 F0 24 07 00 01
46 00 75 86 27 B0 00 F8 46 00 7D 46 E6 ED 00 00
3C 02 C4 7A AE 02 00 00 3C 02 44 7A FF A0 00 00
44 82 60 00 27 A4 00 F0 46 00 6D C6 27 A5 00 C0
27 A6 01 2C 70 00 46 28 70 00 4E 28 70 00 56 28
70 E0 5E 28 0C 0A A8 34 FF A0 00 08 27 B1 00 C8
C6 20 00 00 3C 02 40 00 44 82 08 00 24 07 00 01
3C 02 44 7A 0A 00 00 00 07 00 00 00 40 7D 24 00
08 00 E0 03 10 00 01 3C 44 7D 24 00 00 00 00 00
08 00 E0 03 48 7D 24 00 00 00 00 00 F0 FE 22 AC
E0 92 2D 00 50 FF BD 27 1A 2B 0D 08 E4 92 2D 00
50 00 BF 7F 00 00 00 00 10 74 2C 00 F0 FE BD 27
22 2B 0D 08 14 74 2C 00 90 00 BF 7F 00 00 00 00
00 00 00 00 53 4C 55 53 2D 32 30 30 36 32
(rev. 16200). Requires PS2 Emulator from firmware 4.10 or newer
SLES-50330
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 01 00 00 00 90 97 34 00
10 00 00 00 21 00 00 00 01 00 00 00 00 00 00 00
53 4C 45 53 2D 35 30 33 33 30
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer
Commands Info (SLUS-20062)
Edit-copy purple.svg.png
0x3D => 0x3F48 (16200)
0x19 => (sets some value 1)
0x01 => 0x348B40, 0xF
0x21 => 1
0x0B => 1
  0xF6D71, (sector)
  0x4EC, (offset -> 0x7B6B8CE0 in iso)
    0xB0, 
                    03 E0 00 08 jr ra
                    00 00 00 00 nop
                    3C 01 00 10 lui	at,0x0010
                    8C 21 FE F0 lw	at,-0x110(at)
                    14 20 00 25 bnez at,+0x98
                    00 00 00 00 nop
                    27 BD FF 50 addiu sp,-0xB0
                    08 0B 64 B9 j +0x22C78
                    7F BF 00 50 sq ra,0x50(sp)
                    00 00 00 00 nop
                    34 02 00 03 li v0,0x3
                    34 01 00 43 li at,0x43
                    10 81 00 15 beq a0,at,+0x5C
                    34 03 00 00 li v1,0x0
                    34 01 00 20 li at,0x20
                    10 81 00 12 beq a0,at,+0x4C
                    34 03 00 01 li v1,0x1
                    34 01 00 1F li at,0x1F
                    10 81 00 0F beq a0,at,+0x3C
                    34 03 00 02 li v1,0x2
                    34 01 00 1D li at,0x1D
                    10 81 00 0C beq a0,at,+0x2C
                    34 03 00 03 li v1,0x3
                    34 02 00 02 li v0,0x2
                    34 01 00 39 li at,0x39
                    10 81 00 08 beq a0,at,+0x24
                    34 03 00 04 li v1,0x4
                    34 02 00 01 li v0,0x1
                    34 01 00 1A li at,0x1A
                    10 81 00 04 beq a0,at,+0x14
                    34 03 00 05 li v1,0x5
                    27 BD FE F0 addiu sp,-0x110
                    08 0B 1D 05 j +0x10D54
                    7F BF 00 90 sq ra,0x90(sp)
                    3C 01 00 10 lui at,0x0010
                    00 23 18 21 addu v1,at
                    90 79 FE E0 lbu t9,-0x120(v1)
                    27 39 00 01 addiu t9,0x1
                    03 22 08 2A slt at,t9,v0
                    00 01 C8 0A movz t9,zero,at
                    13 20 FF F6 beqz t9,-0x24
                    A0 79 FE E0 sb t9,-0x120(v1)
                    03 E0 00 08 jr ra
                    00 00 00 00 nop
                    27 BD FE D0 addiu sp,-0x130
                    7F BF 00 B0 sq ra,0xB0(sp)
                    7F BE 00 A0 sq fp,0xA0(sp)
                    7F B7 00 90 sq s7,0x90(sp)
                    7F B6 00 80 sq s6,0x80(sp)
                    7F B5 00 70 sq s5,0x70(sp)
                    7F B4 00 60 sq s4,0x60(sp)
                    7F B3 00 50 sq s3,0x50(sp)
                    7F B2 00 40 sq s2,0x40(sp)
                    7F B1 00 30 sq s1,0x30(sp)
                    7F B0 00 20 sq s0,0x20(sp)
                    E7 B7 00 1C swc1 f23,0x1C(sp)
                    E7 B6 00 18 swc1 f22,0x18(sp)
                    E7 B5 00 14 swc1 f21,0x14(sp)
                    E7 B4 00 10 swc1 f20,0x10(sp)
                    27 B7 00 F4 addiu s7,sp,0xF4
                    46 00 65 06 mov.s f20,f12
                    E7 AC 00 F0 swc1 f12,0xF0(sp)
                    24 07 00 01 li a3,0x1
                    46 00 75 86 mov.s f22,f14
                    27 B0 00 F8 addiu s0,sp,0xF8
                    46 00 7D 46 mov.s f21,f15
                    E6 ED 00 00 swc1 f13,(s7)
                    3C 02 C4 7A lui v0,0xC47A
                    AE 02 00 00 sw v0,(s0)
                    3C 02 44 7A lui v0,0x447A
                    FF A0 00 00 sd zero,(sp)
                    44 82 60 00 mtc1 v0,f12
                    27 A4 00 F0 addiu a0,sp,0xF0
                    46 00 6D C6 mov.s f23,f13
                    27 A5 00 C0 addiu a1,sp,0xC0
                    27 A6 01 2C addiu a2,sp,0x12C
                    70 00 46 28 paddub t0,zero,zero
                    70 00 4E 28 paddub t1,zero,zero
                    70 00 56 28 paddub t2,zero,zero
                    70 E0 5E 28 paddub t3,a3,zero
                    0C 0A A8 34 jal 0x2AA0D0
                    FF A0 00 08 sd zero,0x8(sp)
                    27 B1 00 C8 addiu s1,sp,0xC8
                    C6 20 00 00 lwc1 f00,(s1)
                    3C 02 40 00 lui v0,0x4000
                    44 82 08 00 mtc1 v0,f01
                    24 07 00 01 li a3,0x1
                    3C 02 44 7A lui v0,0x447A
0x0A => 7
  0x247D40, 0x03E00008 (jr ra), 0x3C010010 lui	at,0x0010
  0x247D44, 0x00000000 (nop), 0x03E00008 jr ra
  0x247D48, 0x00000000 (nop), 0xAC22FEF0 sw v0,-0x110(at)
  0x2D92E0, 0x27BDFF50 (addiu sp,-0xB0), 0x080D2B1A j pos_0034AC68
  0x2D92E4, 0x7FBF0050 (sq ra,0x50(sp)), 0x00000000 nop
  0x2C7410, 0x27BDFEF0 (addiu sp,-0x110), 0x080D2B22 j pos_0034AC88
  0x2C7414, 0x7FBF0090 (sq ra,0x90(sp)), 0x00000000 nop
Commands Info (SLES-50330)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x01 => 0x349790, 0x10
0x21 => 1

Grand Theft Auto - San Andreas

SLES-52927
Extracted from PS2 Classic
3D 00 00 00 60 40 00 00 0F 00 00 00 B0 45 1E 00
08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53
2D 35 32 39 32 37
(rev. 16480). Requires PS2 Emulator from firmware 4.20 or newer
SLUS-20946
Extracted from PS2 Classic
3D 00 00 00 60 40 00 00 0F 00 00 00 DC 46 1E 00
E8 4A 1E 00 40 00 00 00 00 00 00 00 53 4C 55 53
2D 32 30 39 34 36
(rev. 16480). Requires PS2 Emulator from firmware 4.20 or newer
Commands Info (SLES-52927)
Edit-copy purple.svg.png
0x3D => 0x4060 (16480)
0x0F => 0x1E45B0, 0x1E5108
0x40 => (sets some value 1)
Commands Info (SLUS-20946)
Edit-copy purple.svg.png
0x3D => 0x4060 (16480)
0x0F => 0x1E46DC, 0x1E4AE8
0x40 => (sets some value 1)

Grandia III

Example of a multi-disc config.

SLUS-21334 Disc 1
Extracted from PS2 Classic
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53
2D 32 31 33 33 34 00 02 00
(rev. 16040). Requires PS2 Emulator from firmware 4.00 or newer
Commands Info (SLUS-21334 Disc 1)
Edit-copy purple.svg.png
0x3D => 0x3EA8 (16040)
0x00 => 0x534C55532D3231333334 (SLUS-21334), 0x000200 (00 - separator?, 02 - total discs, 00 - first disc)
SLUS-21335 Disc 2
Extracted from PS2 Classic
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53
2D 32 31 33 34 35 00 02 01
(rev. 16040). Requires PS2 Emulator from firmware 4.00 or newer
Commands Info (SLUS-21335 Disc 2)
Edit-copy purple.svg.png
0x3D => 0x3EA8 (16040)
0x00 => 0x534C55532D3231333435 (SLUS-21345), 0x000201 (00 - separator?, 02 - total discs, 01 - second disc)

GRIMgRiMoiRe

SLUS-21604
Extracted from PS2 Classic
3D 00 00 00 12 3D 00 00 15 00 00 00 04 00 00 00
(rev. 15634). Requires PS2 Emulator from firmware 3.70 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x3D12 (15634)
0x15 => 4

Growlanser Generations (Disc 1 of 2)

SLUS-20758
Extracted from ps2_gxemu.self
3D 00 00 00 57 44 00 00 0B 00 00 00 01 00 00 00
F8 03 00 00 7C 05 00 00 04 00 00 00 00 00 00 00
10 40 FF FC 2E 00 00 00 72 01 00 00 00 00 00 00
53 4C 55 53 2D 32 30 37 35 38
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

Fixes the freeze at the start of random battles.

Commands Info
Edit-copy purple.svg.png
0x3D => 0x4457 (17495)
0x0B => 1,
 0x3F8 (sector),
 0x57C (offset -> 0x247C14 in a RAW/2352 image),
 0x04 (bytes to replace)
  Replaced opcodes:
  0x00000000 nop
  Original opcodes:
  0x1040FFFC beqz v0,0x267CF0
0x2E => 172

H

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I

# · A · B · C · D · E · F · G · H · I · J · K · L · M · N · O · P · Q · R · S · T · U · V · W · X · Y · Z · Back to top

J

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Jak X: Combat Racing
Jak X

SCES-53286
Extracted from ps2_gxemu.self
3D 00 00 00 57 3D 00 00 24 00 00 00 00 00 00 00
80 BB 00 00 13 00 00 00 00 00 00 00 60 F9 00 00
00 00 00 00
(rev. 15703). Requires PS2 Emulator from firmware 3.72 or newer

0x13 command does fix the hang during saving (memory card's timing related value). Purpose of the 0x24 command is unknown - it is not present in the NTSC config.

Commands Info
Edit-copy purple.svg.png
0x3D => 0x3D57 (15703)
0x24 => 0xBB80
0x13 => 0xF960

K

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Katamari Damacy

SLPS-25360
Extracted from PS2 Classic
3D 00 00 00 46 40 00 00 41 00 00 00 0B 00 00 00
01 00 00 00 29 04 00 00 40 00 00 00 04 00 00 00
00 24 77 68 00 00 00 00 00 00 00 00 53 4C 50 53
2D 32 35 33 36 30
(rev. 16454). Requires PS2 Emulator from firmware 4.20 or newer
SLUS-21008
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 41 00 00 00 0B 00 00 00
01 00 00 00 71 04 00 00 80 02 00 00 04 00 00 00
00 26 B8 D8 00 00 00 00 00 00 00 00 53 4C 55 53
2D 32 31 30 30 38
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer
Commands Info (SLUS-21008)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x41 => (sets some value 1, sync? - speedhack?)
0x0B => 1
  0x471, (sector)
  0x280, (offset -> 0x238A74 in iso)
    0x04,
                 0x0024B8D8 (pointer)
                 0x00000000
Commands Info (SLPS-25360)
Edit-copy purple.svg.png
0x3D => 0x4046 (16454)
0x41 => (sets some value 1, sync? - speedhack?)
0x0B => 1
  0x429, (sector)
  0x40, (offset -> 0x214834 in iso)
    0x04,
                 0x00247768 (pointer) 
                 0x00000000

Kessen II

SLUS-20275
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 0B 00 00 00 03 00 00 00
10 76 00 00 BC 07 00 00 10 00 00 00 48 43 88 00
4B E5 21 AC 30 84 80 00 4B E7 2B 3C 4B E5 21 AC
30 84 80 00 4B E7 2B 3C 48 43 88 00 64 76 00 00
10 05 00 00 0C 00 00 00 4B C0 10 9C 4B C0 18 DC
4A 68 03 BE 4A 68 03 BE 4B C0 10 9C 4B C0 18 DC
64 76 00 00 C8 06 00 00 0C 00 00 00 4B C0 10 9C
4B C0 18 DC 4A 68 03 BE 4A 68 03 BE 4B C0 10 9C
4B C0 18 DC 00 00 00 00 53 4C 55 53 2D 32 30 32
37 35
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fixes spickey polygon syndrome problems for characters in cutscenes/selection/..

Commands Info
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x0B => 3
  0x7610, 0x07BC, 0x10, 
                       Patched Bytes:
                       0x00884348 00 88 43 48 cfc2    $v1, $17 (cfc2	v1,MACflag)
                       0xAC21E54B AC 21 E5 4B cop2    (vsub.xyzw vf06, vf04, vf05)
                       0x00808430 00 80 84 30 andi    $a0, 0x8000
                       0x3C2BE74B 3C 2B E7 4B cop2    (vmove.xyzw, vf07, vf05)
                       Original Bytes:
                       0xAC21E54B AC 21 E5 4B cop2    (vsub.xyzw vf06, vf04, vf05)
                       0x00808430 00 80 84 30 andi    $a0, 0x8000
                       0x3C2BE74B 3C 2B E7 4B cop2    (vmove.xyzw, vf07, vf05)
                       0x00884348 00 88 43 48 cfc2    $v1, $17 (cfc2	v1,MACflag)
  0x7664, 0x0510, 0x0C,
                       Patched Bytes:
                       0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
                       0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
                       0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
                       Original Bytes:
                       0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
                       0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
                       0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
  0x7664, 0x06C8, 0x0C, 
                       Patched Bytes:
                       0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
                       0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)
                       0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
                       Original Bytes:
                       0xBE03684A BE 03 68 4A cop2    (vrsqrt Q, vf00w, vf08x)
                       0x9C10C04B 9C 10 C0 4B cop2    (vmulq.xyz vf02,vf02,Q)
                       0xDC18C04B DC 18 C0 4B cop2    (vmulq.xyz vf03,vf03,Q)

L

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La Pucelle: Tactics

SLUS-20847
Extracted from PS2 Classic
3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00
40 FA 0F 00 00 00 00 00 0C 01 0A 3C 44 FA 0F 00
00 00 00 00 04 DE 4A 35 48 FA 0F 00 00 00 00 00
04 00 45 11 4C FA 0F 00 00 00 00 00 00 00 00 00
50 FA 0F 00 00 00 00 00 10 00 0A 8E 54 FA 0F 00
00 00 00 00 9A E2 04 08 58 FA 0F 00 00 00 00 00
14 00 0B 8E 5C FA 0F 00 00 00 00 00 9C E2 04 08
60 FA 0F 00 00 00 00 00 00 00 00 00 60 8A 13 00
10 00 0A 8E 90 FE 03 08 64 8A 13 00 14 00 0B 8E
00 00 00 00 00 00 00 00 53 4C 55 53 2D 32 30 38
34 37
(rev. 16347). Requires PS2 Emulator from firmware 4.10 or newer

Fixes blackscreen

Commands Info
Edit-copy purple.svg.png
0x3D => 0x3FDB (16347)
0x0A => 0xB
  0xFFA40,0,0x3C0A010C lui t2, 0x010C
  0xFFA44,0,0x354ADE04 ori t2, 0xDE04
  0xFFA48,0,0x11450004 beq t2, a1, 0x000FFA5C
  0xFFA4C,0,0          nop
  0xFFA50,0,0x8E0A0010 lw t2, 0x10(s0)
  0xFFA54,0,0x0804E29A j  0x00138A68
  0xFFA58,0,0x8E0B0014 lw t3, 0x14(s0)
  0xFFA5C,0,0x0804E29C j  0x00138A70
  0xFFA60,0,0          nop
  0x138A60,0x8E0A0010 (lw t2, 0x10(s0)),0x0803FE90 j 0x000FFA40
  0x138A64,0x8E0B0014 (lw t3, 0x14(s0)),0 (nop)

M

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Mana Khemia 2: Fall of Alchemy

SLPM-55114
Extracted from PS2 Classic
3D 00 00 00 98 41 00 00 1B 00 00 00 15 00 00 00
04 00 00 00 00 00 00 00 53 4C 50 4D 2D 35 35 31
31 34
(rev. 16792). Requires PS2 Emulator from firmware 4.30 or newer

Fixes blackscreen, additionally to GX config this one use 0x15 command

Commands Info
Edit-copy purple.svg.png
0x3D => 0x4198 (16792)
0x1B => (sets some value 1)
0x15 => 4

Manhunt

SLUS-20827
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 0A 00 00 00 0F 00 00 00
A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00
00 00 00 00 14 00 AE 8D A8 FF 0F 00 00 00 00 00
10 00 AC 8D AC FF 0F 00 00 00 00 00 50 00 AF 8D
B0 FF 0F 00 00 00 00 00 08 00 8F 15 B4 FF 0F 00
00 00 00 00 54 00 AB 8D B8 FF 0F 00 00 00 00 00
06 00 CB 15 BC FF 0F 00 00 00 00 00 00 80 8F 25
C0 FF 0F 00 00 00 00 00 00 80 CE 25 C4 FF 0F 00
00 00 00 00 54 00 AE AD C8 FF 0F 00 00 00 00 00
50 00 AF AD CC FF 0F 00 00 00 00 00 10 00 AF AD
D0 FF 0F 00 00 00 00 00 14 00 AE AD D4 FF 0F 00
00 00 00 00 04 68 10 08 D8 FF 0F 00 00 00 00 00
5F 00 03 3C 0B 00 00 00 01 00 00 00 22 0D 00 00
14 01 00 00 08 00 00 00 08 03 FF E8 27 BD FF F0
3C 03 00 5F 27 BD FF F0 00 00 00 00 53 4C 55 53
2D 32 30 38 32 37
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fixes graphical issues

Commands Info
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x0A => 0x0F
  0xFFFA0,0, 0x00A0682D 2D 68 A0 00	dmove	t5,a1
  0xFFFA4,0, 0x8DAE0014 14 00 AE 8D	lw	t6,0x14(t5)
  0xFFFA8,0, 0x8DAC0010 10 00 AC 8D	lw	t4,0x10(t5)
  0xFFFAC,0, 0x8DAF0050 50 00 AF 8D	lw	t7,0x50(t5)
  0xFFFB0,0, 0x158F0008 08 00 8F 15	bne	t4,t7,pos_000FFFD4
  0xFFFB4,0, 0x8DAB0054 54 00 AB 8D	lw	t3,0x54(t5)
  0xFFFB8,0, 0x15CB0006 06 00 CB 15	bne	t6,t3,pos_000FFFD4
  0xFFFBC,0, 0x258F8000 00 80 8F 25	addiu	t7,t4,-0x8000
  0xFFFC0,0, 0x25CE8000 00 80 CE 25	addiu	t6,-0x8000
  0xFFFC4,0, 0xADAE0054 54 00 AE AD	sw	t6,0x54(t5)
  0xFFFC8,0, 0xADAF0050 50 00 AF AD	sw	t7,0x50(t5)
  0xFFFCC,0, 0xADAF0010 10 00 AF AD	sw	t7,0x10(t5)
  0xFFFD0,0, 0xADAE0014 14 00 AE AD	sw	t6,0x14(t5)
  0xFFFD4,0, 0x08106804 04 68 10 08	j	pos_0041A010
  0xFFFD8,0, 0x3C03005F 5F 00 03 3C	lui	v1,0x005F
0x0B => 1
  0xD22, (disc sector)
  0x114, (offset -> 0x691108 in iso)
  0x08,
                  0x0803FFE8 E8 FF 03 08 j	pos_000FFFA0
                  0x27BDFFF0 F0 FF BD 27 addiu	sp,-0x10
                  0x3C03005F 5F 00 03 3C lui	v1,0x005F
                  0x27BDFFF0 F0 FF BD 27 addiu	sp,-0x10
z_un_0041a008:

	lui	v1,0x005F           <- gets overwritten (hook)
	addiu	sp,-0x10
	lw	v0,-0x5C14(v1)
	sd	ra,(sp)
	jalr	v0
	nop	
	ld	ra,(sp)
	jr	ra
	addiu	sp,0x10
	nop

Marvel Nemesis: Rise of the Imperfects

SLES-53585
Extracted from ps2_gxemu.self
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00
00 F0 FF 04 00 00 00 00 02 00 03 00 11 00 00 00
7A 7F CE 5D 14 02 00 00 03 00 06 00 EC 8F 55 10
C0 45 55 10 28 49 55 10 40 4A 55 10 60 7F 55 10
C0 8F 55 10 00 00 00 00 53 4C 45 53 2D 35 33 35
38 35
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer
SLUS-21281
Extracted from ps2_gxemu.self & ps2_softemu.self
3D 00 00 00 57 44 00 00 12 00 00 00 09 00 00 00
00 F0 FF 04 00 00 00 00 02 00 03 00 11 00 00 00
7A 7F CE 5D 14 02 00 00 03 00 02 00 88 76 55 10
08 87 55 10 00 00 00 00 53 4C 55 53 2D 32 31 32
38 31
(rev. 17495). Requires PS2 Emulator from firmware 4.78 or newer

Fixes loading/crash, game still unplayable due to other issues.

Commands Info (SLES-53585)
Edit-copy purple.svg.png
0x3D => 0x4457 (17495)
0x12 => 0x0D
 00 F0 FF 04
 00 00 00 00
 02 00 >03 00< Count, Type 2
  11 00 00 00
  7A 7F CE 5D
  14 02 00 00
 03 00 >06 00< Count, Type 3
  EC 8F 55 10 0x558fec (EE memory offset with problematic stall)
  C0 45 55 10 0x5545c0 (EE memory offset with problematic stall)
  28 49 55 10 0x554928 (EE memory offset with problematic stall)
  40 4A 55 10 0x554a40 (EE memory offset with problematic stall)
  60 7F 55 10 0x557f60 (EE memory offset with problematic stall)
  C0 8F 55 10 0x558fc0 (EE memory offset with problematic stall)
Commands Info (SLUS-21281)
Edit-copy purple.svg.png
0x3D => 0x4457 (17495)
0x12 => 0x09	
 00 F0 FF 04	
 00 00 00 00	
 02 00 >03 00< Count, Type 2	
  11 00 00 00	
  7A 7F CE 5D	
  14 02 00 00	
 03 00 >02 00< Count, Type 3	
  88 76 55 10 0x557688 (EE memory offset with problematic stall)
  08 87 55 10 0x558708 (EE memory offset with problematic stall)

Max Payne

SLES-50325
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 01 00 00 00 F4 E9 52 00
03 00 00 00 01 00 00 00 78 EB 52 00 02 00 00 00
00 00 00 00 53 4C 45 53 2D 35 30 33 32 35
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer
SLUS-20230
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 01 00 00 00 E4 E6 52 00
03 00 00 00 01 00 00 00 68 E8 52 00 02 00 00 00
00 00 00 00 53 4C 55 53 2D 32 30 32 33 30
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fixes game hang on first cutscene/cutscenes

Commands Info (SLES-50325)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x01 => 0x52E9F4, 3   (applies to main_p.run ELF on disc: 0x52E9F4 dmove a1,v0 )
0x01 => 0x52EB78, 2   (applies to main_p.run ELF on disc: 0x52EB78 lq s1,0x10(sp) )
Commands Info (SLUS-20230)
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x01 => 0x52E6E4, 3   (applies to main.run ELF on disc: 0x52E6E4 dmove a1,v0 )
0x01 => 0x52E868, 2   (applies to main.run ELF on disc: 0x52E868 lq s1,0x10(sp) )

Medal of Honor: European Assault

SLES-53332
Extracted from PS2 Classic
3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00
1D 00 00 00 01 00 00 00 00 00 00 00 53 4C 45 53
2D 35 33 33 33 32
(rev. 16545). Requires PS2 Emulator from firmware 4.20 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 40A1 (16545)
0x1C => 1
0x1D => 1

N

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O

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Odin Sphere

SLUS-21577
Extracted from PS2 Classic
3D 00 00 00 10 3D 00 00 0B 00 00 00 02 00 00 00
52 04 00 00 F8 03 00 00 04 00 00 00 2D 02 49 0C
2D 02 49 14 52 04 00 00 70 04 00 00 04 00 00 00
2D 03 49 0C 2D 03 49 14 15 00 00 00 04 00 00 00
(rev. 15632). Requires PS2 Emulator from firmware 3.70 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x3D10 (15632)
0x0B => 2
  0x452, (sector)
  0x3F8, (offset -> 0x2293EC in iso)
    0x04,
                  0x0C49022D sltiu v0,t0,0x490C,
                  0x1449022D sltiu v0,t0,0x4914,
  0x452, (sector)
  0x470, (offset -> 0x229464 in iso)
    0x04,
                  0x0C49032D sltiu v1,t0,0x490C,
                  0x1449032D sltiu v1,t0,0x4914
0x15 => 4

P

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Phantasy Star Complete Collection

SLPM-62775
Extracted from PS2 Classic
3D 00 00 00 B8 41 00 00 45 00 00 00 00 00 00 00
53 4C 50 4D 2D 36 32 37 37 35
(rev. 16824). Requires PS2 Emulator from firmware 4.40 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x41B8 (16824)
0x45 => (sets some value 1)

Primal

SCUS-97142
Extracted from PS2 Classic
3D 00 00 00 65 3D 00 00 12 00 00 00 0D 00 00 00
00 00 00 04 00 00 00 00 02 00 03 00 5F 01 00 00
8D BD 6F 2C 67 03 00 00 02 00 03 00 6B 01 00 00
31 35 70 E9 72 03 00 00 03 00 02 00 60 9B 39 10
18 9C 39 10 0B 00 00 00 01 00 00 00 47 07 00 00
6C 04 00 00 04 00 00 00 80 5F 03 3C 80 00 03 3C
(rev. 15717). Requires PS2 Emulator from firmware 3.72 or newer

Same issue as 24 The game described in Custom Configs, fixes loading screen freezing

Commands Info
Edit-copy purple.svg.png
0x3D => 0x3D65 (15717)
0x12 => 0x0D, (fixes freezing)
  00 00 00 04 0x04000000 (64 MB?)
  00 00 00 00  
  02 00>03 00< Count, Type 2
  5F 01 00 00 	0x15F
  8D BD 6F 2C 	0x2C6FBD8D
  67 03 00 00  0x367
  02 00>03 00< Count, Type 2
  6B 01 00 00 	0x16B
  31 35 70 E9 	0xE9703531
  72 03 00 00  0x372
  03 00>02 00< Count
  60 9B 39 10 	-> 0x399B60  ctc2    $zero, $5
  18 9C 39 10	-> 0x399C18  ctc2    $zero, $5
0x0B => 1
  0x747, (disc sector)
  0x46C, (offset -> 0x3A3C60 - this patch is for VU microprogram (.vutext) on disc, fix rare SPS
    0x04,
                  0x8000033c nop
                  0x805f033c move.z vf31, vf0

Psychonauts

SLUS-21120
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00
12 01 00 00 58 00 00 00 04 00 00 00 00 00 00 00
11 CF FF F9 00 00 00 00 53 4C 55 53 2D 32 31 31
32 30
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

0x0B command does not use the -0xC offset correction.

Commands Info
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x0B => 1
 0x112 (sector)
 0x58 (offset -> 0x89058 in the image)
 0x04 (bytes to replace)
  Replaced bytes:
   00 00 00 00 nop
  Original bytes:
   F9 FF CF 11 beq t6,t7,0x101FC0

Q

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R

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Rayman Arena

SLUS-20272
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00
00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00
AE B3 4E 5D 20 02 00 00 46 02 00 00 03 00 09 00
B0 E9 1D 10 94 EB 1D 10 00 EC 1D 10 54 EC 1D 10
A0 EE 1D 10 DC EE 1D 10 78 F0 1D 10 B4 F0 1D 10
54 F1 1D 10 00 00 00 00 53 4C 55 53 2D 32 30 32
37 32
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x12 => 0x11
  00 00 00 04 
  00 00 00 00 
  02 00>04 00< Count
  00 00 00 00 
  AE B3 4E 5D 
  20 02 00 00 
  46 02 00 00 
  03 00>09 00< Count
  B0 E9 1D 10 	-> 0x1DE9B0  ctc2    $t0, $6
  94 EB 1D 10 	-> 0x1DEB94  ctc2    $t0, $6
  00 EC 1D 10 	-> 0x1DEC00  ctc2    $t0, $6
  54 EC 1D 10 	-> 0x1DEC54  ctc2    $t0, $6
  A0 EE 1D 10 	-> 0x1DEEA0  ctc2    $t0, $6
  DC EE 1D 10 	-> 0x1DEEDC  ctc2    $t0, $6
  78 F0 1D 10 	-> 0x1DF078  ctc2    $t0, $6
  B4 F0 1D 10 	-> 0x1DF0B4  ctc2    $t0, $6
  54 F1 1D 10 	-> 0x1DF154  ctc2    $t0, $6

Raw Danger!

SLPS-25606
Extracted from PS2 Classic
3D 00 00 00 27 44 00 00 46 00 00 00 41 00 00 00
0A 00 00 00 02 00 00 00 94 E0 11 00 04 68 06 0C
00 00 00 00 9C E0 11 00 54 A6 08 0C 00 00 00 00
00 00 00 00 53 4C 50 53 2D 32 35 36 30 36
(rev. 17447). Requires PS2 Emulator from firmware 4.78 or newer

Fix fps problem by removing problematic effects

Red Faction 2

SLUS-20442
Extracted from PS2 Classic
3D 00 00 00 42 3F 00 00 19 00 00 00 00 00 00 00
53 4C 55 53 2D 32 30 34 34 32
(rev. 16194). Requires PS2 Emulator from firmware 4.00 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x3F42 (16194)
0x19 => (sets some value 1)

Rygar

SLUS-20471
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 0E 00 00 00 A8 7D 14 00
00 00 00 00 53 4C 55 53 2D 32 30 34 37 31
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fixes hard crash at start when leaving the place

Commands Info
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x0E => 0x147DA8 (offset)

.text:00147DA8                 sub.s   $f12, $f20, $f12

S

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Shin Megami Tensei Digital Devil Saga 1

SLUS-20974
Extracted from PS2 Classic
3D 00 00 00 EC 42 00 00 46 00 00 00 48 00 00 00
01 00 00 00 90 D0 03 00 00 00 00 00 53 4C 55 53
2D 32 30 39 37 34
(rev. 17132). Requires PS2 Emulator from firmware 4.50 or newer

Fixes screen shakes/framerate cracks

Commands Info
Edit-copy purple.svg.png
0x3D => 0x42EC (17132)
0x46 => (sets some value 1)
0x48 => 0x1 , 0x3D090

Shin Megami Tensei Nocturne

SLUS-20911
Extracted from PS2 Classic
3D 00 00 00 F6 41 00 00 46 00 00 00 00 00 00 00
53 4C 55 53 2D 32 30 39 31 31
(rev. 16886). Requires PS2 Emulator from firmware 4.40 or newer

Fixes screen shakes/flickers (and much more importantly, game crashes)

Commands Info
Edit-copy purple.svg.png
0x3D => 0x41F6 (16886)
0x46 => (sets some value 1)

Shin Megami Tensei Persona 3 FES

SLUS-21621
Extracted from PS2 Classic
3D 00 00 00 48 41 00 00 0A 00 00 00 20 00 00 00
00 FA 0F 00 00 00 00 00 E0 00 A4 8F 04 FA 0F 00
00 00 00 00 6C 01 03 24 08 FA 0F 00 00 00 00 00
0A 00 83 14 0C FA 0F 00 00 00 00 00 FF 00 04 24
10 FA 0F 00 00 00 00 00 B8 26 04 00 14 FA 0F 00
00 00 00 00 27 20 84 00 18 FA 0F 00 00 00 00 00
D0 00 A3 DF 1C FA 0F 00 00 00 00 00 24 18 83 00
20 FA 0F 00 00 00 00 00 0B 00 63 64 24 FA 0F 00
00 00 00 00 33 00 04 24 28 FA 0F 00 00 00 00 00
B8 26 04 00 2C FA 0F 00 00 00 00 00 25 18 83 00
30 FA 0F 00 00 00 00 00 D0 00 A3 FF 34 FA 0F 00
00 00 00 00 E1 B3 11 08 38 FA 0F 00 00 00 00 00
50 00 64 8E 7C CF 46 00 50 00 64 8E 80 FE 03 08
40 FA 0F 00 00 00 00 00 00 3C 04 3C 44 FA 0F 00
00 00 00 00 18 3F 05 3C 48 FA 0F 00 00 00 00 00
20 00 24 AE 4C FA 0F 00 00 00 00 00 24 00 24 AE
50 FA 0F 00 00 00 00 00 60 00 25 AE 54 FA 0F 00
00 00 00 00 64 00 24 AE 58 FA 0F 00 00 00 00 00
A0 00 24 AE 5C FA 0F 00 00 00 00 00 A4 00 25 AE
60 FA 0F 00 00 00 00 00 E0 00 25 AE 64 FA 0F 00
00 00 00 00 E4 00 25 AE 68 FA 0F 00 00 00 00 00
04 00 04 24 6C FA 0F 00 00 00 00 00 39 9B 10 08
70 FA 0F 00 00 00 00 00 10 00 25 26 DC 6C 42 00
04 00 04 24 90 FE 03 08 E0 6C 42 00 10 00 25 26
00 00 00 00 30 6A 4C 00 80 3F 02 3C 7F 3F 02 3C
21 00 00 00 00 00 00 00 15 00 00 00 04 00 00 00
00 00 00 00 53 4C 55 53 2D 32 31 36 32 31
(rev. 16712). Requires PS2 Emulator from firmware 4.25 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x4148 (16712)
0x0A => 0x20
  0xFFA00,0,0x8FA400E0	lw	a0,0xE0(sp)
  0xFFA04,0,0x2403016C	li	v1,0x16C
  0xFFA08,0,0x1483000A	bne	a0,v1,pos_000FFA34
  0xFFA0C,0,0x240400FF	li	a0,0xFF
  0xFFA10,0,0x000426B8	dsll	a0,0x1A
  0xFFA14,0,0x00842027	nor	a0,a0
  0xFFA18,0,0xDFA300D0	ld	v1,0xD0(sp)
  0xFFA1C,0,0x00831824	and	v1,a0,v1
  0xFFA20,0,0x6463000B	daddiu	v1,0x000B
  0xFFA24,0,0x24040030	li	a0,0x30
  0xFFA28,0,0x000426B8	dsll	a0,0x1A
  0xFFA2C,0,0x00831825	or	v1,a0,v1
  0xFFA30,0,0xFFA300D0	sd	v1,0xD0(sp)
  0xFFA34,0,0x0811B3E1	j	pos_0046CF84
  0xFFA38,0,0x8E640050	lw	a0,0x50(s3)
  0x46CF7C,0x8E640050 (lw	a0,0x50(s3),0x0803FE80 j pos_000FFA00
  0xFFA40,0,0x3C043C00	lui	a0,0x3C00
  0xFFA44,0,0x3C053F18	lui	a1,0x3F18
  0xFFA48,0,0xAE240020	sw	a0,0x20(s1)
  0xFFA4C,0,0xAE240024	sw	a0,0x24(s1)
  0xFFA50,0,0xAE250060	sw	a1,0x60(s1)
  0xFFA54,0,0xAE240064	sw	a0,0x64(s1)
  0xFFA58,0,0xAE2400A0	sw	a0,0xA0(s1)
  0xFFA5C,0,0xAE2500A4	sw	a1,0xA4(s1)
  0xFFA60,0,0xAE2500E0	sw	a1,0xE0(s1)
  0xFFA64,0,0xAE2500E4	sw	a1,0xE4(s1)
  0xFFA68,0,0x24040004	li	a0,0x4
  0xFFA6C,0,0x08109B39	j	pos_00426CE4
  0xFFA70,0,0x26250010	addiu	a1,s1,0x10
  0x426CDC,0x24040004(li a0,0x4),0x0803FE90 j pos_000FFA40
  0x426CE0,0x26250010(addiu a1,s1,0x10),0 nop
  0x4C6A30,0x3C023F80(lui v0,0x3F80),0x3C023F7F lui v0,0x3F7F
0x21 => 0
0x15 => 4

Shin Megami Tensei Persona 4

SLUS-21782
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00
60 9C 18 00 80 3F 02 3C 7F 3F 02 3C 00 00 00 00
53 4C 55 53 2D 32 31 37 38 32
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Dungeon name in the corner is glitched (shows black bar).

Commands Info
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x0A => 1
  0x189C60, 0x3C023F80 lui	v0,0x3F80 
            0x3C023F7F lui	v0,0x3F7F

Siren

SCUS-97355
Extracted from PS2 Classic
3D 00 00 00 15 41 00 00 19 00 00 00 00 00 00 00
53 43 55 53 2D 39 37 33 35 35
(rev. 16661). Requires PS2 Emulator from firmware 4.25 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x4115 (16661)
0x19 => (sets some value 1)

Summoner

SLES-82005
Extracted from PS2 Classic
3D 00 00 00 89 3D 00 00 2C 00 00 00 01 00 00 00
00 00 00 00 53 4C 45 53 2D 38 32 30 30 35
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fixes blackscreen

Commands Info
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x2C => 0x1

Superman Returns

SLUS-21434, SLKA-25367, SLES-53746
SLES-54348, SLES-54349, SLES-54350, SLES-54351
Extracted from ps2_gxemu.self
3D 00 00 00 89 3D 00 00 08 00 00 00 00 00 00 00
00 00 00 FE 00 00 00 00 00 00 00 2C 00 00 00 00
00 00 00 FE 00 00 00 00 00 00 00 10 00 00 00 00
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fixes graphical issues.

Syphon Filter The Omega Strain

SCUS-97264
Extracted from PS2 Classic
3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00
00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18
32 00 B6 18 0B 00 00 00 01 00 00 00 F5 05 00 00
8C 02 00 00 04 00 00 00 00 00 00 00 0C 0D C1 54
0A 00 00 00 0B 00 00 00 F8 35 37 00 1B 52 06 4B
00 80 43 48 FC 35 37 00 00 80 43 48 1B 52 06 4B
EC 6F 3A 00 00 00 00 00 00 00 11 64 F8 6F 3A 00
78 A1 0E 0C 80 FE 03 0C 00 FA 0F 00 00 00 00 00
02 00 08 3C 04 FA 0F 00 00 00 00 00 2B 40 28 02
08 FA 0F 00 00 00 00 00 02 00 00 15 0C FA 0F 00
00 00 00 00 54 00 01 3C 10 FA 0F 00 00 00 00 00
00 28 20 AC 14 FA 0F 00 00 00 00 00 78 A1 0E 08
18 FA 0F 00 00 00 00 00 01 00 31 26 00 00 00 00
53 43 55 53 2D 39 37 32 36 34
(rev. 16415). Requires PS2 Emulator from firmware 4.20 or newer

Fixes texture bugs.

Commands Info
Edit-copy purple.svg.png
0x3D => 0x401F (16415)
0x12 => 0x5 
  00 00 00 00 
  00 00 00 00 
  01 00>02 00< Count
  31 00 99 18 -> 0x18990
  32 00 B6 18 -> 0x18B60
0x0B => 1
  0x5F5, (sector)
  0x28C, (offset -> 0x2FAA80 in iso)
    0x04,
                  0x00000000 (nop), 
                  0x0C0DC154 (jal sub_370550)
0x0A => 0xB
  0x3735F8, 0x4B06521B (cop2 vmulw.x vf08,vf10,vf06w), 0x48438000	cfc2	v1,Status
  0x3735FC, 0x48438000 (cfc2 v1,Status)              , 0x4B06521B	cop2 (vmulw.x vf08,vf10,vf06w)
  0x3A6FEC, 0 (nop), 0x64110000 li      $s1, 0
  0x3A6FF8, 0x0C0EA178 (jal	pos_003A85E0), 0x0c03FE80 jal pos_000FFA00
  0xFFA00,  0 (nop), 0x3C080002 lui	t0,0x0002
  0xFFA04,  0 (nop), 0x0228402B sltu	t0,s1,t0
  0xFFA08,  0 (nop), 0x15000002 bnez	t0,pos_000FFA14
  0xFFA0C,  0 (nop), 0x3C010054 lui	at,0x0054
  0xFFA10,  0 (nop), 0xAC202800 sw	zero,0x2800(at)
  0xFFA14,  0 (nop), 0x080EA178 j	pos_003A85E0
  0xFFA18,  0 (nop), 0x26310001 addiu	s1,0x1

T

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Trapt

SLUS-21255
Extracted from PS2 Classic
3D 00 00 00 2C 43 00 00 46 00 00 00 49 00 00 00
48 00 00 00 01 00 00 00 20 4E 00 00 00 00 00 00
53 4C 55 53 2D 32 31 32 35 35
(rev. 17196). Requires PS2 Emulator from firmware 4.55 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x432C (17196)
0x46 => (enable L2H Improvement)
0x49 => (sets something 0xB,0,0)
0x48 => 0x1, 0x4E20 (No-IPU Conservative (20000))

TY the Tasmanian Tiger

SLUS-20571, SLES-51220
Extracted from ps2_gxemu.self
3D 00 00 00 89 3D 00 00 07 00 00 00 08 00 00 00
00 00 00 00
(rev. 15753). Requires PS2 Emulator from firmware 3.72 or newer

Fix graphical glitches, and fix locks up once you're given control.

Commands Info
Edit-copy purple.svg.png
0x3D => 0x3D89 (15753)
0x07 => 0x08 (XGKICK delay by 8 cycles)

U

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V

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W

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X

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Y

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Z

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Zettaizetsumei Toshi (Disaster Report)

SLPS-25113
Extracted from PS2 Classic
3D 00 00 00 26 44 00 00 44 00 00 00 00 00 00 00
53 4C 50 53 2D 32 35 31 31 33
(rev. 17446). Requires PS2 Emulator from firmware 4.78 or newer
Commands Info
Edit-copy purple.svg.png
0x3D => 0x4426 (17446)
0x44 => (disables smoothing and smoothing option)