Game plugin
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1 Identifier:
- 1
1 Interface
contains 105 subs:
0: 0 Parameter: - set Widget "page_game_main" and activate 1: 1 Parameter: uint8_t [0x5B8] 2: 1 Parameter: uint8_t [0x230] 3: 1 Parameter: int 4: 2 Parameter: int (used for func 3), uint8_t msg?dialog_struct[0x1A0] 5: 0 Parameter: 6: 0 Parameter: 7: 0 Parameter: - set Widget "page_game_main", pageactivate and paf_55944323 /paf_FA17FC05. 8: 1 Parameter: out:uint8_t [0x114] - (+4 = TitleID) 9: 1 Parameter: out:char* - returns (running?) TitleID 10: 1 Parameter: out:uint8_t [8] 11: 2 Parameter: uint64_t data, int (0=12,other=0x13) - EventPortSend 0x100, 0x12/0x13,data 12: 0 Parameter: 13: 0 Parameter: 14: 0 Parameter: - pad vibration related 15: GetExecAppType, 2 Parameter: int * apptype, int * extendedtype? 16: 1 Parameter: int * 17: 0 Parameter: 18: 2 Parameter: int *, char * [0x20] 19: 3 Parameter: int *, char * [0x20], char * [0x20] 20: 1 Parameter: out: uint8_t [0x5B8] 21: 0 Parameter: 22: commerce2ExecuteStoreBrowse, 4 Parameter: int targetType, char * targetId, uint8 flags, int userdata - 23: 1 Parameter: in: uint8_t [0xA4] 24: 1 Parameter: in: uint8_t [0xA4] 25: wakeupWithGameExit, 2 Parameter: char * url, int usrdata 26: commerce2Reboot4PrgDl, 1 Parameter: int taskId 27: 1 Parameter: in: char * url[0x800] - "psvp:vdss?url=%s&id=0x%016llx&spd=%lld&cid=%s&fid=%s" 28: RebootSignup?, 0 Parameter: 29: 1 Parameter: uint8_t [0xA4] 30: commerce2GetOptions, 1 Parameter: int * userdata 31: GetUsrdataOnGameExit, 1 Parameter: int * game_plugin_view 32: Get MANUAL DirName, 1 Parameter: char [0x80] 33: 0 Parameter: - is music gameBgmPlayback allowed check 34: 1 Parameter: char * [0x20] 35: 1 Parameter: char * DirName[0x20] - tmp game lock 36: 2 Parameter: int * , char * 37: 0 Parameter: 38: 1 Parameter: uint64_t data - event port send data1=0x100, data2=0x14, data3=input 39: 1 Parameter: char * titleid [0x20] 40: 3 Parameter: char * titleid [0x20], int* , int 41: 3 Parameter: char * titleid [0x20], char * [4], int 42: 4 Parameter: char * titleid, int flags , char * , int 43: 0 Parameter: 0 44: 0 Parameter: 43) with 1 45: 2 Parameter: int MemContainer(-1), int NoCalcFlag - initGameData, returns Memory Container 46: EndGameData, 0 Parameter: 47: getGameDataStat, 3 Parameter: char * DirName, char * CategoryType, uint8_t[0x1450] 48: updateGameData, 4 Parameter: char * DirName, char * CategoryType, void * callback, uint8_t[0x1450] (SysParam) 49: 5 Parameter: int errcode, int, int, void * callback, char * tex? 50: 3 Parameter: char * ErrorMsg, void * callback, char * tex? 51: 0 Parameter: FindWidget("page_game_main") - returns Widget View 52: cacheInit, 2 Parameter: void * callback, uint8_t SysCacheParam[0x444] 53: cacheClear, 0 Parameter: 54: GetBootInfo, 1 Parameter: uint8_t bootinfo[0x20] // also gets TitleId 55: GetTitleId,1 Parameter: uint8_t * titleId [0x20] 56: kbGetSize, 2 Parameter: int * data (=0) , int value (0,1=EventPortSend 0x10E) 57: SetSysVersion, 1 Parameter: char * SysVersion (String Version for attribute "PS3_SYSTEM_VER") 58: GetDiscInfo, 1 Parameter: uint8_t [0x20] (titleid? (0xA) from /dev_ps2disc/SYSTEM.CNF or /dev_bdvd/PS3_GAME/(L0x/)PARAM.SFO) 59: 4 Parameter: int dialog_msg_type (0=corrupted gamedata,1=corrupted installgame,2=update completed,3=hdd full stop game) int size, void * callback, 0 60: SetEjectMode, 1 Parameter: int mode 61: gameExec, 7 Parameter: char * DirName (Type=1,else ""), char * DirName (Type!=1,else ""),int Type,int Options,sys_memory_container_t MemoryContainer, ExecData, UserData 62: getList, 7 Parameter: int * ListBufNum, sys_addr_t * memory_allocate_from_container, int * ListNum, int * GetListNum, MemoryContainer, 63: GetBootInfo, 3 Parameter: int * Type, char * DirName[0x20], int * ExecData 64: SetParam, 1 Parameter: int * ExecData - SetExitParam 65: GetExitInfo, 5 Parameter: int * status, int * Type, char * DirName, uint8_t * ExecData, uint8_t * UserData 66: HomePath, 1 Parameter: char * HddGamePath (Playstation@Home "/dev_hdd0/game/NPEA00013/USRDIR") 67: DeleteGame, 2 Parameter: char * DirName, sys_memory_container_t MemoryContainerId 68: OptionPath, 2 Parameter: char * CommonPath, char * PersonalPath - GetHomeLaunchOptionPath 69: ExportPath, 1 Parameter: char * ImportPath[0x80] (GetHomeDataExportPath) 70: ImportPath, 1 Parameter: char * ExportPath[0x80] (GetHomeDataImportPath) 71: Open, 4 Parameter: int Type, char * DirName, int (-1), int * SizeInfo[3] { FreeSize, 0, 0 } 72: BootCheck, 5 Parameter: int * Type, int * Attribute, int (-1), int * SizeInfo[3] { FreeSize, 0, 0}, char * DirName 73: PatchCheck, 2 Parameter: int (-1), int * SizeInfo[3] {0, 0, 0} 74: Create, 4 Parameter: uint8_t setData[0xD4], char * ContentInfoPath, char * GameDataPath, int Mode 75: getInt, 3 Parameter: int DataId, int * DataInt, int Mode 76: getStr, 4 Parameter: int DataId, char * DataStr, int max_len(0x80), int Mode 77: setInt, 3 Parameter: int DataId, int DataInt, int Mode 78: setStr, 3 Parameter: int DataId, char * DataStr, int Mode 79: Close, 2 Parameter: char * ContentInfoPath, char * GameDataPath 80: dialog, 3 Parameter: int Type, int NeedSize, char * DirName 81: getSizeKB, 1 Parameter: int * DataInt 82: tInstall, 4 Parameter: char * UsrDirPath, char * FileName, int Options, int (0) 83: mtInstall (Create tmp file), 1 Parameter: int FileSize - ("/dev_hdd0/tmp/game/theme.tmp") 84: mtWrite, 2 Parameter: int p3t_theme_size, void * buf 85: mtClose, 2 Parameter: int Status (=0 continue install, else=close), int Options - renames/deletes tmp file 86: getUpPath, 1 Parameter: char * Path ("/dev_hdd0/game" + "/C01") 87: getWConPath, 1 Parameter: char * Path (HTMLDIR - creates HTMLDIR) 88: delGameData, 1 Parameter: char * DirName [0x20] 89: getDevIdList, 2 Parameter: int * DevIdListNum, uint8_t DevIdList[0x800] 90: getDevInfo, 2 Parameter: uint64_t DevId, uint8_t DevInfo[0x70] 91: getUsbDevInfo, 2 Parameter: uint64_t DevId, uint8_t DevInfo[0x86] 92: storageMode, 0 Parameter: return int storageMode 93: notifyCtrl, 1 Parameter: int CtrlInt( 0 = page close "page_hider" widget, 1 = create "page_hider" widget) 94: allreadyDisp, 0 Parameter: (cellFsUnlink "/dev_hdd0/data/disp_change.dat") 95: pspLoad, uint8_t PspSaveParam[0xA4], sys_memory_container_t MemoryContainer 96: pspSave, uint8_t PspSaveParam[0xA4], sys_memory_container_t MemoryContainer 97: vmcAssign, 4 Parameter: int VmcPort (0/1), char * vmcFileName, void *callback, 0 98: ps1End, 1 Parameter: int Ps1EndMode (0-4) 99: SetPadRumble, 1 Parameter: int mode - (for pad id = 0) 100: 2 Parameter: uint8_t [0x2470] (vshcommon_34A05733("game_plugin")), int * 101: 0 Parameter: - Message? 102: 1 Parameter: char * sfo_file_path - (re)load? sfo 103: 1 Parameter: char * dirname -> 67) "DeleteGame" delete game with memory container -1 104: 1 Parameter: char * pkg?_filepath
63) type (gametype)
0 = sys 1 = disc 2 = hdd 3 = home
66 + 68 + 69 + 70) refers to Playstation Home
Title IDs
In Interface Functions 1,2 and 100 "jobs" happen to perform a check on TitleID.
Calling impose_plugin func 17 with parameter 1 (= sets notification_psbutton) / Calling vshnet_B9F9475 (which calls vshnet_827E8B4A ( 0x12 ) )
NPIA00005 Playstation Home NPEA00013 Playstation@Home BLJM60061 Lost Planet: Extreme Condition BLJM60027 Call of Duty 3 BLJS10003 Enchanted Arms BLJM60014 Need for Speed Carbon BLJM60013 Railfan BLJM60016 Virtua Fighter 5 BLJM60063 Valkyria Chronicles BLJM60068 The Golden Compass BLJM60007 SEGA GOLFCLUB BLJM60057 Sega Rally Revo NPJB90043 Agarest Senki (Demo?) NPJB90071 YAKUZA 3: Storyline [Demo] NPJB90072 YAKUZA 3: Battle Engine [Demo] NPJB90076 SEGA Rally™ Revo [Demo] NPJB90100 HAZE [Demo] BLJS50004 Enchanted Arms BLAS50051 Iron Man BLAS50003 Need for Speed: Carbon BCAS20018 Railfan: Taiwan High-Speed Rail BLUS30101 BlackSite: Area 51 BLUS30028 Enchanted Arms BLUS30113 LOST PLANET: Extreme Condition BLUS30012 Call of Duty® 3 BLUS30134 Iron Man™ BLUS30016 Need for Speed™ Carbon NPUB90071 BlackSite Area 51 [Demo] NPUB90099 Iron Man™ [Demo] BLES00049 Enchanted Arms BLES00020 Need for Speed™ Carbon BLES00247 Iron Man BLES00016 Call of Duty® 3 BLES00017 Call of Duty® 3 BLES00021 Call of Duty® 3 BLES00191 BlackSite: Area 51 BLES00198 LOST PLANET: Extreme Condition NPEB90071 Iron Man™ [Demo] BLKS20008 Need for Speed™ Carbon BLKS20055 LOST PLANET: Extreme Condition BLKS20006 Call of Duty® 3 BLKS20010 Railfan BCKS10009 Virtua Fighter 5 BCKS10007 Disney Pixar's Ratatouille BLKS20005 Marvel Ultimate Alliance BLKS20017 Untold Legends: Dark Kingdom BLKS20018 LEGO® Star Wars: The Complete Saga BLKS20049 Assassin's Creed ™ BLKS20001 Armored Core 4 BLKS20031 Enemy Territory: Quake Wars
Eject Mode
EjectMode flag enforces game process termination "Please wait.." on :
Disc Games with SDK version <2.1
and:
BCJS30003 RESISTANCE 〜人類没落の日〜 BCUS98107 Resistance: Fall of Man BCES00001 Resistance: Fall of Man BCAS20003 Resistance: Fall of Man BCKS10004 Resistance: Fall of Man