Game plugin

From PS3 Developer wiki
Jump to navigation Jump to search

1 Identifier:

  • 1

1 Interface

contains 105 subs:

0: 0 Parameter: - set Widget "page_game_main" and activate
1:
2: 1 Parameter: uint8_t [0x230]
3: 1 Parameter: int
4: 2 Parameter: int (used for func 3), uint8_t [0x1A0]
5:
6:
7: 0 Parameter: - set Widget "page_game_main", pageactivate and paf_55944323 /paf_FA17FC05.
8: 1 Parameter: out:uint8_t [0x114] - (+4 = TitleID)
9: 1 Parameter: out:char* - returns (running?) TitleID
10: 1 Parameter: out:uint8_t [8]
11:
12:
13:
14: 0 Parameter: - pad vibration related
15: GetExecAppType, 2 Parameter: int * apptype, int (=0)
16:
17:
18:
19:
20: 1 Parameter: out: uint8_t [0x5B8]
21:
22:
23: 1 Parameter: in: uint8_t [0xA4]
24:
25: 2 Parameter: char * url, void* usrdata
26: 1 Parameter: int taskId
27: 1 Parameter: in: char * string [0x800]
28:
29:
30: 1 Parameter: int *
31: 1 Parameter: int * game_plugin_view
32: Get MANUAL DirName, 1 Parameter: char [0x80] 
33: 0 Parameter: - is music gameBgmPlayback allowed check
34: 1 Parameter: char * [0x20]
35: 1 Parameter: char * DirName[0x20] - tmp game lock
36: 2 Parameter: int * , char *
37: 0 Parameter: 
38: 1 Parameter: uint64_t data - event port send data1=0x100, data2=0x14, data3=input
39: 1 Parameter: char * titleid
40: 3 Parameter: char * titleid, int* , 
41:
42: 4 Parameter: char * titleid, , , 
43: 0 Parameter:
44:
45: 2 Parameter: int value (-1), int value - (set NoCalcFlag)
46: EndGameData, 0 Parameter: 
47: 3 Parameter: char * DirName, char * CategoryType, sys_addr_t *alloc_addr
48: 4 Parameter: char * DirName, char * CategoryType, void *ptr_handler, uint8_t[0xBA4] (SysParam)
49:
50:
51: 0 Parameter: FindWidget("page_game_main") - returns Widget View
52: cacheInit/SysCacheParam, 2 Parameter: void * callback, uint8_t[0x444]
53: cacheClear, 0 Parameter:
54: GetBootInfo, 1 Parameter: uint8_t * [0x0A] (titleid?)
55: GetTitleId,1 Parameter: char * titleId [0x0A]
56: 2 Parameter: out: ptr* , int value (0,1) - (set/get? kbGetSize)
57: SetSysVersion, 1 Parameter: char * SysVersion 
58: GetDiscInfo, 1 Parameter: uint8_t [0x20] 
59: 4 Parameter: int dialogtype, 0, void * ptr_handler, 0
60: SetEjectMode, 1 Parameter: int mode
61: 7 Parameter: char * DirName, char * , Type, Options, MemoryContainer, ExecData, UserData
62: getList, 7 Parameter: int * ListBufNum, sys_addr_t * memory_allocate_from_container, int * ListNum, int * GetListNum, MemoryContainerId
63: GetBootInfo, 3 Parameter: int * Type, char * DirName[0x20], int * ExecData
64: SetExecData, 1 Parameter: int * ExecData
65: 3 Parameter: int *, int *, char *
66: GetHddGamePath, 1 Parameter: char * HddGamePath/homePath ("/dev_hdd0/game/NPEA00013/USRDIR")
67: DeleteGame, 2 Parameter: char * DirName, MemoryContainerId
68: 2 Parameter: char * gamelauncher_path, char * gamepath
69: GetImportPath, 1 Parameter: char * ImportPath
70: GetExportPath, 1 Parameter: char * ExportPath
71:
72:
73:
74:
75:
76:
77:
78:
79: 2 Parameter: char * user_path, char * path
80:
81:
82:
83: Create tmp file, 1 Parameter: int p3t_theme_size - ("/dev_hdd0/tmp/game/theme.tmp")
84: Write tmp file, 2 Parameter: int p3t_theme_size, void * buf
85: Close tmp file, 2 Parameter: int delete_or_install_theme, int flags - renames/deletes tmp file
86: 1 Parameter: char * path ("/dev_hdd0/game" + "/C01"
87: 1 Parameter: char * HTMLDIR - creates HTMLDIR
88: 1 Parameter: char * dirname [0x20] - create + delete
89:
90:
91:
92:
93: 1 Parameter: int page_hider ( 0 = page close "page_hider" widget, 1 = create "page_hider" widget)
94: 0 Parameter: cellFsUnlink ("/dev_hdd0/data/disp_change.dat")
95:
96:
97: 4 Parameter: int VmcPort (0/1), char * vmcFileName, void *callback, 0
98: 1 Parameter: int mode (0-4) - (Ps1EndMode)
99: SetPadRumble, 1 Parameter: int * mode - for pad id = 0
100:
101:
102:
103: 1 Parameter: char * dirname - delete game with memory container -1
104: 1 Parameter: char * pkg?_filepath