Game plugin
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1 Identifier:
- 1
1 Interface
contains 105 subs:
0: 0 Parameter: - set Widget "page_game_main" and activate 1: 2: 1 Parameter: uint8_t [0x230] 3: 1 Parameter: int 4: 2 Parameter: int (used for func 3), uint8_t [0x1A0] 5: 6: 7: 0 Parameter: - set Widget "page_game_main", pageactivate and paf_55944323 /paf_FA17FC05. 8: 1 Parameter: out:uint8_t [0x114] - (+4 = TitleID) 9: 1 Parameter: out:char* - returns (running?) TitleID 10: 1 Parameter: out:uint8_t [8] 11: 12: 13: 14: 0 Parameter: - pad vibration related 15: GetExecAppType, 2 Parameter: int * apptype, int (=0) 16: 17: 18: 19: 20: 1 Parameter: out: uint8_t [0x5B8] 21: 22: 23: 1 Parameter: in: uint8_t [0xA4] 24: 25: 26: 1 Parameter: int taskId 27: 1 Parameter: in: char * string [0x800] 28: 29: 30: 1 Parameter: int * 31: 1 Parameter: int * 32: Get MANUAL DirName, 1 Parameter: char [0x80] 33: 0 Parameter: - is music gameBgmPlayback allowed check 34: 1 Parameter: char * [0x20] 35: 1 Parameter: char * DirName[0x20] - tmp game lock 36: 2 Parameter: int * , char * 37: 0 Parameter: 38: 1 Parameter: uint64_t data - event port send data1=0x100, data2=0x14, data3=input 39: 1 Parameter: char * titleid 40: 3 Parameter: char * titleid, int* , 41: 42: 4 Parameter: char * titleid, , , 43: 0 Parameter: 44: 45: 2 Parameter: int value (-1), int value - (set NoCalcFlag) 46: EndGameData, 0 Parameter: 47: 3 Parameter: char * DirName, char * CategoryType, sys_addr_t *alloc_addr 48: 4 Parameter: char * DirName, char * CategoryType, void *ptr_handler, uint8_t[0xBA4] (SysParam) 49: 50: 51: 0 Parameter: FindWidget("page_game_main") - returns Widget View 52: cacheInit/SysCacheParam, 2 Parameter: void * callback, uint8_t[0x444] 53: cacheClear, 0 Parameter: 54: GetBootInfo, 1 Parameter: uint8_t * [0x0A] (titleid?) 55: 1 Parameter: char * - outputs[0x0A] (selected?) TitleID 56: 2 Parameter: out: ptr* , int value (0,1) - (set/get? kbGetSize) 57: SetSysVersion, 1 Parameter: char * SysVersion 58: GetDiscInfo, 1 Parameter: uint8_t [0x20] 59: 4 Parameter: int dialogtype, 0, void * ptr_handler, 0 60: SetEjectMode, 1 Parameter: int mode 61: 7 Parameter: char * DirName, char * , Type, Options, MemoryContainer, ExecData, UserData 62: getList, 7 Parameter: int * ListBufNum, sys_addr_t * memory_allocate_from_container, int * ListNum, int * GetListNum, MemoryContainerId 63: GetBootInfo, 3 Parameter: int * Type, char * DirName[0x20], int * ExecData 64: SetExecData, 1 Parameter: int * ExecData 65: 3 Parameter: int *, int *, char * 66: GetHddGamePath, 1 Parameter: char * HddGamePath/homePath ("/dev_hdd0/game/NPEA00013/USRDIR") 67: DeleteGame, 2 Parameter: char * DirName, MemoryContainerId 68: 2 Parameter: char * gamelauncher_path, char * gamepath 69: GetImportPath, 1 Parameter: char * ImportPath 70: GetExportPath, 1 Parameter: char * ExportPath 71: 72: 73: 74: 75: 76: 77: 78: 79: 2 Parameter: char * user_path, char * path 80: 81: 82: 83: Create tmp file, 1 Parameter: int p3t_theme_size - ("/dev_hdd0/tmp/game/theme.tmp") 84: Write tmp file, 2 Parameter: int p3t_theme_size, void * buf 85: Close tmp file, 2 Parameter: int delete_or_install_theme, int flags - renames/deletes tmp file 86: 1 Parameter: char * path ("/dev_hdd0/game" + "/C01" 87: 1 Parameter: char * HTMLDIR - creates HTMLDIR 88: 1 Parameter: char * dirname [0x20] - create + delete 89: 90: 91: 92: 93: 1 Parameter: int page_hider ( 0 = page close "page_hider" widget, 1 = create "page_hider" widget) 94: 0 Parameter: cellFsUnlink ("/dev_hdd0/data/disp_change.dat") 95: 96: 97: 4 Parameter: int VmcPort (0/1), char * vmcFileName, void *callback, 0 98: 1 Parameter: int mode (0-4) - (Ps1EndMode) 99: SetPadRumble, 1 Parameter: int * mode - for pad id = 0 100: 101: 102: 103: 1 Parameter: char * dirname - delete game with memory container -1 104: 1 Parameter: char * pkg?_filepath