Eboot.PBP: Difference between revisions
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= Eboot.PBP = | = Eboot.PBP = | ||
[[File:Pspremaster.jpg|200px|thumb|right|Selection window ]] | [[File:Pspremaster.jpg|200px|thumb|right|Selection window]] | ||
Used on PSP (PSP remaster and PSN content:PS1 classic | Used on PSP (PSP remaster and PSN content:PS1 classic and Minis), to be loaded with build in PSP emulator on PS3. See [[Emulation]]. | ||
With PSP remaster game, you can select either to start the game directly or the NPJA0040/USRDIR/EBOOT.BIN (Ad-Hoc Party folder). An ICON of the game is also loaded on the top left corner on the menu. | With PSP remaster game, you can select either to start the game directly or the NPJA0040/USRDIR/EBOOT.BIN (Ad-Hoc Party folder). An ICON of the game is also loaded on the top left corner on the menu. | ||
Line 11: | Line 11: | ||
Used also for PSP FW from PS3 internet browser (http://www.jp.playstation.com/psp/update/ud_03.html) correct link if available in English) to transfer on PSP or external storage device. | Used also for PSP FW from PS3 internet browser (http://www.jp.playstation.com/psp/update/ud_03.html) correct link if available in English) to transfer on PSP or external storage device. | ||
[http://www.ps3devwiki.com/wiki/File:Psp_update_thumbnail.png RCO PNG used on PS3 for | [http://www.ps3devwiki.com/wiki/File:Psp_update_thumbnail.png RCO PNG used on PS3 for EBOOT.PBP] | ||
== Header and filetable == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 21: | Line 21: | ||
| 0x00 || The PBP signature, always is 00 50 42 50 or the string "<null char>PBP" | | 0x00 || The PBP signature, always is 00 50 42 50 or the string "<null char>PBP" | ||
|- | |- | ||
| 0x04 || Unknown purpose, possibly the version number. | | 0x04 || Unknown purpose, possibly the version number. Currently is always 0x00000100 or 0x01000100 (some MINIS, PSP remaster and PSP PlayView). | ||
|- | |- | ||
| 0x08 || Offset of the file PARAM.SFO (this value should always be 0x28) | | 0x08 || Offset of the file PARAM.SFO (?this value should always be 0x28?) | ||
|- | |- | ||
| 0x0C || Offset of the file ICON0.PNG | | 0x0C || Offset of the file ICON0.PNG | ||
Line 38: | Line 38: | ||
|- | |- | ||
| 0x24 || Offset of the file DATA.PSAR | | 0x24 || Offset of the file DATA.PSAR | ||
|} | |} | ||
==PARAM.SFO== | Usually every .PBP embeds a PARAM.SFO file and PARAM.SFO file starts at offset 0x28. | ||
Basically the information file for the .PBP - has title, parental control level etc | |||
== PARAM.SFO == | |||
Basically the information file for the .PBP - has title, parental control level etc. | |||
Fews parameters inside different type of .pbp (psp remaster, psp game, minis, ps1 classic..) | Fews parameters inside different type of .pbp (psp remaster, psp game, minis, ps1 classic..) | ||
For the external PS3 SFO, see | For the external PS3 SFO, see [[PARAM.SFO]]. Some parameters such [[PARAM.SFO#SAVEDATA_DETAIL | SAVEDATA_DETAIL]] related but used separately from the eboot.pbp as well. | ||
For PS1 classic, offset .SFO should not be variable on | For PS1 classic, offset .SFO should not be variable on EBOOT.PBP. | ||
(e.g.: Title of the game should start at offset 0x358 with category: ME, not as EG) | (e.g.: Title of the game should start at offset 0x358 with category: ME, not as EG) | ||
Line 55: | Line 56: | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
! Key (Parameters) !! Description !! Format (DATA TYPE) !! Max length | ! Key (Parameters) !! Description !! Format (DATA TYPE) !! Max length !! Value example !! Used on !! Note | ||
|- | |- | ||
| APP_VER || Application or Patch Version || style="background-color:#DDDD00;" | utf-8 || 8 || 1.00 || {{icon content pspremaster}} {{icon content psp}}|| PS1 classic should not have this parameter. | | APP_VER || Application or Patch Version || style="background-color:#DDDD00;" | utf-8 || 8 || 1.00 || {{icon content pspremaster}} {{icon content psp}}|| PS1 classic should not have this parameter. | ||
Line 65: | Line 66: | ||
| CATEGORY || Category of Content || style="background-color:#DDDD00;" | utf-8 || 4 || -- || {{icon content pspremaster}} {{icon content pspminis}} {{icon content ps1}} {{icon content psp}}|| Category of PSF, as per the table above. | | CATEGORY || Category of Content || style="background-color:#DDDD00;" | utf-8 || 4 || -- || {{icon content pspremaster}} {{icon content pspminis}} {{icon content ps1}} {{icon content psp}}|| Category of PSF, as per the table above. | ||
|- | |- | ||
| DISC_ID || Product number of the game(?) || style="background-color:#DD00DD;" | integer || 16 (0X10)|| NPXX12345 || {{icon content pspremaster}} {{icon content pspminis}} {{icon content ps1}} {{icon content psp}}|| Equal to Game ID for PS3 | | DISC_ID || Product number of the game(?) || style="background-color:#DD00DD;" | integer || 16 (0X10)|| NPXX12345 || {{icon content pspremaster}} {{icon content pspminis}} {{icon content ps1}} {{icon content psp}}|| Equal to Game ID for PS3. See [[Emulation#DiscID_explained|DiscID]]. | ||
|- | |- | ||
| DISC_NUMBER || -- || style="background-color:#DD00DD;" | integer || 4 || 1 || {{icon content pspremaster}} {{icon content pspminis}} {{icon content psp}} || Which disc (out of DISC_TOTAL) is this? (Counts from 1.) | | DISC_NUMBER || -- || style="background-color:#DD00DD;" | integer || 4 || 1 || {{icon content pspremaster}} {{icon content pspminis}} {{icon content psp}} || Which disc (out of DISC_TOTAL) is this? (Counts from 1.) | ||
Line 91: | Line 92: | ||
| TITLE || Game Title (Default language) || style="background-color:#DDDD00;" | utf-8 ||128 (0x80)|| -- || {{icon content pspremaster}} {{icon content pspminis}} {{icon content ps1}} {{icon content psp}} || Text shown under the "Game" heading in the save game menu. | | TITLE || Game Title (Default language) || style="background-color:#DDDD00;" | utf-8 ||128 (0x80)|| -- || {{icon content pspremaster}} {{icon content pspminis}} {{icon content ps1}} {{icon content psp}} || Text shown under the "Game" heading in the save game menu. | ||
|- | |- | ||
| TITLE_XX || Game Title || style="background-color:#DDDD00;" | utf-8 ||128 (0x80)|| -- || {{icon content psp}} || Localized version of the TITLE attribute | | TITLE_XX || Game Title || style="background-color:#DDDD00;" | utf-8 ||128 (0x80)|| -- || {{icon content psp}} || Localized version of the TITLE attribute. See [http://www.ps3devwiki.com/wiki/Content_Information_Files#Languages Languages]. | ||
|- | |- | ||
| UPDATER_VER || -- || style="background-color:#DDDD00;" | utf-8 || 8 || 6.60 || {{icon content psp}} || Used by the firmware updater program to denote the version it upgrades the firmware to. Category MG, on PSP_GAME: SYSDIR/UPDATE/PARAM.SFO if not empty | | UPDATER_VER || -- || style="background-color:#DDDD00;" | utf-8 || 8 || 6.60 || {{icon content psp}} || Used by the firmware updater program to denote the version it upgrades the firmware to. Category MG, on PSP_GAME: SYSDIR/UPDATE/PARAM.SFO if not empty | ||
|- | |- | ||
| USE_USB || -- || style="background-color:#DD00DD;" | integer || 4 || 0 || {{icon content pspremaster}} {{icon content pspminis}} {{icon content psp}} || | | USE_USB || -- || style="background-color:#DD00DD;" | integer || 4 || 0 || {{icon content pspremaster}} {{icon content pspminis}} {{icon content psp}} || | ||
|} | |} | ||
*LANGUAGE category MG Language of the game. | *LANGUAGE category MG Language of the game. "JP" indicates Japanese. | ||
'''Attribute''' | '''Attribute''' | ||
Line 131: | Line 130: | ||
|- | |- | ||
|} | |} | ||
'''DISC_ID''' (or TITLE_ID ?) | '''DISC_ID''' (or TITLE_ID ?) | ||
Some special titles from | Some special titles from SCE utility apps: | ||
*NPIA00013 (SensMe) http://www.playstation.com/psp-app/sensme/en/download_pc.html | *NPIA00013 (SensMe) http://www.playstation.com/psp-app/sensme/en/download_pc.html | ||
'''Update for Game (PBOOT.PBP): '''some values | '''Update for Game (PBOOT.PBP): '''some values | ||
Line 150: | Line 147: | ||
PBOOT_TITLE | PBOOT_TITLE | ||
==Content Information Files== | == Content Information Files == | ||
For PS3:[[Content_Information_Files]] | For PS3 see: [[Content_Information_Files]]. | ||
===ICON0.PNG=== | === ICON0.PNG === | ||
The little icon in 32bit colour PNG format. | |||
The little icon in 32bit colour PNG format. Max resolution is 144x80. | |||
{{icon content pspminis}}: 80x80 | {{icon content pspminis}}: 80x80 | ||
Line 165: | Line 163: | ||
{{icon content pspremaster}}: 144x80 | {{icon content pspremaster}}: 144x80 | ||
=== ICON1.PMF or ICON1.PNG === | |||
The little animated icon in PSMF format or image in PNG. | The little animated icon in PSMF format or image in PNG. | ||
{{icon content pspminis}}:ICON1.PNG (310x180) | {{icon content pspminis}}:ICON1.PNG or ICON1.PMF (310x180) | ||
{{icon content ps1}}:ICON1.PNG (310x180) | {{icon content ps1}}:ICON1.PNG or ICON1.PMF (310x180) | ||
{{icon content psp}}: | {{icon content psp}}: | ||
===PIC0.PNG=== | === PIC0.PNG === | ||
"Information" image in PNG format. Max resolution is 480x272. | "Information" image in PNG format. Max resolution is 480x272. | ||
Line 184: | Line 183: | ||
{{icon content psp}}: | {{icon content psp}}: | ||
===PIC1.PNG or PICT1.PNG=== | === PIC1.PNG or PICT1.PNG === | ||
The background image in 32bit colour PNG format. Max resolution is 480x272. | The background image in 32bit colour PNG format. Max resolution is 480x272. | ||
Line 195: | Line 195: | ||
{{icon content pspremaster}}: PIC1.PNG (480x272) | {{icon content pspremaster}}: PIC1.PNG (480x272) | ||
===SND0.AT3=== | === SND0.AT3 === | ||
The sound which is played when the icon is highlighted, in ATRAC3 format. | The sound which is played when the icon is highlighted, in ATRAC3 format. | ||
Line 206: | Line 207: | ||
{{icon content pspremaster}}: not present. | {{icon content pspremaster}}: not present. | ||
==DATA.PSP== | == DATA.PSP == | ||
More information, except more targeted at the executable portion (contains info such as ELF size): | More information, except more targeted at the executable portion (contains info such as ELF size): | ||
===Boot | === Boot and Warning image: === | ||
<div style="float:right">[[File:Minis_boot_logo.png|200px|thumb|left|Logo screen from eboot.pbp]]<br />[[File:PSP Minis Warning logo.jpg|200px|thumb|left|Minis warning logo]]</div> | <div style="float:right">[[File:Minis_boot_logo.png|200px|thumb|left|Logo screen from eboot.pbp]]<br />[[File:PSP Minis Warning logo.jpg|200px|thumb|left|Minis warning logo]]</div> | ||
Line 234: | Line 236: | ||
|- | |- | ||
| 0x2C || - || Size || Length first part / offset second part (40 25) | | 0x2C || - || Size || Length first part / offset second part (40 25) | ||
|} | |} | ||
Line 243: | Line 244: | ||
Menu screen selection image for PSP Remaster located in PSP_EMU. | Menu screen selection image for PSP Remaster located in PSP_EMU. | ||
See [[Emulation#Emulator_Settings| Emulator settings]] | See [[Emulation#Emulator_Settings|Emulator settings]]. | ||
<br><br><br><br><br><br> | <br><br><br><br><br><br> | ||
===Other=== | === Other === | ||
*When the eboot is signed as free demo (PSP 6.60 OFW might block it, 6.39 no) | * When the eboot is signed as free demo (PSP 6.60 OFW might block it, 6.39 FW no). | ||
==DATA.PSAR== | == DATA.PSAR == | ||
The bulk of the EBOOT, and the portion which contains the executable code. | |||
The bulk of the EBOOT.PBP, and the portion which contains the executable code. | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 262: | Line 264: | ||
(4E 50 55 4D 44 49 4D 47 ''03 00 00 01'' '''10 00 00 00''') | (4E 50 55 4D 44 49 4D 47 ''03 00 00 01'' '''10 00 00 00''') | ||
(used also on PSP game) | (used also on PSP game) | ||
{{icon content ps1}}: PSISOIMG0000 | {{icon content ps1}}: PSISOIMG0000 | ||
(50 53 49 53 4F 49 4D 47 ''30 30 30 30'' '''xx xx xx xx''') | (50 53 49 53 4F 49 4D 47 ''30 30 30 30'' '''xx xx xx xx''') | ||
See [[PSISOIMG0000 | PSISOIMG0000 | See [[PSISOIMG0000|PSISOIMG0000]]. | ||
See [[Iso.bin.edat#iso.bin_Disc_map | Iso.bin.edat_Disc_map]] | See [[Iso.bin.edat#iso.bin_Disc_map|Iso.bin.edat_Disc_map]]. | ||
|} | |} | ||
Line 281: | Line 281: | ||
*PSTITLEIMG000000: Not present on all PS1 Classic and followed also by 4 bytes giving length of first part. After one .pgd part and padding, "PSISOIMG0000" + 4bytes as 00. | *PSTITLEIMG000000: Not present on all PS1 Classic and followed also by 4 bytes giving length of first part. After one .pgd part and padding, "PSISOIMG0000" + 4bytes as 00. | ||
* PGD | |||
See [https://playstationdev.wiki/pspdevwiki/index.php?title=PGD PGD wiki page on PSP Dev wiki]. | |||
* STARTDAT: header contain the header size (50) and .png size (e,g,:"A5 2F" when similar [http://www.ps3devwiki.com/wiki/File:Minis_Warning_logo.png MINIS Warning logo] or 06 26 for PSP remaster). | |||
Last part is another .PGD section. | |||
= PARAM.PBP = | |||
=PARAM.PBP= | |||
PSP XMB referenced it as "game data". Used by: PlayView、 DLC/add on. | PSP XMB referenced it as "game data". Used by: PlayView、 DLC/add on. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Offset !! | ! Offset !! Length !! Value !! Notes | ||
|- | |- | ||
| 0x00 || 4 || 00 50 42 50 || | | 0x00 || 4 || 00 50 42 50 || Magic (".PBP") | ||
|- | |- | ||
| 0x04 || 4 || 01 00 01 00 || Unknown purpose, possibly the version number. | | 0x04 || 4 || 01 00 01 00 || Unknown purpose, possibly the version number. Currently is always similar (also on 1.00 or 1.02 disc_version) | ||
|- | |- | ||
| 0x08 || 4 || 28 00 00 00 || Offset of the file PARAM.SFO (this value should always be 0x28) | | 0x08 || 4 || 28 00 00 00 || Offset of the file PARAM.SFO (this value should always be 0x28) | ||
Line 325: | Line 305: | ||
| 0x0C || 4 || DC 01 00 00 || Offset of the file ICON0.PNG 144x80 (similar since same parameters are used) | | 0x0C || 4 || DC 01 00 00 || Offset of the file ICON0.PNG 144x80 (similar since same parameters are used) | ||
|- | |- | ||
| 0x10 || 4 || xx xx 00 00 || Offset of the file ICON1.PNG 310x180 ("information") | | 0x10 || 4 || xx xx 00 00 || Offset of the file ICON1.PNG or ICON1.PMF 310x180 ("information") | ||
|- | |- | ||
| 0x14 || 4 || xx xx 00 00 || repeat Offset of the file ICON1.PNG | | 0x14 || 4 || xx xx 00 00 || repeat Offset of the file ICON1.PNG or ICON1.PMF | ||
|- | |- | ||
| 0x18 || 4 || xx xx 00 00 || Offset of the file PIC1.PNG 480x272 ("Background") not all Playview have it (and so, offset second part) | | 0x18 || 4 || xx xx 00 00 || Offset of the file PIC1.PNG 480x272 ("Background") not all Playview have it (and so, offset second part) | ||
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|- | |- | ||
| 0x24 || 4 || xx xx xx 00 || repeat second part of the file | | 0x24 || 4 || xx xx xx 00 || repeat second part of the file | ||
|} | |} | ||
PARAM.SFO starts at offset 0x28 with following parameters (see above for length or purpose): | |||
*BOOTABLE: 00 00 00 00 | *BOOTABLE: 00 00 00 00 | ||
Line 359: | Line 338: | ||
*USE_USB: 00 00 00 00 | *USE_USB: 00 00 00 00 | ||
Then the ICON0 | Then the ICON0.PNG starts usually at offset 0x1DC | ||
ICON0 | ICON0.PNG and PIC1.PNG: | ||
After the 2 or 3 .png, the second part of the file start (length is always 0x20). | After the 2 or 3 .png, the second part of the file start (length is always 0x20 bytes). | ||
=Links | = Links and Tools = | ||
*PSARdumper | * PSARdumper | ||
http://dl.qj.net/psp/homebrew-applications/psardumper-for-ofw-660.html | ** [http://dl.qj.net/psp/homebrew-applications/psardumper-for-ofw-660.html] | ||
** Note: This PSAR dumper is only for PSP firmware packages. | |||
Note: | * PRXdecrypter | ||
** [http://dl.qj.net/psp/homebrew-applications/prxdecrypter-v26b.html] | |||
** Note: PRXdecrypter is a modification of PSARdumper that can decrypt other files as MODULES.PRX or EBOOT.BIN. | |||
* | * PBP Unpacker | ||
http://dl.qj.net/psp/ | ** [http://dl.qj.net/psp/tools-utilities-on-pc/pbp-unpacker-v094.html] | ||
** Source code: [] | |||
** Note: There is a bug in PBP Unpacker version <=0.94 where .PBP with size bigger than 1MB are not supported. | |||
* psnpkgdecryptor-extractor by TLM for PKG and KEYS.BIN | |||
** [https://sites.google.com/site/theleecherman/psnpkgdecryptor-extractor] | |||
* | ** Note: Some feature (KEYS.BIN is used by PS1 classic on PSP): | ||
https://sites.google.com/site/theleecherman/psnpkgdecryptor-extractor | |||
Note: Some feature (KEYS.BIN is used by PS1 classic on PSP): | |||
Extract & Decrypt & Dump all PSP PKG files ( Games & Minis, DLCs & Addons, NeoGeo, PC Engine, PSOne Classic Games, Games Updates ) | Extract & Decrypt & Dump all PSP PKG files ( Games & Minis, DLCs & Addons, NeoGeo, PC Engine, PSOne Classic Games, Games Updates ) | ||
ISO, EBOOT, EDAT/PGD files to Decrypt (Version 1.3), Dump, Verify ISO | ISO, EBOOT, EDAT/PGD files to Decrypt (Version 1.3), Dump, Verify ISO | ||
Line 389: | Line 367: | ||
... | ... | ||
*Guide Running homebrew on PS3 via PSP emulator (minis) | * Guide Running homebrew on PS3 via PSP emulator (minis) | ||
** [http://www.ps3hax.net/showthread.php?t=54596] | |||
* | |||
* | |||
http://www.ps3hax.net/showthread.php?t= | |||
* PSP homebrew - libLZR v0.11 | |||
** [http://www.qj.net/psp/homebrew-development/psp-homebrew-liblzr-v011.html] | |||
** Note: The library de- and encodes LZR streams (as used in the Sony PSP firmware). ?Used in PGD only? | |||
* psxtract | |||
** [http://www.ps3hax.net/showthread.php?t=70512] | |||
** Note: PSXtract is a tool to convert PS1 PBP (coming from PKG) to ISO | |||
* Document.dat (manual) resource: | |||
** [http://www.psxpspmanuals.com/] | |||
* More information about the PSAR: http://www.ps3devwiki.com/files/documents/-SONY%20PS3%20SDK%20Documentation/360.01/cell/en/html/file_access/PSARC-Users_Guide_e.htm | |||
For history of | * For structure (and history of research): http://lan.st/showthread.php?t=258 | ||
* For files related to EBOOT.PBP (keys.bin, document.dat etc...), basic infos on the talk page also. | |||
* For history of the page: original link for PBP structure) http://endlessparadigm.com/forum/showthread.php?tid=13 | |||
{{File Formats}}<noinclude>[[Category:Main]]</noinclude> | {{File Formats}}<noinclude>[[Category:Main]]</noinclude> |
Revision as of 11:58, 31 January 2022
Eboot.PBP
Used on PSP (PSP remaster and PSN content:PS1 classic and Minis), to be loaded with build in PSP emulator on PS3. See Emulation.
With PSP remaster game, you can select either to start the game directly or the NPJA0040/USRDIR/EBOOT.BIN (Ad-Hoc Party folder). An ICON of the game is also loaded on the top left corner on the menu.
Used also for PSP FW from PS3 internet browser (http://www.jp.playstation.com/psp/update/ud_03.html) correct link if available in English) to transfer on PSP or external storage device.
RCO PNG used on PS3 for EBOOT.PBP
Header and filetable
Offset | Purpose |
---|---|
0x00 | The PBP signature, always is 00 50 42 50 or the string "<null char>PBP" |
0x04 | Unknown purpose, possibly the version number. Currently is always 0x00000100 or 0x01000100 (some MINIS, PSP remaster and PSP PlayView). |
0x08 | Offset of the file PARAM.SFO (?this value should always be 0x28?) |
0x0C | Offset of the file ICON0.PNG |
0x10 | Offset of the file ICON1.PMF or ICON1.PNG |
0x14 | Offset of the file PIC0.PNG or UNKNOWN.PNG (Value can be repeated) |
0x18 | Offset of the file PIC1.PNG or PICT1.PNG |
0x1C | Offset of the file SND0.AT3 |
0x20 | Offset of the file DATA.PSP |
0x24 | Offset of the file DATA.PSAR |
Usually every .PBP embeds a PARAM.SFO file and PARAM.SFO file starts at offset 0x28.
PARAM.SFO
Basically the information file for the .PBP - has title, parental control level etc.
Fews parameters inside different type of .pbp (psp remaster, psp game, minis, ps1 classic..)
For the external PS3 SFO, see PARAM.SFO. Some parameters such SAVEDATA_DETAIL related but used separately from the eboot.pbp as well.
For PS1 classic, offset .SFO should not be variable on EBOOT.PBP.
(e.g.: Title of the game should start at offset 0x358 with category: ME, not as EG)
Key (Parameters) | Description | Format (DATA TYPE) | Max length | Value example | Used on | Note |
---|---|---|---|---|---|---|
APP_VER | Application or Patch Version | utf-8 | 8 | 1.00 | PS1 classic should not have this parameter. | |
ATTRIBUTE | Various parameter | integer | 4 | 01 00 60 01 | PS1 classic do not have attribute. | |
BOOTABLE | Is bootable or not | integer | 4 | 01 00 00 00 | Parameters PS1 classic should start from here. | |
CATEGORY | Category of Content | utf-8 | 4 | -- | Category of PSF, as per the table above. | |
DISC_ID | Product number of the game(?) | integer | 16 (0X10) | NPXX12345 | Equal to Game ID for PS3. See DiscID. | |
DISC_NUMBER | -- | integer | 4 | 1 | Which disc (out of DISC_TOTAL) is this? (Counts from 1.) | |
DISC_TOTAL | -- | integer | 4 | 1 | Total number of UMD discs for this game. | |
DISC_VERSION | -- | utf-8 | 8 | 1.00 | Version of the game(?), e.g. "1.00" | |
DRIVER_PATH | -- | utf-8 | 64 (0x40) | -- | ||
HRKGMP_VER | -- | integer | 4 | 0 | ||
LICENSE | License information | utf-8 | 512 (0x200) | -- | ||
MEMSIZE | -- | integer | 4 | 1 | add extra RAM for eboot (Not for PSP-1000), first used on homebrew: snes TYL | |
PARENTAL_LEVEL | Parental Lock Level | integer | 4 | "3" | Minimum parental control level needed to access this file (1-11, 1=general audience, 5=12 years, 7=15 years, 9=18 years) //E.G.:Set as 3 on ModNation Racers | |
PBOOT_TITLE | -- | utf-8 | 128 (0x80) | -- | Used on PBOOT.PBP (Update) | |
PSP_SYSTEM_VER | -- | utf-8 | 8 | 6.35 | Version of PSP system software required to run the game(?) | |
REGION | -- | integer | 4 | 00 80 00 00 | Bitmask of allowed regions. 0x8000 is region 2? | |
TITLE | Game Title (Default language) | utf-8 | 128 (0x80) | -- | Text shown under the "Game" heading in the save game menu. | |
TITLE_XX | Game Title | utf-8 | 128 (0x80) | -- | Localized version of the TITLE attribute. See Languages. | |
UPDATER_VER | -- | utf-8 | 8 | 6.60 | Used by the firmware updater program to denote the version it upgrades the firmware to. Category MG, on PSP_GAME: SYSDIR/UPDATE/PARAM.SFO if not empty | |
USE_USB | -- | integer | 4 | 0 |
*LANGUAGE category MG Language of the game. "JP" indicates Japanese.
Attribute
- MINIS used are for X1 category ATTRIBUTE_In_Bootable_content
Category
PSP | PS3 SFO related | Note |
---|---|---|
EG | MN | PSP Essentials or Extended or External (or Episode) Games? Minis |
EG | PE | PSP remaster (and in others only PSP released games?) |
EG | PP | Not bootable on PS3 |
MA | No | Apps |
ME | 1P | PS1 Classic |
MG | No | MemoryStick Game?. For update FW :MSTKUPDATE, Apps game and Game data (for param.pbp , not as save data). PP on PS3 is possible. |
MS | No | MemoryStick Save for Game&apps (PSP remaster also) |
UG | No | UMD Disc Game |
PG | PP | Game update |
DISC_ID (or TITLE_ID ?)
Some special titles from SCE utility apps:
- NPIA00013 (SensMe) http://www.playstation.com/psp-app/sensme/en/download_pc.html
Update for Game (PBOOT.PBP): some values
APP_VER: 1.01 or more
ATTRIBUTE: 01 00 00 00
CATEGORY: PG
PBOOT_TITLE
Content Information Files
For PS3 see: Content_Information_Files.
ICON0.PNG
The little icon in 32bit colour PNG format. Max resolution is 144x80.
: 80x80 (same used on savedata)
ICON1.PMF or ICON1.PNG
The little animated icon in PSMF format or image in PNG.
:ICON1.PNG or ICON1.PMF (310x180)
:ICON1.PNG or ICON1.PMF (310x180)
PIC0.PNG
"Information" image in PNG format. Max resolution is 480x272.
PIC1.PNG or PICT1.PNG
The background image in 32bit colour PNG format. Max resolution is 480x272.
SND0.AT3
The sound which is played when the icon is highlighted, in ATRAC3 format.
DATA.PSP
More information, except more targeted at the executable portion (contains info such as ELF size):
Boot and Warning image:
"minis"boot logo (visual content is similar than the file located on dev_flash/pspemu/flash0/logo/minis_logo/)
Display on Screen from PS3 side might be altered according to the FW.
PNG format (480x272)
Not all Minis games have the second
Offset | Length | Name | Description |
---|---|---|---|
0x00 | 16 | - | ~PSP (7E 50 53 50 00 02 01 00 01 01 20) |
... | |||
0x2C | - | Size | Length first part / offset second part (40 25) |
Menu screen selection image for PSP Remaster located in PSP_EMU.
See Emulator settings.
Other
- When the eboot is signed as free demo (PSP 6.60 OFW might block it, 6.39 FW no).
DATA.PSAR
The bulk of the EBOOT.PBP, and the portion which contains the executable code.
Offset | Length | Name | Description |
---|---|---|---|
0x00 | 16 bytes (0x10) | magic |
: NPUMDIMG (4E 50 55 4D 44 49 4D 47 03 00 00 01 10 00 00 00) (used also on PSP game) : PSISOIMG0000 (50 53 49 53 4F 49 4D 47 30 30 30 30 xx xx xx xx) See PSISOIMG0000. |
- Note: this "identifier" seems to be separated in: 8 + 4 + 4 bytes:
For PS1 Classic the last 4 bytes give the size of the first part of the PSAR, which also means it's the offset (DATA.PSAR file) for part 2 (string as: STARTDAT)
- PSTITLEIMG000000: Not present on all PS1 Classic and followed also by 4 bytes giving length of first part. After one .pgd part and padding, "PSISOIMG0000" + 4bytes as 00.
- PGD
See PGD wiki page on PSP Dev wiki.
- STARTDAT: header contain the header size (50) and .png size (e,g,:"A5 2F" when similar MINIS Warning logo or 06 26 for PSP remaster).
Last part is another .PGD section.
PARAM.PBP
PSP XMB referenced it as "game data". Used by: PlayView、 DLC/add on.
Offset | Length | Value | Notes |
---|---|---|---|
0x00 | 4 | 00 50 42 50 | Magic (".PBP") |
0x04 | 4 | 01 00 01 00 | Unknown purpose, possibly the version number. Currently is always similar (also on 1.00 or 1.02 disc_version) |
0x08 | 4 | 28 00 00 00 | Offset of the file PARAM.SFO (this value should always be 0x28) |
0x0C | 4 | DC 01 00 00 | Offset of the file ICON0.PNG 144x80 (similar since same parameters are used) |
0x10 | 4 | xx xx 00 00 | Offset of the file ICON1.PNG or ICON1.PMF 310x180 ("information") |
0x14 | 4 | xx xx 00 00 | repeat Offset of the file ICON1.PNG or ICON1.PMF |
0x18 | 4 | xx xx 00 00 | Offset of the file PIC1.PNG 480x272 ("Background") not all Playview have it (and so, offset second part) |
0x1C | 4 | xx xx xx 00 | Offset second part of the file |
0x20 | 4 | xx xx xx 00 | repeat second part of the file |
0x24 | 4 | xx xx xx 00 | repeat second part of the file |
PARAM.SFO starts at offset 0x28 with following parameters (see above for length or purpose):
- BOOTABLE: 00 00 00 00
- CATEGORY: "MG"
- DISC_ID :
- DISC_VERSION: "1.00" , "1.02"
- PARENTAL_LEVEL
- PSP_SYSTEM_VER: 1.00
- REGION : 00 00 80 00
- TITLE
- USE_USB: 00 00 00 00
Then the ICON0.PNG starts usually at offset 0x1DC
ICON0.PNG and PIC1.PNG:
After the 2 or 3 .png, the second part of the file start (length is always 0x20 bytes).
Links and Tools
- PSARdumper
- [1]
- Note: This PSAR dumper is only for PSP firmware packages.
- PRXdecrypter
- [2]
- Note: PRXdecrypter is a modification of PSARdumper that can decrypt other files as MODULES.PRX or EBOOT.BIN.
- PBP Unpacker
- [3]
- Source code: []
- Note: There is a bug in PBP Unpacker version <=0.94 where .PBP with size bigger than 1MB are not supported.
- psnpkgdecryptor-extractor by TLM for PKG and KEYS.BIN
- [4]
- Note: Some feature (KEYS.BIN is used by PS1 classic on PSP):
Extract & Decrypt & Dump all PSP PKG files ( Games & Minis, DLCs & Addons, NeoGeo, PC Engine, PSOne Classic Games, Games Updates ) ISO, EBOOT, EDAT/PGD files to Decrypt (Version 1.3), Dump, Verify ISO Generate KEYS.BIN for PSOne Game from PSOne EBOOT.PBP ...
- Guide Running homebrew on PS3 via PSP emulator (minis)
- PSP homebrew - libLZR v0.11
- [6]
- Note: The library de- and encodes LZR streams (as used in the Sony PSP firmware). ?Used in PGD only?
- psxtract
- [7]
- Note: PSXtract is a tool to convert PS1 PBP (coming from PKG) to ISO
- Document.dat (manual) resource:
- More information about the PSAR: http://www.ps3devwiki.com/files/documents/-SONY%20PS3%20SDK%20Documentation/360.01/cell/en/html/file_access/PSARC-Users_Guide_e.htm
- For structure (and history of research): http://lan.st/showthread.php?t=258
- For files related to EBOOT.PBP (keys.bin, document.dat etc...), basic infos on the talk page also.
- For history of the page: original link for PBP structure) http://endlessparadigm.com/forum/showthread.php?tid=13
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