Appliance Information Manager: Difference between revisions
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AIM (Appliance Info Manager) is a [[Hypervisor_Reverse_Engineering#Process_socket_services|Process socket service]] supported by the hypervisor (lv1).<br> | |||
It is used to retrieve the | It is used to retrieve the IDPS, Target ID, Open PSID and PS Code from the [[Flash#EID0_-_Section_0|EID0]] data that is passed in. | ||
Responsible is the isolated SPU module '''aim_spu_module.self''' from [[CoreOS|CoreOS]] / [[Flash#ros0|Flash]]. | |||
This service accessable from GameOS via Syscall: '''867''' (0x363) | Responsible is the isolated SPU module '''aim_spu_module.self''' from [[CoreOS|CoreOS]] / [[Flash#ros0|Flash]]. | ||
and requires 0x40 Root [[ | |||
This service accessable from GameOS via Syscall: '''867''' (0x363) and requires 0x40 Root flag ([[Capability_Flags|Capability Flags]]) set in [[SELF - SPRX#Supplemental Header Table|Plaintext Capability Header]]. | |||
internally loaded@ss_server2.fself | internally loaded@ss_server2.fself | ||
Line 10: | Line 11: | ||
Port: 0x24 | Port: 0x24 | ||
= 0x19000 - AIM = | |||
= 0x19000 - AIM | |||
{| class="wikitable FCK__ShowTableBorders" | {| class="wikitable FCK__ShowTableBorders" | ||
Line 55: | Line 54: | ||
== 0x19002 - Get Device Type == | == 0x19002 - Get Device Type == | ||
* returns | * returns the console [[Target_ID|Target Id]]: | ||
<pre> | <pre> | ||
0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x85 | 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x85 | ||
</pre> | </pre> | ||
calling from GameOS: | |||
struct ss_aim_get_device_type | <source lang="c"> | ||
{ | struct ss_aim_get_device_type { | ||
u8 field0[16]; | u8 field0[16]; | ||
}; | }; | ||
int cellSsAimGetDeviceType(out:uint8[0x10]); | |||
</source> | |||
== 0x19003 - Get Device ID == | == 0x19003 - Get Device ID == | ||
* returns | * returns the consoles [[IDPS]] | ||
<pre> | <pre> | ||
Line 77: | Line 76: | ||
</pre> | </pre> | ||
calling from GameOS: | |||
struct ss_aim_get_device_id | <source lang="c"> | ||
{ | struct ss_aim_get_device_id { | ||
u8 idps[16]; // see [[idps]] | u8 idps[16]; // see [[idps]] | ||
}; | }; | ||
int cellSsAimGetDeviceId(out:uint8[0x10]); | |||
</source> | |||
== 0x19004 - Get PS Code == | == 0x19004 - Get PS Code == | ||
Line 92: | Line 91: | ||
0x00 0x01 0x00 0x85 0x00 0x07 0x00 0x04 | 0x00 0x01 0x00 0x85 0x00 0x07 0x00 0x04 | ||
Last two | Last two bytes are calculated simply by using 9th and 10th Byte of [[IDPS]] right shifted by 0xA. | ||
calling from GameOS: | |||
struct ss_aim_get_ps_code | <source lang="c"> | ||
{ | struct ss_aim_get_ps_code { | ||
u8 field0[8]; | u8 field0[8]; | ||
}; | }; | ||
int cellSsAimGetPsCode(out:uint8[8]); | |||
</source> | |||
== 0x19005 - Get Open PS ID == | == 0x19005 - Get Open PS ID == | ||
calling from GameOS: | |||
struct ss_aim_get_open_ps_id | <source lang="c"> | ||
{ | struct ss_aim_get_open_ps_id { | ||
u8 field0[16]; | u8 field0[16]; | ||
}; | }; | ||
== 0x19006 - | int cellSsAimGetOpenPsId(out:uint8[0x10]) | ||
</source> | |||
== 0x19006 - unkonwn == | |||
* usage found in bdp_BDVD for example... with 1 param (= 0) | |||
* seems to be handled by lv2_kernel, not AIM itself | |||
::looks up for qa-flag (if flagged, sets token seed to an lv2 internal buffer), fself flag & device_id | ::looks up for qa-flag (if flagged, sets token seed to an lv2 internal buffer), fself flag & device_id | ||
calling from GameOS: | |||
<source lang="C"> | |||
int syscall(867, 0x19006); | |||
</source> | |||
*note: this packet id doesnt need another parameter | |||
= Reverse Engineering in Lv1 = | = Reverse Engineering in Lv1 = | ||
Line 129: | Line 133: | ||
Process: 5 | Process: 5 | ||
If you want to check out about it or get more things documented | If you want to check out about it or get more things documented, consider looking at for example: | ||
consider looking at for example: | |||
* coolstuff\hvdump315_reversing\proc_5\code_seg.idb | * coolstuff\hvdump315_reversing\proc_5\code_seg.idb | ||
* coolstuff\hvdump341_reversing\proc_5\code_seg.idb | * coolstuff\hvdump341_reversing\proc_5\code_seg.idb | ||
* coolstuff\hvdump355_reversing\proc_5\code_seg.idb | * coolstuff\hvdump355_reversing\proc_5\code_seg.idb | ||
= Reverse Engineering isolated module = | = Reverse Engineering isolated module = | ||
A crossreference to [[SPU_Isolated_Modules_Reverse_Engineering#aim_spu_module]]. | |||
== Debug messages == | == Debug messages == | ||
{| class="wikitable" | {| class="wikitable" | ||
! colspan="2" | Address !! rowspan="2" | Message | ! colspan="2" | Address !! rowspan="2" | Message | ||
Line 157: | Line 160: | ||
This messages are DMAed to the ppu if a debug output address is specified. | This messages are DMAed to the ppu if a debug output address is specified. | ||
== Data == | |||
{| class="wikitable" | {| class="wikitable" | ||
! colspan="2" | Address !! rowspan="2" | Message | ! colspan="2" | Address !! rowspan="2" | Message | ||
Line 173: | Line 176: | ||
|} | |} | ||
== Functions == | |||
{| class="wikitable" | {| class="wikitable" | ||
! colspan="2" | Address !! rowspan="2" | Name !! rowspan="2" | Parameters !! rowspan="2" | Info | ! colspan="2" | Address !! rowspan="2" | Name !! rowspan="2" | Parameters !! rowspan="2" | Info | ||
Line 211: | Line 214: | ||
|} | |} | ||
== Disassembly == | |||
The complete disassembly is available at [http://pastebin.com/7vArGweJ]. | The complete disassembly is available at [http://pastebin.com/7vArGweJ]. | ||
{{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude> | {{Reverse engineering}} | ||
<noinclude>[[Category:Main]]</noinclude> |
Revision as of 00:23, 29 December 2019
AIM (Appliance Info Manager) is a Process socket service supported by the hypervisor (lv1).
It is used to retrieve the IDPS, Target ID, Open PSID and PS Code from the EID0 data that is passed in.
Responsible is the isolated SPU module aim_spu_module.self from CoreOS / Flash.
This service accessable from GameOS via Syscall: 867 (0x363) and requires 0x40 Root flag (Capability Flags) set in Plaintext Capability Header.
internally loaded@ss_server2.fself Function Id : 0x19000 Port: 0x24
0x19000 - AIM
Packet ID | Description | Lv1 Parameter Usage | Lv2Syscall Parameter | notes |
---|---|---|---|---|
0x19002 | Get Device Type | uint8_t out[0x10] | ||
0x19003 | Get Device ID | uint8_t out[0x10] | ||
0x19004 | Get PS Code | uint8_t out[0x8] | ||
0x19005 | Get Open PS ID | uint8_t out[0x10] | ||
0x19006 | Unknown | void |
0x19002 - Get Device Type
- returns the console Target Id:
0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x85
calling from GameOS:
struct ss_aim_get_device_type {
u8 field0[16];
};
int cellSsAimGetDeviceType(out:uint8[0x10]);
0x19003 - Get Device ID
- returns the consoles IDPS
0x00 0x00 0x00 0x01 0x00 0x89 0x00 0x0B 0x14 0x00 0xEF 0xDD 0xCA 0x25 0x52 0x66 .....‰....ïÝÊ%Rf
calling from GameOS:
struct ss_aim_get_device_id {
u8 idps[16]; // see [[idps]]
};
int cellSsAimGetDeviceId(out:uint8[0x10]);
0x19004 - Get PS Code
on my CECHJ04 it returns:
0x00 0x01 0x00 0x85 0x00 0x07 0x00 0x04
Last two bytes are calculated simply by using 9th and 10th Byte of IDPS right shifted by 0xA.
calling from GameOS:
struct ss_aim_get_ps_code {
u8 field0[8];
};
int cellSsAimGetPsCode(out:uint8[8]);
0x19005 - Get Open PS ID
calling from GameOS:
struct ss_aim_get_open_ps_id {
u8 field0[16];
};
int cellSsAimGetOpenPsId(out:uint8[0x10])
0x19006 - unkonwn
- usage found in bdp_BDVD for example... with 1 param (= 0)
- seems to be handled by lv2_kernel, not AIM itself
- looks up for qa-flag (if flagged, sets token seed to an lv2 internal buffer), fself flag & device_id
calling from GameOS:
int syscall(867, 0x19006);
- note: this packet id doesnt need another parameter
Reverse Engineering in Lv1
Function Id : 0x19000 Port: 0x24 Process: 5
If you want to check out about it or get more things documented, consider looking at for example:
- coolstuff\hvdump315_reversing\proc_5\code_seg.idb
- coolstuff\hvdump341_reversing\proc_5\code_seg.idb
- coolstuff\hvdump355_reversing\proc_5\code_seg.idb
Reverse Engineering isolated module
A crossreference to SPU_Isolated_Modules_Reverse_Engineering#aim_spu_module.
Debug messages
Address | Message | |
---|---|---|
? 3.41 ? | 355 CEX | |
0x36f0 | 0x3570 | "(spu)start aim spu module!\n" |
0x3710 | 0x3590 | "(spu) PU DMA area start address is not align 16byte\n" |
0x3750 | 0x35d0 | "(spu) PU EID area start address is not align 16byte\n" |
0x3790 | 0x3610 | "(spu) PU DMA area size is not equall to AIM_DMA_SIZE\n" |
This messages are DMAed to the ppu if a debug output address is specified.
Data
Address | Message | |
---|---|---|
? 3.41 ? | 355 CEX | |
0x37e0 | - | Reference tool fallback IDPS |
0x37f0 - ... | 0x3650 - ... | Start of AIM keys Keys#aim_keys |
0x3ac0 | 0x3870 | AES sbox (16*16 bytes) |
0x3c70 | 0x3a20 | AES inverse sbox (16*16 bytes) |
Functions
Address | Name | Parameters | Info | |
---|---|---|---|---|
3.41 CEX/DEX | 355 CEX | |||
0x9e0 | stop_func | unknown | Stops the module execution with various stop codes. | |
0xa18 | main_func | unknown | Main routine. | |
0xf18 | response | unknown | Sends response to ppu over DMA. | |
0x1158 | process_eid | unknown | Decrypts EID0. | |
0x1438 | prepare_print | unknown | Prepares debug output. | |
0x1440 | debug_print | unknown | As the name already states... (this outputs over DMA) | |
0x17f0 | - | - | AES 1 Part of aes implementation. | |
0x1c48 | aes_encrypt_ecb | - | AES 2 Part of aes implementation. | |
0x1df0 | cellCryptoSpuAesCbcCfb128Decrypt | - | AES 3 Probably part of aes implementation. | |
0x20f0 | aes_omac1 | - | AES 4 Probably part of aes implementation. | |
0x2300 | aes_set_key_dec | - | AES 5 Probably part of aes implementation. | |
0x2418 | aes_decrypt_ecb | - | AES 6 Part of aes implementation. | |
0x2608 | aes_decrypt_ecb_aligned | - | AES 7 Part of aes implementation. | |
0x30c0 | do_dma | ls_addr:$4, dma_effective_addr:$5, size:$6, tag_id:$7, unk0:$8, unk1:$9 | Used to dma data in and out of the isolated module's LS. | |
0x3168 | write_tag_mask_bit | mask_bit:$4 | Used to set a specific bit in MFC_WrTagMask. |
Disassembly
The complete disassembly is available at [1].