Game plugin: Difference between revisions
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m (→1 Interface) |
m (→1 Interface) |
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52: cacheInit/SysCacheParam, 2 Parameter: void * callback, uint8_t[0x444] | 52: cacheInit/SysCacheParam, 2 Parameter: void * callback, uint8_t[0x444] | ||
53: cacheClear, 0 Parameter: | 53: cacheClear, 0 Parameter: | ||
54: GetBootInfo, 1 Parameter: uint8_t [0x20] | 54: GetBootInfo, 1 Parameter: uint8_t [0x20] (titleid?) | ||
55: 1 Parameter: char * - outputs (selected?) TitleID | 55: 1 Parameter: char * - outputs (selected?) TitleID | ||
56: 2 Parameter: out: ptr* , int value (0,1) - (set/get? kbGetSize) | 56: 2 Parameter: out: ptr* , int value (0,1) - (set/get? kbGetSize) | ||
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60: SetEjectMode?, 1 Parameter: int mode | 60: SetEjectMode?, 1 Parameter: int mode | ||
61: 7 Parameter: DirName, , Type, Options, MemoryContainer, ExecData, UserData | 61: 7 Parameter: DirName, , Type, Options, MemoryContainer, ExecData, UserData | ||
62: getList, 7 Parameter: int * ListBufNum, sys_addr_t * memory_allocate_from_container, int * ListNum, int * GetListNum, MemoryContainerId | |||
63: GetBootInfo, 3 Parameter: int * Type, char * DirName[0x20], int * ExecData | |||
64: SetExecData, 1 Parameter: int * ExecData | |||
65: | |||
66: GetHddGamePath, 1 Parameter: char * HddGamePath/homePath | |||
67: DeleteGame, 2 Parameter: char * DirName, MemoryContainerId | |||
68: | |||
69: GetExportPath, 1 Parameter: char * ExportPath | |||
70: GetImportPath, 1 Parameter: char * ImportPath | |||
... | ... | ||
97: 4 Parameter: int/char? VmcPort, char * vmcFileName, void *ptr_handler, 0 | 97: 4 Parameter: int/char? VmcPort, char * vmcFileName, void *ptr_handler, 0 |
Revision as of 04:30, 30 March 2014
1 Identifier:
- 1
1 Interface
contains 105 subs:
0: 0 Parameter: - set Widget "page_game_main" and activate ... 7: 0 Parameter: - set Widget "page_game_main", pageactivate and paf_55944323 /pa_FA17FC05. 8: 1 Parameter: out:uint8_t [0x20?] - (+4 = TitleID) 9: 1 Parameter: out:char* - returns (running?) TitleID ... 15: GetExecAppType, 2 Parameter: int * apptype, int (=0) ... 39: 1 Parameter: char * titleid 40: 3 Parameter: char * titleid, , 41: 42: 4 Parameter: char * titleid, , , ... 45: 2 Parameter: int value (-1), int value - (set NoCalcFlag) 46: EndGameData, 0 Parameter: 47: 3 Parameter: char * DirName, char * CategoryType, sys_addr_t *alloc_addr 48: 4 Parameter: char * DirName, char * CategoryType, void *ptr_handler, uint8_t[0xBA4] (SysParam) 51: 0 Parameter: - (init GameData/showDialog?) 52: cacheInit/SysCacheParam, 2 Parameter: void * callback, uint8_t[0x444] 53: cacheClear, 0 Parameter: 54: GetBootInfo, 1 Parameter: uint8_t [0x20] (titleid?) 55: 1 Parameter: char * - outputs (selected?) TitleID 56: 2 Parameter: out: ptr* , int value (0,1) - (set/get? kbGetSize) 57: SetSysVersion, 1 Parameter: int value 58: GetDiscInfo, 1 Parameter: uint8_t [0x20] 59: 4 Parameter: int dialogtype, 0, void * ptr_handler, 0 60: SetEjectMode?, 1 Parameter: int mode 61: 7 Parameter: DirName, , Type, Options, MemoryContainer, ExecData, UserData 62: getList, 7 Parameter: int * ListBufNum, sys_addr_t * memory_allocate_from_container, int * ListNum, int * GetListNum, MemoryContainerId 63: GetBootInfo, 3 Parameter: int * Type, char * DirName[0x20], int * ExecData 64: SetExecData, 1 Parameter: int * ExecData 65: 66: GetHddGamePath, 1 Parameter: char * HddGamePath/homePath 67: DeleteGame, 2 Parameter: char * DirName, MemoryContainerId 68: 69: GetExportPath, 1 Parameter: char * ExportPath 70: GetImportPath, 1 Parameter: char * ImportPath ... 97: 4 Parameter: int/char? VmcPort, char * vmcFileName, void *ptr_handler, 0 98: 1 Parameter: void * ptr? /int? - (Ps1EndMode) 99: SetPadRumble, 1 Parameter: int * mode 100: 101: 102: 103: 104: