XMB Manuals
In-Game Manuals for HDD games/apps
The manual appears with a "question mark" icon named "Software Manual" and the title_id of the game/app in small font under it, in column inside XMB In-Game mode by pressing button
Manuals can be used as a guide, changelog, readme, extra artwork, etc... and are loaded without having to quit the hdd app/game.
PS3 Games
Implemented around 4.00 firmware (not working on 3.55, working on 4.21+)
- Buttons
- to zoom in (50% zoom)/zoom out (full screen)
- Template:Padright and for "next" page
- Template:Padleft and for "previous" page
- (or for japan) returns to XMB In-Game
- returns to game (directly, from MANUAL back to the game, bypasing XMB In-Game)
The zoom has 2 working modes, that depends of the aspect ratio of the image, there are not intermediate zoom levels, and the bigger zoom is predefined to around 50% bigger of the "full screen" mode:
- For 16:9 images
- For non 16:9 images
- Image is displayed initially at "full height" or "full width" (bigger one wins) to keep the whole image on screen by using transparent areas all around when needed
- When pressing for first time, the image is zoomed-in to full screen, with some areas of the image out of screen
- When pressing for second time, the image is zoomed-in around 50% bigger than the previous step
Structure tree & infos
NP**12345/MANUAL/001.DDS, 002.DDS //XMB in English (United Kingdom & United States) NP**12345/MANUAL/02/001.DDS, 002.DDS //XMB in French NP**12345/MANUAL/03/001.DDS, 002.DDS //XMB in Spanish ... NP**12345/MANUAL/17/001.DDS, 002.DDS //XMB in Portuguese (Portugal & Brazil) ...
- Only for PS3 type, HDD Installed Contents
- Is not supported inside PS3 game disc structure... but is supported in the "GameData" installations made by PS3 disc games and by his game updates/patches
- To add multiple manuals for different languages use the subfolders 02 (for french manual), 03 (for spanish manual), etc..., the numbers follows the system Language codes
- Up to 999.DDS pages ? (speculative, because the image names uses 3 digits, e,g: 123.DDS but max not tested)
Image Formats
- The .DDS original format (found in NPUA80543) is DXT1C (dxt1, only color), without mipmaps. See: Multimedia Formats and Tools
- The resolutions (width x height) supported needs to have a number of pixels in width and height that is a multiple of 4 (this is a strict requirement of .DDS format)
- Most useful resolutions (because all modern TV's and PS3 are designed for it) are all that matches 16:9 aspect ratio, you can see a list of the most common here: http://en.wikipedia.org/wiki/16:9#Common_resolutions
- Supported 16:9 resolutions: 640x360, 960x540, 1024x576, 1280x720, 1600x900, 1920x1080 (found in NPUA80543), 2048x1152, 2560x1440
- NOT supported 16:9 resolutions (because are not multiple of 4): 864x486 (486 is not multiple of 4), 1366x768 (1366 is not multiple of 4)
- NOT supported 16:9 resolutions (because are too big in bytes?): 2880x1620 (2,22 MB per page), 3200x1800 (2,74 MB per page), 3840x2160 (3,95 MB per page)
DDS Format | 16:9 Resolutions | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
640x360 | 864x486 | 960x540 (qHD TV) |
1024x576 | 1280x720 (HD TV) |
1366x768 | 1600x900 | 1920x1080 (Full HD TV) |
2048x1152 | 2560x1440 (QHD TV) |
2880x1620 | 3200x1800 | 3840x2160 (4K UHD TV) | |
DXT1C, No mipmaps | 112 KB | 0 KB (error in dds tool) |
253 KB | 288 KB | 450 KB | 0 KB (error in dds tool) |
703 KB | 0,98 MB | 1,12 MB | 1,75 MB | 2,22 MB | 2,74 MB | 3,95 MB |
- Other resolutions (not 16:9)
- Supported: 1280x1024
DDS Format | Not 16:9 Resolutions |
---|---|
1280x1024 | |
DXT1C, No mipmaps | 640 KB |
- Individual file:
nvdxt.exe -file input.png -dxt1c -nomipmap -output output.dds
- Individual file with cube filter rescale to 1920x1080 resolution, and highest quality compression:
nvdxt.exe -file input.png -dxt1c -nomipmap -prescale 1920 1080 -quality_highest -output output.dds
- Multiple files with cube filter rescale to 1920x1080 resolution, highest quality compression, and using folder paths for input and output (massive conversion of any supported image with any name and any resolution from CUSTOM_IMAGES folder to MANUAL folder)
nvdxt.exe -deep c:\CUSTOM_IMAGES -all -dxt1c -nomipmap -prescale 1920 1080 -quality_highest -outdir c:\MANUAL
- Nvidia Texture Tool notes:
- Supported image formats: .tga .bmp .gif .ppm .jpg .tif .cel .dds .png .psd .rgb .bw .rgba
- -file <filename>: input file to process. Accepts wild cards
- -dxt1c: DXT1 (color only)
- -nomipmap: don't generate MIP maps
- -output <filename>: filename to write to [-outfile can also be specified]
- -prescale <int> <int>: rescale image to this size first
- -quality_highest: highest quality compression (this can be very slow)
- -deep <directory>: include all subdirectories
- -all: all image files in current directory
- -outdir <directory>: output directory
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Links & Tutorials
- Here is a example of MANUAL in game, for PS Seismograph all / unsigned (7 pages not official version).
- here is a example of MANUAL in game, for FB Alpha Retro Loader by CaptainCPS-X (24 pages).
- git of CaptainCPS-X with infos for pkg.py to create propers pkg including MANUAL
- retroXMB MANUAL by Redemp
- True Ancestor PKG Creator patched for MANUAL
- PSX SCENE thread resource by Redemp
Gallery
Note: images has been converted to jpg for wikify purpose.
PS2 Classics
- 0xx.dxt files: textures files
- manual.idx: index of the .dxt files
PS1 Classics
PSP Minis and Remasters
Standalone Manuals
PS3 PlayView
See PlayView for other PS3 standalone digital manual
PSP Digital Comic
PS3 DigiManual
Named as Digimanual or Manual (Digital), they are stand alone pkg PS3 hdd games included in disc (PKGDIR for example) or available online.
Seems to be a standard utility (the eboot) specific to display this kind of manuals, so should be considered an app, not a feature of the firmware
Structure tree
NPUO30***/ (only from few US example) | |-ICON0.PNG (See Content Information files for HDD Game) | |-PARAM.SFO (SFO category HG) | |-PS3LOGO.DAT | |-USRDIR/ | |-digiman.sdat | |-digiman_content.sdat | |-digiman_content_en.sdat (can also have others languages as digiman_content_es.sdat..) | |-EBOOT.BIN | |-assets/ | |-image/ (can contain sub-directory such "screenshots", "modals"...) | | | |-.jpg and .png | |-sound/ | | | |-.wav | |-video/ | |-.usm
Web Manuals
Online Manuals
Online instruction Manuals on XMB Network column. accesses the manuals hosted at (click in the table below to go to a specific manual page):
Users |
Settings |
Photo |
Music |
Video |
TV/Video Services |
Game |
Network |
PlayStation Network |
Friends |
---|
Game Options Menu Manuals
Some games has an online manual that can be accessed from the "options menu" in main XMB (by pressing triangle over the game icon)
Manuals Multilingual Support
- Notes:
- Portugues (Portugal), and Portugues (Brazil) can share the same manual ingame
- English (United States), and English (United Kingdom) can share the same manual ingame
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