Content Information Files: Difference between revisions
m (page needs to be updated with ps1/ps2 classics and maybe psp remasters info, and could be nice to include some screencaptures for all them) |
m (and vita) |
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{{XMB languages}} | {{XMB languages}} | ||
=Games | =Games= | ||
==HDD Game== | ==Games PS3== | ||
===HDD Game=== | |||
All the "bootable" HDD content displayed in "Game" column in XMB (categories: HG, 1P, 2P, MN) uses this "Content Information Files", also the main "bootable" content of a "standard" disc (category: DG). | All the "bootable" HDD content displayed in "Game" column in XMB (categories: HG, 1P, 2P, MN) uses this "Content Information Files", also the main "bootable" content of a "standard" disc (category: DG). | ||
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*The sum of the sizes of SND0.AT3 + ICON1.PAM cant be higher than 2.4MB | *The sum of the sizes of SND0.AT3 + ICON1.PAM cant be higher than 2.4MB | ||
==Disc Game== | ===Disc Game=== | ||
{| class="wikitable" | {| class="wikitable" | ||
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There are speciall [[PARAM.SFO#CATEGORY|Disc structures]] that uses specific '''Content Information Files''' for different display modes. | There are speciall [[PARAM.SFO#CATEGORY|Disc structures]] that uses specific '''Content Information Files''' for different display modes. | ||
===PS3_EXTRA=== | ====PS3_EXTRA==== | ||
This display mode "mimics" the "PStore news" menu with largue square icons that can be animated, and fills the screen with a 3x3 icon pattern. | This display mode "mimics" the "PStore news" menu with largue square icons that can be animated, and fills the screen with a 3x3 icon pattern. | ||
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|} | |} | ||
===PKGDIR=== | ====PKGDIR==== | ||
This display mode resizes the icons and displays them inside bubbles (one bubble for each package). All the bubbles subfolders shares the same background image. | This display mode resizes the icons and displays them inside bubbles (one bubble for each package). All the bubbles subfolders shares the same background image. | ||
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|} | |} | ||
===CROSSDIR=== | ====CROSSDIR==== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|} | |} | ||
==Games PS2== | |||
=Games PSP= | ==Games PS1== | ||
==Games PSP== | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|} | |} | ||
=Game Data Utility= | =Game Data= | ||
==Game Data Utility (PS3/PS2)== | |||
Refered to the content displayed at the top of the "Game" column in XMB inside "Game Data Utility" folder (categories: GD, 2D). Note that the same (category: GD) is refered to two different contents ("additionall content for games" and "game patches"). | Refered to the content displayed at the top of the "Game" column in XMB inside "Game Data Utility" folder (categories: GD, 2D). Note that the same (category: GD) is refered to two different contents ("additionall content for games" and "game patches"). | ||
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|} | |} | ||
=Saved Data Utility (PS3)= | ==PS Vita System Application Utility== | ||
? | |||
=Savedata= | |||
==Saved Data Utility (PS3)== | |||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
=Saved Data Utility (PS2)= | ==Saved Data Utility (PS2)== | ||
*https://www.giantbomb.com/playstation-3/3045-35/forums/moving-a-ps2-save-from-save-data-utility-folder-or-1804481/ | *https://www.giantbomb.com/playstation-3/3045-35/forums/moving-a-ps2-save-from-save-data-utility-folder-or-1804481/ | ||
*https://static.giantbomb.com/uploads/scale_medium/13/133617/2902039-img_1402.jpg | *https://static.giantbomb.com/uploads/scale_medium/13/133617/2902039-img_1402.jpg | ||
=Saved Data Utility (minis/PSP | ==Saved Data Utility (minis/PSP)== | ||
{| class="wikitable" | {| class="wikitable" | ||
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*Overlay texts (under '''TITLE''' text row, and over '''PIC1.PNG''') are displayed using '''SUBTITLE''' (one text row) and '''DETAIL''' (severall text rows) from [[PARAM.SFO]] | *Overlay texts (under '''TITLE''' text row, and over '''PIC1.PNG''') are displayed using '''SUBTITLE''' (one text row) and '''DETAIL''' (severall text rows) from [[PARAM.SFO]] | ||
=Trophy Collection= | =Others= | ||
==Trophy Collection== | |||
{| class="wikitable" | {| class="wikitable" |
Revision as of 01:55, 15 October 2017
Description
Content Information Files are Multimedia files used to display the content in the XMB.
Only ICON0.PNG is mandatory. The other information related with the content (inputs/outputs) is stored in PARAM.SFO.
Languages
Games/apps developers can choose if adding Content Information Files localized for the languages supported by the system, in this case the file name has a language number code added at his right from the table below
The system decides wich Content Information Files to load based on the language selected by the user in column in XMB
When the game/app doesnt have Content Information Files that matches the user language the system loads the default ones (without the language number code added at his right)
For more details about language dependant files see the Languages page Template:XMB languages
Games
Games PS3
HDD Game
All the "bootable" HDD content displayed in "Game" column in XMB (categories: HG, 1P, 2P, MN) uses this "Content Information Files", also the main "bootable" content of a "standard" disc (category: DG).
File | Language specific files | Description | Pixels Size | File Size | Time Size | Notes |
---|---|---|---|---|---|---|
ICON0.PNG | ICON0_xx.PNG | Content Icon | 320x176 | |||
ICON1.PAM | ICON1_xx.PAM | Content Icon Video | 320x176 | 2.4MB* | ??? | Video with sound supported |
SND0.AT3 | SND0_xx.AT3 | Content Icon Sound | 2.4MB* | ??? | When the file is present the sound from ICON1.PAM is ignored | |
PIC0.PNG | PIC0_xx.PNG | Overlay picture | 1000x560 | Only visible in 16:9 screens (PIC2.PNG is ignored) | ||
PIC1.PNG | PIC1_xx.PNG | Background picture | 1920x1080 | |||
PIC2.PNG | PIC2_xx.PNG | Overlay picture | 310x250 | Only visible in 4:3 screens (PIC0.PNG is ignored) | ||
PARAM.HIS | PARAM_xx.HIS | Update History | ??? | Used as a changelog by patches |
- The sum of the sizes of SND0.AT3 + ICON1.PAM cant be higher than 2.4MB
Disc Game
File | Language specific files | Description | Pixels Size | File Size | Time Size | Notes |
---|---|---|---|---|---|---|
ICON0.PNG | ICON0_xx.PNG | Content Icon | 320x176 | |||
ICON1.PAM | ICON1_xx.PAM | Content Icon Video | 320x176 | 2.4MB* | ??? | Video with sound supported |
SND0.AT3 | SND0_xx.AT3 | Content Icon Sound | 2.4MB* | ??? | When the file is present the sound from ICON1.PAM is ignored | |
PIC0.PNG | PIC0_xx.PNG | Overlay picture | 1000x560 | Only visible in 16:9 screens (PIC2.PNG is ignored) | ||
PIC1.PNG | PIC1_xx.PNG | Background picture | 1920x1080 | |||
PIC2.PNG | PIC2_xx.PNG | Overlay picture | 310x250 | Only visible in 4:3 screens (PIC0.PNG is ignored) |
There are speciall Disc structures that uses specific Content Information Files for different display modes.
PS3_EXTRA
This display mode "mimics" the "PStore news" menu with largue square icons that can be animated, and fills the screen with a 3x3 icon pattern.
File | Language specific files | Description | Pixels Size | File Size | Time Size | Notes |
---|---|---|---|---|---|---|
ICON2.PNG | ICON2_xx.PNG | Extra Content Icon | 486x405 | |||
ICON3.SWF | ICON3_xx.SWF | Extra Content Icon Video | 486x405 | ??? | ??? |
PKGDIR
This display mode resizes the icons and displays them inside bubbles (one bubble for each package). All the bubbles subfolders shares the same background image.
File | Language specific files | Description | Pixels Size | File Size | Time Size | Notes |
---|---|---|---|---|---|---|
ICON0.PNG | ICON0_xx.PNG | Package Icon | 320x176 | |||
ICON1.PAM | ICON1_xx.PAM | Package Icon Video | 320x176 | 2.4MB* | ??? | Video with sound supported |
SND0.AT3 | SND0_xx.AT3 | Package Icon Sound | 2.4MB* | ??? | When the file is present the sound from ICON1.PAM is ignored | |
PIC0.PNG | PIC0_xx.PNG | Overlay picture | 1000x560 | Only visible in 16:9 screens (PIC2.PNG is ignored) | ||
PIC2.PNG | PIC2_xx.PNG | Overlay picture | 310x250 | Only visible in 4:3 screens (PIC0.PNG is ignored) | ||
PIC3.PNG | PIC3_xx.PNG | Background picture | 1920x1080 | Used as the background of all the other subfolders with packages |
CROSSDIR
File | Description | Pixels Size | File Size Max | Notes |
---|---|---|---|---|
DATA000.PNG | PSvita package Icon | 128x128 24bit (no transparency) | 32768 bytes | indexed color |
Games PS2
Games PS1
Games PSP
File | Language specific files | Description | Pixels Size | File Size | Time Size | Notes |
---|---|---|---|---|---|---|
ICON0.PNG | ICON0_xx.PNG??? | Content Icon | 144x80 | |||
ICON1.PMF | ICON1_xx.PMF??? | Content Icon Video | 144x80 | Video with sound supported | ||
SND0.AT3 | SND0_xx.AT3??? | Content Icon Sound | When the file is present the sound from ICON1.PMF is ignored | |||
PIC0.PNG | PIC0_xx.PNG??? | Overlay picture | 310x180 | |||
PIC1.PNG | PIC1_xx.PNG??? | Background picture | 480x272 | Same as PSP screen size |
Game Data
Game Data Utility (PS3/PS2)
Refered to the content displayed at the top of the "Game" column in XMB inside "Game Data Utility" folder (categories: GD, 2D). Note that the same (category: GD) is refered to two different contents ("additionall content for games" and "game patches").
File | Language specific files | Description | Pixels Size | File Size | Time Size | Notes |
---|---|---|---|---|---|---|
ICON0.PNG | ICON0_xx.PNG | GameData Icon | 320x176 | |||
ICON1.PAM | ICON1_xx.PAM | GameData Icon Video | 320x176 | 2.4MB* | ??? | Video with sound supported |
SND0.AT3 | SND0_xx.AT3 | GameData Icon Sound | 2.4MB* | ??? | When the file is present the sound from ICON1.PAM is ignored | |
PIC1.PNG | PIC1_xx.PNG | Background picture | 1920x1080 | |||
PARAM.HIS | PARAM_xx.HIS | Update History | ??? | Used as a changelog by patches |
PS Vita System Application Utility
?
Savedata
Saved Data Utility (PS3)
File | Language specific files | Description | Pixels Size | File Size | Time Size | Notes |
---|---|---|---|---|---|---|
ICON0.PNG | ICON0_xx.PNG | SaveData Icon | 320x176 | |||
ICON1.PAM | ICON1_xx.PAM | SaveData Icon Video | 320x176 | 2.4MB* | ??? | Video with sound supported |
SND0.AT3 | SND0_xx.AT3 | SaveData Icon Sound | 2.4MB* | ??? | When the file is present the sound from ICON1.PAM is ignored | |
PIC1.PNG | PIC1_xx.PNG | Overlay picture | 1000x560 | For both 4:3 and 16:9 screens |
Saved Data Utility (PS2)
- https://www.giantbomb.com/playstation-3/3045-35/forums/moving-a-ps2-save-from-save-data-utility-folder-or-1804481/
- https://static.giantbomb.com/uploads/scale_medium/13/133617/2902039-img_1402.jpg
Saved Data Utility (minis/PSP)
File | Language specific files | Description | Pixels Size | File Size | Time Size | Notes |
---|---|---|---|---|---|---|
ICON0.PNG | ICON0_xx.PNG??? | Minis SaveData Icon | 80x80 | |||
SND0.AT3 | SND0_xx.AT3??? | Minis SaveData Icon Sound | ??? | ??? | ||
PIC1.PNG | PIC1_xx.PNG??? | Background picture | 480x272 |
- Overlay texts (under TITLE text row, and over PIC1.PNG) are displayed using SUBTITLE (one text row) and DETAIL (severall text rows) from PARAM.SFO
Others
Trophy Collection
File | Description | Pixels Size | File Size | Notes |
---|---|---|---|---|
ICON0.PNG | Trophyset Icon | 320x176 | ||
TROPxxx.PNG | Trophy Icon | 240x240 | "xxx" is the trophy number (from 000 to 999), platinum trophy is indexed as nº 000 when present | |
GRxxx.PNG | Trophyset Group Icon | 320x176 | "xxx" is the group number (from 000 to 999), used to index trophies as subgroups unlocked/installed with expansion packs |
- Trophy information texts (right to each GRxxx.PNG and TROPxxx.PNG) is displayed using text strings from TROPCONF.SFM
|