Connectors: Difference between revisions

From PS3 Developer wiki
Jump to navigation Jump to search
m (Reverted edits by 34.123.175.128 (talk) to last revision by Eussbot)
Tag: Rollback
Line 7: Line 7:
See: [[Power Supply]]
See: [[Power Supply]]


== Audio/Video connectors ==
Hello, did you know that there are 241,120 internet directories in the world.
<div style="float:right">[[File:Common Video Resolutions.png|200px|thumb|left|Common Video Resolutions - PAL, NTSC (SDTV), HD and FullHD]]</div>


Note: Not all output connectors support the same resolutions
These websites are what drive traffic to YOUR business.


=== Supported Resolutions ===
Want more traffic?  Want more Sales?  We can help - today.


{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;"
Your website psdevwiki.com is listed in only 49 of these directories.  
|- bgcolor="#cccccc"
! Vid.Res. !! AV Multi<br />Composite !! AV Multi<br />Svideo !! AV Multi<br />RGB !! AV Multi<br />Scart !! AV Multi<br />[http://en.wikipedia.org/wiki/D-Terminal D-terminal] !! AV Multi<br />Component !! AV Multi<br />VGA !! HDMI || Notes
|-
!colspan="10" | NTSC M/J
|-
| Standard&nbsp;(NTSC)&nbsp;480i || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}} || {{no}} || D1&nbsp;480i&nbsp;(525i):&nbsp;720&nbsp;×&nbsp;480&nbsp;interlaced / 720x480i
|-
| 480P || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || D2&nbsp;480p&nbsp;(525p):&nbsp;720&nbsp;×&nbsp;480&nbsp;progressive / 720x480P
|-
| 1080i || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{yes}} || {{no}} || {{yes}} || D3&nbsp;1080i&nbsp;(1125i):&nbsp;1920&nbsp;×&nbsp;1080&nbsp;interlaced / 1920x1080&nbsp;on&nbsp;VESA&nbsp;1920x1200
|-
| 720P || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || D4&nbsp;720p&nbsp;(750p):&nbsp;1280&nbsp;×&nbsp;720&nbsp;progressive / 1280x720&nbsp;on VESA&nbsp;1280x768&nbsp;or VESA&nbsp;1280x1024
|-
| 1080P || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || D5&nbsp;1080p&nbsp;(1125p):&nbsp;1920&nbsp;×&nbsp;1080&nbsp;progressive / 1920x1080&nbsp;on&nbsp;VESA&nbsp;1920x1200
|-
!colspan="10" | PAL M/B/D/G/H/I/N/NC
|-
| Standard&nbsp;(PAL)&nbsp;576i || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}} || {{no}} || 720x576i
|-
| 576P || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || 720x576P
|-
| 1080i || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{yes}} || {{no}} || {{yes}} || D3&nbsp;1080i&nbsp;(1125i):&nbsp;1920&nbsp;×&nbsp;1080&nbsp;interlaced / 1920x1080&nbsp;on&nbsp;VESA&nbsp;1920x1200
|-
| 720P || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || D4&nbsp;720p&nbsp;(750p):&nbsp;1280&nbsp;×&nbsp;720&nbsp;progressive / 1280x720&nbsp;on VESA&nbsp;1280x768&nbsp;or VESA&nbsp;1280x1024
|-
| 1080P || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || D5&nbsp;1080p&nbsp;(1125p):&nbsp;1920&nbsp;×&nbsp;1080&nbsp;progressive / 1920x1080&nbsp;on&nbsp;VESA&nbsp;1920x1200
|-
|}
Note: 480i/480p is not supported on PAL, just as 576i/576p isn't on NTSC.


Get more traffic for your Global audience.


==== 2D Supported Resolutions ====
Our automated system adds your website to all of the directories.
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable sortable" style="border:1px solid #999; border-collapse: collapse;"
|- bgcolor="#cccccc"
! Name !! 2D Vid.Res. !! 2D method !! Output res. !! Mode !! Notes
|-
| CELL_VIDEO_OUT_RESOLUTION_480 || 720x480 || - || 720x480 || 4 || NTSC M/J only
|-
| CELL_VIDEO_OUT_RESOLUTION_576 || 720x576 || - || 720x576 || 5 || PAL M/B/D/G/H/I/N/NC only
|-
| CELL_VIDEO_OUT_RESOLUTION_720 || 1280x720 || - || 1280x720 || 2 ||
|-
| CELL_VIDEO_OUT_RESOLUTION_1080 || 1920x1080 || - || 1920x1080 || 1 ||
|-
| CELL_VIDEO_OUT_RESOLUTION_UNDEFINED || - || - || - || 0 ||
|-
| CELL_VIDEO_OUT_RESOLUTION_960x1080 || 960x1080 || hor. HW scaling || 1920x1080 || 13 ||
|-
| CELL_VIDEO_OUT_RESOLUTION_1280x1080 || 1280x1080 || hor. HW scaling || 1920x1080 || 12 ||
|-
| CELL_VIDEO_OUT_RESOLUTION_1440x1080 || 1440x1080 || hor. HW scaling || 1920x1080 || 11 ||
|-
| CELL_VIDEO_OUT_RESOLUTION_1600x1080 || 1600x1080 || hor. HW scaling || 1920x1080 || 10 ||
|-
|}


==== 3D Supported Resolutions ====
You can find it here: getlisted.directory/psdevwiki.com
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable sortable" style="border:1px solid #999; border-collapse: collapse;"
|- bgcolor="#cccccc"
! Name !! 3D Vid.Res. !! 3D method !! Output Res. !! Mode !! Notes
|-
| CELL_VIDEO_OUT_RESOLUTION_720_3D_FRAME_PACKING || 720 || 3D frame packing || 1280x1470 || 0x81 ||
|-
| CELL_VIDEO_OUT_RESOLUTION_1024x720_3D_FRAME_PACKING || 1024x720 || 3D frame packing + hor. HW scaling || 1024x1470 || 0x88 ||
|-
| CELL_VIDEO_OUT_RESOLUTION_960x720_3D_FRAME_PACKING || 960x720 || 3D frame packing + hor. HW scaling || 960x1470 || 0x89 ||
|-
| CELL_VIDEO_OUT_RESOLUTION_800x720_3D_FRAME_PACKING || 800x720 || 3D frame packing + hor. HW scaling || 800x1470 || 0x8A ||
|-
| CELL_VIDEO_OUT_RESOLUTION_640x720_3D_FRAME_PACKING || 640x720 || 3D frame packing + hor. HW scaling || 640x1470 || 0x8B ||
|-
|}
Note: supported since 3.50 and not available on SDTV (480i/P & 576i/P) resolutions / output connectors.


==== DualView/SimulView Supported Resolutions ====
Act today, and we will expedite your listings and waive the processing charge!
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;"
|- bgcolor="#cccccc"
! Name !! SimulView Vid.Res. !! method !! Output Res. !! Mode !! Notes
|-
| CELL_VIDEO_OUT_RESOLUTION_720_DUALVIEW_FRAME_PACKING<br />CELL_VIDEO_OUT_RESOLUTION_720_SIMULVIEW_FRAME_PACKING || 720 || frame packing || 1280x1470 || 0x91 ||
|-
| CELL_VIDEO_OUT_RESOLUTION_1024x720_DUALVIEW_FRAME_PACKING<br />CELL_VIDEO_OUT_RESOLUTION_1024x720_SIMULVIEW_FRAME_PACKING || {{unkn|1024x720}} || {{unkn|3D frame packing + hor. HW scaling}} || {{unkn|1024x1470}} || 0x98 ||
|-
| CELL_VIDEO_OUT_RESOLUTION_960x720_DUALVIEW_FRAME_PACKING<br />CELL_VIDEO_OUT_RESOLUTION_960x720_SIMULVIEW_FRAME_PACKING || {{unkn|960x720}} || {{unkn|3D frame packing + hor. HW scaling}} || {{unkn|960x1470 || 0x99 ||
|-
| CELL_VIDEO_OUT_RESOLUTION_800x720_DUALVIEW_FRAME_PACKING<br />CELL_VIDEO_OUT_RESOLUTION_800x720_SIMULVIEW_FRAME_PACKING || {{unkn|800x720}} || {{unkn|3D frame packing + hor. HW scaling}} || {{unkn|800x1470}} || 0x9a ||
|-
| CELL_VIDEO_OUT_RESOLUTION_640x720_DUALVIEW_FRAME_PACKING<br />CELL_VIDEO_OUT_RESOLUTION_640x720_SIMULVIEW_FRAME_PACKING || {{unkn|640x720}} || {{unkn|3D frame packing + hor. HW scaling}} || {{unkn|640x1470}} || 0x9b ||
|-
|}


==== Screenshot Resolutions ====
We have a special going on. Use "FRIENDS" on checkout for a 50% discount valid today.
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable sortable" style="border:1px solid #999; border-collapse: collapse;"
|- bgcolor="#cccccc"
! Video Output !! Image Size !! Notes
|-
| 480p (p/i) 4:3 || 640x480 || NTSC M/J only
|-
| 576 (p/i) (4:3) || 768x576 || PAL M/B/D/G/H/I/N/NC only
|-
| 480p (p/i) 16:9 || 854x480 || NTSC M/J only
|-
| 576 (p/i) 16:9 || 1024x576 || PAL M/B/D/G/H/I/N/NC only
|-
| 720 (p/i) || 1280x720 ||
|-
| 1080 (p/i) || 1920x1080 || 
|-
|}
 
=== HDMI Out ===
<div style="float:right">[[File:HDMI Connector Pinout.svg|200px|alt=Type A receptacle HDMI]]<br />[[File:PS3 HDMI pinout.jpg|200px|alt=HDMI Connector Pinout + motherboard padlayout]]<br />[[File:HDMI pads as seen on JTP-001 - (Mr.Dutch).jpg|200px|alt=HDMI pads as seen on JTP-001]]</div>
 
High-Definition Multimedia Interface ([http://en.wikipedia.org/wiki/HDMI HDMI]) 1.3
 
 
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;"
|- bgcolor="#cccccc"
! Pin !! Signal !! Description
|-
| 1 || TMDS Data2+ || TMDS Data2+
|-
| 2 || TMDS Data2 Shield || TMDS Data2 Shield
|-
| 3 || TMDS Data2- || TMDS Data2-
|-
| 4 || TMDS Data1+ || TMDS Data1+
|-
| 5 || TMDS Data1 Shield || TMDS Data1 Shield
|-
| 6 || TMDS Data1- || TMDS Data1-
|-
| 7 || TMDS Data0+ || TMDS Data0+
|-
| 8 || TMDS Data0 Shield || TMDS Data0 Shield
|-
| 9 || TMDS Data0- || TMDS Data0-
|-
| 10 || TMDS Clock+ || TMDS Clock+
|-
| 11 || TMDS Clock Shield || TMDS Clock Shield
|-
| 12 || TMDS Clock- || TMDS Clock-
|-
| 13 || CEC || Consumer Electronics Control (CEC)
|-
| 14 || NC || Reserved (N.C. on device)
|-
| 15 || SCL || SCL (I²C Serial Clock for DDC)
|-
| 16 || SDA || SDA (I²C Serial Data Line for DDC)
|-
| 17 || DDC/CEC Ground || DDC/CEC Ground
|-
| 18 || VCC || +5V Power EDID/DDC (max 50mA)
|-
| 19 || Detect || Hotplug detect
|-
| 20 || Dummy || connected internally via 51 +/- 0.5% resistor to ground
|-
|}
 
=== AV Multi Out ===
<div style="float:right">[[File:AV Multi Out - pins.gif|120px|alt=AV Multi Out - pins]]</div>
Proprietary audio/video connector used by Sony on many devices, e.g. Sony TVs, Sony consoles Playstation 1/Psone, Playstation 2/PStwo, PlayStation X/PSX, Playstation 3/PS3.
 
Contains the following signal standards:
*Composite video
*S-Video
*Component video: RGB(-scart/dsub)
*Component video: PrPbY(cinch and D-terminal)
*Stereo analoge audio
 
==== AV Multi Out pinout - CN2401 12P ====
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;"
|- bgcolor="#cccccc"
! Pin !! Signal !! Description !! [http://en.wikipedia.org/wiki/Composite_video Composite] !! [http://en.wikipedia.org/wiki/S-Video S-Video] !! RGB [http://en.wikipedia.org/wiki/SCART Scart] !! PrPbY [http://en.wikipedia.org/wiki/Component_video Component] || VGA [http://en.wikipedia.org/wiki/VGA_connector 3 row DE15] || [http://en.wikipedia.org/wiki/D-terminal D-terminal]
|-
| 1 || Y/Green || Green || NC || NC || Green (SCART-11) || Y (V: Green Cinch Centerpin) || Green (with CSync when SoG:sync on green) (DE15-2) || Green (Dsub-3)
|-
| 2 || Cr/Pr/Red || Red || NC || NC || Red (SCART-15) || Pr (V: Red Cinch Centerpin) || Red (DE15-1) || Red (Dsub-1)
|-
| 3 || DCOUT +5V || +5 VDC || NC || NC || via R=100 Ohm to SCART-16 (Composite / RGB mode select) || NC || NC (DE15-9 if used, but mostly NC and used as key) || ?
|-
| 4 || Cb/Pb/Blue || Blue || NC || NC || Blue (SCART-7) || Pb (V: Blue Cinch Centerpin) || Blue (DE15-3) || Blue (Dsub-5)
|-
| 5 || YCGND || Video Ground || Video Ground (Yellow Cinch Mantle) || Video Ground (miniDIN-1, miniDIN-2)  || Video Ground (SCART-5, SCART-9, SCART-13, SCART-18) || Video Ground (V: Green Cinch + Red Cinch + Blue Cinch + Yellow Cinch Mantle) || Video Ground (DE15-5, DE15-6, DE15-7, DE15-8, DE15-10) || Video Ground (Dsub-2, Dsub-4, Dsub-6)
|-
| 6 || C (Y/C) || S-Video C (Chroma) || NC || C (miniDIN-4)  || NC || NC || NC || NC
|-
| 7 || CVIDEO/SYNC || Composite Video/Sync || Composite Video (Yellow Cinch Centerpin) || NC || Composite Sync (SCART-20) || Composite Video (Yellow Cinch Centerpin if cinch present, otherwise omitted) || NC when SoG:sync on green (RGsB mode)<br />Composite Sync when seperate sync (RGBS mode) || NC
|-
| 8 || Y (Y/C) || S-Video Y (Luma) || NC || Y (miniDIN-3) || NC || NC || NC || NC
|-
| 9 || AUR || Right Audio (Red Cinch Centerpin) || Right Audio (Red Cinch Centerpin) || Right Audio (Red Cinch Centerpin) || Right Audio (SCART-2) || Right Audio (A: Red Cinch Centerpin) || Right Audio (Red Cinch Centerpin) || Right Audio (Red Cinch Centerpin)
|-
| 10 || VIGND || Video Ground || Video Ground (Yellow Cinch Mantle) || Video Ground (miniDIN-1, miniDIN-2) || Video Ground (SCART-5, SCART-9, SCART-13, SCART-18) || Video Ground (V: Green Cinch + Red Cinch + Blue Cinch + Yellow Cinch Mantle) || Video Ground (DE15-5, DE15-6, DE15-7, DE15-8, DE15-10) || Video Ground (Dsub-2, Dsub-4, Dsub-6)
|-
| 11 || AUL || Left Audio (White Cinch Centerpin) || Left Audio (White Cinch Centerpin) || Left Audio (White Cinch Centerpin) || Left Audio (SCART-6) || Left Audio (A: White Cinch Centerpin) || Left Audio (White Cinch Centerpin) || Left Audio (White Cinch Centerpin)
|-
| 12 || AUGND || Audio Ground (Red Cinch + White Cinch Mantle) || Audio Ground (Red Cinch + White Cinch Mantle) || Audio Ground (Red Cinch + White Cinch Mantle) || Audio Ground (SCART-4) || Audio Ground (A: Red Cinch + White Cinch Mantle) || Audio Ground (Red Cinch + White Cinch Mantle) || Audio Ground (Red Cinch + White Cinch Mantle)
|-
|}
 
=== Audio Digital Out (optical) ===
[http://en.wikipedia.org/wiki/Toslink Toslink]


== Gigabit LAN ==
== Gigabit LAN ==

Revision as of 18:04, 13 July 2022

External Connectors

The PS3 uses several types of common/standard connectors, with one proprietary connector for backwards compatibility (MultiAV).

Power

Multirange AC power input
See: Power Supply

Hello, did you know that there are 241,120 internet directories in the world.

These websites are what drive traffic to YOUR business.

Want more traffic? Want more Sales? We can help - today.

Your website psdevwiki.com is listed in only 49 of these directories.

Get more traffic for your Global audience.

Our automated system adds your website to all of the directories.

You can find it here: getlisted.directory/psdevwiki.com

Act today, and we will expedite your listings and waive the processing charge!

We have a special going on. Use "FRIENDS" on checkout for a 50% discount valid today.

Gigabit LAN

Gigabit Ethernet 1000BASE-T (IEEE 802.3ab) 8P8C connector following TIA/EIA-568 wiring standards with support for Auto MDI-X, which means Cat 5 and Cat 6 cables can be used without the need for special crosscables.
See: GbLAN

USB

See: USB