Resource Container (RCO): Difference between revisions
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=Description= | =Description= | ||
The file extension in PSP and PS3 is '''RCO''' that seems to be the acronym of '''R'''esource '''C'''ontainer '''O''' | The file extension in PSP and PS3 is '''RCO''' that seems to be the acronym of '''R'''esource '''C'''ontainer '''O'''bject | ||
The file signature (aka [https://en.wikipedia.org/wiki/Magic_number_(programming) magic number]) from PSP (in little endian) is '''PRF''' that seems to be the acronym of '''P'''laystation '''R'''esource '''F'''ile | The file signature (aka [https://en.wikipedia.org/wiki/Magic_number_(programming) magic number]) from PSP (in little endian) is '''PRF''' that seems to be the acronym of '''P'''laystation '''R'''esource '''F'''ile | ||
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==Contents== | ==Contents== | ||
*RCO contents (See [[Multimedia Formats and Tools]]): <!--and see rcomage miscmap.ini for a list of the supported formats--> | *RCO contents (See [[Multimedia Formats and Tools]]): <!--and see rcomage miscmap.ini for a list of the supported formats--> | ||
Text for all [[Template: | Text for all [[Template:PlayStation Languages|languages]], textures, sounds (for cursor navigation, trophy unlocking, etc...) and models | ||
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
! 0x130 | ! 0x130 | ||
| {{cellcolors|#888888}} {{icon content ps3|50px}} [[4.30_CEX|4.30]]~[[4. | | {{cellcolors|#888888}} {{icon content ps3|50px}} [[4.30_CEX|4.30]]~[[4.83_CEX|4.83]] || 2012 / 10 / 24 || 10 || zlib || | ||
|} | |} | ||
Latest revision as of 12:20, 2 February 2022
Description[edit | edit source]
The file extension in PSP and PS3 is RCO that seems to be the acronym of Resource Container Object
The file signature (aka magic number) from PSP (in little endian) is PRF that seems to be the acronym of Playstation Resource File
RCO contents are loaded by other firmware functions as XMBML setting files, and XMB modules (also known as .sprx plugins), see Plugin Interfaces and VSH
Contents[edit | edit source]
- RCO contents (See Multimedia Formats and Tools):
Text for all languages, textures, sounds (for cursor navigation, trophy unlocking, etc...) and models
RCO format | Embedded code | Text | Textures | Sounds | Models | Script |
---|---|---|---|---|---|---|
Generic | RCOXML | utf8, utf16, utf32 | gim, png, jpg, tif, gif, bmp | vag, unknown0x0 | gmo | PlayStation JavaScript |
PS3 specific | RCOXML | utf16 | gim, png, jpg | vag | n/a | n/a |
Versions[edit | edit source]
RCO version | Firmware | Release date | RCO format specifications | ||
---|---|---|---|---|---|
Toc trees | Toc compression | Other Notes | |||
0x55 | 0.6.5 | pre-retail | 9 | none | archaic rco format, header is 16 bytes smaller |
0x70 | 1.00 | 2004 / 12 / 12 | 10 | none | |
0x71 | 1.50~2.50 | 2005 / 3 / 24 | 10 | none | |
0x90 | 2.60 | 2005 / 11 / 29 | 10 | zlib | |
0x93 | 0.82 | 2006 / 3 / 31 | 10 | none | |
0x94 | 0.83 | 2006 / 4 / 19 | 10 | none | |
0x95 | 2.70~2.71 | 2006 / 4 / 25 | 10 | rlz | |
0.84 | 2006 / 5 / 19 | 10 | none | ||
0x96 | 2.80~3.40 | 2006 / 7 / 27 | 10 | rlz ? | the toc seems to be compressed in parts |
0x97 | 0.85~1.54 | 2006 / 11 / 11 | 10 | none | |
0x100 | 3.50~6.61 | 2007 / 5 / 31 | 10 | rlz ? | |
0x102 | 1.60~1.70 | 2007 / 3 / 22 | 10 | ? | |
0x104 | 1.80~1.82 | 2007 / 5 / 24 | 10 | ? | |
0x105 | 1.90~1.94 | 2007 / 7 / 24 | 10 | zlib | |
0x106 | 2.00~2.17 | 2007 / 11 / 8 | 10 | zlib | |
0x107 | 2.20~2.80 | 2008 / 3 / 25 | 10 | zlib | |
0x108 | 3.00~3.01 | 2009 / 9 / 1 | 10 | zlib | |
0x110 | 3.10~3.74 | 2009 / 11 / 19 | 10 | zlib | |
0x120 | 4.00~4.25 | 2011 / 11 / 29 | 10 | zlib | |
0x130 | 4.30~4.83 | 2012 / 10 / 24 | 10 | zlib |
RCO Structure[edit | edit source]
Based on RCO File Format (outdated) and rcomage source
Header[edit | edit source]
Offset | Length | Example | Name | Notes |
---|---|---|---|---|
0x00 | 0x04 | 46 52 50 00 | prf_signature | In PS3 is "FRP" (big endian). In PSP is "PRF" (little endian) |
0x04 | 0x04 | 00 00 00 97 | prf_version | See Discussion page |
0x08 | 0x04 | 00 00 00 00 | prf_unk | |
0x0C | 0x04 | 00 00 00 00 | prf_compress | 0x00=none, 0x10=ZLIB, 0x20=RLZ, see Discussion page |
0x10 | 0x04 | 00 00 00 A4 | toc_main_tree_offset | |
0x14 | 0x04 | FF FF FF FF | toc_script_tree_offset | |
0x18 | 0x04 | FF FF FF FF | toc_text_tree_offset | |
0x1C | 0x04 | FF FF FF FF | toc_sound_tree_offset | |
0x20 | 0x04 | FF FF FF FF | toc_model_tree_offset | |
0x24 | 0x04 | FF FF FF FF | toc_image_tree_offset | |
0x28 | 0x04 | FF FF FF FF | toc_unk | |
0x2C | 0x04 | FF FF FF FF | toc_font_tree_offset | |
0x30 | 0x04 | 00 00 00 CC | toc_object_tree_offset | |
0x34 | 0x04 | FF FF FF FF | toc_anim_tree_offset | |
0x38 | 0x04 | 00 00 01 D4 | str_text_table_offset | |
0x3C | 0x04 | 00 00 00 00 | str_text_table_length | |
0x40 | 0x04 | 00 00 01 D4 | str_label_table_offset | |
0x44 | 0x04 | 00 00 00 1C | str_label_table_length | |
0x48 | 0x04 | 00 00 01 F0 | str_event_table_offset | |
0x4C | 0x04 | 00 00 00 04 | str_event_table_length | |
0x50 | 0x04 | FF FF FF FF | ptr_text_table_offset | |
0x54 | 0x04 | 00 00 00 00 | ptr_text_table_length | |
0x58 | 0x04 | FF FF FF FF | ptr_image_table_offset | |
0x5C | 0x04 | 00 00 00 00 | ptr_image_table_length | |
0x60 | 0x04 | FF FF FF FF | ptr_model_table_offset | |
0x64 | 0x04 | 00 00 00 00 | ptr_model_table_length | |
0x68 | 0x04 | FF FF FF FF | ptr_sound_table_offset | |
0x6C | 0x04 | 00 00 00 00 | ptr_sound_table_length | |
0x70 | 0x04 | 00 00 01 CC | ptr_object_table_offset | |
0x74 | 0x04 | 00 00 00 08 | ptr_object_table_length | |
0x78 | 0x04 | FF FF FF FF | ptr_anim_table_offset | |
0x7C | 0x04 | 00 00 00 00 | ptr_anim_table_length | |
0x80 | 0x04 | FF FF FF FF | dat_image_table_offset | |
0x84 | 0x04 | 00 00 00 00 | dat_image_table_length | |
0x88 | 0x04 | FF FF FF FF | dat_sound_table_offset | |
0x8C | 0x04 | 00 00 00 00 | dat_sound_table_length | |
0x90 | 0x04 | FF FF FF FF | dat_model_table_offset | |
0x94 | 0x04 | 00 00 00 00 | dat_model_table_length | |
0x98 | 0x0C | FF FF FF FF .. . | dat_unk |
- All offsets in the header are absolute
TOC[edit | edit source]
The TOC (table of contents) works as an index of all the .RCO contents, is composed by entries that follows a hierarchy of parent/children/siblings, it can be represented as an .XML file composed by elements and its attributes (see XML Tree and RCOXML Coding)
Element[edit | edit source]
Every entry starts with an area of 0x28 length that represents an XML element, it specifyes the entry_type, a label identifyer for this entry (optional) and some info related with the TOC internal structure and its hierarchy relationship with other entries. All offset are relative
Offset | Length | Type | Name | Example (TOC) | Example (XML) | Notes | ||
---|---|---|---|---|---|---|---|---|
0x00 | 0x04 | int | entry_type | Yes | Yes | 01 01 / 00 00 | <Element name="label"/> |
entry_type[2], padding[2] |
0x04 | 0x04 | int | entry_label_offset | Yes | Yes | 00 00 00 00 | label_string_table_offset[4] (optional) | |
0x08 | 0x04 | int | attributes_offset | Yes | Yes | 00 00 00 00 | represents XML hierarchy | Attributes offset relative to the start of this entry (optional) |
0x0C | 0x04 | int | children_offset | Yes | Yes | 00 00 00 28 | First children offset relative to the start of this entry (optional) | |
0x10 | 0x04 | int | children_number | Yes | Yes | 00 00 00 00 | Number of subentries | |
0x14 | 0x04 | int | next_sibling_offset | Yes | Yes | 00 00 00 00 | Next sibling offset relative to the start of this entry (optional) | |
0x18 | 0x04 | int | prev_sibling_offset | Yes | Yes | 00 00 00 00 | Previous sibling offset relative to the start of this entry (optional) | |
0x1C | 0x04 | int | parent_offset | Yes | Yes | 00 00 00 00 | This entry offset relative to the start of the parent entry | |
0x20 | 0x08 | unk | toc_entry_unk | Yes | Yes | 00 00 00 00 .. . | no XML representation | Unknown |
Attributes[edit | edit source]
Attributes are located after the element definition (at entry relative offset 0x28), only exists for the elements that uses attributes, each entry_type uses different attributes, are explained in detail in other wiki pages
Second byte | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | 0x01 | 0x02 | 0x03 | 0x04 | 0x05 | 0x06 | 0x07 | 0x08 | 0x09 | 0x0A | 0x0B | 0x0C | 0x0D | 0x0E | 0x0F | 0x10 | 0x11 | 0x12 | 0x13 | 0x14 | 0x15 | 0x16 | 0x17 | 0x18 | 0x19 | 0x1A | 0x1B | 0x1C | 0x1D | 0x1E | 0x1F | ||
First byte | 0x01 | unk | MainTree | ||||||||||||||||||||||||||||||
0x02 | ScriptTree | ||||||||||||||||||||||||||||||||
0x03 | TextTree | Text | |||||||||||||||||||||||||||||||
0x04 | ImageTree | Image | |||||||||||||||||||||||||||||||
0x05 | ModelTree | Model | |||||||||||||||||||||||||||||||
0x06 | SoundTree | Sound | |||||||||||||||||||||||||||||||
0x07 | FontTree | Font | |||||||||||||||||||||||||||||||
0x08 | ObjectTree | Page | Plane | Button | XMenu | XMList | XList | Progress | Scroll | MList | MItem | unk | XItem | Text | ModelObject | Spin | Action | ItemSpin | Group | LList | LItem | Edit | Clock | IList | IItem | Icon | UButton | unk | CheckboxGroup | CheckboxItem | Meter | EditBox | |
0x09 | AnimTree | Anim | MoveTo | Recolour | Rotate | Resize | Fade | Delay | FireEvent | Lock | Unlock | SlideOut | |||||||||||||||||||||
Supported by and | Supported by only |
- The entry_types with the suffix Tree (as example MainTree) are special and doesnt uses attributes, MainTree is always located as the first entry, doesn't have a parent, and doesn't have any previous or next "sibling", the maximun number posible of childrens for MainTree is 8 (containing all the other "trees"). The other "trees" (as example imageTree or soundTree) are siblings and are the childrens of "MainTree", Every one of those "trees" contains a variable number of entry_types that are its childrens
- The attributes of the RCOXML Objects (entry_types starting with 0x08) and RCOXML Animations (entry_types starting with 0x09) can be grouped in standard attributes (used by most entryes of this type) and specific attributes (different for every entry_type). The standard attributes are always located before the specific attributes
- First two bytes are swapped based on architecture (PSP in little endian, PS3 in big endian). The table shows the values in big endian
Some of the attributes are a reference to load other entry
reference_type | pointer | Method | Loader | Loads | From | Example (XML) | Notes |
---|---|---|---|---|---|---|---|
0xFFFF0000 | 0xFFFFFFFF | n/a | All | Nothing | None | <Entry reference="nothing"/> |
|
0x04000000 | relative | event: | RCOXML Objects RCOXML Animations |
Code function | Associated .SPRX | <Entry event="event:native:/runFuctionX"/> |
|
ScriptTree/Script | File inside RCO | <Entry event="event:script:/main/runFuctionX"/> |
|||||
0x04010000 | # (0-based) | text: | RCOXML Objects XMBML Code |
TextTree/Text | Strings inside RCO | <Entry text="text:msg_mytext"/> |
|
0x04020000 | absolute | image: | RCOXML Objects XMBML Code |
ImageTree/Image | File inside RCO | <Entry image="image:tex_mytexture"/> |
|
0x04030000 | absolute | model: | RCOXML Objects | ModelTree/Model | File inside RCO | <Entry model="model:mymodel"/> |
|
0x04040000 | absolute ? | sound: ? | associated .SPRX | SoundTree/Sound | File inside RCO | <Entry sound="sound:mysound"/> ? |
speculation |
0x04050000 | absolute | font: | RCOXML Objects | FontTree/Font | File inside RCO ? | <Entry font="font:fontstyle_sanserif"/> |
|
0x04060000 | absolute ? | anim2: ? | RCOXML Objects ? | AnimTree/Animation ? | RCOXML code ? | <Entry anim2="anim2:myanimation"/> ? |
speculation |
0x04070000 | absolute | object2: | RCOXML Objects | ObjectTree/Object | RCOXML code | <Entry object2="object2:plane_myplane"/> |
|
0x04080000 | absolute | anim: | RCOXML Animations | AnimTree/Animation | RCOXML code | <Entry anim="anim:myanimation"/> |
|
0x04090000 | absolute | object: | RCOXML Animations | ObjectTree/Object | RCOXML code | <Entry object="object:plane_myplane"/> |
- A reference attribute is composed by two values, the first is the reference_type that indicates the "tree" of the entry that is going to be loaded, and the second is a pointer to a text string with the label of the entry that is going to be loaded
- The reference_type event doesnt loads an entry from a "tree" though, it runs a code function from either a .sprx (by storing the text native:/ as part of the text string inside the RCO) or from a VSMX script (by storing the text script:/ as part of the text string inside the RCO)
- First two bytes are swapped based on architecture (PSP in little endian, PS3 in big endian). The table shows the values in big endian
Example[edit | edit source]
- Example here following the other example of the header at top of the page, using color codes like the examples in Discussion page
- With MainTree-AnimTree-Animation-Fade (because i think is the minimal example that shows how trees are made and the entry_type "fade" that uses "standard" and "specific" attributes)
- And MainTree-ObjectTree-Page (because the animation needs to be linked to an object by using a reference, otherway rcomage will return an error when trying to compile it)
Pointer tables[edit | edit source]
This area works as an external index of the TOC, stores absolute pointers to all the chiildren of the "tree" TOC entries, is composed by 6 tables in this order:
- text_tree_pointer_table
- image_tree_pointer_table
- model_tree_pointer_table
- sound_tree_pointer_table
- object_tree_pointer_table
- anim_tree_pointer_table
- Every pointer is 0x04 bytes length
- The other "trees" children that doesnt uses a pointer table are: MainTree (is not needed because its children are the other "trees"), ScriptTree (because doesnt have children), and FontTree because ?????
- The existence of this area with pointers seems to be related with the fact that is posible to use a whole file compression (by setting it in the header at offset 0x0C) that compresses the TOC. Also when loading the .RCO file in the RAM of the console probably is "cropped" in parts, the TOC is decompresed and kept in a memory area with the other TOC's from the other RCO files (for fast selective access to the .RCO contents, and for performance) and is posible to read the relative offsets directlly from the TOC's and deprecate the absolute offsets from the pointers tables
String tables[edit | edit source]
This area stores the text strings used by the TOC entries, is composed by 3 tables in this order:
- text_string_table (to store localized language texts from TextTree entries)
- label_string_table (to store the labels of all the entries that uses labels)
- event_string_table (to store the values of the attributes used by some entries, either "native" or "script" events)
- Strings are null terminated (ends in 0x00)
- Strings are aligned to 4 bytes boundary (padding at the end of every string when needed)
Data tables[edit | edit source]
This area stores files that can be compressed individually (or not) as specifyed by the attributes of some entries in the TOC, is composed by 3 tables in this order:
- image_data_table (to store the files used by ImageTree entries)
- sound_data_table (to store the files used by SoundTree entries)
- model_data_table (to store the files used by ModelTree entries)
- Files are aligned to 4 bytes boundary (padding at the end of every file when needed)
RCO compression methods[edit | edit source]
When the TOC table is compressed at beginning there are 3 values related with the compression (otherway if the table is not compressed this 3 values doesnt exists)
Offset | Length | Name | Example | Notes | Speculation |
---|---|---|---|---|---|
0x00 | 0x04 | lenPacked | Packed size of all the table sections | ||
0x04 | 0x04 | lenUnpacked | Unpacked size of all the table sections | ||
0x08 | 0x04 | lenLongestText | length of the longest language's text data (unpacked) if the compressed area doesn't contains any language text the value is 0 |
VSH access to RCO contents[edit | edit source]
See the VSH_Exports#paf "paf" VSH exports, most of them uses the internal "official" names of lot of stuff related with RCO (i guess there are a lot of names used in this wiki that was taken from rcomage or by deduction that should be replaced by the official names), and can help to understand how the firmware processes and accesses to the internal content of .RCO files (it can help a lot to any tool involved in processing .RCO files to make it most efficient, simple and accurate posible)
- Related with the internal RCO | XML DOM structure
- PAF_Resource_DOMGetNodeChildByID, PAF_Resource_DOMGetNodeChildByPos, PAF_Resource_DOMGetNodeData, PAF_Resource_DOMGetNodeFirstChild, PAF_Resource_DOMGetNodeID, PAF_Resource_DOMGetNodeNext, PAF_Resource_DOMGetNodeType, PAF_Resource_GetPageNodeByID, PAF_Resource_GetWidgetNodeByID, PAF_Resource_ResolveRefNode, PAF_Resource_ResolveRefString, PAF_Resource_ResolveRefWString (It seems some are missing though)
- Related with RCOXML Objects
- This seems to be the complete list of RCOXML Objects internal names (It seems some are missing though)
- 0x546B3D02 returns "PhWidget", 0x41BBFE5E returns "PhScene", 0x10DEDCC7 returns "PhPlane", 0xE36C18F5 returns "PhPlaneDiv", 0x24A5BD6B returns "PhButton", 0xB7DFCE90 returns "PhText", 0x9207F4 returns "PhScroll", 0xBA6D149A returns "PhLabelPrim", 0xC88CA4B2 returns "PhLevelMeter", 0xE801C345 returns "PhProgress", 0xBF66BF2D returns "PhCheckBox", 0x703117AD returns "PhXmBar", 0x4FF7B8A9 returns "PhXmList", 0xC84FD77B returns "PhXmItem", 0x4C36ABBB returns "PhItemSpin", 0xCA9160F6 returns "PhNumSpin", 0x59A11C82 returns "PhNumSpin", 0xD64EDE7C returns "PhList", 0xF7630798 returns "PhInfoList", 0xA98865F8 returns "PhMenuList", 0x90F4F801 returns "PhCheckBoxList", 0xDDD4ACF6 returns "PhLabelText", 0x545D47A2 returns "PhClock", 0x3806365F returns "PhIPAddr"
- The names of the attributes ordered by groups (there are a lot)
- As example: 0xDEF981C4 _ZN3paf8PhXmList7FocusInEf, 0x814B3D90 _ZN3paf8PhXmList8FocusOutEf this two seems to be the attributes FocusOut and FocusIn from the object XmList
- This seems to be the complete list of RCOXML Objects internal names (It seems some are missing though)
|