CXD9833GB: Difference between revisions
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(→Sony CXD9833GB (PS2 EE/GS): The SCPH 70001 did not combine the EE+GS. The EE chip is CXD9832GB and the GS is separate on the SCPH 7000 ps2 board.) |
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pitch : 0.76mm | pitch : 0.76mm | ||
Sony CXD9833GB (PS2 EE/GS) | Sony CXD9833GB (PS2 EE/GS) | ||
This CI is the EE + GS module (Emotion Engine (CPU) + Graphic | This CI is the EE + GS module (Emotion Engine (CPU) + Graphic Synthesizer (GPU)), which accompanies the RAMBUS memories located outside the package's encapsulation. | ||
The consoles with this CI have better compatibility with PS2 games, compared to models with only the GS module (without RAMBUS). | The consoles with this CI have better compatibility with PS2 games, compared to models with only the GS module (without RAMBUS). |
Latest revision as of 07:12, 21 February 2021
Sony CXD9833GB (PS2 EE/GS)[edit | edit source]
8-753-227-14 / IC7004
BGA 536 (32x32 minus 22*22 center square minus 4 cornerpads) pitch : 0.76mm
Sony CXD9833GB (PS2 EE/GS)
This CI is the EE + GS module (Emotion Engine (CPU) + Graphic Synthesizer (GPU)), which accompanies the RAMBUS memories located outside the package's encapsulation.
The consoles with this CI have better compatibility with PS2 games, compared to models with only the GS module (without RAMBUS).
This article is marked for rewrite/restructuring in proper wiki format. You can help PS3 Developer wiki by editing it. |
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