Program Vender Id: Difference between revisions
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! VendorID !! count !! filetype | ! VendorID !! count !! filetype | ||
|- | |- | ||
| 0x00000000 || ? || lv0/lv1 before | | 0x00000000 || ? || lv0 / lv1 only before SDK 060 | ||
|- | |- | ||
| 0x33000077 || ? || *ldr/lv0/lv1 on | | 0x33000077 || ? || *ldr / lv0 / lv1 only on SDK 060 | ||
|- | |- | ||
| 0xFF000000 || 16 || lv1.self's | | 0xFF000000 || 16 || lv1.self's |
Revision as of 13:23, 3 April 2018
Located at SELF offset 0x78.
For some reason it was named vendor_id there.
In geohot's makeself it was used as: set_u32(&(output_self_info_header.i_magic), 0x01000002);
.
Not directly related to Authentication IDs, but seems to have many simularities with it (vendorid=2nd-9th bytes of authid), seems also related to SM ; LPAR's and their order suggests hierarchy/permission from high (can do everything) to low (lesser abilities).
VendorID | count | filetype |
---|---|---|
0x00000000 | ? | lv0 / lv1 only before SDK 060 |
0x33000077 | ? | *ldr / lv0 / lv1 only on SDK 060 |
0xFF000000 | 16 | lv1.self's |
0x07000001 | 180 | iso spu self's |
0x05000002 | 17 | lv2_kernel.self's |
0x02000003 | 45 | ps2_emu self's |
0x01000002 | 6147 | CoreOs / dev_flash files / Games |
Note: first byte is territory value, last byte is guest_os_id.