Resource Container (RCO): Difference between revisions
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See also {{talk}} page | See also {{talk}} page | ||
=Description= | =Description= | ||
'''R'''esource '''Co'''ntainer '''O'''bjet (RCO) are used by [[XMB]] | '''R'''esource '''Co'''ntainer '''O'''bjet (RCO) are used by [[XMB]] | ||
The container structure can be represented as an XML (see [[RCOXML Structure|RCOXML]]), with [[rcomage]] is posible to generate this XML when extracting, and for rebuilding the rco using the XML as a layout | |||
See | [[XMB]] modules (or plugins) accesses the .rco files contents (See {{talk}} page example), see [[Plugin Interfaces]] and [[VSH]] | ||
RCO Fileformat magic in PSP is "PRF" (little endian). In PS3 is "FRP" (big endian) | |||
Compression | *Compression types availables: | ||
**[[Template:Zlib_Header|ZLIB]] | |||
**RLZ | |||
**Uncompressed | |||
RCO | =Contents= | ||
*RCO contents (See [[Multimedia Formats and Tools]]): <!--and see rcomage miscmap.ini for a list of the supported formats--> | |||
**Text for all [[Template:XMB_languages|languages]], (see [http://www.psdevwiki.com/ps3/XMB_Fonts#Color.2C_size_.26_shadow| XMB Fonts formatting]) | |||
***utf8 | |||
***utf16 | |||
***utf32 | |||
**images (internally called textures or in his short form: "tex") | |||
***png | |||
***jpg | |||
***tif | |||
***gif | |||
***bmp | |||
***gim | |||
**sounds (for cursor navigation, trophy unlocking, etc...) | |||
***vag | |||
***unknown0x0 (rcomage is able to identify this type of sound, but his format is unknown) | |||
**Models | |||
***gmo | |||
=Tools= | =Tools= |
Revision as of 18:59, 2 March 2015
See also Discussion page
Description
Resource Container Objet (RCO) are used by XMB
The container structure can be represented as an XML (see RCOXML), with rcomage is posible to generate this XML when extracting, and for rebuilding the rco using the XML as a layout
XMB modules (or plugins) accesses the .rco files contents (See Discussion page example), see Plugin Interfaces and VSH
RCO Fileformat magic in PSP is "PRF" (little endian). In PS3 is "FRP" (big endian)
- Compression types availables:
- ZLIB
- RLZ
- Uncompressed
Contents
- RCO contents (See Multimedia Formats and Tools):
- Text for all languages, (see XMB Fonts formatting)
- utf8
- utf16
- utf32
- images (internally called textures or in his short form: "tex")
- png
- jpg
- tif
- gif
- bmp
- gim
- sounds (for cursor navigation, trophy unlocking, etc...)
- vag
- unknown0x0 (rcomage is able to identify this type of sound, but his format is unknown)
- Models
- gmo
- Text for all languages, (see XMB Fonts formatting)
Tools
Mods
Links
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