Indie Development: Difference between revisions
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== Homebrew and Indy development == | == Homebrew and Indy development == | ||
* Not without a PS developer license | * Not without a PS developer license | ||
** http:// | ** requirements: | ||
*** Form a Corporate Entity (Strongly Recommended) | |||
*** Obtain an Employer Tax ID Number (Recommended) | |||
*** Static IP (Required for DevNet Access) | |||
*** You must be physically located in a SCE region | |||
**** US, Mexico, Central America, South America, or Canada (SCEA region) -> http://us.playstation.com/develop/ | |||
**** Europe, Russia, Middle East, Africa, India, Australia or New Zealand (SCEE region) -> http://develop.scee.net/software | |||
**** Japan or Asia (SCEJ) - > http://www.jp.playstation.com/pdr/ | |||
**** Korea (SCEK) | |||
*** Complete online registration | |||
*** Sign the NDA & Developer Application | |||
*** Agree to the Developer Agreements | |||
*** Setup devnet access with above static IP | |||
see: http://www.scedev.net/ and SCE subdivisions | |||
=== Game Engines === | === Game Engines === |
Revision as of 10:09, 2 July 2013
Homebrew and Indy development
- Not without a PS developer license
- requirements:
- Form a Corporate Entity (Strongly Recommended)
- Obtain an Employer Tax ID Number (Recommended)
- Static IP (Required for DevNet Access)
- You must be physically located in a SCE region
- US, Mexico, Central America, South America, or Canada (SCEA region) -> http://us.playstation.com/develop/
- Europe, Russia, Middle East, Africa, India, Australia or New Zealand (SCEE region) -> http://develop.scee.net/software
- Japan or Asia (SCEJ) - > http://www.jp.playstation.com/pdr/
- Korea (SCEK)
- Complete online registration
- Sign the NDA & Developer Application
- Agree to the Developer Agreements
- Setup devnet access with above static IP
- requirements:
see: http://www.scedev.net/ and SCE subdivisions
Game Engines