Indie Development: Difference between revisions
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m (→Homebrew and Indie Development: thanks to Roxanne) |
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**** US, Mexico, Central America, South America, or Canada ({{SCEA}} region) -> http://us.playstation.com/develop/ | **** US, Mexico, Central America, South America, or Canada ({{SCEA}} region) -> http://us.playstation.com/develop/ | ||
**** Europe, Russia, Middle East, Africa, India, Australia or New Zealand ({{SCEE}} region) -> http://develop.scee.net/software | **** Europe, Russia, Middle East, Africa, India, Australia or New Zealand ({{SCEE}} region) -> http://develop.scee.net/software | ||
**** Japan | **** Japan ({{SCEJ}}) or Southeast Asia + Hong Kong {{SCE Asia}} - > http://www.jp.playstation.com/pdr/ | ||
**** Korea ({{SCEK}}) - > http://www.scek.co.kr/partner/game.sce | **** Korea ({{SCEK}}) - > http://www.scek.co.kr/partner/game.sce | ||
*** Complete online registration | *** Complete online registration |
Revision as of 23:01, 7 January 2014
Homebrew and Indie Development
- Not without a PS developer license
- requirements:
- Form a Corporate Entity (Strongly Recommended)
- Obtain an Employer Tax ID Number (Recommended)
- Static IP (Required for DevNet Access)
- You must be physically located in a SCE Region:
- US, Mexico, Central America, South America, or Canada (SCEA region) -> http://us.playstation.com/develop/
- Europe, Russia, Middle East, Africa, India, Australia or New Zealand (SCEE region) -> http://develop.scee.net/software
- Japan (SCEJ) or Southeast Asia + Hong Kong SCE Asia - > http://www.jp.playstation.com/pdr/
- Korea (SCEK) - > http://www.scek.co.kr/partner/game.sce
- Complete online registration
- Sign the NDA & Developer Application
- Agree to the Developer Agreements
- Setup devnet access with above static IP
- requirements:
see: http://www.scedev.net/ and SCE subdivisions