SLB2: Difference between revisions

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=== SLB2 files to play with ===
=== SLB2 files to play with ===
[[1.500.000]]:
[[1.500.000]]:
* http://www.mirrorcreator.com/files/056CKD7J/PS4UPDATE.PUP.rar_links
* <span style="text-decoration: line-through;">http://www.mirrorcreator.com/files/056CKD7J/PS4UPDATE.PUP.rar_links</span>
<span style="text-decoration: line-through;">* https://mega.co.nz/#!WE8zUAyb!ZuZy5Vxrd4eCc4bTvFW_ZC7lu7Ub0tcdyE08xbJtrok (Main)</span>
* <span style="text-decoration: line-through;">https://mega.co.nz/#!WE8zUAyb!ZuZy5Vxrd4eCc4bTvFW_ZC7lu7Ub0tcdyE08xbJtrok (Main)</span>
* https://mega.co.nz/#!GEdQkRRR!KSCLLQEGlWfQwsA3yBo3pkZqqqE6w-Jwk-5CvLd4GR0 (Recovery)
* <span style="text-decoration: line-through;">https://mega.co.nz/#!GEdQkRRR!KSCLLQEGlWfQwsA3yBo3pkZqqqE6w-Jwk-5CvLd4GR0 (Recovery)</span>


[[1.501.000]] :  
[[1.501.000]]:
* http://dus01.ps4.update.playstation.net/update/ps4/image/2013_1112/sys_df008b5601f4a214a3cc65030a02ac4a/PS4UPDATE.PUP?dest=us (Main)
* <span style="text-decoration: line-through;">http://dus01.ps4.update.playstation.net/update/ps4/image/2013_1112/sys_df008b5601f4a214a3cc65030a02ac4a/PS4UPDATE.PUP?dest=us (Main)</span>
* http://dus01.ps4.update.playstation.net/update/ps4/image/2013_1112/rec_cedada625478db608d5878c019454380/PS4UPDATE.PUP?dest=us (Recovery)
* <span style="text-decoration: line-through;">http://dus01.ps4.update.playstation.net/update/ps4/image/2013_1112/rec_cedada625478db608d5878c019454380/PS4UPDATE.PUP?dest=us (Recovery)</span>


=== Unpacking ===
=== Unpacking ===
* http://pastie.org/private/4wgojewhp2pq7declhkhw (flatz)
* <span style="text-decoration: line-through;">http://pastie.org/private/4wgojewhp2pq7declhkhw (flatz)</span>
* [http://www.eurasia.nu/modules.php?name=Downloads&d_op=viewdownloaddetails&lid=10234&ttitle=PS4_PUP_Extractor_v2 PS4 PUP Extractor v2] (xerpi)
* [http://www.eurasia.nu/modules.php?name=Downloads&d_op=viewdownloaddetails&lid=10234&ttitle=PS4_PUP_Extractor_v2 PS4 PUP Extractor v2] (xerpi)
* [http://www.skfu.xxx/2013/11/release-ps4-fw-tool-100.html PS4 FW Tool v1.0.0] (skfu)
* [https://streetskaterfu.blogspot.fr/2013/11/release-ps4-fw-tool-100.html PS4 FW Tool v1.0.0] (skfu)
* https://github.com/Hykem/ps4tools (hykem, based on flatz)
* <span style="text-decoration: line-through;">https://github.com/Hykem/ps4tools (hykem, based on flatz)</span>
* https://github.com/harlequin/ps4tools (harlequin, based on flatz and zecoxao)
* https://github.com/nikosradio/ps4tools (nikosradio, based on flatz)
* https://github.com/Keyaku/ps4tools (Keyaku, based on flatz)
* https://github.com/Jakes625/PS4-PUP-Tool (Jakes625)
* https://github.com/Jakes625/PS4-PUP-Tool (Jakes625)
* [https://github.com/cfwprpht/PS4_AC1D_Flash-Tool PS4_AC1D_Flash-Tool] (cfwprpht)
* [https://github.com/cfwprpht/PS4_AC1D_Flash-Tool PS4_AC1D_Flash-Tool] (cfwprpht)

Revision as of 18:26, 12 March 2017

SLB2 structure

PS4 SLB PUP container format - SKFU
 /* file structure of SLB goes as following, if unpacking make sure you use 64 bits little endian on windows os */
 typedef unsigned char u8;
 typedef unsigned long int u32;
 typedef unsigned long long int u64;
 
 typedef struct{
 	u32 offset; //1 block is headersize (512 padded)
 	u32 cryptSize;
 	u64 reserved; //probably file alignment
 	u8 fileName[32];
 } fileEntry;
 
 typedef struct{
 	u32 magic; //SLB2
 	u32 version; //1
        u32 flags; // 0
 	u32 fileCount;
 	u32 blockCount;
 	u8 reserved[12];
 	fileEntry files[10];
 } slb2_header;

SLB2 files to play with

1.500.000:

1.501.000:

Unpacking