Program Vender Id
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For some reason it was named program_vendor_id.
PS3
In geohot's makeself it was used as: set_u32(&(output_self_info_header.i_magic), 0x01000002);
.
Not directly related to Authority ID, but seems to have many similarities with it (vendorid = 2nd-9th bytes of authid). It seems also related to SM ; LPAR's and their order suggests hierarchy/permission from high (can do everything) to low (lesser abilities).
VendorID | count | filetype |
---|---|---|
0x00000000 | ? | lv0 / lv1 only before SDK 060 |
0x33000077 | ? | *ldr / lv0 / lv1 only on SDK 060 |
0xFF000000 | 16 | lv1.self's |
0x07000001 | 180 | iso spu self's |
0x05000002 | 17 | lv2_kernel.self's |
0x02000003 | 45 | ps2_emu self's |
0x01000002 | 6147 | CoreOs / dev_flash files / Games |
PSVita
On PSVita always 00 00 00 00.
Structure
typedef struct program_vendor_id {
uint16_t territory;
uint16_t guest_os_id;
} program_vendor_id;
Note: first byte is territory value, last byte is guest_os_id.
Territory
Guest OS ID
Guest OS ID | Description |
---|---|
0x0000 | None |
0x0001 | PME |
0x0002 | LV2 |
0x0003 | PS2Emu |
0x0004 | Linux |