TROPHY.TRP: Difference between revisions
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uint32_t element_size; | uint32_t element_size; | ||
uint32_t unknown; | uint32_t unknown; | ||
unsigned char sha1[20]; | unsigned char sha1[20]; // placeholder for the checksum SHA-1 of the whole file | ||
unsigned char padding[16] | unsigned char padding[16] | ||
</code> | </code> | ||
* Version 3 Structure (for PS4): | * Version 3 Structure (for PS4): | ||
<code> | |||
uint32_t magic; | |||
uint32_t version; // 2 | |||
uint64_t file_size; | |||
uint32_t files_count; | |||
uint32_t element_size; | |||
uint32_t unknown; | |||
unsigned char sha1[20]; // placeholder for the checksum SHA-1 of the whole file | |||
</code> | |||
{{File Formats}}<noinclude>[[Category:Main]]</noinclude> | {{File Formats}}<noinclude>[[Category:Main]]</noinclude> |
Revision as of 01:22, 23 December 2014
Trophy installation data.
- Version 1 Structure (for PS3):
uint32_t magic;
uint32_t version; // 1
uint64_t file_size;
uint32_t files_count;
uint32_t element_size;
uint32_t unknown;
unsigned char padding[36];
- Version 2 Structure (for PS3/PS Vita):
uint32_t magic;
uint32_t version; // 2
uint64_t file_size;
uint32_t files_count;
uint32_t element_size;
uint32_t unknown;
unsigned char sha1[20]; // placeholder for the checksum SHA-1 of the whole file
unsigned char padding[16]
- Version 3 Structure (for PS4):
uint32_t magic;
uint32_t version; // 2
uint64_t file_size;
uint32_t files_count;
uint32_t element_size;
uint32_t unknown;
unsigned char sha1[20]; // placeholder for the checksum SHA-1 of the whole file
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