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[[Category:Software]]
{| class="wikitable" style="margin:auto"
|+ Read [http://manuals.playstation.net/document/en/ps3/current/ manuals.playstation.net/document] and [http://us.playstation.com/support/manuals/ps3/index.htm us.playstation.com/support/manuals]
! {{icon category users}}<BR />[http://manuals.playstation.net/document/en/ps3/current/users/index.html Users] !! {{icon category settings}}<BR />[http://manuals.playstation.net/document/en/ps3/current/settings/index.html Settings] !! {{icon category photo}}<BR />[http://manuals.playstation.net/document/en/ps3/current/photo/index.html Photo] !! {{icon category music}}<BR />[http://manuals.playstation.net/document/en/ps3/current/music/index.html Music] !! {{icon category video}}<BR />[http://manuals.playstation.net/document/en/ps3/current/video/index.html Video] !! {{icon category tv}}<BR />[http://manuals.playstation.net/document/en/ps3/current/tv/tvvideoservices.html TV/Video Services] !! {{icon category game}}<BR />[http://manuals.playstation.net/document/en/ps3/current/game/index.html Game] !! {{icon category network}}<BR />[http://manuals.playstation.net/document/en/ps3/current/network/index.html Network] !! {{icon category psn}}<BR />[http://manuals.playstation.net/document/en/ps3/current/psn/index.html PlayStation Network] !! {{icon category friends}}<BR />[http://manuals.playstation.net/document/en/ps3/current/friends/index.html Friends]
|-
|}
<div style="float:right">[[File:Tex_classic_theme.png|200px|thumb|left|XMB Classic theme]]</div>
 
=Description=
=Description=
The Xross Media Bar (pronounced "Cross Media Bar") (or [[XMB]]) is the graphical user interface for the PS3
The first Sony product with a XMB interface was the "Sony PSX" in 2003 (A hybrid of a PS2 + DVR player with recorder capabilityes only released in japan, see: [http://www.psx.sony.co.jp/ PSX sony.co.jp] and [http://en.wikipedia.org/wiki/PSX_%28DVR%29 Wikipedia PSX]), later was used by the PSP, then PS3 and some Bravia TV's
The word "Xross" (the "X" itself) is a reference to the alignment of the icons in rows and columns, each column is a category
[[System_Software| System Software]] can be updated from the XMB settings by using an [[Playstation_Update_Package_%28PUP%29| .PUP file]]
Installable Content (games or apps in [[PKG_files| .pkg]] format, and a few
[[Emulation#PS2_System_Data_.28PSN_HDD_Tool_package.29 | PS2 Discs]]), and contents in [[PS3_DISC.SFB|PS3 Discs]], are "preloaded" by XMB using an small file (see: [[PARAM.SFO]]) this file is indexed in a database for efficiency purposes and fast access (see: [[XMB_database|XMB Database]]) and contains an identifyer that belongs to an specific XMB column (see: [[PARAM.SFO#CATEGORY|CATEGORY]])
The dynamic wave on the background [[PlayStation 3 Theme (P3T)|theme]] are more condensed into a 'ribbon' rather than the PSP's large waves, unselected icons shrink slightly and every selectable background color has been made a shade darker.
The PS3 includes the ability to store various master and secondary user profiles, manage and explore various photos format([[Talk:Content_Information_Files |.MPO since FW 3.70]]) with Photo Gallery or an ordinary musical/non-musical slideshow, rip audio CDs, rip iTunes AAC protected files, play and copy music and video files from the [[Harddrive| hard disk drive]], an optional USB mass storage or Flash card, or an optical disc ([[Bluray_Drive |Blu-ray Disc]] or DVD-Video).
Web browser, also supported with [[Keyboard |USB or BlueTooth keyboard]], can download multiple file types but with some restrictions. [[PARAM.SFO#CATEGORY |Shortcut]] for launching website is also possible from TV/VIDEO collumn.
Since FW 4.30, [[Trophy_files |trophies]] have been moved to the PlayStation Network category, in which Online shopping through the PlayStation Store is possible.
The Friends menu allows email with emoticons and attached picture features and video chat which requires an optional webcam (although the PlayStation Eye and the EyeToy are official webcams, most USB webcams will work).
The PS3 reserves 48 MB of RAM at all times for XMB functions, multi-task in ways such as listening to stored audio files while surfing the web, looking at pictures or [[PARAM.SFO#ATTRIBUTE_In_Bootable_content |playing games]].
The XMB by default changes its color depending on the current month of the year and brightness depending on the time of the day (only in original and classic [[PlayStation 3 Theme (P3T)|Themes]]). XMB color can be configured to "default" (changes every month) or one of the 12 color preconfigured for months, in XMB Settings column ---> Theme settings ---> Color
This change of color affects background, waves, all the icons, and other images like the "side menu". The color is applyed to the originall images like a "color filter" layer over them (note originall icons are semitransparent white to improve this effect)
The background images changes acordingly with the month. The file '''lines.qrc''' contains 24 '''textures_month_bg_*.dds''' images of 64x32 pixels. Each day has 2 different images for "day" and "night". See [[Qt Resource Container (QRC)]]
The color filter and brignhness values in this tables are not the exact values, is unknown how this filters are applyed, where are stored, and how works, see [[Talk:XMB]] for speculations
{{XMB colors}}
{{XMB brightness}}
=Virtual Shell (VSH)=
The [[VSH|Virtual Shell]] encapsulates the XMB interface. It is loaded at: '''/dev_flash/vsh/module/vsh.self'''
And has numerous modules and descriptor files. The VSH does not directly load the XMB interface, it loads support modules to do that instead. The modules directly responsible for the XMB interface are in '''/dev_flash/vsh/module/''' and include:
explore_category_friend.sprx
explore_category_game.sprx
explore_category_music.sprx
explore_category_network.sprx
explore_category_photo.sprx
explore_category_psn.sprx
explore_category_sysconf.sprx
explore_category_tv.sprx
explore_category_user.sprx
explore_category_video.sprx
explore_plugin.sprx
explore_plugin_ft.sprx
explore_plugin_game.sprx
explore_plugin_np.sprx
== VSH Modules ==
All the .sprx files inside '''/dev_flash/vsh/module/'''. See: [[Plugin Interfaces]] page
Those modules are responsible for processing the XMB descriptor files (.XML format) used to generate the XMB interface. All of the above modules except for "'''explore_plugin_game.sprx'''" and "'''explore_plugin_np.sprx'''" contains a full list and location of XMB configuration files and the "root" entry which is to be loaded for the root of the category for each firmware type (CEX/CEX-Shop/DEX/ARC/TOOL).
It's important to note that '''explore_plugin.sprx''' is capable of managing most of the XMB categories, and thus, not all of these modules might be in use at any time. The '''explore_plugin.sprx''' is actually available to '''vsh.self''' and other modules through the '''xmb_plugin.sprx''' and '''xmb_ingame.sprx''' See [[XMBML module-action]]
== Modules Resources ==
All the .rco files inside '''/dev_flash/vsh/resource/'''. See: [[Resource Container (RCO)]] page
=== RCOXML Configuration Files===
These are XML files which defines the visual structure of XMB, are embedded inside all .rco files. See: [[RCOXML Coding]] page
There are 2 modes used by XMB: "XMB Main" and "XMB In-game", and other modes that replaces XMB like the "Coldboot", "Gameboot", or "Impose"
====XMB Main ([[xmb plugin]])====
The XrossMediaBar after the coldboot, with full functions of all the items/icons displayed
*Managed by: xmb_plugin.sprx / xmb_plugin_normal.rco
====XMB In-Game ([[xmb ingame]])====
Introduced in firmware 2.40, available inside games by a '''short''' press of {{padps}} button
Is a reduced version of the XrossMediaBar where most of the icons are "dummies" that triggers a message like: "to use this function you need to quit the game and return to Main XMB, want to quit?". <!-- lol, needed to find the exact error message --> The only items that are really enabled are the ones usefull to use inside games, like savegames view, trophies view, gamedata view, friends, chat, etc...


The PlayStation 3 version of the XrossMediaBar includes ten categories of options; two more than the PSP: Users, Settings, Photo, Music, Video, TV/Video Services, Game, Network, PlayStation Network, and Friends. The dynamic lines on the background are more condensed into a 'ribbon' rather than the PSP's large waves, unselected icons shrink slightly and every selectable background color has been made a shade darker. The PS3 includes the ability to store various master and secondary user profiles, manage and explore photos with Photo Gallery or an ordinary musical/non-musical slideshow, rip audio CDs, rip iTunes AAC protected files, play music and copy tracks to an attached storage device, play movies and video files from the hard disk drive, an optional USB mass storage or Flash card, or an optical disc (Blu-ray Disc or DVD-Video). It also has compatibility for a USB keyboard and mouse and a full web browser supporting downloading of multiple file types. The Friends menu allows email with emoticons and attached picture features and video chat which requires an optional webcam (although the PlayStation Eye and the EyeToy are official webcams, most USB webcams will work). The PlayStation Network menu allows online shopping through the PlayStation Store. Also, the PlayStation 3 adds the ability to multitask in ways such as listening to stored audio files while surfing the web or looking at pictures. The PlayStation 3 XMB supports a variety of file formats. The PS3 reserves 48 MB of RAM at all times for XMB functions.
There are also some icons, options, or settings that only can appear in this mode (never displayed "XMB Main" mode)... like screenshots icon in the photo colum (when enabled), or some settings specific for emulators (in settings column, things like resolution, filters, etc...)


=XMB Categories=
*Managed by: xmb_ingame.sprx / xmb_ingame.rco


{| class="wikitable" border="0" cellspacing="1" cellpadding="2"
*Note XMB In-Game is inneficient in concept, because displays items that are dummies not needed and cant be used, in some games the loading of XMB In-Game is laggy (specially the loading of savegames and trophies submenues)
|[[XMB-Users‎ | Users]]
 
|-
*http://www.blogcdn.com/www.engadget.com/media/2008/06/ps3-ingame-xmb-2.40-clock.jpg
|[[XMB-Settings | Settings]]
*http://www.viddler.com/simple/1ffb1ce3/
|-
 
|[[XMB-Photo | Photo]]
====Impose Menu ([[impose plugin]])====
|-
Available in "Main XMB" and inside games by a '''short''' press (under 2.40 firmware) or '''long''' press (over 2.40 firmware) of {{padps}} button
|[[XMB-Music | Music]]
 
|-
Allows to asign controllers to players, view battery levels of controllers, quit game, etc... http://www.blogcdn.com/www.joystiq.com/media/2008/01/ps3-in-game-menu.jpg
|[[XMB-Video | Video]]
|-
| TV / Video Services
|-
|[[XMB-Game | Game]]
|-
|[[XMB-Network | Network]]
|-
|[[XMB-PSN | PlayStation Network]]
|-
|[[XMB-Friends | Friends]]
|}


=XMB XML Configuration Files=
*Managed by: impose_plugin.sprx / impose_plugin.rco


:[[XMB-Users | Users]]
====ColdBoot ([[custom render plugin]])====
::update_files/dev_flash/vsh/resource/explore/xmb/category_user.xml
The old animation when PS3 boots (from 1.00 up to 2.60 firmware)
::update_files/dev_flash/vsh/resource/explore/xmb/category_user_login.xml
::update_files/dev_flash/vsh/resource/explore/xmb/category_user_shop.xml


:[[XMB-Settings | Settings]]
*Managed by: custom_render_plugin.sprx / custom_render_plugin.rco
::update_files/dev_flash/vsh/resource/explore/xmb/category_sysconf.xml
::update_files/dev_flash/vsh/resource/explore/xmb/category_sysconf_shop.xml


:[[XMB-Photo | Photo]]
====ColdBoot2 ([[custom render plugin]])====
::update_files/dev_flash/vsh/resource/explore/xmb/category_photo.xml
The new animation when PS3 boots (from 2.70 up to {{latestPS3}} firmware) , associated with [[coldboot.raf]]
::update_files/dev_flash/vsh/resource/explore/xmb/category_avc_photo.xml


:[[XMB-Music | Music]]
*Managed by: custom_render_plugin.sprx / custom_render_plugin.rco
::update_files/dev_flash/vsh/resource/explore/xmb/category_music.xml


:[[XMB-Video | Video]]
====GameBoot ([[custom render plugin]])====
::update_files/dev_flash/vsh/resource/explore/xmb/category_video.xml
The animation when a game boots
::update_files/dev_flash/vsh/resource/explore/xmb/category_video_bdponly.xml


:[[XMB-Game | Game]]
*Managed by: custom_render_plugin.sprx / custom_render_plugin.rco
::update_files/dev_flash/vsh/resource/explore/xmb/category_game.xml
::update_files/dev_flash/vsh/resource/explore/xmb/category_game_tool2.xml


:[[XMB-Network | Network]]
====OtherBoot ([[custom render plugin]])====
::update_files/dev_flash/vsh/resource/explore/xmb/category_network.xml
Unknown, seems associated with OtherOS
::update_files/dev_flash/vsh/resource/explore/xmb/category_network_tool2.xml
::update_files/dev_flash/vsh/resource/explore/xmb/category_network_shop.xml


:[[XMB-PSN | PlayStation Network]]
*Managed by: custom_render_plugin.sprx / custom_render_plugin.rco
::update_files/dev_flash/vsh/resource/explore/xmb/category_psn.xml
::update_files/dev_flash/vsh/resource/explore/xmb/category_friend_shop.xml
::update_files/dev_flash/vsh/resource/explore/xmb/category_network_shop.xml
::update_files/dev_flash/vsh/resource/explore/xmb/category_sysconf_shop.xml
::update_files/dev_flash/vsh/resource/explore/xmb/category_user_shop.xml


:[[XMB-Friends | Friends]]
===Languages===
::update_files/dev_flash/vsh/resource/explore/xmb/category_friend.xml
Language files are stored inside [[Resource Container (RCO)]] files, are loaded based on a user setting stored in [[XRegistry.sys]]
::update_files/dev_flash/vsh/resource/explore/xmb/category_friend_shop.xml


:TV
XMB can be configured to display the texts in several languages, and every language uses a language code internally to identify it, this same language codes are used in contents that contains several languages availabes (like games, trophy installers, themes, etc...).
::update_files/dev_flash/vsh/resource/explore/xmb/category_tv.xml


:Widget
See: [[Languages]] page
::update_files/dev_flash/vsh/resource/explore/xmb/category_widget.xml
{{PlayStation Languages}}


:Download List
==Fonts==
::update_files/dev_flash/vsh/resource/explore/xmb/download_list.xml
All the .ttf files in '''dev_flash/data/font/ '''


:Null
The fonts are loaded by the rcoxml files (rcoxml files contains font definitions like color, sizes, type, etc...) and based on a user setting stored in [[XRegistry.sys]]
::update_files/dev_flash/vsh/resource/explore/xmb/null.xml


:Playlist
Font can be configured in XMB -> settings -> Theme to "original", "rounded", and "pop". See: [[XMB Fonts]] page
::update_files/dev_flash/vsh/resource/explore/xmb/playlist.xml


:Registry
==XMBML Configuration Files==
::update_files/dev_flash/vsh/resource/explore/xmb/registry.xml
Are the configuration files for the modules responsibles of the contents in the 10 XMB categories, loaded individually by the associated '''dev_flash/vsh/module/explore_category_*.sprx''' module


:Savedata List
All the XMBML configuration files are included in all firmwares for all PS3 models, and are located in path: '''/dev_flash/vsh/resource/explore/xmb/'''
::update_files/dev_flash/vsh/resource/explore/xmb/savedata_list.xml


:Upload List
For more information about the structure of this files see: [[XMBML Files]], [[XMBML Coding]], [[XMBML Functions]] and [[XMBML Coding Examples]]
::update_files/dev_flash/vsh/resource/explore/xmb/upload_list.xml


:Video Downloader List
<div style="height:525px; width:1300px; margin:auto; overflow:auto">{{PS3 XMBML Configuration Files}}</div>
::update_files/dev_flash/vsh/resource/explore/xmb/videodownloader_list.xml


=Sony Documentation=
== XMB Layouts ==
This files contains a list of numeric values that defines the positions, sizes, etc of most/all the items displayed in XMB. They're divided into 4 resolution modes, most specifically by these heights: (272, 480, 720, and 1080), and 2 types: (factor, and grid).


manuals.playstation.net
For more info about this files see: [[XMB Layouts]] page.


{| class="wikitable" border="0" cellspacing="1" cellpadding="2"
{{XMB Layout Tables}}
|-
|[http://manuals.playstation.net/document/en/ps3/current/basicoperations/index.html About the XMB (XrossMediaBar) menu]
|-
|[http://manuals.playstation.net/document/en/ps3/current/users/index.html Users Category]
|-
|[http://manuals.playstation.net/document/en/ps3/current/settings/index.html Settings Category]
|-
|[http://manuals.playstation.net/document/en/ps3/current/photo/index.html Photo Category]
|-
|[http://manuals.playstation.net/document/en/ps3/current/music/index.html Music Category]
|-
|[http://manuals.playstation.net/document/en/ps3/current/video/index.html Video Category]
|-
|[http://manuals.playstation.net/document/en/ps3/current/tv/tvvideoservices.html TV / Video Services Category]
|-
|[http://manuals.playstation.net/document/en/ps3/current/game/index.html Game Category]
|-
|[http://manuals.playstation.net/document/en/ps3/current/network/index.html Network Category]
|-
|[http://manuals.playstation.net/document/en/ps3/current/psn/index.html PlayStation Network Category]
|-
|[http://manuals.playstation.net/document/en/ps3/current/friends/index.html Friends Category]
|}


:
{{Firmware}}<noinclude>[[Category:Main]]</noinclude>

Latest revision as of 17:45, 12 November 2024

Read manuals.playstation.net/document and us.playstation.com/support/manuals
Users
Users
Settings
Settings
Photo
Photo
Music
Music
Video
Video
TV/Video Services
TV/Video Services
Game
Game
Network
Network
PlayStation Network
PlayStation Network
Friends
Friends
XMB Classic theme

Description[edit | edit source]

The Xross Media Bar (pronounced "Cross Media Bar") (or XMB) is the graphical user interface for the PS3

The first Sony product with a XMB interface was the "Sony PSX" in 2003 (A hybrid of a PS2 + DVR player with recorder capabilityes only released in japan, see: PSX sony.co.jp and Wikipedia PSX), later was used by the PSP, then PS3 and some Bravia TV's

The word "Xross" (the "X" itself) is a reference to the alignment of the icons in rows and columns, each column is a category

System Software can be updated from the XMB settings by using an .PUP file

Installable Content (games or apps in .pkg format, and a few PS2 Discs), and contents in PS3 Discs, are "preloaded" by XMB using an small file (see: PARAM.SFO) this file is indexed in a database for efficiency purposes and fast access (see: XMB Database) and contains an identifyer that belongs to an specific XMB column (see: CATEGORY)

The dynamic wave on the background theme are more condensed into a 'ribbon' rather than the PSP's large waves, unselected icons shrink slightly and every selectable background color has been made a shade darker.

The PS3 includes the ability to store various master and secondary user profiles, manage and explore various photos format(.MPO since FW 3.70) with Photo Gallery or an ordinary musical/non-musical slideshow, rip audio CDs, rip iTunes AAC protected files, play and copy music and video files from the hard disk drive, an optional USB mass storage or Flash card, or an optical disc (Blu-ray Disc or DVD-Video).

Web browser, also supported with USB or BlueTooth keyboard, can download multiple file types but with some restrictions. Shortcut for launching website is also possible from TV/VIDEO collumn.

Since FW 4.30, trophies have been moved to the PlayStation Network category, in which Online shopping through the PlayStation Store is possible.

The Friends menu allows email with emoticons and attached picture features and video chat which requires an optional webcam (although the PlayStation Eye and the EyeToy are official webcams, most USB webcams will work).

The PS3 reserves 48 MB of RAM at all times for XMB functions, multi-task in ways such as listening to stored audio files while surfing the web, looking at pictures or playing games.


The XMB by default changes its color depending on the current month of the year and brightness depending on the time of the day (only in original and classic Themes). XMB color can be configured to "default" (changes every month) or one of the 12 color preconfigured for months, in XMB Settings column ---> Theme settings ---> Color

This change of color affects background, waves, all the icons, and other images like the "side menu". The color is applyed to the originall images like a "color filter" layer over them (note originall icons are semitransparent white to improve this effect)

The background images changes acordingly with the month. The file lines.qrc contains 24 textures_month_bg_*.dds images of 64x32 pixels. Each day has 2 different images for "day" and "night". See Qt Resource Container (QRC)

The color filter and brignhness values in this tables are not the exact values, is unknown how this filters are applyed, where are stored, and how works, see Talk:XMB for speculations

XMB colors during the year. Color filter values are orientative
Month All January February March April May June July August September October November December
Color code 0 1 2 3 4 5 6 7 8 9 10 11 12
Day background Varies Textures month bg rgb 01.jpg Textures month bg rgb 02.jpg Textures month bg rgb 03.jpg Textures month bg rgb 04.jpg Textures month bg rgb 05.jpg Textures month bg rgb 06.jpg Textures month bg rgb 07.jpg Textures month bg rgb 08.jpg Textures month bg rgb 09.jpg Textures month bg rgb 10.jpg Textures month bg rgb 11.jpg Textures month bg rgb 12.jpg
Night background Varies Textures month bg night 01.jpg Textures month bg night 02.jpg Textures month bg night 03.jpg Textures month bg night 04.jpg Textures month bg night 05.jpg Textures month bg night 06.jpg Textures month bg night 07.jpg Textures month bg night 08.jpg Textures month bg night 09.jpg Textures month bg night 10.jpg Textures month bg night 11.jpg Textures month bg night 12.jpg
Color filter MonthTime
CBCBCB D8BF1A 6DB217 E17E9A 178816 9A61C8 02CDC7 0C76C0 B444C0 E5A708 875B1E E3412A


XMB brightness during the day. Values are orientative
Time 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23
Value


Virtual Shell (VSH)[edit | edit source]

The Virtual Shell encapsulates the XMB interface. It is loaded at: /dev_flash/vsh/module/vsh.self

And has numerous modules and descriptor files. The VSH does not directly load the XMB interface, it loads support modules to do that instead. The modules directly responsible for the XMB interface are in /dev_flash/vsh/module/ and include:

explore_category_friend.sprx
explore_category_game.sprx
explore_category_music.sprx
explore_category_network.sprx
explore_category_photo.sprx
explore_category_psn.sprx
explore_category_sysconf.sprx
explore_category_tv.sprx
explore_category_user.sprx
explore_category_video.sprx
explore_plugin.sprx
explore_plugin_ft.sprx
explore_plugin_game.sprx
explore_plugin_np.sprx

VSH Modules[edit | edit source]

All the .sprx files inside /dev_flash/vsh/module/. See: Plugin Interfaces page

Those modules are responsible for processing the XMB descriptor files (.XML format) used to generate the XMB interface. All of the above modules except for "explore_plugin_game.sprx" and "explore_plugin_np.sprx" contains a full list and location of XMB configuration files and the "root" entry which is to be loaded for the root of the category for each firmware type (CEX/CEX-Shop/DEX/ARC/TOOL).

It's important to note that explore_plugin.sprx is capable of managing most of the XMB categories, and thus, not all of these modules might be in use at any time. The explore_plugin.sprx is actually available to vsh.self and other modules through the xmb_plugin.sprx and xmb_ingame.sprx See XMBML module-action

Modules Resources[edit | edit source]

All the .rco files inside /dev_flash/vsh/resource/. See: Resource Container (RCO) page

RCOXML Configuration Files[edit | edit source]

These are XML files which defines the visual structure of XMB, are embedded inside all .rco files. See: RCOXML Coding page

There are 2 modes used by XMB: "XMB Main" and "XMB In-game", and other modes that replaces XMB like the "Coldboot", "Gameboot", or "Impose"

XMB Main (xmb plugin)[edit | edit source]

The XrossMediaBar after the coldboot, with full functions of all the items/icons displayed

  • Managed by: xmb_plugin.sprx / xmb_plugin_normal.rco

XMB In-Game (xmb ingame)[edit | edit source]

Introduced in firmware 2.40, available inside games by a short press of Dualshock PS button button

Is a reduced version of the XrossMediaBar where most of the icons are "dummies" that triggers a message like: "to use this function you need to quit the game and return to Main XMB, want to quit?". The only items that are really enabled are the ones usefull to use inside games, like savegames view, trophies view, gamedata view, friends, chat, etc...

There are also some icons, options, or settings that only can appear in this mode (never displayed "XMB Main" mode)... like screenshots icon in the photo colum (when enabled), or some settings specific for emulators (in settings column, things like resolution, filters, etc...)

  • Managed by: xmb_ingame.sprx / xmb_ingame.rco
  • Note XMB In-Game is inneficient in concept, because displays items that are dummies not needed and cant be used, in some games the loading of XMB In-Game is laggy (specially the loading of savegames and trophies submenues)

Impose Menu (impose plugin)[edit | edit source]

Available in "Main XMB" and inside games by a short press (under 2.40 firmware) or long press (over 2.40 firmware) of Dualshock PS button button

Allows to asign controllers to players, view battery levels of controllers, quit game, etc... http://www.blogcdn.com/www.joystiq.com/media/2008/01/ps3-in-game-menu.jpg

  • Managed by: impose_plugin.sprx / impose_plugin.rco

ColdBoot (custom render plugin)[edit | edit source]

The old animation when PS3 boots (from 1.00 up to 2.60 firmware)

  • Managed by: custom_render_plugin.sprx / custom_render_plugin.rco

ColdBoot2 (custom render plugin)[edit | edit source]

The new animation when PS3 boots (from 2.70 up to 4.91 firmware) , associated with coldboot.raf

  • Managed by: custom_render_plugin.sprx / custom_render_plugin.rco

GameBoot (custom render plugin)[edit | edit source]

The animation when a game boots

  • Managed by: custom_render_plugin.sprx / custom_render_plugin.rco

OtherBoot (custom render plugin)[edit | edit source]

Unknown, seems associated with OtherOS

  • Managed by: custom_render_plugin.sprx / custom_render_plugin.rco

Languages[edit | edit source]

Language files are stored inside Resource Container (RCO) files, are loaded based on a user setting stored in XRegistry.sys

XMB can be configured to display the texts in several languages, and every language uses a language code internally to identify it, this same language codes are used in contents that contains several languages availabes (like games, trophy installers, themes, etc...).

See: Languages page

PlayStation Languages
Code Name Support
2-digits 2-letters Localised English PS1 PS2 PSP PS3 PSV PS4 PS5
00 ja 日本語 Japanese ALL ALL 1.00 1.00 1.00 1.00 1.00
01 en English (United States) English (United States)
02 fr Français French No 1.50
03 es Español (España) Spanish (Spain)
04 de Deutsch German
05 it Italiano Italian
06 nl Nederlands Dutch
07 pt Português (Portugal) Portuguese (Portugal)
08 ru Русский Russian EXT
09 ko 한국어 Korean 2.00 1.50
10 ch 繁體中文 Chinese (Traditional) 2.70 1.60
11 zh 简体中文 Chinese (Simplified)
12 fi Suomi Finnish No No
13 sv Svenska Swedish
14 da Dansk Danish
15 no Norsk Norwegian
16 pl Polski Polish 3.10
17 br Português (Brasil) Portuguese (Brazil) 4.00
18 gb English (United Kingdom) English (United Kingdom)
19 tr Türkçe Turkish 4.30 2.00
20 la Español (América Latina) Spanish (Latin America) No No
21 ar العربية Arabic 2.00
22 ca Français (Canada) French (Canada) 2.50
23 cs Čeština Czech 5.00
24 hu Magyar Hungarian
25 el Ελληνικά Greek
26 ro Română Romanian
27 th ไทย Thai
28 vi Tiếng Việt Vietnamese
29 in Indonesia Indonesian
30 uk Українська Ukrainian 9.50 3.00


Fonts[edit | edit source]

All the .ttf files in dev_flash/data/font/

The fonts are loaded by the rcoxml files (rcoxml files contains font definitions like color, sizes, type, etc...) and based on a user setting stored in XRegistry.sys

Font can be configured in XMB -> settings -> Theme to "original", "rounded", and "pop". See: XMB Fonts page

XMBML Configuration Files[edit | edit source]

Are the configuration files for the modules responsibles of the contents in the 10 XMB categories, loaded individually by the associated dev_flash/vsh/module/explore_category_*.sprx module

All the XMBML configuration files are included in all firmwares for all PS3 models, and are located in path: /dev_flash/vsh/resource/explore/xmb/

For more information about the structure of this files see: XMBML Files, XMBML Coding, XMBML Functions and XMBML Coding Examples

PS3 XMBML Configuration Files
XMB Users
Users
Settings
Settings
Photo
Photo
Music
Music
Video
Video
TV/Video Services
TV/Video Services
Game
Game
Network
Network
PlayStation Network
PlayStation Network
Friends
Friends
Pre Logins
(Common)
category_user_login.xml
root
category_friend.xml
root_hide_friend
Retail  CEX 
View id
category_user.xml
root
category_sysconf.xml
root
category_photo.xml
root
category_music.xml
root
category_video.xml
root
category_tv.xml
root
category_game.xml
root
category_network.xml
root
category_psn.xml
root
category_friend.xml
root
Debug  DEX  DECR 
View id
category_user.xml
root
category_sysconf.xml
root
category_photo.xml
root
category_music.xml
root_for_dex
category_video.xml
root_for_dex
category_tv.xml
root
category_game_tool2.xml
root_dex
category_network_tool2.xml
root
category_psn.xml
tool_root
category_friend.xml
root
Shop (Staff)  SHOP 
View id
category_user.xml
root
category_sysconf.xml
root
category_photo.xml
root
category_music.xml
root
category_video.xml
root
category_tv.xml
root
category_game.xml
root
category_network_shop.xml
shop_staff_root
category_psn.xml
shop_staff_root
category_friend.xml
root
Shop (Guest)  SHOP 
View id
category_user_shop.xml
root
category_sysconf_shop.xml
root
category_photo.xml
shop_root
category_music.xml
root
category_video.xml
root
category_tv.xml
root
category_game.xml
shop_guest_root
category_network_shop.xml
root
category_psn.xml
shop_guest_root
category_friend_shop.xml
root
Arcade  ARC 
View id
category_sysconf.xml
root
category_photo.xml
root
category_music.xml
root
category_video_bdu.xml ?
root
category_game_tool2.xml
root_arcade
category_network.xml
root
category_friend.xml
root
AV/Test  AV TEST 
View id
category_user.xml
root_for_BDU ?
category_sysconf.xml
root
category_photo.xml
root
category_music.xml
root
category_video_bdponly.xml ?
root
category_tv.xml
root
category_game.xml ?
root_for_BDU ?
category_network.xml ?
root
category_psn.xml
root ?
category_friend.xml
root ?
XMB database
Filters
(Common)
registory.xml registory.xml registory.xml
upload_list.xml
download_list.xml
playlist.xml videodownloader_list.xml savedata_list.xml
Others
XML FallBack null.xml
root
Obsolete
and
Unknown
category_widget.xml
root
category_network_tool2.xml
root_info
category_photo.xml
stage_demo_root
category_music.xml
stage_demo_root
category_network.xml
stage_demo_root
category_friend.xml
stage_demo_root
category_friend_tool2.xml
root_for_soe
category_avchat.xml
root
category_network_.xml
xai_test_root
category_network_.xml
store_root
category_video_bdponly.xml
root
category_user.xml
root_for_BDU
category_game.xml
root_for_BDU
category_user.xml
root_power_only
category_game_tool2.xml
root_for_ingame_gaikai_dex
root_for_sdps3_gaikai_dex
category_game_exitonly.xml
root
category_media.xml ?
root
category_user_tool2.xml
root
debug.xml ?
root
root.xml ?
segmentize
root

XMB Layouts[edit | edit source]

This files contains a list of numeric values that defines the positions, sizes, etc of most/all the items displayed in XMB. They're divided into 4 resolution modes, most specifically by these heights: (272, 480, 720, and 1080), and 2 types: (factor, and grid).

For more info about this files see: XMB Layouts page.

XMB Layout Tables
Path Filename Usage Resolution Aspect Ratio
dev_flash/vsh/etc/ layout_grid_table_1080.txt
layout_factor_table_1080.txt
1080p and 1080i for Full HD displays 1920x1080 16/9
layout_grid_table_720.txt
layout_factor_table_720.txt
720p for HD displays 1280x720
layout_grid_table_480.txt
layout_factor_table_480.txt
480p and 480i for ED and SD displays 640x480 4/3
layout_grid_table_272.txt
layout_factor_table_272.txt
PSP/PSV/PC Remote Play 480x272 non standard
  • 576p and 576i (the ED and SD displays for PAL regions) sems to be managed with the same XMB Layouts than 480p and 480i (the ED and SD displays for NTSC regions)