Reverse Engineering: Difference between revisions

From PS4 Developer wiki
Jump to navigation Jump to search
No edit summary
 
Line 27: Line 27:


*https://tacnetsol.wistia.com/projects/9srmkf6e02 Hardware Reverse Engineering
*https://tacnetsol.wistia.com/projects/9srmkf6e02 Hardware Reverse Engineering
*http://www.devttys0.com/2012/11/reverse-engineering-serial-ports/ identifying and reverse engineering embedded serial ports
*https://web.archive.org/web/20190319221524/http://www.devttys0.com/2012/11/reverse-engineering-serial-ports/ identifying and reverse engineering embedded serial ports




{{Reverse Engineering}}
{{Reverse Engineering}}
<noinclude>[[Category:Main]]</noinclude>
<noinclude>[[Category:Main]]</noinclude>

Latest revision as of 04:31, 24 August 2023

Tools[edit | edit source]

IDA pro disassembler and debugger[edit | edit source]

(64-bit analysis is possible only with IDA Professional Edition)

recommended:

  • IDA 6.5 (17 Dec 2013) or 6.6 (04 Jun 2014)
  • Decompiler 1.9 x64 (04 Jun 2014), 1.9 x86/ARM (17 Dec 2013)

note: Hex-Rays 1.5 plugin works until IDA 6.4.130702. IDA 6.5 and higher require Decompiler 1.9 or higher.

Objdump[edit | edit source]

objdump -b binary -D -m i386:x86-64 file

Udis86[edit | edit source]

http://udis86.sourceforge.net/

c4decompiler[edit | edit source]

http://www.c4decompiler.com/

ollydbg 64[edit | edit source]

http://www.ollydbg.de/odbg64.html

HxD[edit | edit source]

http://mh-nexus.de/en/hxd/

Tutorials[edit | edit source]