Configuration Settings
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This article is marked for rewrite/restructuring in proper wiki format. You can help PS4 Developer wiki by editing it. |
As of February 2022, there are two apps created by the community: 'PS2 Classics GUI' and 'PS2-FPKG'. Some games works with one but not with the other, and it would be nice if you guys begin adding this info while filling this page.
Global Configurations[edit | edit source]
Configurations that are made for more than one game for a specific purpose
SkipMpegHack (FMV skip)[edit | edit source]
LUA file
All games using standard sceMpeg decoder will have their fmvs disabled by this patch.
apiRequest(1.0) eeObj = getEEObject() emuObj = getEmuObject() local addr = 0x100008 local skipMpeg = function() while(addr < 0x1000000) do if eeObj.ReadMem32(addr) == 0x8c830040 then if eeObj.ReadMem32(addr + 4) == 0x03e00008 then if eeObj.ReadMem32(addr + 8) == 0x8c620000 then eeObj.WriteMem32(addr + 8, 0x24020001) break else addr = addr + 4 end else addr = addr + 4 end else addr = addr + 4 end end end emuObj.AddEntryPointHook(skipMpeg) --We should remove that hook, but we never really hit entry point again. --emuObj.RemoveEntryPointHook(skipMpeg)
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