BootLogo: Difference between revisions

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(Created page with "The BootLogo on PS4 is displayed by SceBootSplash of User module. BootLogo image is bpe encoded with something filter and embedded in the SceBootSplash. A module is located in <code>/SceBootSplash.elf</code>. Also this BootLogo is just "PS Logo" image (280x280). = To found it = Finds the next sequence of bytes in a binary. <code>2A 80 80 07</code> However, this magic bytes is bpe encoded data and appears to have no header, so it may change in future FW.")
 
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{{wikify}}
The BootLogo on PS4 is displayed by SceBootSplash of User module.
The BootLogo on PS4 is displayed by SceBootSplash of User module.


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However, this magic bytes is bpe encoded data and appears to have no header, so it may change in future FW.
However, this magic bytes is bpe encoded data and appears to have no header, so it may change in future FW.
{{Reverse Engineering}}
<noinclude>[[Category:Main]]</noinclude>

Latest revision as of 20:22, 3 February 2024

The BootLogo on PS4 is displayed by SceBootSplash of User module.

BootLogo image is bpe encoded with something filter and embedded in the SceBootSplash.

A module is located in /SceBootSplash.elf.

Also this BootLogo is just "PS Logo" image (280x280).

To found it[edit | edit source]

Finds the next sequence of bytes in a binary.

2A 80 80 07

However, this magic bytes is bpe encoded data and appears to have no header, so it may change in future FW.