Talk:Emulation
Alphabetical order of the table rows in the compatibility lists
Since some months ago, the tables used in the compatibility lists uses the "sortable" feature (see 1 and 2) and is relativelly easy to find the game names incorrectly ordered. The proceure to check if the order is right is:
- ) Reload the page (just incase you had the page already loaded and you was clicking in the sorting arrows, by reloading the page we are resetting all he columns sortings to defaults)
- ) Click in the arrow at top of the "Name" column and see if some of the horizontal rows have moved. If one or more rows was moved it means that rows are incorrectly ordered
The procedure to fix it is pretty much the same, the trick is to keep attention at how mediawiki is reordering them when we click in the arrows:
- ) Click in "edit" in one of the page sections
- ) Click in the arrow at top of the "Name" column
- ) Move the problematic rows up/down by copypasting them
- ) Update the sortings by clicking in "show preview"
In the long tables (bigger than your vertical screen size) is needed to repeat it a few times to realize which row is the culprit and where needs to be relocated. The final confirmation that all the rows has been correctly ordered is if we click in the "Name" arrow and all the rows stays in his position (this means the order how are written in the page matches with the sorting methods used internally by mediawiki software)--Sandungas (talk) 12:53, 13 August 2022 (UTC)
Discussion, ideas, brainstormings goes here
No hurry this rebuilding take days, weeks or more in the way i see, at this day (october 7 2017) the emulation frontpage and talk pages has been splitted and cleaned up completly, the reason for this carnage is because i think is better to start from scratch without any restriction in how are going to look and his purposes, there are a lot fo details needed to be mentioned but this is just an introductory explain of the discussion that goes under this line, feel free to join the party by giving your ideas and oppinions and help to solve the problems
Bringing back some moved texts
Probably there are lot of small sentences or sections that has been moved to the other pages... but could fit well here because are general concepts or could work as an introduction... the rule of gold now is this page is "noob oriented" and the others are "technically oriented", im not experienced in emulators so much to make this changes rewriting and moving texts back and forth and i fear to "break" something though--Sandungas (talk) 13:58, 7 October 2017 (UTC)
- ps1_emu.self
- available for PS3 models - all
- available in firmwares - since 1.02
- game format - original CD inserted in the drive
- savedata format (hdd) - dev_hdd0/savedata/vmc/<virtual_memcard>.VM1
- savedata format (usb) - dev_usb0/PS3/EXPORT/PSV/<Save_ID>.PSV
- savedata format (mc) - mc_root/ (by using a memory card adapter)
- technical page - PS1 Emulation
- game compatibility list - NEEDED
- ps1_netemu.self
- available for PS3 models - all (PS1 classics)
- available in firmwares - since 1.70
- game format - ISO.BIN.EDAT (officially), BIN/CUE (unofficially)
- savedata format (hdd) - ?
- savedata format (usb) - dev_usb0/PSP/SAVEDATA/<SAVEDATA_DIRECTORY>/SCEVMC0.VMP
- savedata format (mc) - allowed ?
- technical page - PS1 Emulation
- game compatibility list - PS1 Classics Emulator Compatibility List
- ps1_newemu.self
- available for PS3 models - ?
- available in firmwares - since 2.10
- game format - ?
- savedata format/path - ?
- technical page - PS1 Emulation
- game compatibility list - needed ?
- ps2_emu.self
- available for PS3 models - CECHA and CECHB (COK-001)
- available in firmwares - since 1.02
- game format - original CD/DVD inserted in the drive
- savedata format (hdd) - dev_hdd0/savedata/vmc/<virtual_memcard>.VM2
- savedata format (usb) - dev_usb0/PS3/EXPORT/PSV/<Save_ID>.PSV
- savedata format (mc) - mc_root/ (by using a memory card adapter)
- game install - yes (only few games, by using a PS2 virtual hdd IMAGE.DAT)
- savedata format/path - ?
- technical page - PS2 Emulation
- game compatibility list - https://ipfs.io/ipfs/QmXoypizjW3WknFiJnKLwHCnL72vedxjQkDDP1mXWo6uco/wiki/List_of_PlayStation_and_PlayStation_2_games_compatible_with_PlayStation_3.html
- ps2_gxemu.self
- available for PS3 models - CECHC (COK-002)
- available in firmwares - since 1.50
- game format - original CD/DVD inserted in the drive
- game install - yes (only few games, by using a PS2 virtual hdd IMAGE.DAT)
- savedata format/path - ?
- technical page - PS2 Emulation
- game compatibility list - https://ipfs.io/ipfs/QmXoypizjW3WknFiJnKLwHCnL72vedxjQkDDP1mXWo6uco/wiki/List_of_PlayStation_and_PlayStation_2_games_compatible_with_PlayStation_3.html
- ps2_softemu.self
- available for PS3 models - fats/slim newer than CECHC
- available in firmwares - since 1.90 then blocked in 3.50 and removed in 4.21 ?
- game format - original CD/DVD inserted in the drive
- savedata format/path - ?
- technical page - PS2 Emulation
- game compatibility list - not needed (abandoned officially and superseded by netemu)
- ps2_netemu.self
- available for PS3 models - all (PS2 classics)
- available in firmwares - since 3.70
- game format - ISO.BIN.EDAT ISO.BIN.ENC (officially), BIN CUE (unofficially)
- savedata format/path - APPDIR/USRDIR/SAVEDATA/SCEVMC0.VME and SCEVMC1.VME
- settings - by using CONFIG files
- technical page - PS2 Emulation
- game compatibility list - PS2 Classics Emulator Compatibility List
- psp_emulator.elf
- available for PS3 models - all but CECHB ? (PSP Remasters ?)
- available in firmwares - since 3.15
- game format - ISO.BIN.EDAT and APPDIR/USRDIR/CONTENT/EBOOT.PBP/DATA.PSAR ? (PSP minis)
- savedata format (hdd) - dev_hdd0/home/<userid>/minis_savedata/<SAVEDATA_DIRECTORY>/Files
- savedata format (usb) - dev_usb0/PSP/SAVEDATA/<SAVEDATA_DIRECTORY>/Files
- savedata format/path - ?
- technical page - PSP Emulation
- game compatibility list - PSP Emulator Compatibility List
- psp_translator.elf
- available for PS3 models - all but CECHB ? (PSP Minis ?)
- available in firmwares - since 3.15
- game format - ?
- savedata format/path - ?
- technical page - PSP Emulation
- game compatibility list - Needed ? (for minis ?)