Talk:Emulation: Difference between revisions
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==Bringing back some moved texts== | ==Bringing back some moved texts== | ||
Probably there are lot of small sentences or sections that has been moved to the other pages... but could fit well here because are general concepts or could work as an introduction... the rule of gold now is this page is "noob oriented" and the others are "technically oriented", im not experienced in emulators so much to make this changes rewriting and moving texts back and forth and i fear to "break" something though--[[User:Sandungas|Sandungas]] ([[User talk:Sandungas|talk]]) 13:58, 7 October 2017 (UTC) | Probably there are lot of small sentences or sections that has been moved to the other pages... but could fit well here because are general concepts or could work as an introduction... the rule of gold now is this page is "noob oriented" and the others are "technically oriented", im not experienced in emulators so much to make this changes rewriting and moving texts back and forth and i fear to "break" something though--[[User:Sandungas|Sandungas]] ([[User talk:Sandungas|talk]]) 13:58, 7 October 2017 (UTC) | ||
==Wiki navigation tables/lists for emulation frontpage== | ==Wiki navigation tables/lists for emulation frontpage== |
Revision as of 03:50, 26 September 2021
Discussion, ideas, brainstormings goes here
No hurry this rebuilding take days, weeks or more in the way i see, at this day (october 7 2017) the emulation frontpage and talk pages has been splitted and cleaned up completly, the reason for this carnage is because i think is better to start from scratch without any restriction in how are going to look and his purposes, there are a lot fo details needed to be mentioned but this is just an introductory explain of the discussion that goes under this line, feel free to join the party by giving your ideas and oppinions and help to solve the problems
Bringing back some moved texts
Probably there are lot of small sentences or sections that has been moved to the other pages... but could fit well here because are general concepts or could work as an introduction... the rule of gold now is this page is "noob oriented" and the others are "technically oriented", im not experienced in emulators so much to make this changes rewriting and moving texts back and forth and i fear to "break" something though--Sandungas (talk) 13:58, 7 October 2017 (UTC)
- ps1_emu.self
- available for PS3 models - all
- available in firmwares - since 1.02
- game format - original CD inserted in the drive
- savedata format (hdd) - dev_hdd0/savedata/vmc/<virtual_memcard>.VM1
- savedata format (usb) - dev_usb0/PS3/EXPORT/PSV/<Save_ID>.PSV
- savedata format (mc) - mc_root/ (by using a memory card adapter)
- technical page - PS1 Emulation
- game compatibility list - NEEDED
- ps1_netemu.self
- available for PS3 models - all (PS1 classics)
- available in firmwares - since 1.70
- game format - ISO.BIN.EDAT (officially), BIN/CUE (unofficially)
- savedata format (hdd) - ?
- savedata format (usb) - dev_usb0/PSP/SAVEDATA/<SAVEDATA_DIRECTORY>/SCEVMC0.VMP
- savedata format (mc) - allowed ?
- technical page - PS1 Emulation
- game compatibility list - PS1 Classics Emulator Compatibility List
- ps1_newemu.self
- available for PS3 models - ?
- available in firmwares - since 2.10
- game format - ?
- savedata format/path - ?
- technical page - PS1 Emulation
- game compatibility list - needed ?
- ps2_emu.self
- available for PS3 models - CECHA and CECHB (COK-001)
- available in firmwares - since 1.02
- game format - original CD/DVD inserted in the drive
- savedata format (hdd) - dev_hdd0/savedata/vmc/<virtual_memcard>.VM2
- savedata format (usb) - dev_usb0/PS3/EXPORT/PSV/<Save_ID>.PSV
- savedata format (mc) - mc_root/ (by using a memory card adapter)
- game install - yes (only few games, by using a PS2 virtual hdd IMAGE.DAT)
- savedata format/path - ?
- technical page - PS2 Emulation
- game compatibility list - NEEDED
- ps2_gxemu.self
- available for PS3 models - CECHC (COK-002)
- available in firmwares - since 1.50
- game format - original CD/DVD inserted in the drive
- game install - yes (only few games, by using a PS2 virtual hdd IMAGE.DAT)
- savedata format/path - ?
- technical page - PS2 Emulation
- game compatibility list - NEEDED
- ps2_softemu.self
- available for PS3 models - fats/slim newer than CECHC
- available in firmwares - since 1.90 then blocked in 3.50 and removed in 4.21 ?
- game format - original CD/DVD inserted in the drive
- savedata format/path - ?
- technical page - PS2 Emulation
- game compatibility list - not needed (abandoned officially and superseded by netemu)
- ps2_netemu.self
- available for PS3 models - all (PS2 classics)
- available in firmwares - since 3.70
- game format - ISO.BIN.EDAT ISO.BIN.ENC (officially), BIN CUE (unofficially)
- savedata format/path - APPDIR/USRDIR/SAVEDATA/SCEVMC0.VME and SCEVMC1.VME
- settings - by using CONFIG files
- technical page - PS2 Emulation
- game compatibility list - PS2 Classics Emulator Compatibility List
- psp_emulator.elf
- available for PS3 models - all but CECHB ? (PSP Remasters ?)
- available in firmwares - since 3.15
- game format - ISO.BIN.EDAT and APPDIR/USRDIR/CONTENT/EBOOT.PBP/DATA.PSAR ? (PSP minis)
- savedata format (hdd) - dev_hdd0/home/<userid>/minis_savedata/<SAVEDATA_DIRECTORY>/Files
- savedata format (usb) - dev_usb0/PSP/SAVEDATA/<SAVEDATA_DIRECTORY>/Files
- savedata format/path - ?
- technical page - PSP Emulation
- game compatibility list - PSP Emulator Compatibility List
- psp_translator.elf
- available for PS3 models - all but CECHB ? (PSP Minis ?)
- available in firmwares - since 3.15
- game format - ?
- savedata format/path - ?
- technical page - PSP Emulation
- game compatibility list - Needed ? (for minis ?)