Switch boards: Difference between revisions
Line 101: | Line 101: | ||
Under this square there are 2 leds (placed in opposite directions, and diferent manufacturing) that are connected to a group of capacitors, resistors, and transistors (most of them not populated) and to the ribbon cable (that goes to syscon) | Under this square there are 2 leds (placed in opposite directions, and diferent manufacturing) that are connected to a group of capacitors, resistors, and transistors (most of them not populated) and to the ribbon cable (that goes to syscon) | ||
Why is this subcircuit present in this power eject boards is a mistery, | Why is this subcircuit present in this power eject boards is a mistery, obviously it was designed to be lighted but at some point somebody declined the idea (maybe poor lighting, maybe too scandalous for sony taste, who knows)... the point is the components are missing, so are disabled from factory | ||
To re-enable them is not only needed to populate the missing components, is also needed to be sure syscon is sending the correct signal to controll them (we have no idea when are supposed to be lighted). The components missing are easy to identificate because are the same than the others present at this side | To re-enable them is not only needed to populate the missing components, is also needed to be sure syscon is sending the correct signal to controll them (we have no idea when are supposed to be lighted). The components missing are easy to identificate because are the same than the others present at this side | ||
Line 109: | Line 109: | ||
*Notes | *Notes | ||
**this mod is not recommended, because the original line is taking too much current from the new leds, because doesnt even explain what is each line | **this mod is not recommended, because the original line is taking too much current from the new leds, because doesnt even explain what is each line | ||
**He didnt taked care of the "bouncing surface" (barelly visible in the photos)... all the "light | **He didnt taked care of the "bouncing surface" (barelly visible in the photos)... all the "light reactive" surface needs to be covered with a "mirror" sticker to make the light rays to "bounce" first in paralell direction to the surface, and then bounce again along the curve. This sticker doesnt exists (because they decided to disable all this), but for sure it was in the initial design to preserve the lighting |
Revision as of 02:04, 2 July 2013
Power Eject boards
PS3 Series | Power Eject board | Connector (number of pins) |
Buttons | Leds (this can be expanded) | |||||
---|---|---|---|---|---|---|---|---|---|
Model | Part Nº | Power | Eject | Power On | Standby | Eject | Others | ||
1000 Series | CSW-001 | 1-871-871-21 | 10 | Yes | Yes | Yes | Yes | Yes | |
2000 Series | DSW-001 | 1-880-056-11 | 10 | Yes | Yes | Yes | Yes | Yes | *See modding section at bottom |
HSW-001 | 1-881-946-21 | 10 | Yes | Yes | Yes | Yes | Yes | *See modding section at bottom | |
3000 Series | KSW-001 | 1-884-751-31 | 6 | Yes | Yes | Yes | No | No | |
4000 Series | MSW-001 | 1-886-929-11 | 6 | Yes | No | Yes | No | No |
CSW-001
DSW-001
HSW-001
KSW-001
MSW-001
Flex Ribbon cables
PS3 1000 Series
PS3 2000 Series
PS3 3000 Series
PS3 4000 Series
Modding
Enabling the "contour leds" in DSW-001 and KSW-001 power eject boards
PS3 2000 series (CECH-20xx, CECH-21xx, and CECH-25xx, with power eject boards DSW-001 and KSW-001) has been designed to have a lighted line all around the top edge of the power eject board
This is clearly visible in the plastic "light reactive" material used in the edge, the square hole in the corner that "transpasses" the surface (with a 45 degrees angle bouncing surface)
Under this square there are 2 leds (placed in opposite directions, and diferent manufacturing) that are connected to a group of capacitors, resistors, and transistors (most of them not populated) and to the ribbon cable (that goes to syscon)
Why is this subcircuit present in this power eject boards is a mistery, obviously it was designed to be lighted but at some point somebody declined the idea (maybe poor lighting, maybe too scandalous for sony taste, who knows)... the point is the components are missing, so are disabled from factory
To re-enable them is not only needed to populate the missing components, is also needed to be sure syscon is sending the correct signal to controll them (we have no idea when are supposed to be lighted). The components missing are easy to identificate because are the same than the others present at this side
There is a manual to "bridge" the traces that goes to this "misterious" leds with the "standby" or "power" led in this link http://translate.google.com/translate?sl=fr&tl=en&js=n&prev=_t&hl=es&ie=UTF-8&u=http%3A%2F%2Fps3gunz.org%2Fforum%2Fviewtopic.php%3Fpid%3D590435&act=url
- Notes
- this mod is not recommended, because the original line is taking too much current from the new leds, because doesnt even explain what is each line
- He didnt taked care of the "bouncing surface" (barelly visible in the photos)... all the "light reactive" surface needs to be covered with a "mirror" sticker to make the light rays to "bounce" first in paralell direction to the surface, and then bounce again along the curve. This sticker doesnt exists (because they decided to disable all this), but for sure it was in the initial design to preserve the lighting