Template:RCO TOC reference types: Difference between revisions

From PS3 Developer wiki
Jump to navigation Jump to search
(moved from RCOXML Objects i dont even know how to name this ones, the name of this template could be temporal)
 
mNo edit summary
Line 1: Line 1:
 
{| class="wikitable" border="1"
|-
! method !! loader !! loaded !! from !! example !! notes
|-
| '''event:native:''' || [[RCOXML Objects]] || code function || .SPRX || ''event:native:/myfunctions/runFuction'' ||
|-
| '''event:script:''' || [[RCOXML Objects]] || code function || [[VSMX]] || ''event:script:/myfunctions/runFuction'' ||
|}


*event:native:
*event:native:

Revision as of 07:49, 4 September 2016

method loader loaded from example notes
event:native: RCOXML Objects code function .SPRX event:native:/myfunctions/runFuction
event:script: RCOXML Objects code function VSMX event:script:/myfunctions/runFuction
  • event:native:

Loads a predefined set of actions from the embedded code in the associated .sprx

  • event:script:

Loads a function from the VSMX script from VSMXFile tree

  • object:

Loads an object from ObjectTree

  • object2:

Loads an object from ObjectTree

  • anim:

Loads an animation from AnimTree

  • image:

Loads an animation from ImageTree

  • text:

Loads an animation from TextTree

  • font:

Loads a font from FontTree

  • model:

Loads a model from ModelTree




  • Missing one to load sounds from SoundTree, probably is just sound: but this is 100% speculative, not tested