Playstation 3 controllers printed circuit board (PCB) revisions
PCB evolution
The tables below are for detailed comparison purposes, are too big to move to frontpage and probably not good enought because probably we are missing some critical revisions. If there are missing revisions the table in frontpage needs to be rebuilt or removed
Sixaxis
MSU PP4.0 5 |
MSU PP4.0 9 |
MSU PP4.0 11 |
MSU_V2 2.12 |
MSU_V2 2.14 |
MSU_V2.5 1.05
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DualShock 3
MSU_VX 1.03 |
MSU_V3.5X 1.12 |
MSU_V3.5X 1.14 |
MSU_VX3_0.07 |
MSU_VX3_0.08 |
MSU_VX3_0.11
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DualShock 3
MSU_VX4_0.09 |
MSU_VX4_0.10 |
MSU_VX5_0.05 |
MSU_VX5_0.06 |
MSU_VX6_0.06 |
MSU_VX7_0.04
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PCB evolution removed testpoints
- MSU PP1.2 board is very different than later models
- MSU PP4.0 5, MSU PP4.0 9, MSU PP4.0 11 exactly the same layout, same testpoints. But , MSU PP4.0 9 and MSU PP4.0 11 has some removed testpoints
- MSU PP4.0 9 and MSU PP4.0 11 removed testpoints: TP23, TP45, TP46, TP47, TP52, TP53, TP54, TP55, TP56, TP57, TP59
- MSU_V2 2.12, MSU_V2 2.14, MSU_V2.5 1.05 exactly the same layout, same testpoints. But MSU_V2.5 1.05 has some removed testpoints
- MSU_V2.5 1.05 removed testpoints: TP57
- MSU_VX 1.03 uses a layout pretty similar than previous V2 series, but some testpoints are displaced/added/removed, so needs to be considered different though probably the signals of most testpoints matches with the previous revision
- MSU_V3.5X 1.12, V3.5X 1.14 exactly the same layout, same testpoints
- MSU_VX3_0.07, VX3_0.08, VX3_0.11 exactly the same layout, same testpoints
- MSU_VX4_0.09, VX4_0.10 exactly the same layout, same testpoints
- MSU_VX5_0.05, VX5_0.06 exactly the same layout, same testpoints
- MSU_VX6_0.06 amount of testpoints and placement exactly like previous VX5, but the testpoints names has been repurposed/relabeled
- MSU_VX7_0.04 board size reduced, completly redesigned