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=Resolution=
=Resolution=
== PS1 Native resolution ==
== PS1 Native resolution ==
Games are always 4:3 with any resolution between 704x480 NTSC / 704x576 PAL (the bios initialisation screen) and lower:
Games are always 4:3 with any resolution between 640x480 NTSC / 640x512 PAL (the bios initialisation screen) and lower:
* Horizontal: 256 (rare e.g. Dragon Warrior VII), 320, 368 (occasionally 384 e.g. SF Zero 3 but not X-Men vs SF which was shrunk to 368), 512, 576, 600, 640 or 704
* Horizontal: 256 (rare e.g. Dragon Warrior VII), 320, 368 (occasionally 384 e.g. SF Zero 3 but not X-Men vs SF which was shrunk to 368), 512 or 640
* Vertical: 240 (NTSC), 300 (PAL), 480 (NTSC), 576 (PAL)
* Vertical: 240 (NTSC), 256 (PAL), 480 (NTSC), 512 (PAL)
Tekken 3 uses a strange pixel area of 384x480. Regardless of the screen area, the aspect ratio is still 4:3 for all PlayStation games.
Tekken 3 uses a strange pixel area of 368x480. Regardless of the screen area, the aspect ratio is still 4:3 for all PlayStation games.
Very common resolutions : 320x224 for NTSC and 320x256 for PAL.
Very common resolutions : 320x240 for NTSC and 320x256 for PAL.


== PS2 Native Resolution ==
Video output resolution: variable from 256x224 to 1280x1024 pixels


==PS2 Native Resolution==
{{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude>
Video output resolution: variable from 256x224 to 1280x1024 (not 1920x1080) pixels.
 
{{Reverse engineering}}<noinclude>
[[Category:Main]]
</noinclude>
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