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[[Category:Software]] | |||
For backwards- and crossproduct compatibility, several files in dev_flash are available/used. | |||
= | == ps1emu == | ||
Note: not available in early Tool/DECR and Debug/DEX firmwares (does not have dev_flash/ps1emu or ps2emu folder. dev_flash/vsh/etc/version.txt & index.dat say: ¨ps1emu:NA@NA: ps2emu:NA@NA: ps2gxemu:NA@NA: emerald:NA@NA: bdp:NA@NA:¨). | |||
= | === Files === | ||
ps1_emu.self (1.02++) | |||
ps1_netemu.self (1.70++) | |||
ps1_newemu.self (2.10++) | |||
ps1_rom.bin (2.10++) CRC32: D5FF6273 / CRC16: 111D (file is same as in 3.72 and all versions in between) | |||
* 1.70: | |||
**Added the ability to play original PlayStation format games downloaded from the PlayStation Store. | |||
**Added rumble functionality for USB accessories which support it when playing PS2 games. | |||
**Saved data from PlayStation format software now usable on both PSP and PS3 systems. | |||
**Backwards compatibility for PS1 and PS2 games was improved. | |||
* | * 2.10: | ||
** | **Users can now play PlayStation game discs on a PSP with remote play (this feature was not announced). | ||
**Backwards compatibility for PS1 and PS2 games was improved (Update was also unannounced but evident in Sony's backwards compatibility search site). | |||
** | |||
Note: since 2.10++ all 3 ps1 emulators, ps1_emu.self, ps1_netemu.self, ps1_newemu.self uses the since then added ps1_rom.bin biosfile. | |||
==== arguments ==== | |||
* | ===== ps1_emu.self ===== | ||
7 arguments: | |||
* | * argv[0]= self starting location<!--// /dev_flash/ps1emu/ps1_emu.self //--> | ||
* | * argv[1]= VM1 location<!--// ps1.VM1 //--> | ||
* | * argv[2]= VM2 location<!--// //--> | ||
* | * argv[3]= Regionnumber/TargetID (00XX)<!--//0082//--> | ||
* | * argv[4]= unknown<!--//1200//--> | ||
* | * argv[5]= unknown<!--//1//--> | ||
* argv[6]= unknown<!--//0//--> | |||
===== ps1_netemu.self ===== | |||
* | |||
* | |||
* | ===== ps1_newemu.self ===== | ||
* | 9 arguments: | ||
* | * argv[0]= self starting location<!--// /dev_flash/ps1emu/ps1_newemu.self //--> | ||
* | * argv[1]= VM1 location<!--// /dev_hdd0/savedata/vmc/filename1.VM1 //--> | ||
* argv[2]= VM2 location<!--// /dev_hdd0/savedata/vmc/filename2.VM1 //--> | |||
* argv[3]= Regionnumber/TargetID (00XX)<!--//0082//--> | |||
* argv[4]= unknown<!--//600//--> | |||
* argv[5]= unknown<!--//null/empty//--> | |||
* argv[6]= unknown<!--//1//--> | |||
* argv[7]= unknown<!--//2//--> | |||
* argv[8]= unknown<!--//2//--> | |||
= | ==== hashes ==== | ||
== | |||
===== ps1_emu.self ===== | |||
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable sortable" style="border:1px solid #999; border-collapse: collapse;" | |||
|- bgcolor="#cccccc" | |||
|- | |||
! FW !! MD5 !! Note | |||
|- | |||
| 1.02 || c656b842d872e0815d2aaad026908da3 | |||
|- | |||
| 1.10 || 5e2282040a9eb7730b62eb96f21a6f94 | |||
|- | |||
| 1.11 || 54a8c4b3466c0165a4b170fd83b4d1e4 | |||
|- | |||
| 1.30 || 72d19068a9479ee6b6757806353e6c3d | |||
|- | |||
| 1.31 || 044da58856359c94bb92e28712ce0bab | |||
|- | |||
| 1.32 || 7061d1989c98553a414c19a6a46f61ef | |||
|- | |||
| 1.50 || 300ee8e8b128b29cd87b10658571e657 | |||
|- | |||
| 1.51 || 2934a8d0d0886665666d4ea2db9f7af2 | |||
|- | |||
| 1.54 || 7bdaf16ad21f16d9410aca13a294251d | |||
|- | |||
| 1.60 || bf39536e7aea712a532cffd08c9605b8 | |||
|- | |||
| 1.70 || d83eca64a8529821a13b388341d39b14 | |||
|- | |||
| 1.70 Debug/DEX || b094ea054830d49f8ead4d4adda7b2bc | |||
|- | |||
| 1.80 || 3695804dae4bc106a0830a9485aae7a9 | |||
|- | |||
| 1.80 Debug/DEX || 233cc0e9b12510ca0dc51b5df50e6bd6 | |||
|- | |||
| 1.81 || a5c0c2b4764b0cbda17381734ee95358 | |||
|- | |||
| 1.82 || aeadbdc9d923ee32f6ad706638725cf3 | |||
|- | |||
| 1.90 || 8ab19e6b87e81e04b5b99fd5a6cf48fd | |||
|- | |||
| 1.92 || 19400edd711c6c1fe9be3a6f1221a985 | |||
|- | |||
| 1.92 Debug/DEX || 3caa7ef05bb0d728a3511c6497e4c8c3 | |||
|- | |||
| 1.93 || aa33a9426b351699ff68fead221982f3 | |||
|- | |||
| 1.94 || da4f0a9a7f57424c4b0eb269f78a5159 | |||
|- | |||
| 2.00 || c4677412d54726cba59901fbafff7d38 | |||
|- | |||
| 2.00 Debug/DEX || f5509b391ded1d4c254574d73768f65c | |||
|- | |||
| 2.01 || 4ef410f7b5ada86d10394aea087cdcde | |||
|- | |||
| 2.10 || 6451118515eb87fe9d3ce5d465d28a12 | |||
|- | |||
| 2.10 Debug/DEX || a434b978f24430247a03c5bba271e3c0 | |||
|- | |||
| 2.15 Debug/DEX || 5d4236e27aa89e50791e6faa66c79c3f | |||
|- | |||
| 2.16 || f2f1f98e45dd2b3b71e71b52ab1c9615 | |||
|- | |||
| 2.17 || c47bc00aee4b8f710e4e9ff050d0296a | |||
|- | |||
| 2.17 Debug/DEX || a1f3382ad0135caed85c19cccb1178b8 | |||
|- | |||
| 2.20 || fd0e3694d0374e29e22db6353b464023 | |||
|- | |||
| 2.20 Debug/DEX || 204f3e5dccf7c97d9af0a87a8f7d0357 | |||
|- | |||
| 2.30 || cd6a4f270095038630359c34b77e236c | |||
|- | |||
| 2.30 Debug/DEX || f3cac1526a389698750f4bf56c68bc89 | |||
|- | |||
| 2.35 || d498c31a9c4c3f0516d7cc76d016a2e7 | |||
|- | |||
| 2.36 || 08761183c9033e206e01d23311a0e509 | |||
|- | |||
| 2.36 Debug/DEX || 68f66590a6158553dbac68bd571cad9b | |||
|- | |||
| 2.40 || b9eb72f6c206b63f3fd7798e3bdbceef | |||
|- | |||
| 2.40 Debug/DEX || 6e84da787764c8705da49f88b5d30dc0 | |||
|- | |||
| 2.41 || dc19c9d04779efb3d50b56db4014977d | |||
|- | |||
| 2.41 Debug/DEX || e039699f3ef78ba27da3bcb753e562d6 | |||
|- | |||
| 2.42 || 089c0f8f7acef16304535a68c4f81396 | |||
|- | |||
| 2.42 Debug/DEX || 782f2842e962953902a06d15e75dbb59 | |||
|- | |||
| 2.43 || 39ddd13267ffd5a525b78faf4a4755e2 | |||
|- | |||
| 2.50 || cfcc49badf8f70591f1cf2941cda9047 | |||
|- | |||
| 2.52 || 310fa01a09c8af7d119cd248a61ffac0 | |||
|- | |||
| 2.52 Debug/DEX || 00920acc54ce523a831cae5edb6585f8 | |||
|- | |||
| 2.53 || 6b7de028cf362575451790a31ce4d391 | |||
|- | |||
| 2.53 Debug/DEX || 9acaa6b97a9b8c407f1ef0c8d1526b02 | |||
|- | |||
| 2.60 || 9a34496d1dd92b150e8c03388d1aa856 | |||
|- | |||
| 2.60 Debug/DEX || 5ee911524e23974da25f2e1ef73b0fc3 | |||
|- | |||
| 2.70 || 3aa6ab5140f666c23c5e4efdd988f374 | |||
|- | |||
| 2.70 Debug/DEX || 2a4876d9214234839c2413fbedc66d63 | |||
|- | |||
| 2.76 || 511d6b676cdceba3600de5ba465fd05e | |||
|- | |||
| 2.76 Debug/DEX || b04cdde6e4b8c9cdcf0324505c056389 | |||
|- | |||
| 2.80 || c869d36800e9843a93fdf8e895f1239b | |||
|- | |||
| 3.00 || d630dd9e851ca3fc620a29ff87229cdf | |||
|- | |||
| 3.00 Debug/DEX || 600538836083b722c118e823fe0ce9b6 | |||
|- | |||
| 3.01 || 875bd447fa910103dd24cf90b93df8a1 | |||
|- | |||
| 3.01 Debug/DEX || 1ef3f962e69a972f91ff3b5e3ce26cd2 | |||
|- | |||
| 3.10 || a0bfdcc73bc1e3ccb6ddf23e09d2c348 | |||
|- | |||
| 3.10 Debug/DEX || 2710b3ddc32a2f05a035e6090b3e7d03 | |||
|- | |||
| 3.15 || 0cac7feeea410fcf0316447ce90a4818 | |||
|- | |||
| 3.15 Debug/DEX || d56ba64e17e893f6456febceaeb135a5 | |||
|- | |||
| 3.21 || 93489fda874ac03adb125b874c6d4c3f | |||
|- | |||
| 3.21 Debug/DEX || 7b179af6ad526ac986df3ebd6c7828fa | |||
|- | |||
| 3.30 || 941bfbc36388cd9a317af7a8f7b0e369 | |||
|- | |||
| 3.20 Debug/DEX || 958e5c97080bf71de37efc89ce96acf6 | |||
|- | |||
| 3.40 || 9f4571a5bf3972d9be3070e1409c34a1 | |||
|- | |||
| 3.41 BAD || 3f82776340844a790122baca413e5858 | |||
|- | |||
| 3.41 FIX || 3f82776340844a790122baca413e5858 | |||
|- | |||
| 3.41 Debug/DEX || 6e23a8facffbbe4d6ab8f398108d7241 | |||
|- | |||
| 3.42 || 5e64ef4af2fd05dc59439a7cb513767e | |||
|- | |||
| 3.50 || 6d1afa5546e5cea928a9b1cd8f022411 | |||
|- | |||
| 3.55 || 87a6f1845e7b623627448db09e1db413 | |||
|- | |||
| 3.55 Debug/DEX || 1824c1ecf9d1b5ca492935ef594a448a | |||
|- | |||
| 3.56 BAD || cb4ac012f62f43b7ead5f63785e86827 | |||
|- | |||
| 3.56 FIX || af4ebc9c12f7439289ebde7dbde80eea | |||
|- | |||
| 3.65 || df89982c6247ebc5b4fdca57dd86c51f | |||
|- | |||
| 3.72 || 0bdff1c7ff965f7f60ddbe9a4adb7d0e | |||
|- | |||
|} | |||
== | ===== ps1_netemu.self ===== | ||
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable sortable" style="border:1px solid #999; border-collapse: collapse;" | |||
|- bgcolor="#cccccc" | |||
|- | |||
! FW !! MD5 !! Note | |||
|- | |||
| 1.70 || bc2f923e733bb35211568bc021a6ba3b | |||
|- | |||
| 1.80 || bfab49b77c0ab1602c0351adb90459de | |||
|- | |||
| 1.81 || 1a7d9feae27ed65eeb65ec42d262a090 | |||
|- | |||
| 1.82 || 7ce12ddf05c1a12de1940ec5cad00dfb | |||
|- | |||
| 1.90 || 571b154a66f9ba5e5c908fc0588da340 | |||
|- | |||
| 1.92 || 96e5f33f75b6122cb43d06848d23a1a5 | |||
|- | |||
| 1.93 || abd4320ed586777bdaee9975638db6ff | |||
|- | |||
| 1.94 || 5cccb786aad619cf65049b8ceb37fe44 | |||
|- | |||
| 2.00 || cd9ce1e7096d07029db107a3369557db | |||
|- | |||
| 2.01 || fbadbe348ba2ff0424edf7a72a6f8cab | |||
|- | |||
| 2.10 || aa7cd946d36cdfc44fb827fe5d26dc47 | |||
|- | |||
| 2.17 || 44cf7cca74628712b11a47b2328be9aa | |||
|- | |||
| 2.60 || 29e4c302a6411c48aff06ab976d789bd | |||
|- | |||
| 2.70 || 0aa4a5b1a74cf03e7a0be87aca6859b8 | |||
|- | |||
| 2.76 || 37c5563fb77194bc1b18e8210d03a4e6 | |||
|- | |||
| 3.00 || 3663392b6be24d9602121542b60b9976 | |||
|- | |||
| 3.01 || bab7c89e240c18f8b5460418a77a60e7 | |||
|- | |||
| 3.10 || 464c1647df9a1be080bfe49063b31a9b | |||
|- | |||
| 3.15 || f1f0e60f5a05db292d3089894c4445bd | |||
|- | |||
| 3.21 || 490403573e68ca798a3856f976f9182d | |||
|- | |||
| 3.30 || a55aa5d654a05e0a992c56f36fd2d4e7 | |||
|- | |||
| 3.40 || 555a57d2494f879976ff36217fbf62db | |||
|- | |||
| 3.41 BAD || 1e28c61c6756856fab6fdb2f953672d8 | |||
|- | |||
| 3.41 FIX || 1e28c61c6756856fab6fdb2f953672d8 | |||
|- | |||
| 3.42 || 0976465bc64054a794e83ceca2137d5c | |||
|- | |||
| 3.50 || c45ae95868e1dc220cc8780ec368211d | |||
|- | |||
| 3.55 || 44a86f3981a1b51b7f621a459b5b4f9e | |||
|- | |||
| 3.56 BAD || b16054849c77716985ee0880be9b0251 | |||
|- | |||
| 3.56 FIX || fa9ea14113762f8792ab12afa0a34420 | |||
|- | |||
| 3.65 || df89982c6247ebc5b4fdca57dd86c51f | |||
|- | |||
| 3.72 || 3a169ae2cd72d87e3e7376bfb92c4f8c | |||
|- | |||
|} | |||
{{ | ===== ps1_newemu.self ===== | ||
[[Category: | {| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable sortable" style="border:1px solid #999; border-collapse: collapse;" | ||
</ | |- bgcolor="#cccccc" | ||
|- | |||
! FW !! MD5 !! Note | |||
|- | |||
| 2.10 || 421812e9f1894e31d8741f945cd1c1f7 | |||
|- | |||
| 2.17 || a83914a0432f781470186d4786e8ccd2 | |||
|- | |||
| 2.60 || bf11b806a4aff3dbfbf5dc08efe7320e | |||
|- | |||
| 2.70 || b08f853fd20a73179a07887c3d4365cc | |||
|- | |||
| 2.76 || d8b35b2fc2ff065bae16448fb56c7c05 | |||
|- | |||
| 3.00 || cb015dec30c54dfda6dd305f5785a677 | |||
|- | |||
| 3.01 || fadcfd75e85c95b412906464cbc288bb | |||
|- | |||
| 3.10 || fc195cf6e47f8a5a76277f7ef9d1922a | |||
|- | |||
| 3.15 || deb1c134f04560a8403b2008e2ecde75 | |||
|- | |||
| 3.21 || b72bc165662beb2ff95cf348c5227439 | |||
|- | |||
| 3.30 || 427b6e67e3ff4238003e6c479b27d4cc | |||
|- | |||
| 3.40 || 0466721e81870594fcc4d155708d919e | |||
|- | |||
| 3.41 BAD || 90f15cb10f32c35c144b13dea84bca0a | |||
|- | |||
| 3.41 FIX || 90f15cb10f32c35c144b13dea84bca0a | |||
|- | |||
| 3.42 || 5c423b64d286beb1740e7af39d151416 | |||
|- | |||
| 3.50 || b8996b41e5c26a4add1644191fd22624 | |||
|- | |||
| 3.55 || aaf9f916146274d684205f3db893e45a | |||
|- | |||
| 3.56 BAD || b31b881e6bc5e3447ae6617689d0a6d5 | |||
|- | |||
| 3.56 FIX || 396523d47b6f27977b4082ca95c41fc5 | |||
|- | |||
| 3.65 || 27302089f7baa6895e0f5bc9fd1d8c55 | |||
|- | |||
| 3.72 || 18ee6a06499c14642b00a6b9b8903edd | |||
|- | |||
|} | |||
==== Savegames ==== | |||
Location: /dev_hdd0/savedata/vmc <br /> | |||
Note: capitalisation of filename is important: name it xxx.VM1 instead of xxxx.vm1 (e.g. Internal Memory Card.VM1 for PSX/PSone, Internal Memory Card.VM2 for PS2/PStwo) | |||
=== Regioning === | |||
{|class="wikitable" | |||
|- | |||
! PS1<br />DiscID's !! PS1<br />Region !! PS3<br />SKU suffix !! PS3<br />TargetID's | |||
|- | |||
| SLPS<br />SLPM<br />SIPS<br />PAPX<br />PCPX || [http://en.wikipedia.org/wiki/NTSC-J NTSC-J]<br />(Japan and Asia) || 00 (Japan)<br />05 (South Korea)<br />06 (Singapore / Malaysia)<br />07 (Taiwan)<br />09 (China)<br />12 (Hong Kong) || 0x83<br />0x86<br />0x8A<br />0x8B<br />0x8D | |||
|- | |||
| SLUS<br />SCUS<br />SCUD<br />SLUD<br />PBPX<br />LSP || [http://en.wikipedia.org/wiki/NTSC NTSC-U/C]<br />(North America) || 01 (North America)<br />11 (Mexico) || 0x84<br />0x88 | |||
|- | |||
| SLES<br />SCES<br />SCED<br />SLED || [http://en.wikipedia.org/wiki/PAL PAL]<br />(Europe and Oceania) || 02 (Australia / New Zealand)<br />03 (U.K. / Ireland)<br />04 (Europe / Middle East / Africa)<br />08 (Russia / India) || 0x89<br />0x87<br />0x85<br />0x8C | |||
|- | |||
|} | |||
==== DiscID explained ==== | |||
* The first letter indicates the storage format (always S=CD/DVD for PSX/PSone and PS2/PStwo, for PS3 it is B=Bluray). | |||
* The second letter indicates if the game is first party (C = Sony), or licensed from third party (L = others). | |||
* The third letter indicates: A=Asia, P or J=Japan, U=United States, or E=Europe. | |||
* The last letter indicates the type: D = Demo, S = Game, M = ?. | |||
Note that for some third party games, Sony may take it and repackage with appropriate material for other territories, thus the game become first party as well. | |||
===== TitleID/DiscID in ps1_emu ===== | |||
<pre> | |||
SLPS_023.64 // Jap - SLPS-02364 - Chrono Cross [Disc1of2] | |||
SLPS_023.65 // Jap - SLPS-02365 - Chrono Cross [Disc2of2] | |||
SLPM_860.28 // Jap - SLPM-86028 - Final Fantasy IV | |||
SLPS_000.13 // Jap - SLPS-00013 - Raiden Project | |||
SLPS_023.61 // Jap - SLPS-02361 - Touge Max G | |||
SLPS_013.43 // Jap - SLPS-01343 - Rebus | |||
SLPS_007.70 // Jap - SLPS-00770 - Final Fantasy Tactics | |||
SLPS_017.72 // Jap - SLPS-01772 - Squaresoft Data Disc 2 [Chocobo no Fushigi na Dungeon 2 Bonus Disc] | |||
SLPS_035.01 // Jap - SLPS-03501 - Final Fantasy II [Final Fantasy I+II - Premium Package] | |||
SLPS_035.02 // Jap - SLPS-03502 - Final Fantasy II | |||
SLPS_023.71 // Jap - SLPS-02371 - Fever - Sankyo Koushiki Pachinko Simulation | |||
SLPS_007.50 // Jap - SLPS-00750 - Xevious 3D-G+ | |||
SLPS_007.00 // Jap - SLPS-00700 - Final Fantasy VII [Disc1of3] | |||
SLPS_007.01 // Jap - SLPS-00701 - Final Fantasy VII [Disc2of3] | |||
SLPS_007.02 // Jap - SLPS-00702 - Final Fantasy VII [Disc3of3] | |||
SLPS_008.30 // Jap - SLPS-00830 - Ace Combat 2 | |||
SLPM_862.26 // Jap - SLPM-86226 - Glay Station - Glay Complete Works [Disc1of2] | |||
SLPS_034.95 // Jap - SLPS-03495 - Kamen Rider Ryuki | |||
SLPM_861.62 // Jap - SLPM-86162 - World Soccer - Jikkyou Winning Eleven 3 - Final Version | |||
SLPM_861.62 | |||
SCPS_100.92 // Jap - SCPS-10092 - Doko Demo Issyo | |||
SLPM_870.56 // Jap - SLPM-87056 - World Soccer - Winning Eleven 2002 | |||
SLPS_014.34 // Jap - SLPS-01434 - 3D Kakutou Tsukuru | |||
SLPS_021.08 // Jap - SLPS-02108 - Tron ni Kobun [Disc1of2] | |||
SLPS_021.09 // Jap - SLPS-02109 - Tron ni Kobun [Disc2of2] | |||
SLPS_022.27 // Jap - SLPS-02227 - Simple 1500 Series Vol.014 - The Block Kuzushi | |||
SLPS_027.36 // Jap - SLPS-02736 - Senkai Taisen - TV Animation Senkaiden Houshin Engi yori | |||
SLPS_000.40 // Jap - SLPS-00040 - Tekken | |||
SLPS_014.21 // Jap - SLPS-01421 - Kagero - Kokumeikan Shinshou | |||
SLPM_864.90 // Jap - SLPM-86490 - Muscle Ranking - Kinniku Banzuke - Road to Sasuke | |||
SLPS_007.52 // Jap - SLPS-00752 - Pachi-Slot Kanzen Kouryaku 1 - Universal Koushiki Guide Vol.1 | |||
SLPS_003.04 // Jap - SLPS-00304 - Noel - Not Digital [Special Edition] [Disc1of2] | |||
SLPS_003.04 | |||
SLPS_003.05 // Jap - SLPS-00305 - Noel - Not Digital [Special Edition] [Disc2of2] | |||
SLPM_860.97 // Jap - SLPM-86097 - Jikkyou Powerful Pro Yakyuu '98 Kaimaku-ban | |||
SLPM_860.98 // Jap - SLPM-86098 - Metal Gear Solid [Pilot] [Jikkyou Powerful Pro Yakyuu '98 Kaimakuban - Bonus Disc] | |||
SLPS_016.09 // Jap - SLPS-01609 - Million Classic [Disc1of2] | |||
SLPS_016.10 // Jap - SLPS-01610 - Million Classic [Disc2of2] | |||
SLPS_024.12 // Jap - SLPS-02412 - Puyo Puyoon - Car-Kun to Issho | |||
SLPS_025.70 // Jap - SLPS-02570 - Kidou Senshi Gundam - Giren no Yabou - Zeon no Keifu [Disc1of2] | |||
SLPS_025.71 // Jap - SLPS-02571 - Kidou Senshi Gundam - Giren no Yabou - Zeon no Keifu [Disc2of2] | |||
SLPS_016.83 // Jap - SLPS-01683 - Simple 1500 Series Vol.005 - The Igo | |||
SLPS_010.08 // Jap - SLPS-01008 - Einhander | |||
SLPS_023.68 // Jap - SLPS-02368 - Marvel vs. Capcom - Clash of the Super Heroes - EX Edition | |||
SLPS_024.60 // Jap - SLPS-02460 - Koudelka [Disc1of4] | |||
SLPS_024.61 // Jap - SLPS-02461 - Koudelka [Disc2of4] | |||
SLPS_024.62 // Jap - SLPS-02462 - Koudelka [Disc3of4] | |||
SLPS_024.63 // Jap - SLPS-02463 - Koudelka [Disc4of4] | |||
SCPS_101.36 // Jap - SCPS-10136 - Gunparade March | |||
SLPS_017.17 // Jap - SLPS-01717 - Bomberman | |||
SLPS_024.69 // Jap - SLPS-02469 - DX Jinsei Game III - The Game of Life | |||
SLPM_869.63 // Jap - SLPM-86963 - DX Jinsei Game IV - The Game of Life | |||
SLPS_001.94 // Jap - SLPS-00194 - Wizard's Harmony | |||
SLPS_005.50 // Jap - SLPS-00550 - Shin Super Robot Taisen | |||
SLPS_005.50 | |||
SLPS_007.87 // Jap - SLPS-00787 - Shin Super Robot Taisen [Special Edition] | |||
SLPM_871.87 // Jap - SLPM-87187 - DX Jinsei Game V - The Game of Life | |||
SLPM_863.81 // Jap - SLPM-86381 - Muscle Ranking - Kinniku Banzuke Vol.1 - Ore ga Saikyou no Otoko da! | |||
SLPS_004.77 // Jap - SLPS-00477 - Wing Commander III - Heart of the Tiger [Disc1of4] | |||
SLPS_016.11 // Jap - SLPS-01611 - Mikagura Shoujo Tanteidan [Disc1of4] | |||
SLPM_862.68 // Jap - SLPM-86268 - Taikou Risshiden III | |||
SLPM_862.68 | |||
SLPS_017.74 // Jap - SLPS-01774 - Next Tetris, The | |||
SLPS_005.55 // Jap - SLPS-00555 - Soul Edge | |||
SLPM_863.17 // Jap - SLPM-86317 - J.League 1999 Perfect Striker | |||
unknown | |||
unknown | |||
SLPS_017.60 // Jap - SLPS-01760 - Janpai Yuugi '99 - Tanuki no Kawazanyou | |||
SLPS_013.24 // Jap - SLPS-01324 - Thoroughbred Breeder - Sekai Seiha-hen | |||
SLPS_004.58 // Jap - SLPS-00458 - Simulation Zoo | |||
SLPS_008.31 // Jap - SLPS-00831 - Hatsukoi Barentain | |||
SLPS_005.90 // Jap - SLPS-00590 - Voice Paradice Excella [Disc1of2] | |||
SLPS_018.80 // Jap - SLPS-01880 - Final Fantasy VIII [Disc1of4] | |||
SLPS_018.81 // Jap - SLPS-01881 - Final Fantasy VIII [Disc2of4] | |||
SLPS_018.82 // Jap - SLPS-01882 - Final Fantasy VIII [Disc3of4] | |||
SLPS_018.83 // Jap - SLPS-01883 - Final Fantasy VIII [Disc4of4] | |||
SLPS_010.50 // Jap - SLPS-01050 - Namco Museum Encore | |||
SCPS_101.38 // Jap - SCPS-10138 - Bealphareth | |||
SLPS_012.99 // Jap - SLPS-01299 - Tail Concerto | |||
SLPS_018.49 // Jap - SLPS-01849 - Zen-Nippon Pro Wrestling - Ouja no Tamashii | |||
SLPS_028.44 // Jap - SLPS-02844 - Digimon World 2 | |||
SLPS_001.96 // Jap - SLPS-00196 - Dai-4-Ji Super Robot Taisen S | |||
SLPS_013.83 // Jap - SLPS-01383 - FIFA Road to World Cup '98 | |||
SLPS_914.44 // Jap - SLPS-91444 - Armored Core - Master of Arena [PSone Books] [Disc1of2] | |||
SLPS_911.10 // Jap - SLPS-91110 - Armored Core - Project Phantasma [PlayStation the Best] | |||
SLPS_012.22 // Jap - SLPS-01222 - BioHazard 2 [Disc1of2] | |||
SLPS_012.23 // Jap - SLPS-01223 - BioHazard 2 [Disc2of2] | |||
SLPS_017.51 // Jap - SLPS-01751 - Elie no Atelier - Atelier Elie | |||
SLPS_911.80 // Jap - SLPS-91180 - Elie no Atelier - Atelier Elie [PlayStation the Best] | |||
SLPS_013.48 // Jap - SLPS-01348 - G-Darius | |||
SCPS_913.25 // Jap - SCPS-91325 - Um Jammer Lammy [PSone Books] | |||
SLPS_012.58 // Jap - SLPS-01258 - Yuukyuu Gensoukyoku 2nd Album | |||
SCPS_101.03 // Jap - SCPS-10103 - Robbit Mon Dieu | |||
SLPM_862.47 // Jap - SLPM-86247 - Metal Gear Solid - Integral [Disc1of3] | |||
SLPM_862.48 // Jap - SLPM-86248 - Metal Gear Solid - Integral [Disc2of3] | |||
SLPM_862.49 // Jap - SLPM-86249 - Metal Gear Solid - Integral [Disc3of3] | |||
SLPS_012.00 // Jap - SLPS-01200 - Tomb Raider 2 | |||
SCPS_100.03 // Jap - SCPS-10003 - Crime Crackers | |||
SCPS_100.93 // Jap - SCPS-10093 - Minna no Golf 2 | |||
SLPS_021.67 // Jap - SLPS-02167 - Echo Night #2 | |||
SLPS_006.17 // Jap - SLPS-00617 - Tomb Raider | |||
SCPS_100.50 // Jap - SCPS-10050 - Poporogue | |||
SCPS_100.50 | |||
SCPS_913.12 // Jap - SCPS-91312 - Poporogue [PSone Books] | |||
SLPS_863.63 ((SLPM-86363 - Chaos Break)) | |||
SLPS_006.77 // Jap - SLPS-00677 - F-1 Grand Prix '96 - Team Unei Simulation | |||
SLPM_862.52 // Jap - SLPM-86252 - Dance Dance Revolution - 2nd Remix | |||
SLPM_863.70 // Jap - SLPM-86370 - Dance Dance Revolution - 2nd Remix Append Club Version Vol.1 | |||
SCPS_101.12 // Jap - SCPS-10112 - Popolocrois Monogatari II [Disc1of3] | |||
SCPS_100.60 // Jap - SCPS-10060 - Rapid Racer | |||
SLPS_007.17 // Jap - SLPS-00717 - Tilk - Aoi Umi kara Kita Shoujo | |||
SLPS_010.00 // Jsp - SLPS-01000 - Front Mission 2 | |||
SLPM_873.31 // Jap - SLPM-86331 - zzz_untranslated_japanese_title | |||
SLPS_007.77 // Jap - SLPS-00777 - Derby Stallion - Thoroughbred Simulation Game | |||
SLPS_022.99 // Jap - SLPS-02299 - Derby Stallion '99 | |||
SLPM_860.86 // Jap - SLPM-86086 - World Soccer - Jikkyou Winning Eleven 3 - World Cup France '98 | |||
SLPS_018.20 // Jap - SLPS-01820 - Palm Town | |||
SLPS_012.42 // Jap - SLPS-01242 - Motteke Tamago with Ganbare Kamonohasi | |||
SLPS_020.38 // Jap - SLPS-02038 - Racing Lagoon | |||
SLPM_872.30 // Jap - SLPM-87230 - Wai Wai Kart [MajorWave 1500 Series] | |||
SCPS_101.29 // Jap - SCPS-10129 - Dotchi Mecha! | |||
SLPS_018.18 // Jap - SLPS-01818 - Langrisser IV & V Final Edition [Disc1of2] | |||
SLPS_018.19 // Jap - SLPS-01819 - Langrisser IV & V Final Edition [Disc2of2] | |||
SLPS_007.23 // Jap - SLPS-00723 - FEDA 2 - White Surge - The Platoon | |||
SLPS_007.77 // Jap - SLPS-00777 - Derby Stallion - Thoroughbred Simulation Game | |||
SLPS_001.71 // Jap - SLPS-00171 - Hi-Octane | |||
SCPS_180.02 // Jap - SCPS-18002 - Parappa Rapper | |||
SLPS_022.32 // Jap - SLPS-02232 - Getter Robo Daikessen! (The Big Battle) | |||
SCPS_100.59 // Jap - SCPS-10059 - Legaia Densetsu, The | |||
SLPM_865.00 // Jap - SLPM-86500 - Dragon Quest VII - Eden no Senshitachi [Disc1of2] | |||
SLPM_865.01 // Jap - SLPM-86501 - Dragon Quest VII - Eden no Senshitachi [Disc2of2] | |||
SLPM_865.00 | |||
SLPM_865.01 | |||
SLPM_865.00 | |||
SLPM_865.01 | |||
SLPS_020.00 // Jap - SLPS-02000 - Final Fantasy IX [Disc1of4] | |||
SLPS_020.01 // Jap - SLPS-02001 - Final Fantasy IX [Disc2of4] | |||
SLPS_020.02 // Jap - SLPS-02002 - Final Fantasy IX [Disc3of4] | |||
SLPS_020.03 // Jap - SLPS-02003 - Final Fantasy IX [Disc4of4] | |||
SLPM_869.16 // Jap - SLPM-86916 - Dragon Quest IV - Michibikareshi Monotachi | |||
SLES_036.30 // Eur - SLES-03630 - X-Men - Mutant Academy 2 | |||
SLES_021.70 // Eur - SLES-02170 - Wu-Tang - Taste the Pain | |||
SLES_028.65 // Eur - SLES-02865 - X-Men - Mutant Academy | |||
SLES_037.36 // Eur - SLES-03736 - DragonBall Z - Ultimate Battle 22 | |||
SCES_016.95 // Eur - SCES-01695 - Disney's Mulan - Animated Storybook | |||
SLES_019.07 // Eur - SLES-01907 - V-Rally 2 - Championship Edition | |||
SLES_026.89 // Eur - SLES-02689 - Need for Speed - Porsche 2000 | |||
SLES_013.01 // Eur - SLES-01301 - Soul Reaver - Legacy of Kain | |||
SLES_004.83 // Eur - SLES-00483 - Worms Pinball | |||
SLES_000.99 // Eur - SLES-00099 - International Moto X | |||
SLES_018.16 // Eur - SLES-01816 - Driver | |||
SLES_008.09 // Eur - SLES-00809 - N2O Nitrous Oxide | |||
SLES_000.82 // Eur - SLES-00082 - G-Police [Disc1of2] | |||
SLES_100.82 // Eur - SLES-10082 - G-Police [Disc2of2] | |||
SLES_000.24 // Eur - SLES-00024 - Tomb Raider | |||
SCES_028.73 // Eur - SCES-02873 - Vib-Ribbon | |||
SLUS_013.82 // Usa - | |||
SLUS_010.41 // Usa - SLUS-01041 - Chrono Cross [Disc1of2] | |||
SLUS_010.80 // Usa - SLUS-01080 - Chrono Cross [Disc2of2] | |||
SLUS_013.91 // Usa - SLUS-01391 - Cabela's Big Game Hunter - Ultimate Challenge | |||
SLUS_006.31 // Usa - SLUS-00631 - Kartia - The Word of Fate | |||
SLUS_008.62 // Usa - SLUS-00862 - Next Tetris, The | |||
SLUS_000.19 // Usa - SLUS-00019 - Wing Commander III - Heart of the Tiger [Disc1of4] | |||
SLUS_005.53 // Usa - SLUS-00553 - Alundra | |||
SLUS_005.54 // Usa - SLUS-00554 - Colony Wars [Disc2of2] | |||
SLUS_011.04 // Usa - SLUS-01104 - Need for Speed - Porsche Unleashed | |||
SLUS_005.44 // Usa - SLUS-00544 - G-Police [Disc1of2] | |||
SLUS_005.56 // Usa - SLUS-00556 - G-Police [Disc2of2] | |||
SLUS_001.52 // Usa - SLUS-00152 - Tomb Raider | |||
SLUS_004.37 // Usa - SLUS-00437 - Tomb Raider II | |||
SLUS_004.35 // Usa - SLUS-00435 - Ninja - Shadow of Darkness | |||
SLUS_000.38 // Usa - SLUS-00038 - FIFA '96 | |||
</pre> | |||
http://www.ps3hax.net/showpost.php?p=261592&postcount=1264 | |||
=== Resolution === | |||
==== PSX Native resolution ==== | |||
Games are always 4:3 with any resolution between 640x480 NTSC / 640x512 PAL (the bios initialisation screen) and lower: | |||
* Horizontal: 256 (rare e.g. Dragon Warrior VII), 320, 368 (occasionally 384 e.g. SF Zero 3 but not X-Men vs SF which was shrunk to 368), 512 or 640 | |||
* Vertical: 240 (NTSC), 256 (PAL), 480 (NTSC), 512 (PAL) | |||
Tekken 3 uses a strange pixel area of 368x480. Regardless of the screen area, the aspect ratio is still 4:3 for all PlayStation games. | |||
Very common resolutions : 320x240 for NTSC and 320x256 for PAL. | |||
==== PS2 Native Resolution ==== | |||
Video output resolution: variable from 256x224 to 1280x1024 pixels | |||
==== PS/PS2 Upscaling & smoothing ==== | |||
Options added to XMB since 1.80++ Both options can be set individually. | |||
PS/PS2 upscaling: | |||
* Off - Disable upscaled output. | |||
* Normal - Upscale and display at a size that matches the screen size (keep 4:3 aspect ratio) | |||
* Full - Upscale and display at full screen by changing proportions and stretching the image (to widescreen) | |||
PS/PS2 smoothing: | |||
* Off - Disable smoothing | |||
* On - Use smoothing to reduce the roughness of the displayed image (note: when titles that support progression scan have this option turned on, they revert back to 480p with no alterations) | |||
Samples: http://uk.ps3.ign.com/articles/793/793775p1.html | |||
=== Manual starting SELF method === | |||
#Insert PSX/PSone disc (region/pressed doesn't matter) | |||
#Start MultiMAN (e.g. 2.07.01++) | |||
::*Since 02.07.05 the PSX and PS2 discs are properly detected. PSX discs will show in XMB Game Column and you can launch the PS1 game from there. It uses ps1_emu.self default (you can choose Load or Load (Net), latter uses ps1_netemu). | |||
#Switch to filemanager mode | |||
#Browse to /dev_flash/ps1emu | |||
#Select either one of the ps1 emulation SELF files | |||
Note: Some games run better with ps1_emu.self (e.g. Motal Kombat) while others run better with ps1_netemu.self (e.g. Resident Evil 3). If it doesn't work, try another ps1 emulation SELF file. | |||
Downside: memory card options are unavailable unless you created a Virtual Memorycard ''before'' starting MultiMAN (XMB::Category Game:: Memory Card Utility (PS/PS2) > Create a PS1 memory card. Set it to Slot 1 (Press Triangle while selecting the Memory Card, then Assign it). Note: naming it "Internal Memory Card" sometimes works better than other names. MultiMAN 02.07.07 seems to solve the savegame issues. | |||
==== Changes in MultiMAN 2.07.00/01 for ps1_emu handling ==== | |||
These options where needed to make above work: | |||
* Added: LV2 access rights to use LV1 Storage Manager (syscall 864) | |||
* Added: LV1 patch for user access to sys_storage functions (syscalls 600 to 623) | |||
== ps2emu == | |||
<div style="float:right">[[File:Ps2_block_diagram.png|200px|thumb|left|Simplified block diagram of a PS2<br />[http://www.philvaz.com/games/PS2.htm source]]]</div> | |||
Note: not available in early Tool/DECR and Debug/DEX firmwares. | |||
=== Files === | |||
ps2_emu.self (1.02++) | |||
ps2_gxemu.self (1.50++) | |||
ps2_softemu.self (1.90++) | |||
=== Mountpoints === | |||
dev_ps2disc | |||
dev_ps2disc1 | |||
=== LPAR / AUTH ID's === | |||
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;" | |||
|- bgcolor="#cccccc" | |||
! Name !! Auth ID !! Self<br />(/dev_flash/ps2emu) !! Notes | |||
|- | |||
| PS2_LPAR || 0x1020000003000001 || rowspan="2" | ps2_emu.self || | |||
|- | |||
| *SCE_CELLOS_SYSTEM_MGR_PS2 || 0x107000001D000001 || | |||
|- | |||
| PS2_GX_LPAR || 0x1020000003000001 || rowspan="2" | ps2_gxemu.self || | |||
|- | |||
| *SCE_CELLOS_SYSTEM_MGR_PS2_GX || 0x107000001D000001 || | |||
|- | |||
| PS2_SW_LPAR || 0x1020000003000001 || rowspan="2" | ps2_softemu.self || | |||
|- | |||
| *SCE_CELLOS_SYSTEM_MGR_PS2_SW || 0x107000001D000001 || | |||
|- | |||
|} | |||
==== boot_ps2 ==== | |||
http://foxbrew.org/ps3/otheros-utils/boot_ps2.git <br /> | |||
[http://www.multiupload.com/QKK7ETPHXZ boot_ps2-src.rar (1.43 KB)] <br /> | |||
[http://www.multiupload.com/YCZ63Y6TQ5 boot_ps2.pkg (69.17 KB)] <br /> | |||
=== Difference Emulator Usage === | |||
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;" | |||
|- bgcolor="#cccccc" | |||
! colspan="4" | PS2_GX | |||
|- | |||
! Core !! Job !! Source !! Notes | |||
|- | |||
| SPU0 || IOP || SPU ASM || | |||
|- | |||
| SPU1 || DMA || SPU ASM || | |||
|- | |||
| SPU2 || Isolation || C++ Raw SPU || Used for MagicGate Encryption and others (?) | |||
|- | |||
| SPU3 || IPU || SPU ASM || | |||
|- | |||
| SPU4 || GFIF || SPU ASM || | |||
|- | |||
| SPU5 || PS2-SPU2 || C++ || about 50% load average | |||
|- | |||
| SPU6 || VU1 || SPU ASM || | |||
|- | |||
| SPU7 || - || - || Unavailable: Factory disabled SPU | |||
|- | |||
| PPU:0 || PS2-Devices || C++ and PPU ASM || | |||
|- | |||
| PPU:1 || Emotion Engine || C++ and PPU ASM || | |||
|- | |||
| PS2-GS || Graphic Synthesizer || Hardware PS2-GS || Present in CECHC/COK-002 | |||
|- | |||
! colspan="4" | PS2 (GS+EE) | |||
|- | |||
! Core !! Job !! Source !! Notes | |||
|- | |||
| SPU0 || IOP || SPU ASM || | |||
|- | |||
| SPU2 || Isolation || C++ Raw SPU || Used for MagicGate Encryption and others (?) | |||
|- | |||
| - || DMA || Hardware PS2-EE || | |||
|- | |||
| - || VU1 || Hardware PS2-EE || | |||
|- | |||
| - || IPU || Hardware PS2-EE || | |||
|- | |||
| - || GFIF || Hardware PS2-EE || | |||
|- | |||
| SPU5 || PS2-SPU2 || C++ || about 50% load average | |||
|- | |||
| SPU7 || - || - || Unavailable: Factory disabled SPU | |||
|- | |||
| PPU:0 || PS2-Devices || C++ and PPU ASM || | |||
|- | |||
| PPU:1 || - || - || unused? | |||
|- | |||
| PS2-EE || Emotion Engine || Hardware PS2-EE || Present in CECHA/COK-001 and CECHB/COK-001 | |||
|- | |||
| PS2-GS || Graphic Synthesizer || Hardware PS2-GS || Present in CECHA/COK-001 and CECHB/COK-001 | |||
|- | |||
! colspan="4" | PS2 Software | |||
|- | |||
| colspan="5" | problematic, see Mathieulh quoted below | |||
<pre> | |||
The main issue here is that it's mostly not doable to emulate the GS efficiently with the rest | |||
of the hardware because the RSX is just not meant for this task and cannot emulate the GS on | |||
its own while all the available SPUs and the PPU are already mostly fully used to emulate the | |||
rest of the playstation 2 hardware, this explains why sony never could finish the ps2_softemu | |||
and that it reached a stalling step. | |||
I honestly have no idea on how it would be possible to get over the ps3 hardware limitations to | |||
perform a full ps2 emulation without any of the ps2 hardware present on the console, one thing | |||
for sure is that the emulator would have to be entirely rewritten and optimized like no other | |||
ps3 software has been. | |||
</pre> | |||
|- | |||
|} | |||
== pspemu == | |||
Used for PSPMini's. The PSP Emulator works by accessing an encrypted ISO-9660 image. Assuming that the mini game's directory is /dev_hdd0/game/NPEZ00000/ then the image is stored inside /USRDIR/CONTENT/EBOOT.PBP/DATA.PSAR. | |||
=== Files === | |||
psp_emulator.self (3.15++) | |||
psp_translator.self (3.15++) | |||
\flash0 (3.15++) | |||
\release (3.15++) |