Graphics: Difference between revisions
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=== Specifications === | === Specifications === | ||
*1–166 MHz (set at 111 MHz by default) @ 1.2 V | |||
*256-bit Bus at 5.3 Gbit/s | |||
*3D Curved Surface + 3D Polygon | *3D Curved Surface + 3D Polygon | ||
*Compressed Texture | *Compressed Texture |
Revision as of 00:30, 16 June 2017
PSP Graphics Core 1
Specifications
- 1–166 MHz (set at 111 MHz by default) @ 1.2 V
- 256-bit Bus at 5.3 Gbit/s
- 3D Curved Surface + 3D Polygon
- Compressed Texture
- Hardware Clipping, Morphing, Bone(8)
- Hardware Tessellator
- Bezier, B-Spline(NURBS)
- ex 4x4, 16x16, 64x64 sub-division
PSP Graphics Core 2
Specifications
- 'Rendering Engine' + 'Surface Engine'
- 256bit Bus, 1-166 MHz @ 1.2V
- VRAM :2MB(eDRAM)
- Bus Bandwidth :5.3GB/sec
- Pixel Fill Rate :664 M pixels/sec
- max 33 M polygon /sec(T&L)
- 24bit Full Color:RGBA