PlayStation VR: Difference between revisions
(in developer community often PSVR is used today. so i just mentioned it) |
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| '''Teardown''' || || [https://www.ifixit.com/Teardown/Oculus+Rift+Development+Kit+2+Teardown/27613 iFixit Teardown]<br />[http://www.eetimes.com/document.asp?doc_id=1323326 analysis] || || || | | '''Teardown''' || || [https://www.ifixit.com/Teardown/Oculus+Rift+Development+Kit+2+Teardown/27613 iFixit Teardown]<br />[http://www.eetimes.com/document.asp?doc_id=1323326 analysis] || || || | ||
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===== opensource/openhardware alternatives ===== | ===== opensource/openhardware alternatives ===== | ||
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* http://www.futuremark.com/benchmarks/vrmark | * http://www.futuremark.com/benchmarks/vrmark | ||
* http://steamcommunity.com/games/363620/announcements/detail/82549971180001835 [[PlayStation VR]] support for Windows and Mac-based PC's | * http://steamcommunity.com/games/363620/announcements/detail/82549971180001835 [[PlayStation VR]] support for Windows and Mac-based PC's | ||
=== Videos === | === Videos === | ||
==== Project Morpheus: GDC 2014 Presentation ==== | ==== Project Morpheus: GDC 2014 Presentation ==== | ||
{{#ev:youtube|pWMp_o03qH4}} Project Morpheus: GDC 2014 Presentation | {{#ev:youtube|pWMp_o03qH4}} Project Morpheus: GDC 2014 Presentation | ||
==== The Deep ==== | ==== The Deep ==== |
Revision as of 00:00, 4 June 2020
This article is marked for rewrite/restructuring in proper wiki format. You can help PS4 Developer wiki by editing it. |
PlayStation VR
PlayStation VR (PSVR) describes a virtual reality system for the PlayStation 4. It was first announced as Project Morpheus at GDC 2014 with showing several prototype designs. It will be available October 13, 2016 with a $399 price tag.
- http://www.scei.co.jp/corporate/release/150915b.html
- http://www.jp.playstation.com/psvr/
- http://blog.us.playstation.com/2016/03/15/playstation-vr-launching-october-for-399/
- http://www.polygon.com/2016/3/9/11174194/the-making-of-playstation-vr
Specifications
Current prototype for Project Morpheus features a head mounted with a 5.7-inch LCD panel, display with 1080p resolution (960 x RGB x 1080 resolution per eye) and a 100 ° Field of view (FOV).
Accelerometer and gyroscope sensors built into the head mounted unit as well as PS camera accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time.
Project Morpheus also features new 3D audio technology that re-creates stereoscopic sounds in all directions and changes in real-time depending on your head orientation.
In addition to PlayStation Camera, Project Morpheus works with DualShock 4 Wireless Controller and PlayStation Move.
- http://vrfocus.com/archives/26141/playstation-vr-cable-features-power-volume-mic-controls-first-images-revealed/
- http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=1&f=G&l=50&co1=AND&d=PG01&s1=14%2F517741&OS=14/517741&RS=14/517741
Development informations
Compared to competition
ANTVR Kit | Oculus DevKit2 | Samsung Gear VR | Zeiss VR One | Sony Morpheus | |
---|---|---|---|---|---|
Screensize (inches) | 6" | 7" | 5.7" (Note4 display) | =>4,7" <=5,2" (Phone display) | 5.7" OLED |
Display Framerate (latency) | 120fps (<=18ms) | ||||
Resolution (px) | 1920x1080 (960×1080 per eye) | 1920x1080 (960×1080 per eye) | <= 2560x1440 (Note4 display) | => 1920x1080 (Phone display) | 1920x1080 (960×1080 per eye) |
Aspect Ratio | 4:3 | 16:10 (4:5 per eye) | 16:9 (Note4 display) | 16:9 (Phone display) | ? |
Field of view (FOV) | 100° diagonal | 90° horizontal (110° diagonal) | 96° ?diagnonal? | 100° ?diagnonal? | 100° ?diagonal? |
Lens | Asperical | Spherical | ?Spherical? | ?Spherical? | ? |
Sensors | 2x 9-axis IMU | 9-axis IMU | 6-axis IMU | 6-axis IMU | 6-axis IMU |
Positional tracking | Built-in | Camera | Unsupported | ?Unknown? | PlayStation 4 Camera + 9 LEDs |
Compatibility | 2D/3D games & movies | Oculus games & demos | Galaxy Note 4 (required) | iPhone 6, Galaxy S5 and more | PS4 games |
Platforms | PC, x360/Xbox One, PS3/PS4, Blu-ray, Android | PC | Android | IOS / Android (Unity3D sdk) | PS4 (+some PSVita) |
Price | ? | $350 | $199.99 | $99,- / €99,- / asia | $399, €399, ¥48038, |
T.net ID | ? | 410842 | 412112 | ? | 395213 |
Teardown | iFixit Teardown analysis |
opensource/openhardware alternatives
- https://oneplus.net/uk/cardboard OnePlus Cardboard
- https://cardboard.withgoogle.com/ Google Cardboard
- http://www.osvr.com/ Open Source Virtual Reality (news: http://phys.org/news/2015-02-source-virtual-reality-platform-partners.html)
other
- http://www.futuremark.com/benchmarks/vrmark
- http://steamcommunity.com/games/363620/announcements/detail/82549971180001835 PlayStation VR support for Windows and Mac-based PC's
Videos
Project Morpheus: GDC 2014 Presentation
Project Morpheus: GDC 2014 Presentation
The Deep
The Deep
Summer Lesson
Summer Lesson
The Journey of VR - PlayStation VR
The Journey of VR - PlayStation VR (Presentation starts @ 9:30)
PlayStation VR Features
PlayStation VR Features
MIGS15 - Embrace Virtual Reality with Sony PlayStation VR
MIGS15 - Embrace Virtual Reality with Sony PlayStation VR
PlayStation VR and NASA Tech Demo to Train Space Robot Operators
PlayStation VR and NASA Tech Demo to Train Space Robot Operators
Unite 2015 - Embrace Virtual Reality with PlayStation®VR
Unite 2015 - Embrace Virtual Reality with PlayStation®VR
PlayStation VR
PlayStation VR
Gallery
Morpheus prototype shown - pic0
Morpheus prototype shown - pic00
Morpheus prototype shown - pic1
Morpheus prototype shown - pic2
Morpheus prototype shown - pic3
Morpheus prototype shown - pic4
Morpheus prototype shown - pic5
E3 - A user trying out Morpheus + Move controllers and wired Headset