Talk:Share: Difference between revisions
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* Channels: 2x channels (Stereo) | * Channels: 2x channels (Stereo) | ||
* Sampling rate: 48000 Hz | * Sampling rate: 48000 Hz | ||
* Sound which comes out from the [[DualShock 4]]-speakers get's included in the recorded video file. | |||
It seems that developers can block not only the complete recording from a Game through the {{padshare}} Button, but they can also decide which <abbr title="not speaking from any particular Story content which get blocked from recording">content</abbr> from the [[Game Titles|Game Title]] gets '''disabled''' after the recording. The following video shows a recording through the {{padshare}} Button from the [[Game Titles|Game Title]] Grand Theft Auto V (CUSA-00411), which is famous for the In-Game Soundtrack distributed through several radio stations (which is a standard characteristic feature in the Grand Theft Auto series). This video is based on switching several times through several radio stations, but it seems that the {{padshare}} Button doesn't record and/or disables the audio from those radio stations probably to avoid a recording from the Soundtrack for ripping purposes, while any other sound effects (SFX - like Car Noises, People's voices, Police radio, Shooting sounds, Menu SFX and many more) are included in this recorded video. | It seems that developers can block not only the complete recording from a Game through the {{padshare}} Button, but they can also decide which <abbr title="not speaking from any particular Story content which get blocked from recording">content</abbr> from the [[Game Titles|Game Title]] gets '''disabled''' after the recording. The following video shows a recording through the {{padshare}} Button from the [[Game Titles|Game Title]] Grand Theft Auto V (CUSA-00411), which is famous for the In-Game Soundtrack distributed through several radio stations (which is a standard characteristic feature in the Grand Theft Auto series). This video is based on switching several times through several radio stations, but it seems that the {{padshare}} Button doesn't record and/or disables the audio from those radio stations probably to avoid a recording from the Soundtrack for ripping purposes, while any other sound effects (SFX - like Car Noises, People's voices, Police radio, Shooting sounds, Menu SFX and many more) are included in this recorded video. |
Latest revision as of 00:25, 31 December 2014
Recording Game Material through the Button[edit source]
Note: The following case is based on one Console only. There might be more research from another people needed.
- File extension: .mp4
- Video Codec: H264 - MPEG-4 AVC
- Resolution: 1280x720 px (720p)
- Frames per second (FPS): 29.970030 (30p)
- Audio Codec: MPEG AAC Audio (.mp4a)
- Channels: 2x channels (Stereo)
- Sampling rate: 48000 Hz
- Sound which comes out from the DualShock 4-speakers get's included in the recorded video file.
It seems that developers can block not only the complete recording from a Game through the Button, but they can also decide which content from the Game Title gets disabled after the recording. The following video shows a recording through the Button from the Game Title Grand Theft Auto V (CUSA-00411), which is famous for the In-Game Soundtrack distributed through several radio stations (which is a standard characteristic feature in the Grand Theft Auto series). This video is based on switching several times through several radio stations, but it seems that the Button doesn't record and/or disables the audio from those radio stations probably to avoid a recording from the Soundtrack for ripping purposes, while any other sound effects (SFX - like Car Noises, People's voices, Police radio, Shooting sounds, Menu SFX and many more) are included in this recorded video.
(Grand Theft Auto V 20141229130150)
Not in this video but there is also no sound if you listen to the radio stations in the Settings Menu through the Button. Also there is no difference if HDCP is activated or not.