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Recording Game Material through the Dualshock share button Button[edit source]

Note: The following case is based on one Console only. There might be more research from another people needed.

  • File extension: .mp4
  • Video Codec: H264 - MPEG-4 AVC
  • Resolution: 1280x720 px (720p)
  • Frames per second (FPS): 29.970030 (30p)
  • Audio Codec: MPEG AAC Audio (.mp4a)
  • Channels: 2x channels (Stereo)
  • Sampling rate: 48000 Hz
  • Sound which comes out from the DualShock 4-speakers get's included in the recorded video file.

It seems that developers can block not only the complete recording from a Game through the Dualshock share button Button, but they can also decide which content from the Game Title gets disabled after the recording. The following video shows a recording through the Dualshock share button Button from the Game Title Grand Theft Auto V (CUSA-00411), which is famous for the In-Game Soundtrack distributed through several radio stations (which is a standard characteristic feature in the Grand Theft Auto series). This video is based on switching several times through several radio stations, but it seems that the Dualshock share button Button doesn't record and/or disables the audio from those radio stations probably to avoid a recording from the Soundtrack for ripping purposes, while any other sound effects (SFX - like Car Noises, People's voices, Police radio, Shooting sounds, Menu SFX and many more) are included in this recorded video.

(Grand Theft Auto V 20141229130150)

Not in this video but there is also no sound if you listen to the radio stations in the Settings Menu through the Dualshock option button Button. Also there is no difference if HDCP is activated or not.