PlayStation VR: Difference between revisions
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<div style="float:right">[[File:Morpheus_prototype001.jpg|200px|thumb|right|Morpheus prototype 2014]]<br />[[File:Morpheus prototype shown - pic0.jpg|200px|thumb|right|Morpheus prototype 2015]]</div> | |||
{{wikify}} | {{wikify}} | ||
== | == PlayStation VR == | ||
[[ | [[PlayStation VR]] (PSVR) describes a ''virtual reality system'' for the [[Console Information|PlayStation 4]]. It was first announced as ''Project Morpheus'' at GDC 2014 with showing several prototype designs. It was available October 13, 2016 with a $399 price tag. | ||
* http://www.scei.co.jp/corporate/release/150915b.html | |||
* http://www.jp.playstation.com/psvr/ | |||
* http://blog.us.playstation.com/2016/03/15/playstation-vr-launching-october-for-399/ | |||
* http://www.polygon.com/2016/3/9/11174194/the-making-of-playstation-vr | |||
=== Specifications === | === Specifications === | ||
The prototype for Project Morpheus features a head mounted with a 5.7-inch LCD panel, display with 1080p resolution (960 x RGB x 1080 resolution per eye) and a 100 {{degree}} [http://en.wikipedia.org/wiki/Field_of_view Field of view (FOV)]. | |||
Accelerometer and gyroscope sensors built into the head mounted unit as well as [[PlayStation 4 Camera|PS camera]] accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time. | Accelerometer and gyroscope sensors built into the head mounted unit as well as [[PlayStation 4 Camera|PS camera]] accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time. | ||
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In addition to PlayStation Camera, Project Morpheus works with [[DualShock 4]] Wireless Controller and PlayStation Move. | In addition to PlayStation Camera, Project Morpheus works with [[DualShock 4]] Wireless Controller and PlayStation Move. | ||
* http://vrfocus.com/archives/26141/playstation-vr-cable-features-power-volume-mic-controls-first-images-revealed/ | |||
* http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=1&f=G&l=50&co1=AND&d=PG01&s1=14%2F517741&OS=14/517741&RS=14/517741 | |||
=== Development informations === | |||
* https://www.reddit.com/r/PSVRHack/ | |||
==== Compared to competition ==== | ==== Compared to competition ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! !! [https://www.kickstarter.com/projects/805968217/antvr-kit-all-in-one-universal-virtual-reality-kit?ref=discovery ANTVR Kit] !! [http://en.wikipedia.org/wiki/Oculus_Rift Oculus DevKit2] !! | ! !! [https://www.kickstarter.com/projects/805968217/antvr-kit-all-in-one-universal-virtual-reality-kit?ref=discovery ANTVR Kit] !! [http://en.wikipedia.org/wiki/Oculus_Rift Oculus DevKit2] !! [http://www.samsung.com/global/microsite/gearvr/gearvr_features.html Samsung Gear VR] !! [http://zeissvrone.tumblr.com/products Zeiss VR One] !! Sony [[Morpheus]] | ||
|- | |||
| '''Screensize (inches)''' || 6" || 7" || 5.7" (Note4 display) || =>4,7" <=5,2" (Phone display) || 5.7" OLED | |||
|- | |- | ||
| ''' | | '''Display Framerate (latency)''' || || || || || 120fps (<=18ms) | ||
|- | |- | ||
| '''Resolution (px)''' || 1920x1080 (960×1080 per eye) || 1920x1080 (960×1080 per eye) || | | '''Resolution (px)''' || 1920x1080 (960×1080 per eye) || 1920x1080 (960×1080 per eye) || <= 2560x1440 (Note4 display)<!--// need visual output resolution, not bogus pixels //--> || => 1920x1080 (Phone display) || 1920x1080 (960×1080 per eye) | ||
|- | |- | ||
| '''Aspect Ratio''' || 4:3 || 16:10 (4:5 per eye) || < | | '''Aspect Ratio''' || 4:3 || 16:10 (4:5 per eye) || 16:9 (Note4 display)<!--// need output aspect ratio, not bogus ratio //--> || 16:9 (Phone display)<!--// need output aspect ratio, not bogus ratio //--> || ? | ||
|- | |- | ||
| '''[http://en.wikipedia.org/wiki/Field_of_view Field of view (FOV)]''' || 100{{degree}} diagonal || 90{{degree}} horizontal (110{{degree}} diagonal) || 96{{degree}} || | | '''[http://en.wikipedia.org/wiki/Field_of_view Field of view (FOV)]''' || 100{{degree}} diagonal || 90{{degree}} horizontal (110{{degree}} diagonal) || 96{{degree}} {{unknown|diagnonal}}<!--// need FoV measuring method, not bogus numbers //--> || 100{{degree}} {{unknown|diagnonal}}<!--// need FoV measuring method, not bogus numbers //--> || 100{{degree}} {{unknown|diagonal}}<!--// need FoV measuring method, not bogus numbers //--> | ||
|- | |- | ||
| '''Lens''' || Asperical || Spherical || | | '''Lens''' || Asperical || Spherical || {{unknown|Spherical}}<!--// need lensshape type //--> || {{unknown|Spherical}}<!--// need lensshape type //--> || ?<!--// need lensshape type //--> | ||
|- | |- | ||
| '''Sensors''' || 2x 9-axis IMU || 9-axis IMU || | | '''Sensors''' || 2x 9-axis IMU || 9-axis IMU || 6-axis IMU<!--// Note4, VR might include other set too //--> || 6-axis IMU<!--// smartphone sensors, VR might include other set too //--> || 6-axis IMU | ||
|- | |- | ||
| '''Positional tracking''' || Built-in || Camera || {{ | | '''Positional tracking''' || Built-in || Camera || {{Unsupported}}<!--// Camera Note4 might be used //--> || {{Unknown|Unknown}} <!--// Camera smartphone can be used //--> || [[PlayStation 4 Camera]] + 9 LEDs | ||
|- | |- | ||
| '''Compatibility''' || 2D/3D games & movies || Oculus games & demos || Galaxy Note 4 (required) || PS4 games | | '''Compatibility''' || 2D/3D games & movies || Oculus games & demos || Galaxy Note 4 (required)<!--// duh! //--> || iPhone 6, Galaxy S5 and more || PS4 games | ||
|- | |- | ||
| '''Platforms''' || PC, x360/Xbox One, PS3/PS4, Blu-ray, Android || PC || Android || PS4 (+some PSVita) | | '''Platforms''' || PC, x360/Xbox One, PS3/PS4, Blu-ray, Android || PC || Android || IOS / Android (Unity3D sdk) || PS4 (+some PSVita) | ||
|- | |- | ||
| '''Price''' || ? || $350 || | | '''Price''' || ? || $350 || [http://www.samsung.com/us/mobile/wearable-tech/SM-R320NPWSXAR $199.99] || [http://oneteamus.org/zeissvr/ $99,-] / [http://vr-one.eu/en/VR-ONE.html €99,-] / [http://zeissvrone.tumblr.com/products asia] || $399, €399, ¥48038, | ||
|- | |- | ||
| '''T.net ID''' || ? || [http://tweakers.net/pricewatch/410842/ 410842] || [http://tweakers.net/pricewatch/412112/ 412112] || ? || [http://tweakers.net/pricewatch/395213/ 395213] | |||
|- | |||
| '''Teardown''' || || [https://www.ifixit.com/Teardown/Oculus+Rift+Development+Kit+2+Teardown/27613 iFixit Teardown]<br />[http://www.eetimes.com/document.asp?doc_id=1323326 analysis] || || || | |||
|} | |} | ||
opensource/openhardware | |||
===== opensource/openhardware alternatives ===== | |||
* https://oneplus.net/uk/cardboard OnePlus Cardboard | |||
* https://cardboard.withgoogle.com/ Google Cardboard | |||
** http://news.mattel.com/News/Mattel-Collaborates-with-Google-to-Reimagine-the-Iconic-View-Master-Toy-434.aspx | |||
* http://www.osvr.com/ Open Source Virtual Reality (news: http://phys.org/news/2015-02-source-virtual-reality-platform-partners.html) | |||
===== other ===== | |||
* http://www.futuremark.com/benchmarks/vrmark | |||
* http://steamcommunity.com/games/363620/announcements/detail/82549971180001835 [[PlayStation VR]] support for Windows and Mac-based PC's | |||
=== Videos === | === Videos === | ||
==== Project Morpheus: GDC 2014 Presentation ==== | |||
{{#ev:youtube|pWMp_o03qH4}} Project Morpheus: GDC 2014 Presentation | |||
{| | ==== The Deep ==== | ||
{{#ev:youtube|_WzpLtCw9r0}} The Deep | |||
==== Summer Lesson ==== | |||
{{#ev:youtube|vlnUYt8DyBk}} Summer Lesson | |||
|} | ==== The Journey of VR - PlayStation VR ==== | ||
{{#ev:youtube|-bcNswOSQg0}} The Journey of VR - PlayStation VR (Presentation starts @ 9:30) | |||
==== PlayStation VR Features ==== | |||
{{#ev:youtube|LMq8gQkljMw}} PlayStation VR Features | |||
==== MIGS15 - Embrace Virtual Reality with Sony PlayStation VR ==== | |||
{{#ev:youtube|_Su45ND3pDc}} MIGS15 - Embrace Virtual Reality with Sony PlayStation VR | |||
==== PlayStation VR and NASA Tech Demo to Train Space Robot Operators ==== | |||
{{#ev:youtube|mrpHJ5Qya90}} PlayStation VR and NASA Tech Demo to Train Space Robot Operators | |||
==== Unite 2015 - Embrace Virtual Reality with PlayStation®VR ==== | |||
{{#ev:youtube|3RNbZpcfAhE}} Unite 2015 - Embrace Virtual Reality with PlayStation®VR | |||
==== PlayStation VR ==== | |||
{{#ev:youtube|XZVVs5O8NC0}} PlayStation VR | |||
=== Gallery === | === Gallery === | ||
<gallery> | |||
<gallery | File:Morpheus prototype shown - pic0.jpg|[[Morpheus]] prototype shown - pic0 | ||
File:Morpheus prototype shown - pic00.jpg|[[Morpheus]] prototype shown - pic00 | |||
File:Morpheus prototype shown - pic1.jpg|[[Morpheus]] prototype shown - pic1 | |||
File:Morpheus prototype shown - pic2.jpg|[[Morpheus]] prototype shown - pic2 | |||
File:Morpheus prototype shown - pic3.jpg|[[Morpheus]] prototype shown - pic3 | |||
File:Morpheus prototype shown - pic4.jpg|[[Morpheus]] prototype shown - pic4 | |||
File:Morpheus prototype shown - pic5.jpg|[[Morpheus]] prototype shown - pic5 | |||
File:E3 - Morpheus - Move and wired Headset.jpg|E3 - A user trying out [[Morpheus]] + Move controllers and wired Headset | |||
</gallery> | |||
<gallery> | |||
File:Psvr_items.jpg|PSVR items | |||
File:Psvr_processor_unit.jpg|PSVR processor unit | |||
File:PSVR_Set01.jpg|PSVR settings | |||
File:PSVR_Set02.jpg|PSVR settings | |||
</gallery> | </gallery> | ||
Latest revision as of 23:26, 8 May 2023
This article is marked for rewrite/restructuring in proper wiki format. You can help PS4 Developer wiki by editing it. |
PlayStation VR[edit | edit source]
PlayStation VR (PSVR) describes a virtual reality system for the PlayStation 4. It was first announced as Project Morpheus at GDC 2014 with showing several prototype designs. It was available October 13, 2016 with a $399 price tag.
- http://www.scei.co.jp/corporate/release/150915b.html
- http://www.jp.playstation.com/psvr/
- http://blog.us.playstation.com/2016/03/15/playstation-vr-launching-october-for-399/
- http://www.polygon.com/2016/3/9/11174194/the-making-of-playstation-vr
Specifications[edit | edit source]
The prototype for Project Morpheus features a head mounted with a 5.7-inch LCD panel, display with 1080p resolution (960 x RGB x 1080 resolution per eye) and a 100 ° Field of view (FOV).
Accelerometer and gyroscope sensors built into the head mounted unit as well as PS camera accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time.
Project Morpheus also features new 3D audio technology that re-creates stereoscopic sounds in all directions and changes in real-time depending on your head orientation.
In addition to PlayStation Camera, Project Morpheus works with DualShock 4 Wireless Controller and PlayStation Move.
- http://vrfocus.com/archives/26141/playstation-vr-cable-features-power-volume-mic-controls-first-images-revealed/
- http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=1&f=G&l=50&co1=AND&d=PG01&s1=14%2F517741&OS=14/517741&RS=14/517741
Development informations[edit | edit source]
Compared to competition[edit | edit source]
ANTVR Kit | Oculus DevKit2 | Samsung Gear VR | Zeiss VR One | Sony Morpheus | |
---|---|---|---|---|---|
Screensize (inches) | 6" | 7" | 5.7" (Note4 display) | =>4,7" <=5,2" (Phone display) | 5.7" OLED |
Display Framerate (latency) | 120fps (<=18ms) | ||||
Resolution (px) | 1920x1080 (960×1080 per eye) | 1920x1080 (960×1080 per eye) | <= 2560x1440 (Note4 display) | => 1920x1080 (Phone display) | 1920x1080 (960×1080 per eye) |
Aspect Ratio | 4:3 | 16:10 (4:5 per eye) | 16:9 (Note4 display) | 16:9 (Phone display) | ? |
Field of view (FOV) | 100° diagonal | 90° horizontal (110° diagonal) | 96° ?diagnonal? | 100° ?diagnonal? | 100° ?diagonal? |
Lens | Asperical | Spherical | ?Spherical? | ?Spherical? | ? |
Sensors | 2x 9-axis IMU | 9-axis IMU | 6-axis IMU | 6-axis IMU | 6-axis IMU |
Positional tracking | Built-in | Camera | Unsupported | ?Unknown? | PlayStation 4 Camera + 9 LEDs |
Compatibility | 2D/3D games & movies | Oculus games & demos | Galaxy Note 4 (required) | iPhone 6, Galaxy S5 and more | PS4 games |
Platforms | PC, x360/Xbox One, PS3/PS4, Blu-ray, Android | PC | Android | IOS / Android (Unity3D sdk) | PS4 (+some PSVita) |
Price | ? | $350 | $199.99 | $99,- / €99,- / asia | $399, €399, ¥48038, |
T.net ID | ? | 410842 | 412112 | ? | 395213 |
Teardown | iFixit Teardown analysis |
opensource/openhardware alternatives[edit | edit source]
- https://oneplus.net/uk/cardboard OnePlus Cardboard
- https://cardboard.withgoogle.com/ Google Cardboard
- http://www.osvr.com/ Open Source Virtual Reality (news: http://phys.org/news/2015-02-source-virtual-reality-platform-partners.html)
other[edit | edit source]
- http://www.futuremark.com/benchmarks/vrmark
- http://steamcommunity.com/games/363620/announcements/detail/82549971180001835 PlayStation VR support for Windows and Mac-based PC's
Videos[edit | edit source]
Project Morpheus: GDC 2014 Presentation[edit | edit source]
Project Morpheus: GDC 2014 Presentation
The Deep[edit | edit source]
The Deep
Summer Lesson[edit | edit source]
Summer Lesson
The Journey of VR - PlayStation VR[edit | edit source]
The Journey of VR - PlayStation VR (Presentation starts @ 9:30)
PlayStation VR Features[edit | edit source]
PlayStation VR Features
MIGS15 - Embrace Virtual Reality with Sony PlayStation VR[edit | edit source]
MIGS15 - Embrace Virtual Reality with Sony PlayStation VR
PlayStation VR and NASA Tech Demo to Train Space Robot Operators[edit | edit source]
PlayStation VR and NASA Tech Demo to Train Space Robot Operators
Unite 2015 - Embrace Virtual Reality with PlayStation®VR[edit | edit source]
Unite 2015 - Embrace Virtual Reality with PlayStation®VR
PlayStation VR[edit | edit source]
PlayStation VR
Gallery[edit | edit source]
Morpheus prototype shown - pic0
Morpheus prototype shown - pic00
Morpheus prototype shown - pic1
Morpheus prototype shown - pic2
Morpheus prototype shown - pic3
Morpheus prototype shown - pic4
Morpheus prototype shown - pic5
E3 - A user trying out Morpheus + Move controllers and wired Headset