PlayStation 4 Camera: Difference between revisions

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{{Wikify}}
== Playstation 4 Camera ==
== Playstation 4 Camera ==
See also {{talk}} page
See also {{talk}} page

Latest revision as of 19:13, 31 January 2023


Playstation 4 Camera[edit | edit source]

See also Discussion page

RRA filing: http://rra.go.kr/board/device/view.jsp?app_no=201317100000152603 22 August 2013

Specifications[edit | edit source]

Overview of Technical Specifications
Product Code CUH-ZEY1
External Dimension approximately 186mm x 27mm x 27mm (height x width x depth)
Weight approximately 183g
Cable Length Cord length: 200cm approximately

See extending the ps4 camera cable

Connection Type PS4 dedicated connector AUX (USB 3.0-derived)
Capture Range 30cm -
Camera lens Dual camera (move like)
Aperture f/2.0 /fixed focus
Field of view (FOV) 85°
Video Format RAW16/RAW8, YUV422/YUV8 (greyscale)
Video Frame Rate
resolution aspectratio framerate remarks
1280x800 16:10 7.5, 15, 30 or 60fps WXGA
640x400 16:10 7.5, 15, 30, 60 or 120fps 1/4th WXGA
320x200 16:10 7.5, 15, 30, 60, 120 or 240fps 1/16th WXGA
160x100 16:10 7.5, 15, 30, 60, 120 or 240fps 1/64th WXGA
Color depth 12-bit tonal gradation (=4096 tonal levels)
Microphone 4 Channel Microphone Array
Programmable settings

The PlayStation 4 Camera runs without user login (kernel/system device?) and depends for many of its system functions on the APU, using a tripple buffering system

Available functions[edit | edit source]

  • photo, video
  • voice commands (available as well with an earset with microphone)
  • depth calculation/imaging
  • pad, move, face, head and hand recognition/tracking
  • one of the cameras can be used for generating the video image, while the other used for motion tracking.

Hardware review[edit | edit source]

Ps4 Camera diagram
  • OV580: Back chip connected to Aux port is labeled OV00580-B21G-1C. The OmniVision 580 ASIC is not publicy documented (without signing a NDA with Omnivision), so it seems to have been made specially for Sony (other companies using it are Mantis Vision and LeapMotion) out of the 500/600 serie of processors.

others Omnivision USB bridge solutions: PlayStation EyeToy(OV519) and PlayStation Eye (OV534).

  • AK5703: The Front chip connected to microphone array, labeled 5703 324A, is a 4-channel 24-bit Analog-to-digital (A/D) converter packaged in a space-saving 28-pin QFN package. Datasheet is available here and here.
  • 4g51a: EEPROM is labeled as 4g51a. It contains the initial configuration for PlayStation 4 Camera.

Gallery[edit | edit source]

Playstation 4 Camera teardown pictures

Pre E3 Playstation 4 Camera pictures

Mouseover for different pictures.

Front Side
PS4 Camera - pic1
PS4 Camera - pic2
PS4 Camera - pic3
PS4 Camera - pic4
Front Side
PS4 Camera - pic5
PS4 Camera - pic6
PS4 Camera - pic7
PS4 Camera - pic8

Videos[edit | edit source]

(The C-Note Files - Episode 12: Tutorial - PS4 Face Recognition)

(The C-Note Files - Episode 13: Tutorial - PS4 Voice Recognition)

Analysis[edit | edit source]

Project[edit | edit source]

(The PS4 camera is USB 3.0 only and is not compatible with USB 2.0 systems. See also AUX page)

External references[edit | edit source]

Generic[edit | edit source]