* pad, move, face, head and hand recognition/tracking
* pad, move, face, head and hand recognition/tracking
* one of the cameras can be used for generating the video image, with the other used for motion tracking.
* one of the cameras can be used for generating the video image, while the other used for motion tracking.
==== Hardware review ====
==== Hardware review ====
*Back chip connected to [[Aux]] port is labeled OV00580-B21G-1C. The OmniVision 580 {{G|ASIC}} is not documented, so it seems to have been made specially for Sony out of the [http://www.ovt.com/products/ip_table.php 500/600 serie] of processors.
<imagemap>
File:PS4-Camera-diagram.jpg|350px|thumb|right|Ps4 Camera diagram
</imagemap>
*The 1-megapixel Image Sensors is speculated to be an CMOS OV9713.
*'''OV580''': Back chip connected to [[Aux]] port is labeled OV00580-B21G-1C. The OmniVision 580 {{G|ASIC}} is not publicy documented (without signing a NDA with Omnivision), so it seems to have been made specially for Sony (other companies using it are Mantis Vision and LeapMotion) out of the [http://www.ovt.com/products/ip_table.php 500/600 serie] of processors.
*Front chip connected to microphone array, labeled [http://www.akm.com/page.jsp?id=230677 5703 324A], is speculated to be a 4-channel 24-bit '''A'''nalog-to-'''d'''igital (A/D) converter packaged in a space-saving 28-pin {{G|QFN}} package.
others Omnivision USB bridge solutions: PlayStation EyeToy(OV519) and PlayStation Eye(OV534).
*{{G|EEPROM}} is speculated to be labeled as ag51a.
*'''OV9713''': The 1-megapixel [http://en.wikipedia.org/wiki/Image_sensor Image Sensors] are two CMOS OV9713.
*'''AK5703''': The Front chip connected to microphone array, labeled [http://www.akm.com/page.jsp?id=230677 5703 324A], is a 4-channel 24-bit '''A'''nalog-to-'''d'''igital (A/D) converter packaged in a space-saving 28-pin {{G|QFN}} package.
*'''4g51a''': {{G|EEPROM}} is labeled as 4g51a. It contains the initial configuration for PlayStation 4 Camera.
=== Gallery ===
=== Gallery ===
{{Anchored|Playstation 4 Camera teardown pictures}}
<gallery>
ps4-camera-0.jpg|PS4 Camera - picture 0
ps4-camera-1.png|PS4 Camera - picture 1
ps4-camera-2.png|PS4 Camera - picture 2
ps4-camera-3.png|PS4 Camera - picture 3
ps4-camera-4.png|PS4 Camera - picture 4
</gallery>
{{Anchored|Pre E3 Playstation 4 Camera pictures}}
{{Anchored|Pre E3 Playstation 4 Camera pictures}}
Line 117:
Line 133:
PS4 Camera - pic8}}
PS4 Camera - pic8}}
|}
|}
{{Anchored|Playstation 4 Camera teardown pictures}}
The PlayStation 4 Camera runs without user login (kernel/system device?) and depends for many of its system functions on the APU, using a tripple buffering system
pad, move, face, head and hand recognition/tracking
one of the cameras can be used for generating the video image, while the other used for motion tracking.
Hardware review
Ps4 Camera diagram
OV580: Back chip connected to Aux port is labeled OV00580-B21G-1C. The OmniVision 580 ASIC is not publicy documented (without signing a NDA with Omnivision), so it seems to have been made specially for Sony (other companies using it are Mantis Vision and LeapMotion) out of the 500/600 serie of processors.
others Omnivision USB bridge solutions: PlayStation EyeToy(OV519) and PlayStation Eye(OV534).
OV9713: The 1-megapixel Image Sensors are two CMOS OV9713.
AK5703: The Front chip connected to microphone array, labeled 5703 324A, is a 4-channel 24-bit Analog-to-digital (A/D) converter packaged in a space-saving 28-pin QFN package.
4g51a: EEPROM is labeled as 4g51a. It contains the initial configuration for PlayStation 4 Camera.