Editing PlayGo
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PlayGo (by using a [[CXD90025G|secondary custom chip]]) allows immediate start of [[Game_Titles|supported games]], with only the need of the first [[PLAYGO-CHUNK.DAT|chunk]] of game data. The following chunks are downloaded/installed independant of the mainprocessor and relinked/copied when complete. Order of chunks can be rearranged as game progresses (e.g. user takes a different road in game, thus requiring different maps/data). There seem to be a maximum of 100 chunks, with no limit of size. | |||
If users prefer to play their game directly from disc, PS4 will install data to the hard drive during play. | |||
Similarly, system updates are downloaded seamlessly in the background without interruption. | |||
Similarly, | |||
PS4 also features technology that attempts to determine trends, including titles a gamer is likely to express interest in next, and then automatically download a small percentage of those games in the background, even in sleep mode. | PS4 also features technology that attempts to determine trends, including titles a gamer is likely to express interest in next, and then automatically download a small percentage of those games in the background, even in sleep mode. | ||
Killzone: Shadow Fall supports the PS4's PlayGo functionality, allowing players get gaming before the whole game (39.7GB ) is downloaded, but it's been confirmed that this initial download is still a sizeable 7.5GB. | Killzone: Shadow Fall supports the PS4's PlayGo functionality, allowing players get gaming before the whole game (39.7GB ) is downloaded, but it's been confirmed that this initial download is still a sizeable 7.5GB. | ||
{{Software}} | {{Software}} | ||
<noinclude>[[Category:Main]]</noinclude> | <noinclude>[[Category:Main]]</noinclude> |