Editing PlayGo
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PlayGo (by using a [[CXD90025G|secondary custom chip]]) allows immediate start of [[Game_Titles|supported games]], with only the need of the first [[PLAYGO-CHUNK.DAT|chunk]] of game data. The following chunks are downloaded/installed independant of the [[APU|mainprocessor]] and relinked/copied when complete. Order of chunks can be rearranged as game progresses (e.g. user takes a different road in game, thus requiring different maps/data). There seem to be a maximum of 100 chunks, with no limit of size. | PlayGo (by using a [[CXD90025G|secondary custom chip]]) allows immediate start of [[Game_Titles|supported games]], with only the need of the first [[PLAYGO-CHUNK.DAT|chunk]] of game data. The following chunks are downloaded/installed independant of the [[APU|mainprocessor]] and relinked/copied when complete. Order of chunks can be rearranged as game progresses (e.g. user takes a different road in game, thus requiring different maps/data). There seem to be a maximum of 100 chunks, with no limit of size. | ||
If users prefer to play their game directly from disc, PS4 will install data to the | If users prefer to play their game directly from disc, PS4 will install data to the hard drive during play. Β | ||
Similarly, [[System Firmware|system updates]] are downloaded seamlessly in the background without interruption. | Similarly, [[System Firmware|system updates]] are downloaded seamlessly in the background without interruption. |