Editing Error Codes

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Here you can post all the known PS4 errors.
Here you can post all the known PS4 errors.


[http://www.psdevwiki.com/ps3/Error_Codes PS3] / [http://www.psdevwiki.com/vita/index.php?title=Error_Codes PS Vita] / [http://errorcodespro.com/ultimate-ps4-error-code-list/ PS4 Error] equivalent pages for crossreference.
[http://www.psdevwiki.com/ps3/Error_Codes PS3] / [http://www.vitadevwiki.com/index.php?title=Error_Codes PS Vita] equivalent pages for crossreference.
 
== Error Code Structure ==
The errors that occur in libraries included in the SDK and in the system software are each allocated a hexadecimal error code with a macro constant for handling by applications, as well as a short error code to display for users.
 
Macro constant          | Hexadecimal Error Code | Short Error Code
SCE_KERNEL_ERROR_ENOENT | 0x80020002            | CE-30002-5
 
The error codes returned by libraries and the system software are hexadecimal error codes. The hexadecimal error codes are 32-bit negative numbers with the upper 16 bits representing the library or module where the error occurred.
Short error codes are character strings consisting of a two letter facility group ("CE", "NW", "NP", etc.) and a 5+1 digit short error number connected by hyphens.
 
Short Error Code | Facility Group | Short Error Number
CE-30002-5      | CE            | 30002-5
 
Exceptional errors that are not allocated a short error number will be displayed for users as short error codes using "E" and the hexadecimal error code connected by a hyphen.
 
Short Error Code | Facility Group | Hexadecimal Error Code
E-80000000      | E              | 80000000


== Error History ==
== Error History ==
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{{CE}}
{{CE}}


=== E - Exception ===
=== E - External ===
{{E}}
{{E}}


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=== SU - Software Update ===
=== SU - Software Update ===
{{SU}}
{{SU}}
=== WC - Web Client ===
{{WC}}
=== WS - Web {{unknown|Server}} ===
{{WS}}


=== WV - Web View ===
=== WV - Web View ===
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{{Development}}
{{Development}}
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