Talk:Rich Appearance Format (RAF): Difference between revisions

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*Texture mapping: http://en.wikipedia.org/wiki/Texture_mapping http://digital-lighting.150m.com/ch10lev1sec1.html
**color maps
***http://en.wikipedia.org/wiki/Color_mapping
**normal maps
***http://en.wikipedia.org/wiki/Bump_mapping and normal maps http://en.wikipedia.org/wiki/Normal_mapping
**specular maps
***http://wiki.splashdamage.com/index.php/Specular_Maps
***Specular Map Creation Tutorial https://www.youtube.com/watch?v=5Gqp4bNJ52M
***Tutorial 21: Specular Mapping http://www.rastertek.com/dx10tut21.html


*Camera settings:
**perspective projection in a truncated pyramid frustum http://www.songho.ca/opengl/gl_projectionmatrix.html





Latest revision as of 20:40, 22 December 2014