Talk:Rich Appearance Format (RAF): Difference between revisions

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*Texture mapping: http://en.wikipedia.org/wiki/Texture_mapping http://digital-lighting.150m.com/ch10lev1sec1.html
**color maps
***http://en.wikipedia.org/wiki/Color_mapping
**normal maps
***http://en.wikipedia.org/wiki/Bump_mapping and normal maps http://en.wikipedia.org/wiki/Normal_mapping
**specular maps
***http://wiki.splashdamage.com/index.php/Specular_Maps
***Specular Map Creation Tutorial https://www.youtube.com/watch?v=5Gqp4bNJ52M
***Tutorial 21: Specular Mapping http://www.rastertek.com/dx10tut21.html


*Camera settings:
**perspective projection in a truncated pyramid frustum http://www.songho.ca/opengl/gl_projectionmatrix.html




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**echosysteme v1.1 http://www.youtube.com/watch?v=RvnyP3GfpvU (by Dragoon1010)
**echosysteme v1.1 http://www.youtube.com/watch?v=RvnyP3GfpvU (by Dragoon1010)
**Creating 3D themes with Maya, script and RAF tools http://www.youtube.com/watch?v=A_V3PMTgDU4 (by corwin75)
**Creating 3D themes with Maya, script and RAF tools http://www.youtube.com/watch?v=A_V3PMTgDU4 (by corwin75)
**Heavy Rain - Dinamic Custom Theme https://www.youtube.com/watch?v=dNNFeQCFo_0 (by boticario)
**Ps3 Dynamics Themes - Underground Studio https://www.youtube.com/watch?v=0W3q3eqha_U (by boticario)
**Metal Gear Online ( MGO ) PS3 Dynamic Themes https://www.youtube.com/watch?v=vZ9dCnQnHX0 (by boticario)

Latest revision as of 20:40, 22 December 2014