Multimedia Formats and Tools

From PS3 Developer wiki
Revision as of 15:21, 13 November 2013 by Sandungas (talk | contribs) (moved from other pages)
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This page is intended to move here all info about multimedia file formats that is commonly used in other wiki pages and the related PC tools

A lot more fileformats not added yet to the page are listed in: http://www.psdevwiki.com/ps3/XMB_database#Promoter

Image

DDS

GTF

Graphics Texture Format (GTF) is a container for storing one or multiple textures ("pack GTF") data in a layout that can be used as is by RSX.

JPEG

PNG

PS3 supports PNG images in 24 bits (for RGB channels), and 32 bits with transparency (24 bits for RGB channels + 8 bits for an alpha layer). "PNG Interlaced" and "APNG (Animated Portable Network Graphics)" formats are not supported by the PS3.

Audio

VAG

AT3

Can be created by saving the file as a .WAV container using the ATRAC3 Codec @ 66Kbps.

Mono and stereo channels are supported

Video

PAM

Pam files can contain audio or have the audio separwted in a .AT3 track, used in Content Information Files

Interactive

SWF

Shockwave Flash, used in Content Information Files and Widgets

3D

DAE

DAE (Digital Asset Exchange) is an XML file that contains COLLADA content. COLLADA is an open standard created by sony for interactive 3D applications. Is used to export and import files from 3-D authoring applications (Maya, SoftImage, and 3ds max) in .dae format https://collada.org/

There is a collada plugin for [Blender] (link is at bottom of page). Both blender and the collada plugin are free and open source projects

Generic Tools

  • Irfanview: Imageviewer with lots of supported formats [Irfanview] (there is a plugin for .DDS)