Content Information Files
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Content Information Files are the multimedia files used to display the content in the XMB
The rest of the information (imputs/outputs) related with the content is stored by PARAM.SFO
Content Information Files
For Games
File | Description |
---|---|
ICON0.PNG | PNG image containing the image to be displayed in XMB. dimensions 320 x 176, 72 dpi, 32 bit, 1 frame |
ICON0_xx.PNG | Same than ICON0.PNG but for specific language (from 00 to 16) |
ICON1.PNG | PNG image containing the image to be displayed in XMB. dimensions 1000 x 560, 72 dpi, 32 bit, 1 frame |
SND0.AT3 | (optional) Sound file to be played. |
ICON1.PAM | (optional) Video file to be shown. |
ICON1_xx.PAM | Same than ICON1.PAM but for specific languages (from 00 to 16) |
PIC0.PNG | (optional) Overlay picture. |
PIC1.PNG | (optional) Large background picture. |
For Trophies
File | Description |
---|---|
Regional codes in file names (languages)
Its possible to create "language specific files" by adding a numeric code to the end of the file name, this files only will be visibles/loaded if the language configured for the XMB matches the code
This regional codes are used in several places when talking about the content in a PS3 context e.g:
- In some parameters inside a .SFO containing language specific names
- Inside .BIK files (video format used in games) to index the audio tracks (a .BIK can contain 1 video + lot of audio tracks)
Number | Language |
---|---|
00 | Japanese |
01 | English |
02 | French |
03 | Spanish |
04 | German |
05 | Italian |
06 | Dutch |
07 | Portuguese |
08 | Russian |
09 | Korean |
10 | Trad.Chinese |
11 | Simp.Chinese |
12 | Finnish |
13 | Swedish |
14 | Danish |
15 | Norwegian |
16 | Polish |
File Formats
All the .PNG images support an alpha layer for transparency