Template:PS2 Classics Emulator Compatibility List Rules

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Revision as of 13:29, 3 October 2022 by Sandungas (talk | contribs) (This syntax is easyer to remember)
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  • The counters at top of the page represents how many times each tag was used in this wiki page. A game that was released in 3 regions: PAL-EU, NTSC-U/C, NTSC-J and was reported as ​{{playable}}​ in the 3 regions counts as 3 units in the playable counter. The counters are updated manually by editing this page

  • When adding a table row for a new game please search for how many regions it was published. We have 3 columns for 3 regions and you are supposed to fill the 3 table cells with at least ​{{available}}​ or ​{{notavailable}}​ but dont leave the table cells for the regions empty, and dont fill them with question marks

  • The compatibility of a game where has been applyed a patch (as example a custom translation from japanese to english) could differ with the original, and sometimes it breaks the CONFIG file published for it, but all this info about custom patches needs to be added at the most right column in the table row of the original game. Dont add new table rows for patched games. usually is as easy as adding a short sentence telling something like "this game is compatible with the jap2eng translation by team X"

  • We are displaying the complete game names literally without any comptracion, as example, the game names starting with the word "The..." goes into the "T" section

  • The column at most left displays the game names in two different font sizes, we consider the main name (in normal font size) is the name used in the region when the game was first published, and the alternative name (in smaller font size and cursive) is displayed in a second line by using syntax: ​Main Game Name''<small><br>Alternative Game Name</small>''​
  • You can display several alternative game names with syntax: ​Main Game Name''<small><br>Alternative Game Name 1<br>Alternative Game Name 2<br>Etc...</small>''​


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